Just discovered your channel. Such a gem! Having full length tutorials coveric a specific subject, and the way you have to explain, without overcomplicating things are awesome. Thanks so much!
Hello! I have been following your tutorials and have been learning a lot. I ran into an issue with this one though, my volume trail is not oriented along my curve. When you add the polyframe node at 1:44:16, I am doing the same but when I go to visualize it and nothing is happening. This is leading to my main issue where when I get up to adding the volume trail I am either seeing nothing with the node tree that you have set up. I added some "orient along curves" nodes before my polyframe and before the sweep node. This allowed the volumetrail node to actually show me something but the trail is random and primarily perpendicular to the curve, not flowing with it. Do you have any tips or would it be possible to send you my hip file? Please let me know if you can help me fix this. Thank you in advance!
First I don't right words to thank you enough, your a legend and creative person, I love your works and your Tutorials... awesome and great content... I hope that you make new Tutorials about for example: Planet Explosion and destruction, helicopter and military engines destruction,... I love all Transformers movies vfx and cgi scenes
Man, you re awsome. All your courses are super focus and well explained. Just a quick question, idk if it´s just me, but I can watch any of your courses from your website; I ve tried in 2 different browsers
Thanks a ton! Do you mean increasing or decreasing values? I use the scroll wheel for that. Regular scroll is 0.1, ctrl + scroll is 1.0, and shift + scroll is 0.01 , pretty handy
After VOPS yes, Volumes are the next one. I'm working on Intro to Pyro now, as a follow up to this volumes one. Soon I'll have a learning path page with all the courses lined up in the order they should be watched
I was paying attention until you said houdini handles voxels better than other software... This is not accurate at all.. I was about to migrate from max and phoenix fd to houdini until I opened up a simple explosion preset and fluid preset... That thing is so damn slow, even compared to my huge sims running over on phoenix using in excess of 500 million voxels and using well over a gb per frame of data
Just discovered your channel. Such a gem! Having full length tutorials coveric a specific subject, and the way you have to explain, without overcomplicating things are awesome. Thanks so much!
Glad it was helpful!
Thank you! You are a brilliant teacher and a gem of a person for sharing your knowledge! Have an amazing day! :)
You're very welcome!
Thank you so much for the work you do! I liked your Magic Rock course. It is full of information and well balanced.
Awesome, thank you!
This is so helpful and well explained! Love your visualisations, makes it so much easier to understand. Thanks for your work!
Glad it was helpful!
thank you so much, your tutorials are just fantastic, as well as the way you explain everything in depth, yet in a fun way
Happy to hear that!
best intro to volumes ever. so great
The best tutorial on volumes. Many thanks.
you helped me alot even in my exams last semester thanks voxyde for sharing everything
Happy to help!
Hello! I have been following your tutorials and have been learning a lot. I ran into an issue with this one though, my volume trail is not oriented along my curve. When you add the polyframe node at 1:44:16, I am doing the same but when I go to visualize it and nothing is happening. This is leading to my main issue where when I get up to adding the volume trail I am either seeing nothing with the node tree that you have set up. I added some "orient along curves" nodes before my polyframe and before the sweep node. This allowed the volumetrail node to actually show me something but the trail is random and primarily perpendicular to the curve, not flowing with it.
Do you have any tips or would it be possible to send you my hip file?
Please let me know if you can help me fix this. Thank you in advance!
Your tutorials are turly the greatest!👍 Thank you!
That is such a good tutorial! So well explained! Thänx a lot! LOVE IT
best Houdini channel
Thanks for sharing your knowledge
Just upload more tutorial in high quality like this, very helpfully
Great tutorial. Keep it coming.
First I don't right words to thank you enough, your a legend and creative person, I love your works and your Tutorials... awesome and great content...
I hope that you make new Tutorials about for example: Planet Explosion and destruction, helicopter and military engines destruction,... I love all Transformers movies vfx and cgi scenes
Man, you re awsome. All your courses are super focus and well explained.
Just a quick question, idk if it´s just me, but I can watch any of your courses from your website; I ve tried in 2 different browsers
I'll take a look!
Great!
As always! Thankyou!
bro, amazing!
Much appreciated!
Amazing Tutorial buddy, as always!
The most comprehensive courses and all that for free! Thanx for providing in the community
Thanks a ton! Do you mean increasing or decreasing values? I use the scroll wheel for that. Regular scroll is 0.1, ctrl + scroll is 1.0, and shift + scroll is 0.01 , pretty handy
@@voxyde pff so oobvious 😅 thanks a lot!
@@Hardnine9 no worries I didnt know about it either for quite a long time!
Thabk you for the content. Now i need a laptop or pc
😂😂😂😂
@@boltmemes LMAO xD
Your are the best
Amazing
Awesomeee! Keep it up hehe
I'm done with VOPS so what's next? Shall I start volumes course or watch other tutorials? If yes which one?
After VOPS yes, Volumes are the next one. I'm working on Intro to Pyro now, as a follow up to this volumes one. Soon I'll have a learning path page with all the courses lined up in the order they should be watched
@@voxyde thank you so much you're very supportive 🤘🏻 🙏🏻
❤❤❤
Do you have any plans for modeling lectures?
Do you mean procedural modelling? I might do some in the future.
❤🤘
4:15 LOL that's true
I like to dunk on blender but its actually pretty good for VFX hehe
did you close the discord server? i remember that you have a discord server 🤔
Its on hold for a bit while I restructure things, will post about it when its up!
I was paying attention until you said houdini handles voxels better than other software... This is not accurate at all..
I was about to migrate from max and phoenix fd to houdini until I opened up a simple explosion preset and fluid preset...
That thing is so damn slow, even compared to my huge sims running over on phoenix using in excess of 500 million voxels and using well over a gb per frame of data
Thanks for the course
Thank you for this