Did you figure out whether Blender or SketchUp is right for you? If you did, do us a quick favor and let us know which one is right for you in the comments below… or just let us know you liked the video by giving it a like 👍. Got a SketchUp question you'd like to ask us? Ask it in the comments!
As a hobby, I used a free version of SketchUp for several years and when I reached the limits of this software, I started to get bored. So I started learning Blender a few years ago to create organic models. Now, I can model, sculpt, render my models to print on canvas, and finally for a year I have 3D printers to bring my models to life. I no longer use SketchUp (except when I need to make architectural plans with precise measurements because it is very quick to achieve).
Sounds like you traveled nearly the same path as we suggested to Steven in our video by starting with SketchUp and then adding Blender for the organic and sculpted models. Glad to hear that has worked out well for you!
Really appreciate the instructive video! Great tips, I'm going with Blender because (with the exception of #7) it seems to have most of what I'm looking for. also, I have the time to sit and play with the software so that's ok with me. Thanks!
SketchUp School Hi I love your videos they are really helpful, I was wondering what laptop do you recommend for me an architecture student to use in uni, I was leaning towards a MacBook Pro 13 inch.
Hello.... Can you pls tell me that can we create our own design on sketchup make...... And can u pls tell that is it difficult to make an interior design of a huge villa with the help of blender... and which one will be be easier to use for bigger projects in future like making a ship with interior??? Pls reply on these quieres.... Thank you🙏🙏🙏
What a clear and straightforward comparison, without getting too mired in the details that beginners wouldn't appreciate anyway! I can tell you put a lot of preparation and production into your videos, and it really shows, thank you!
I switched to Blender for all my woodworking shop designs. The animation and locked movements are key for me. And I am very tired of Tribble or Audodesk nerfing their products over and over. Open source is the way to go. Takes longer to learn, yes. More powerful and predictably immune from corporate nerfing, yes. And ... it's free. :)
We just finished another semester and time is money or get the homework done right showed how quickly sketchup just fails when you do something semi complex particularly when you deal with curved surfaces. And then dealing with uv texturing and rounded edges becomes a major pain. While the uv texturing in sketchup is perfect for flat surfaces - that’s also then kinda it. Modeling basic stuff in sketchup and rendering in blender offers a workflow that also defeats Enscape or Lumion. Too bad blender has a deeper learning curve to jump into it. The ease to jump into it about sketchup is really true.
I migrated Sketchup 8 from whatever pc or laptop I had for years, and then somehow managed to lose my files, but luckily grabbed Sketchup Make 2017 before the free desktop version got retired. I use it a lot but only ever for personal use, and I'm so glad I've been able to hang on to it for so many years, because I'm not a natural at learning this, and even some 20+ years on, although I can produce a 3D house model fast, and can do full construction plans etc, how I achieve it is still clunky. I can't imagine having to keep learning a slightly different version - I'd have given up, I think. I can't even manage the web version, as not everything I use is available (or maybe just not obvious to find), and navigation is hard on your hands - much less useable than my ergonomic mouse with the desktop version. I've just installed Blender, as I'd like to be able to do renovation animations, where the 'old' elements of a house fly away and new items drop down and slide in - like a TV renovation programme - but watching this video makes me think I'll invest a bit more time still in exploring Sketchup extensions before tackling a whole new programme. I love the VR capability of Autodesk's Maya - but that's a way too steep investment for what is essentially a leisure past time for me! Thanks for covering so much info without disappearing down technical rabbit holes. I found this comparison & explanation video really, really helpful.
Thank you. Nice and clear. Been using SU for over 10 years. Works well. Doing complex curved element modelling right now with 2019 Pro and it works very well. All static admittedly, which is all we need for our application. This was a good explanation though. Thank you.
Rhino is one of the few best 3d programs for architects. because it is a CAD software which means it doesn't need Autocad for plans, and also it has three awesome plugins which are V-ray, grasshopper and visual arch.
As a Blender and Sketchup user, to summarize I would say sketchup is technical and Blender artistic (which has nothing to do with precision modeling you can achieve in both software, but for the final result you are looking for)
3DS Max is comparable to Blender in terms of the type of 3D modeling that it is best at doing. When comparing 3DS Max to SketchUp, you have many of the same decisions as we covered in the video as for what each program is best at doing. Once you have a 3D model, you have options to render either realistically - so it really would come down to which of the tools helped you build the types of 3D models you needed to create. If you are using V-Ray, we suggest V-Ray Next (over 3.6, 3.4 or 2.0).
For meaningful architectural renders, you typically want photometrically-accurate lighting. Which means accepting light-source definitions in IESNA LM-63 format. Blender integrates these natively.
This question can be answered differently. Will Anna Netrebko be able to sing an aria from the opera "Carmen"? Yes, he can. But can she sing "Like a Virgin"? It can, but Madonna will do better. But can Madonna sing the aria from "Carmen"? This question can be answered with an affirmative no, or she will do it very badly.
This is a tough question to answer without learning more about your situation. I encourage you to send a message to team@sketchupschool.com with your question and we can get back to you with advice that fits your specific needs.
This comparison doesn't stress enough how janky sketchup gets with all the extensions you end up using to get the job done. If you do more complex designs sketchup runs a lot slower in your pc than blender. The more complex your work gets in sketchup the worse the performance.
It's a good point: Blender can handle high-polygon models more smoothly than SketchUp. If you are a designer that needs to create some high-poly models within architecture, interior design and related design professions, SketchUp can get the job done. But you're right: If your whole job requires you to build high-polygon models, you'll find Blender performs better.
Definitely blender! I only use blender for my RUclips channel(right now) and what I do is already a thing so I can just watch the THOUSANDS of tutorials on it! But now your making me second guess..... Edit: I love how he just drinks his coffee at the end!🤣🤣🤣
I'm going to try Blender. Primary reason is I don't want to pay $299/yr for my use (non-professional, personal). I don't want an internet-based program. Having worked with advanced programs like Adobe Premiere, Photoshop and After Effects the "learning curve" ahead to learn Blender is not intimidating and I'm willing to put in the time. Thanks for the video!
The "learning curve" in Sketchup is worse than Blender. There is far too much that Sketchup can not do and a beginner will be utterly defeated trying to figure out why. Avoiding such a headache would be my advice.
I learn Sketchup in the beginning and used almost all free extension of it like Fredo tools and Other. Then I inclined to blender and make it my first choice for modelling. Start from 2.8 release it becomes very intuitive and faster also i can get a lot of professional level tutorials both free and paid to kickstart my journey to Architectural Visualization and animation....
@@Claw94 yes, i still do concepting and modelling part in blender using boxcutter. But other material and rendering work in corona renderer due to its simplicity and photorealistic quality. But you can also use d5 or twinmotion instead of corona as quality is almost same but at my time corona was best. I also use 3ds max in my workflow as all archviz tutorials are mainly focused on 3ds max. It has huge library of models, textures,scripts &add-ons and in today's time you can find any model in max format. But still blender is unique in the way of its workflow, all tools under one software(feel of creative spirit), it is a complete package and it's development makes me stick to it and also I can't leave max due to its old legacy. But now surely, i don't use SketchUp but sometimes use moi 3d, this is my process but you can go with SketchUp and any renderer like lumion, d5, twinmotion or any other like vray. Also, it is not bad to learn to upgrade yourself and try your hands on new software and skills.
@@doyunkwak550 well, last time I checked they had a dude dressed like a superhero called Captain Disillusion.. as if that wasn't cringy enough they started the siminar with "ladies and blendermen" lol
Great analisys I´ve started whit Skechtup since it became priced so whent to Blender, Which I started aswell long time ago trying it. You´r absolute wright Blender is lot more hard to learn, but for my privete use and point of view that is no pro I have to go whit Blender. try Zbruhs aswell for modeling but repeats the story as sackechtup,it whent priced. Thats my personal experience , I´m curious whith this type of programs, aswell wiht VR and adding IA. . Thnk you for all your work with your clear videos.
Glad to hear Blender is the best choice for you. Be sure to check out our Blender channel for help getting started: www.youtube.com/@BlenderAcademydotcom
@@SketchUpSchool actually though I study Graphic Designs, we do have few courses using Blender but it wasn't teaching Blender much, ended up studying Blender by myself so not beginner but do you perhaps got any intermediate videos or tips for using it better (i knew most basics stuff but like not using some much) I checked the video, it sure helps but I do still need some tips for modelling :))
First of all thank you so much Alex for this wonderful video. Well, I am interior designer and I have been working in sketchup for seven years. And for organic looking models I have 3D warehouse. That doesn't mean I underestimated Blender. But with it's steep learning curves it will be hard for me to shift to blender. As a interior designer can I stick with Vray Sketchup forever. 😊😊
That was a great comparison. Thank you. I used Sketchup for many years, but I always had to use a virtual Windows Pc, as I use Linux as my main OS. After I discovered Blender, it was goodbye Sketchup. In my case the price also makes a difference. I will always prefere OpenSource, if the software does what I need to. And Blender, like you said in the video is very capable of doing everything and more than Sketchup. Also, it maybe a little bit harder to learn, but it really pays of in the long run. And like others already commented the latest version is much more intuitive.
Really great video! after getting too many crashes in a 100mb 4mil poly file I've finally decided to learn blender which can handle 45mil easily. ( I have been using sketchup as a kid, for over 9 years.) Sketchup hsa become so under-innovative since trimble.
Great video comparing Sketchup with Blender. I've used both and have a great appreciation for ease of use. Blender definitely has a much longer learning curve, but very impressive especially given that it's free. I create custom props and have found Blender extremely helpful in this area.
Happy to hear that Blender looks like the right choice for you. If you're interested, we also have a Blender learning channel here on RUclips that you can find here: www.youtube.com/@BlenderAcademydotcom
This was REALLY helpful, thank you so much! I am going to invest time learning Blender, since I´m a graphic designer and I need the software for more complicated subjects such as modeling stuff, animation, rendering in a realistic way, and so on. Thank you so much.
If I want to draw backgrounds and dynamic angles for comics as well as illustrations, which is a better program for the task? I suppose it would be Blender after watching the video, but I'm not sure. Anyway, thanks for the breakdown.
SketchUp is actually an incredible tool for this... but Blender has some additional features you might love. Please send this message to team@sketchupschool.com and an instructor will try to help by asking a few more questions that can guide us to the best decision for you.
Thanks for the great video! I was gonna go with Blender since it is free. But since I want to design a house I think I will start with the free version of Sketchup and see how far that takes me. Even if I reach the limit of the free version in a few months it will most likely be worth it since I won't need to pay to learn the basics of the program.
Blender hands down and its free. Despite modeling in Sketchup is easy for sure. Normals, grouping snapping and many more annoying things in sketchup. And if you are not careful modeling in sketchup you will end up with a VERY messy model which is always a trap for beginners.
Blender is free, so a lot of people use other software + blender to do some stuff that requires it, or that it is good at. 3d skills are very transferable so don't be afraid of picking any software, most people use lots of different software to achieve different goals. 😁
I'll save you 15 min. Anyone that has followed the Blender project knows that Blender is rapidly consuming nearly every 'feature' of most of the top commercially available products. There is nothing Sketchup does that can't be done in Blender. Blender might have a slightly larger learning curve, but the flexibility and capability pays off in the end and you aren't tied to any licensing. Blender, since 2.8, is a no brainer.
Thanks for sharing! If you're interested we also have our Blender Academy RUclips channel you can check out here: www.youtube.com/@BlenderAcademydotcom/videos
I have been using SketchUp for years and your videos have been a great help to me. Thank you. One question I do have is, can I import my SketchUp models into blender to take advantage of the the rendering that Blender seems so good at? I have used Shaderlight in the past for my renderings and appreciate your recommendations for other programs. Cheers.
Yes, you can take your SketchUp models into Blender to render them. The upside is that Blender has fantastic rendering capabilities and it's also free - so no added expense to give it a try. The downside is that you'll need to invest some time into developing a workflow for bringing your SketchUp models into Blender and modifying them for rendering purposes. Another option is to use a SketchUp extension like V-Ray for SketchUp (which is comparable to the Cycles rendering engine in Blender). It's a paid extension (as opposed to Blender being free), but you can render your SketchUp models inside SketchUp which is a bit easier than learning to take them into Blender. And if you are looking for a real-time rendering option comparable to Blender's EEVEE engine, you can try tools like Lumion, Twinmotion or Enscape3D. They are a little easier to use with your SketchUp models out of the box when compared to brining SketchUp models into Blender.
Thank You for that video! You really helped me with choice. I Tried to use blender, ohhhhh it is very difficult for beginner. I maked some ugly penquin and turned off. I will try to use sketchUp, becouse I want to learn "lite version of modelling". Thank You again!
I would have added. If clients are asking for 3D renders, there is a good chance they would like to include that model on interior or exterior renders to present to clients. In this case blender would be the go as the export to fgx, obj, dae is going to be problem free. As apposed to converting tris to quads. Just my thoughts.
Fair summery. I would go a tick further to be honest. At this point in my teaching career I would say the argument that SketchUp is easier to learn is actually wrong. Reality is Sketchup is great to make a cube and objects that can be made out of a cube and that is honestly it. So yeah Blender is in comparison harder to learn because well it can do more. This is like comparing grade school with university math. There are few tools which in SketchUp are amazing. The tape measurement and how it makes guide lines. The component system and how it can stack components. Comapred to Blender also some of the basic drafting tools like drawing extending lines, fileting edges, are all initially easier. But as you stated the moment you want more you hit a wall with a car while not wearing a seatbelt. 3D is hard work - period. The vast amount of extensions for SketchUp to give it basic functional tools like rounding edges correctly and so forth actually demonstrate how much the developer does not really care about improving the modeling foundation. I know the app since it came out. So I am kinda honestly laughing. In Blender you can model render and animation all in one package without the need of all the extensions or costly 3rd party apps. For 0$. The only thing Blender does not have at all is the Layout Module! That truly sets it apart. I understand why cabinet makers like SKU - they make boxes. When I design furniture it is vastly more complex. But for that I use Fusion anyway.
@@SketchUpSchool I see with my students who tend to prefer sketchup that often they are also not motivated to learn something in depth. They also struggle then often with the basic issues of mesh modeling in SketchUp. More motivated students often outgrow sketchup and demand something more performant. True sketchup and Enscape/Lumion is a great package because of the assets that come with the render engine. But while sketchup has great drafting tools and a very intuitive approach to modeling in the sum I find today Blender offers actually for 0 dollars a much better platform for modeling texturing and lighting rendering in one app. True Lay-out is truly a great AutoCAD like inspired tool for a poly modeler
Thank u. Your videos are very informative. I don't usually comment, like subscribe but u earned it. U took the time to explain in a thorough way. Good j
as an architect, i can say Sketchup is the only 3D modelling software on the market. 3Dmax or blender are good softwares for sculpting, organic shapes or animations but not for architectural models. I feel pity for my wasted times to learn 3dmax and blender
Sketchup gave made me take some jobs which paid, and I could trust the process from the concept to construction documents. Blender was the first I learned to use a pencil, natural unlimited.
To learn the whole skills of Blender it will take a long time as it covers much more than most people need..However, to learn the basics of modeling and texture, it's not that hard and won't take long today.
Yes, there's a lot to learn in Blender, but if you take the right approach it doesn't have to be difficult. We've actually started another channel to help people get started with Blender. You can find it here: www.youtube.com/@BlenderAcademydotcom/videos
After few days trying to make Bus shelter with exact measurements in Blender, despite all good tutorials on YT, I gave up. No construction lines, poor snaping (compared to SU) and a looooot of clicking to make a simple cut at exactly 40 cm from edge of my wall, constantly changeing Modes, dealing with modifiers (click, click, click ...) I realize, Blender is not for my architectual purposes. Sure Blender is much more capable in many many ways, but becouse of that, UI is 10x more complicated and far from polished, despite huge improvement from 2.7x to 2.8x. For me, the bottom line is, you can do anything in Blender, but at expense of time and joy of creating, SU is known for. I can compare the two as big Truck vs. family sedan - Blender beeing a truck of course. Sure you can go to store with it, pick up kids from school ... you can move few tons of material with it, pull big trailer ... but if you need a car just to go to work, on vaccation, move family arround ... big truck is overkill despite beeing free.
For architectural projects like the shelter you mentioned, your experience is fairly common. It's nothing against Blender... and you can do these sorts of projects in Blender... but you might have an easier time of using SketchUp (as you did). Thanks for sharing your experience!
@@lawrencedoliveiro9104 Blender is just like 3dsmax it wasn't designed for architects and interior / landscape designers .. unlike sketchup ... and it's not smart as B.I.M functiality .
@@lawrencedoliveiro9104 Sure ... many of them also use basic Autocad for their work instead of ArchiCad or Revit or ... whatever. Blender is powerfull tool, but not streamlined for engineer's work, altough, you can achieve almost all tasks, I agree. But with a lot of knowledge and enthusiasm.
The truth is that just select one and learn it professionally. Don't change a tool before you become a pro. Today, all tools are similar. Just follow your heart. When you're a pro, you will know what tools are suitable for your job.
I think that Blender is probably the better choice for visualizing your 3D intarsia wood art designs. If you're interested, we have started a channel for Blender that you can find here: www.youtube.com/@BlenderAcademydotcom
Ok help please. I have one full time staff overseas and one in my office and myslf which likes to play with the drawings (5 hours a month). I like sketch up for the easier to use but does sketchup one person to be logged at a time and aloow all three of us to share a single licence
Blender because everything is possible some time I design home and architecture thing's and some time I create car and animation character blender is good job for all work and it's free so I loving it
Blender doesn't have built-in functionality to help create construction documentation. You would most likely want to export Blender to another application like AutoCAD to create the kinds of documentation you need.
blender is the more powerful tool by orders of magnitude (compared to sketch up of course) because its a complete 3D package (and in some regards blender is more complete than competing software like maya or 3D max) but that also means that its harder to learn and for the uses that some people want like making simple models or throwing together a small scene it may be overkill imo if you want a serious career in 3D modeling or animation learn blender, its just more powerful than sketch up, but if you are like an architec that only want to make a small simple scene fast without too many dificulties sketch up is the way to go (even if it is kind of expensive, there is no beating free)
For an architect, what makes Revit and ArchiCAD and VisualARQ in a league above Blender is they make architectural documentation of 3D models which means that every change to the 3D model will effect every single floor plan and section and elevation on any sheet they laid that view out on. Then lumion or TwinMotion with a live link means the changes to the model automatically sync to the purrty pictures in the video game engines, and real time rendering beats it for the speed at which changes can be made. The reason to use either skp or Blender would be to make something like a vase, or a person.
which would you recommend for a starting garden designer (i.e smaller outdoor spaces) in order to show qualities of hard landscaping and also decent plant simulations whose form you have some control over over? Can it display plan views with dimension lines? What can I import Blender work into to get it into a form for construction plans? is there a video on that? Thanks!
For garden design, I would recommend SketchUp. You can create all of the hard landscaping using native tools as well as some extensions. Then when it comes time to visualize the plants, you'd have two choices: 1) You can find lots of great plants in the 3D Warehouse to use in SketchUp. However, you have to be careful about having too many polygons (slowing your model down). 2) If you are looking to create more realistic renderings, then you can take your SketchUp model into a program like Lumion or Twinmotion and use their realistic plant libraries to fill-in all the vegetation. SketchUp allows you to easily create plan views, and LayOut (which comes with SketchUp Pro) allows you to add dimensions and other annotations. So you could always import a Blender file into SketchUp if you wanted to use LayOut to create annotated plans. Unfortunately, we don't have a video covering that workflow.
Great video!!! thanks for taking the time to do it. I think you are spot on. I have been using Sketchup 2014 for years. In architecture and furniture design. I been wanting to up my game and work on more improved renderings. I just started using Blender and the interface is more difficult to wrap my head around. So to keep my efficiency with molding i have been using both with exporting and importing models. have you tried this? how does it work with for you? Any tips and tricks you would like to share?
Yes, if you are comfortable modeling in SketchUp and then want to take those models into Blender to take advantage of Blender-only features, that can work really well. We will definitely put that sort of workflow on our list as a possible future topic for a video.
Great comparison! Blender 2.9 came up with a lot new features for easier architectural models, so it's a no brainer for me to choose blender. But I have to give it to SketchUp for virtually having more or less drag and drop things. I also do animations, so, again, blender is the final choice for me
Fantastic video, very informative. After watching this I think I want to learn both SketchUp and Blender. It was said SketchUp is better for plans and documents. Just wondering what would be a good add-on software in Blender for plans and documents? Maybe someone reading this has an idea.
I used sketchup for 18 years. Fantastic software. I switched to blender for financial reasons because I live in Brazil, where software license fees are expensive. but I fell in love with blender. Now I think I wouldn't go back to Sketchup even if I could pay for the license.
Sure sketchup is easier to learn per say. But it creates terrible topology and its quite difficult if you want to fix meshes The only time i would reccomend sketchup is if someone doesnt plan on using the software longterm. If you just wanna make something quick. If you plan on using the software for over a month. Learn blender. Its better in every way. Has every feature and more... and totally free. The time investment is worth it. And even so the hardest learning part isnt the software.. its learning the dos and donts of 3d (which sketchup doesnt encourage)
Lastly i think blender would be better for him. If he wants organic furniture and will have to learn blender down the line. It would be more time efficient to learn the tool that does it all
Hi Kyle - for those that need construction documents and similar drawings, they really need to stick with SketchUp as they wouldn't be able to wait for a Blender developer to fill that hole. But yes, for people who need to model things with more complicated topology, it really would pay dividends to invest time into learning Blender! Thank you for your detailed comment - really helpful for people to see.
Thanks I was not sure which would be best. I toyed with the idea of Gaming Environments. If I had pursed that Blender would have been the best choice. Appreciate the time it takes you to do these videos.
Been using SketchUp frequently for 2-3 years and started using it even earlier, now, having recently found out about Blender's cycles render engine, I've started my architectural journey in Blender and have already found success in render quality. The modelling part is still not as fast as SketchUp for me, but all the control and extra features you get with Blender solidifies my now-changed opinion that Blender is a step above, not only as far as photorealism goes, but especially when it comes to animating your presentations and controlling movement. That being said, SketchUp is definitely way faster to learn and better for quicker model production.
I don’t like those companies that make you pay every year. I’d rather just pay for the app one time and keep it until I decide to upgrade. That’s why I stay away from Adobe and AutoDesk products. They shouldn’t force you to pay for something you’ve already paid for or take it away from you.
Honestly I would look at blender tutorials and take notes and then make good models that are complex and it would make people think how hard the developer spent time on it
Blender did great job in difficult modeling, precision. But it didn't do well with 2d. What a shame?? Blender should provide powerful 2d drafting and documentation suit like SketchUp layout, AutoCAD 2d to help engineers, draftsman, machine designers. Then for sure, SketchUp and AutoCAD will be wiped out from the market. Even in schools and institutions.
There is an option in Maya where you can give vertexes colors so in other programs like unreal engine you can assign these vertexs to behave in other way ( like the whole model being effected by the wind excluding these vertexs) , does it exist in blender ?
@@RoloTV2 Thanks for the comment man ! I already got into blender and ooh boy I should've done this a long time ago, the program is insanely good I never got back to vertex painting thou, should check that out
Hi Alex, excellent presentation - clear, concise and packed full of details. And, yes! I did figure out which one is right for me. Since I do woodworking, and graduating from being a hobbyist to a professional (had my first "paying" customer) I decided to go with Sketchup.
You could create a vehicle in either SketchUp or Blender, but Blender is more well suited to creating the type of compound curves that you'll need to make it look the most realistic.
Sketchup is A LOT less powerful than Blender, it can do a lot less. That is why it is easier to learn because: less functions. Sketchup does not scale well, so if you will eventually do complex things, learn Blender. Sketchup relies much on addons for core functionality, this is because it was originally very non-functional (simple) and got extended over time. How can you tell what is best for you? Try them both out, see which fits you better. Do you want your investment of time to pay off in the future? Chose blender. Afraid of vendor-lock in? (company just raising the prices, figuring that you have invested a lot of time and won't switch to another tool and just keep paying) Blender is your tool. Want to do simple stuff and not have to learn a lot doing it? Sketchup is your friend.
to do a standard 3d modeling I use SketchUp as well as for 3d printing job, thanx to SketchUp for its precise dimension (up to 0.001 mm precision) and also the guide tool in SketchUp is quite helpful where there's no such a tool in blender (or Maya). Blender is free, but it takes a longtime to create just a simple 3d geometry which it must be precise in dimension. So, if you need a precision go for SketchUp, but if you need complex design with less precision you might go for blender
I use SketchUp and I use blender, and I came to this channel to better understand how v-ray works with SketchUp, so thank you it was clear enough for me to get me started, but are you seriously comparing SketchUp to Blender !! Seriously !! I mean honestly SketchUp is like from the Ice age and Blender is from the future !! The comment section won’t be enough to mention all the things I can do with Blender that it is impossible to do with SketchUp (and the programing language is written with).
7 is totally wrong and there were a couple other times in the video where Blender wasn't given the proper consideration. As far as number 7 is concerned there are addons that can accomplish this & they are just as good as CAD, Fusion 360, etc. One of them is 'MeasureIt ARCH'.
Did you figure out whether Blender or SketchUp is right for you?
If you did, do us a quick favor and let us know which one is right for you in the comments below… or just let us know you liked the video by giving it a like 👍.
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As a hobby, I used a free version of SketchUp for several years and when I reached the limits of this software, I started to get bored. So I started learning Blender a few years ago to create organic models. Now, I can model, sculpt, render my models to print on canvas, and finally for a year I have 3D printers to bring my models to life. I no longer use SketchUp (except when I need to make architectural plans with precise measurements because it is very quick to achieve).
Sounds like you traveled nearly the same path as we suggested to Steven in our video by starting with SketchUp and then adding Blender for the organic and sculpted models. Glad to hear that has worked out well for you!
Really appreciate the instructive video! Great tips, I'm going with Blender because (with the exception of #7) it seems to have most of what I'm looking for. also, I have the time to sit and play with the software so that's ok with me. Thanks!
SketchUp School Hi I love your videos they are really helpful, I was wondering what laptop do you recommend for me an architecture student to use in uni, I was leaning towards a MacBook Pro 13 inch.
Hello.... Can you pls tell me that can we create our own design on sketchup make...... And can u pls tell that is it difficult to make an interior design of a huge villa with the help of blender... and which one will be be easier to use for bigger projects in future like making a ship with interior??? Pls reply on these quieres.... Thank you🙏🙏🙏
What a clear and straightforward comparison, without getting too mired in the details that beginners wouldn't appreciate anyway! I can tell you put a lot of preparation and production into your videos, and it really shows, thank you!
You're very welcome!
I switched to Blender for all my woodworking shop designs. The animation and locked movements are key for me. And I am very tired of Tribble or Audodesk nerfing their products over and over. Open source is the way to go. Takes longer to learn, yes. More powerful and predictably immune from corporate nerfing, yes. And ... it's free. :)
Hey Ron - happy to hear that the switch to Blender has been successful for you!
I would really be happy seeing you how you use blender for woodworking? would you make some videos for that?
We just finished another semester and time is money or get the homework done right showed how quickly sketchup just fails when you do something semi complex particularly when you deal with curved surfaces. And then dealing with uv texturing and rounded edges becomes a major pain. While the uv texturing in sketchup is perfect for flat surfaces - that’s also then kinda it.
Modeling basic stuff in sketchup and rendering in blender offers a workflow that also defeats Enscape or Lumion.
Too bad blender has a deeper learning curve to jump into it.
The ease to jump into it about sketchup is really true.
Thanks for sharing your experience.
I migrated Sketchup 8 from whatever pc or laptop I had for years, and then somehow managed to lose my files, but luckily grabbed Sketchup Make 2017 before the free desktop version got retired. I use it a lot but only ever for personal use, and I'm so glad I've been able to hang on to it for so many years, because I'm not a natural at learning this, and even some 20+ years on, although I can produce a 3D house model fast, and can do full construction plans etc, how I achieve it is still clunky. I can't imagine having to keep learning a slightly different version - I'd have given up, I think. I can't even manage the web version, as not everything I use is available (or maybe just not obvious to find), and navigation is hard on your hands - much less useable than my ergonomic mouse with the desktop version. I've just installed Blender, as I'd like to be able to do renovation animations, where the 'old' elements of a house fly away and new items drop down and slide in - like a TV renovation programme - but watching this video makes me think I'll invest a bit more time still in exploring Sketchup extensions before tackling a whole new programme. I love the VR capability of Autodesk's Maya - but that's a way too steep investment for what is essentially a leisure past time for me! Thanks for covering so much info without disappearing down technical rabbit holes. I found this comparison & explanation video really, really helpful.
Glad you liked the video and that it was helpful. And thanks for sharing your experience!
Thank you for this. Im searching and planning to switch from Sketchup to Blender
You're very welcome!
Don't if u r an architect or interior / landscape designer .. or even structural engineer .
@@faresjawad3096 why is that?
Thank you. Nice and clear. Been using SU for over 10 years. Works well. Doing complex curved element modelling right now with 2019 Pro and it works very well. All static admittedly, which is all we need for our application. This was a good explanation though. Thank you.
You're welcome!
Rhino is one of the few best 3d programs for architects. because it is a CAD software which means it doesn't need Autocad for plans, and also it has three awesome plugins which are V-ray, grasshopper and visual arch.
Glad to hear Rhino works well for you!
As a Blender and Sketchup user, to summarize I would say sketchup is technical and Blender artistic (which has nothing to do with precision modeling you can achieve in both software, but for the final result you are looking for)
Thanks for sharing your experience!
What exactly is rendering? in either Sketchup or Blender, I hear this all the time, is it the type of design of a finished product or design?
It is the process of adding light and reflections to take a dull or "cartoony" looking model and turn it into something more realistic or stylistic.
Very useful, thanks....think I'll be going with Sketchup.
Glad to hear you figured out that SketchUp was the right choice for you!
"Sketchup more user friendly"
Sketchup: alright, fellas, now we're gonna change dimensions
Very informative
Glad it was helpful!
If we want to compare it with 3ds max ,Can we create more realistic renders with sketchup? Also which vray would be better 2.0 or the 3.4/3.6?
3DS Max is comparable to Blender in terms of the type of 3D modeling that it is best at doing. When comparing 3DS Max to SketchUp, you have many of the same decisions as we covered in the video as for what each program is best at doing. Once you have a 3D model, you have options to render either realistically - so it really would come down to which of the tools helped you build the types of 3D models you needed to create.
If you are using V-Ray, we suggest V-Ray Next (over 3.6, 3.4 or 2.0).
Currently I am using 2.0 so was bit confused to which version to choose from. Thank you , it was truly informative !
For meaningful architectural renders, you typically want photometrically-accurate lighting. Which means accepting light-source definitions in IESNA LM-63 format. Blender integrates these natively.
This question can be answered differently.
Will Anna Netrebko be able to sing an aria from the opera "Carmen"? Yes, he can. But can she sing "Like a Virgin"? It can, but Madonna will do better. But can Madonna sing the aria from "Carmen"? This question can be answered with an affirmative no, or she will do it very badly.
Thanks this helps!
You're welcome! 😀
in my opinion Blender is user friendly. I've tried sketchup and I find it hard.
That's great that Blender has been easier to learn. By the way, we also have a Blender channel if you're interested: www.blenderacademy.com/
i am professional in sketchup, now i am trying to start rendering. Which is better for me...? Lumion, enscape, or bender?
Thanks for nice vedio.
This is a tough question to answer without learning more about your situation. I encourage you to send a message to team@sketchupschool.com with your question and we can get back to you with advice that fits your specific needs.
Both 😍
Awesome!
This comparison doesn't stress enough how janky sketchup gets with all the extensions you end up using to get the job done.
If you do more complex designs sketchup runs a lot slower in your pc than blender. The more complex your work gets in sketchup the worse the performance.
It's a good point: Blender can handle high-polygon models more smoothly than SketchUp. If you are a designer that needs to create some high-poly models within architecture, interior design and related design professions, SketchUp can get the job done. But you're right: If your whole job requires you to build high-polygon models, you'll find Blender performs better.
Definitely blender! I only use blender for my RUclips channel(right now) and what I do is already a thing so I can just watch the THOUSANDS of tutorials on it! But now your making me second guess.....
Edit: I love how he just drinks his coffee at the end!🤣🤣🤣
Yes, lots of great tutorials available for Blender here on RUclips!
I'm going to try Blender. Primary reason is I don't want to pay $299/yr for my use (non-professional, personal). I don't want an internet-based program. Having worked with advanced programs like Adobe Premiere, Photoshop and After Effects the "learning curve" ahead to learn Blender is not intimidating and I'm willing to put in the time. Thanks for the video!
Awesome - based on everything you mentioned, Blender sounds like the perfect choice for you! Good luck!
The "learning curve" in Sketchup is worse than Blender. There is far too much that Sketchup can not do and a beginner will be utterly defeated trying to figure out why.
Avoiding such a headache would be my advice.
Just try to make terrain in skp is a nightmare. I’m RhinoCAD it’s just a command called contour.
I learn Sketchup in the beginning and used almost all free extension of it like Fredo tools and Other. Then I inclined to blender and make it my first choice for modelling. Start from 2.8 release it becomes very intuitive and faster also i can get a lot of professional level tutorials both free and paid to kickstart my journey to Architectural Visualization and animation....
Thank you for sharing your story!
how is your journey going with Blender so far? Is it your go to choice for Archviz?
@@Claw94 yes, i still do concepting and modelling part in blender using boxcutter. But other material and rendering work in corona renderer due to its simplicity and photorealistic quality. But you can also use d5 or twinmotion instead of corona as quality is almost same but at my time corona was best. I also use 3ds max in my workflow as all archviz tutorials are mainly focused on 3ds max. It has huge library of models, textures,scripts &add-ons and in today's time you can find any model in max format. But still blender is unique in the way of its workflow, all tools under one software(feel of creative spirit), it is a complete package and it's development makes me stick to it and also I can't leave max due to its old legacy. But now surely, i don't use SketchUp but sometimes use moi 3d, this is my process but you can go with SketchUp and any renderer like lumion, d5, twinmotion or any other like vray. Also, it is not bad to learn to upgrade yourself and try your hands on new software and skills.
This is by far the most fair comparison I've ever seen on youtube!!!
Awesome - glad to hear you liked it!
Hey minced xD
@@Ratatted Hello!!! : )
The unbiasedness in his video made me appreciate this man like a lot.
+1
#9 community
Just search for tutorials and look at the results..
Sketchup: How to model a house
Blender: How to model a three-headed lizard
😂😂😂
Well i do not want to offend everyone but if you did a little bit of research on the blender community this is not true lol
@@doyunkwak550 well, last time I checked they had a dude dressed like a superhero called Captain Disillusion.. as if that wasn't cringy enough they started the siminar with "ladies and blendermen" lol
@@m.g9011 not a fan of captain disillusion myself.... but people like blender guru or anyone else is great
🤣🤣🤣
I really like that, although your channel is SketchUp School, you give an honest comparison to Blender.
We worked really hard on trying to make an honest and fair comparison - happy to hear that shined through for you!
Blender... All day, every day... PERIOD!
Glad to hear that Blender is the right tool for you!
@@SketchUpSchool😂
Compare Sketchup and Blender is innecesary, I used both and Sketchup is only for modeling houses and Blender is for 3D professional movies lol
Great analisys I´ve started whit Skechtup since it became priced so whent to Blender, Which I started aswell long time ago trying it. You´r absolute wright Blender is lot more hard to learn, but for my privete use and point of view that is no pro I have to go whit Blender. try Zbruhs aswell for modeling but repeats the story as sackechtup,it whent priced. Thats my personal experience , I´m curious whith this type of programs, aswell wiht VR and adding IA. .
Thnk you for all your work with your clear videos.
You're welcome for the videos, and thank you for taking the time to share your thoughts! Very helpful!
Ive used blender since 2.76, for fun. I guess I'm now hooked to it. It is troublesome for me to switch. The presentation was wonderful.
Awesome - glad you liked the video, and happy to hear that Blender has worked well for you!
Blender wins, cuz I'm poor :)))
If I study Architecture, Sketchup
If I'm doing furniture/ 3d modelling random b.s, Blender wins
That's it
Glad to hear Blender is the best choice for you. Be sure to check out our Blender channel for help getting started: www.youtube.com/@BlenderAcademydotcom
@@SketchUpSchool actually though I study Graphic Designs, we do have few courses using Blender but it wasn't teaching Blender much, ended up studying Blender by myself so not beginner but do you perhaps got any intermediate videos or tips for using it better (i knew most basics stuff but like not using some much)
I checked the video, it sure helps but I do still need some tips for modelling :))
First of all thank you so much Alex for this wonderful video. Well, I am interior designer and I have been working in sketchup for seven years. And for organic looking models I have 3D warehouse. That doesn't mean I underestimated Blender. But with it's steep learning curves it will be hard for me to shift to blender. As a interior designer can I stick with Vray Sketchup forever. 😊😊
You're very welcome! Glad you liked the video!
Blender is the best imo, especially since the UI is now improved and simplified.
Yes, the UI improvements in Blender make it so much more friendly to use now than in previous versions.
That was a great comparison. Thank you. I used Sketchup for many years, but I always had to use a virtual Windows Pc, as I use Linux as my main OS. After I discovered Blender, it was goodbye Sketchup. In my case the price also makes a difference. I will always prefere OpenSource, if the software does what I need to. And Blender, like you said in the video is very capable of doing everything and more than Sketchup. Also, it maybe a little bit harder to learn, but it really pays of in the long run. And like others already commented the latest version is much more intuitive.
Thanks for sharing your experience! Happy to hear that Blender has been the best choice for you!
Really great video!
after getting too many crashes in a 100mb 4mil poly file I've finally decided to learn blender which can handle 45mil easily. ( I have been using sketchup as a kid, for over 9 years.)
Sketchup hsa become so under-innovative since trimble.
Yes, Blender can handle much higher polygon models and is a really good tool for projects that need that level of detail.
Great video comparing Sketchup with Blender. I've used both and have a great appreciation for ease of use. Blender definitely has a much longer learning curve, but very impressive especially given that it's free. I create custom props and have found Blender extremely helpful in this area.
Glad you liked the video and thank you for sharing your experience! Very helpful!
You had me at free. Blenders the way to go. Plus I still have my free version of sketchup before Trimble got their subscription hands on it.
Happy to hear that Blender looks like the right choice for you. If you're interested, we also have a Blender learning channel here on RUclips that you can find here: www.youtube.com/@BlenderAcademydotcom
I was an occasional sketch-up user & now going towards the blender route.
Definitely check out our Blender channel: www.youtube.com/@BlenderAcademyTutorials
This was REALLY helpful, thank you so much! I am going to invest time learning Blender, since I´m a graphic designer and I need the software for more complicated subjects such as modeling stuff, animation, rendering in a realistic way, and so on. Thank you so much.
You're very welcome! If you're interested, we have a Blender channel as well that you can find here: www.youtube.com/@BlenderAcademydotcom
If I want to draw backgrounds and dynamic angles for comics as well as illustrations, which is a better program for the task? I suppose it would be Blender after watching the video, but I'm not sure. Anyway, thanks for the breakdown.
SketchUp is actually an incredible tool for this... but Blender has some additional features you might love. Please send this message to team@sketchupschool.com and an instructor will try to help by asking a few more questions that can guide us to the best decision for you.
Thanks for the great video!
I was gonna go with Blender since it is free. But since I want to design a house I think I will start with the free version of Sketchup and see how far that takes me. Even if I reach the limit of the free version in a few months it will most likely be worth it since I won't need to pay to learn the basics of the program.
SketchUp Free is definitely a bit easier to learn for designing a house so I think that's a good first choice.
@@SketchUpSchool Great! Seems I chose a good starting point then :)
Blender hands down and its free. Despite modeling in Sketchup is easy for sure. Normals, grouping snapping and many more annoying things in sketchup. And if you are not careful modeling in sketchup you will end up with a VERY messy model which is always a trap for beginners.
Thanks for sharing your experience - very helpful!
Blender is free, so a lot of people use other software + blender to do some stuff that requires it, or that it is good at.
3d skills are very transferable so don't be afraid of picking any software, most people use lots of different software to achieve different goals. 😁
Thanks for taking the time to share your thoughts!
I'll save you 15 min. Anyone that has followed the Blender project knows that Blender is rapidly consuming nearly every 'feature' of most of the top commercially available products. There is nothing Sketchup does that can't be done in Blender. Blender might have a slightly larger learning curve, but the flexibility and capability pays off in the end and you aren't tied to any licensing. Blender, since 2.8, is a no brainer.
Thanks for sharing! If you're interested we also have our Blender Academy RUclips channel you can check out here: www.youtube.com/@BlenderAcademydotcom/videos
I have been using SketchUp for years and your videos have been a great help to me. Thank you. One question I do have is, can I import my SketchUp models into blender to take advantage of the the rendering that Blender seems so good at? I have used Shaderlight in the past for my renderings and appreciate your recommendations for other programs. Cheers.
Yes, you can take your SketchUp models into Blender to render them. The upside is that Blender has fantastic rendering capabilities and it's also free - so no added expense to give it a try. The downside is that you'll need to invest some time into developing a workflow for bringing your SketchUp models into Blender and modifying them for rendering purposes.
Another option is to use a SketchUp extension like V-Ray for SketchUp (which is comparable to the Cycles rendering engine in Blender). It's a paid extension (as opposed to Blender being free), but you can render your SketchUp models inside SketchUp which is a bit easier than learning to take them into Blender.
And if you are looking for a real-time rendering option comparable to Blender's EEVEE engine, you can try tools like Lumion, Twinmotion or Enscape3D. They are a little easier to use with your SketchUp models out of the box when compared to brining SketchUp models into Blender.
Thank You for that video! You really helped me with choice. I Tried to use blender, ohhhhh it is very difficult for beginner. I maked some ugly penquin and turned off. I will try to use sketchUp, becouse I want to learn "lite version of modelling". Thank You again!
You're welcome!
I would have added. If clients are asking for 3D renders, there is a good chance they would like to include that model on interior or exterior renders to present to clients.
In this case blender would be the go as the export to fgx, obj, dae is going to be problem free. As apposed to converting tris to quads.
Just my thoughts.
Thanks for the feedback - really helpful!
Fair summery. I would go a tick further to be honest. At this point in my teaching career I would say the argument that SketchUp is easier to learn is actually wrong. Reality is Sketchup is great to make a cube and objects that can be made out of a cube and that is honestly it. So yeah Blender is in comparison harder to learn because well it can do more. This is like comparing grade school with university math. There are few tools which in SketchUp are amazing. The tape measurement and how it makes guide lines. The component system and how it can stack components. Comapred to Blender also some of the basic drafting tools like drawing extending lines, fileting edges, are all initially easier. But as you stated the moment you want more you hit a wall with a car while not wearing a seatbelt. 3D is hard work - period. The vast amount of extensions for SketchUp to give it basic functional tools like rounding edges correctly and so forth actually demonstrate how much the developer does not really care about improving the modeling foundation. I know the app since it came out. So I am kinda honestly laughing. In Blender you can model render and animation all in one package without the need of all the extensions or costly 3rd party apps. For 0$. The only thing Blender does not have at all is the Layout Module! That truly sets it apart. I understand why cabinet makers like SKU - they make boxes. When I design furniture it is vastly more complex. But for that I use Fusion anyway.
Thanks for sharing your insights - really helpful!
@@SketchUpSchool I see with my students who tend to prefer sketchup that often they are also not motivated to learn something in depth. They also struggle then often with the basic issues of mesh modeling in SketchUp. More motivated students often outgrow sketchup and demand something more performant.
True sketchup and Enscape/Lumion is a great package because of the assets that come with the render engine.
But while sketchup has great drafting tools and a very intuitive approach to modeling in the sum I find today Blender offers actually for 0 dollars a much better platform for modeling texturing and lighting rendering in one app.
True Lay-out is truly a great AutoCAD like inspired tool for a poly modeler
Thank u. Your videos are very informative. I don't usually comment, like subscribe but u earned it. U took the time to explain in a thorough way. Good j
You're welcome! And glad to hear you subscribed!
as an architect, i can say Sketchup is the only 3D modelling software on the market. 3Dmax or blender are good softwares for sculpting, organic shapes or animations but not for architectural models. I feel pity for my wasted times to learn 3dmax and blender
Glad SketchUp is working out well for you!
Sketchup gave made me take some jobs which paid, and I could trust the process from the concept to construction documents. Blender was the first I learned to use a pencil, natural unlimited.
Thanks for sharing your experience.
To learn the whole skills of Blender it will take a long time as it covers much more than most people need..However, to learn the basics of modeling and texture, it's not that hard and won't take long today.
Yes, there's a lot to learn in Blender, but if you take the right approach it doesn't have to be difficult.
We've actually started another channel to help people get started with Blender. You can find it here: www.youtube.com/@BlenderAcademydotcom/videos
For every job, there's a tool. Want to build a house to live in? SketchUp. Want to build a haunted house, complete with ghosts? Blender.
That's a great way to put it!
After few days trying to make Bus shelter with exact measurements in Blender, despite all good tutorials on YT, I gave up. No construction lines, poor snaping (compared to SU) and a looooot of clicking to make a simple cut at exactly 40 cm from edge of my wall, constantly changeing Modes, dealing with modifiers (click, click, click ...) I realize, Blender is not for my architectual purposes. Sure Blender is much more capable in many many ways, but becouse of that, UI is 10x more complicated and far from polished, despite huge improvement from 2.7x to 2.8x. For me, the bottom line is, you can do anything in Blender, but at expense of time and joy of creating, SU is known for. I can compare the two as big Truck vs. family sedan - Blender beeing a truck of course. Sure you can go to store with it, pick up kids from school ... you can move few tons of material with it, pull big trailer ... but if you need a car just to go to work, on vaccation, move family arround ... big truck is overkill despite beeing free.
For architectural projects like the shelter you mentioned, your experience is fairly common. It's nothing against Blender... and you can do these sorts of projects in Blender... but you might have an easier time of using SketchUp (as you did). Thanks for sharing your experience!
You absolutely can do accurate drawing in Blender: ruclips.net/video/l-aom9PyosM/видео.html
@@lawrencedoliveiro9104 Blender is just like 3dsmax it wasn't designed for architects and interior / landscape designers .. unlike sketchup ... and it's not smart as B.I.M functiality .
And yet there are many architects successfully using Blender in their work, as that video demonstrates.
Another site: www.blender3darchitect.com/
@@lawrencedoliveiro9104 Sure ... many of them also use basic Autocad for their work instead of ArchiCad or Revit or ... whatever. Blender is powerfull tool, but not streamlined for engineer's work, altough, you can achieve almost all tasks, I agree. But with a lot of knowledge and enthusiasm.
The truth is that just select one and learn it professionally. Don't change a tool before you become a pro. Today, all tools are similar. Just follow your heart. When you're a pro, you will know what tools are suitable for your job.
Well said!
Thank you very much for the video. I have a question is that I am creating 3d intarsia wood art so which 3d program do you recommend? TIA
I think that Blender is probably the better choice for visualizing your 3D intarsia wood art designs. If you're interested, we have started a channel for Blender that you can find here: www.youtube.com/@BlenderAcademydotcom
sketchup- architests blender-artists, animators
Agreed!
Really helped, thanks a lot! I'm going to gull full in with Sketchup pro, and then try Blender for rendering!
Awesome! That sounds like a great combo!
I just want to do titling and graphics (not unlike the graphics you have in this video). But I need a free tool. Is Blender okay for this?
Blender is a great tool for titling and graphics - and it's free!
Ok help please. I have one full time staff overseas and one in my office and myslf which likes to play with the drawings (5 hours a month). I like sketch up for the easier to use but does sketchup one person to be logged at a time and aloow all three of us to share a single licence
According to SketchUp's website, a single license is supposed to be used by a single person: help.sketchup.com/en/sketchup-subscriptions.
Blender because everything is possible some time I design home and architecture thing's and some time I create car and animation character blender is good job for all work and it's free so I loving it
Happy to hear that you're loving Blender!
Hey
!) Very informative video. Tell me how to make construction documentation in blender 3d?
Blender doesn't have built-in functionality to help create construction documentation. You would most likely want to export Blender to another application like AutoCAD to create the kinds of documentation you need.
Sketch up or FreeCAD? i need a free parametric CAD without bugs(topological bug )
Since SketchUp Free is web-based and not parametric, I would assume you'd rather try FreeCAD (for a free desktop application)
blender is the more powerful tool by orders of magnitude (compared to sketch up of course) because its a complete 3D package (and in some regards blender is more complete than competing software like maya or 3D max) but that also means that its harder to learn and for the uses that some people want like making simple models or throwing together a small scene it may be overkill
imo if you want a serious career in 3D modeling or animation learn blender, its just more powerful than sketch up, but if you are like an architec that only want to make a small simple scene fast without too many dificulties sketch up is the way to go (even if it is kind of expensive, there is no beating free)
Thanks for sharing your insight - really helpful!
For an architect, what makes Revit and ArchiCAD and VisualARQ in a league above Blender is they make architectural documentation of 3D models which means that every change to the 3D model will effect every single floor plan and section and elevation on any sheet they laid that view out on. Then lumion or TwinMotion with a live link means the changes to the model automatically sync to the purrty pictures in the video game engines, and real time rendering beats it for the speed at which changes can be made. The reason to use either skp or Blender would be to make something like a vase, or a person.
just go with blender. it really isn't that hard to learn. I have only been using it for about a month now, and I am doing just fine.
Glad to hear Blender is working out well for you!
Clearly your not doing contraction documentation.
@@rodneil4734 ofcourse not he cannot do it but we can do it easily using sketchup and layout .
which would you recommend for a starting garden designer (i.e smaller outdoor spaces) in order to show qualities of hard landscaping and also decent plant simulations whose form you have some control over over? Can it display plan views with dimension lines? What can I import Blender work into to get it into a form for construction plans? is there a video on that? Thanks!
For garden design, I would recommend SketchUp. You can create all of the hard landscaping using native tools as well as some extensions. Then when it comes time to visualize the plants, you'd have two choices: 1) You can find lots of great plants in the 3D Warehouse to use in SketchUp. However, you have to be careful about having too many polygons (slowing your model down). 2) If you are looking to create more realistic renderings, then you can take your SketchUp model into a program like Lumion or Twinmotion and use their realistic plant libraries to fill-in all the vegetation.
SketchUp allows you to easily create plan views, and LayOut (which comes with SketchUp Pro) allows you to add dimensions and other annotations. So you could always import a Blender file into SketchUp if you wanted to use LayOut to create annotated plans. Unfortunately, we don't have a video covering that workflow.
Great video!!! thanks for taking the time to do it. I think you are spot on. I have been using Sketchup 2014 for years. In architecture and furniture design. I been wanting to up my game and work on more improved renderings. I just started using Blender and the interface is more difficult to wrap my head around. So to keep my efficiency with molding i have been using both with exporting and importing models. have you tried this? how does it work with for you? Any tips and tricks you would like to share?
Yes, if you are comfortable modeling in SketchUp and then want to take those models into Blender to take advantage of Blender-only features, that can work really well. We will definitely put that sort of workflow on our list as a possible future topic for a video.
I want to go with Sketchup because it meets my needs of making architectural drawings.
Awesome: I think that sounds like a good choice for what you're looking to do!
I am an artist and now I am illustrating children book and I need to make my characters in 3 D wich program do you recommen me.
Blender would be far better than SketchUp for creating 3D characters
Great comparison! Blender 2.9 came up with a lot new features for easier architectural models, so it's a no brainer for me to choose blender. But I have to give it to SketchUp for virtually having more or less drag and drop things. I also do animations, so, again, blender is the final choice for me
Glad it was helpful!
Fantastic video, very informative. After watching this I think I want to learn both SketchUp and Blender. It was said SketchUp is better for plans and documents. Just wondering what would be a good add-on software in Blender for plans and documents? Maybe someone reading this has an idea.
Blender is easy and fast to learn . I learned (all the things required to make archviz ) it in a week .
Thanks for sharing!
Which one is better for animating shows?
Wait! Got my answer later on in the video..
Yes, for animating shows Blender would be the better choice!
Really important and realistic points, the same question I asked myself
Thanks for taking the time to share!
Sketchup Pro...
I am an Architect and my purpose is same as stephen, so i came up with that Sketchup is the right tools for me...
Happy to hear you've chosen SketchUp - seems like the right choice for you.
Thanks Alex. You really know your stuff!
You're welcome!
So so many thank bro ! it still working ! wish you so much happy in life
You're welcome!
Sketchup is the best tool for me, thanks for the informative video!
You're welcome!
But.. but.. SketchUp Pro's full-app interface looks like 1990 throw up
I used sketchup for 18 years. Fantastic software. I switched to blender for financial reasons because I live in Brazil, where software license fees are expensive. but I fell in love with blender. Now I think I wouldn't go back to Sketchup even if I could pay for the license.
Glad to hear that you found Blender and that it's working well for you!
I've been working as a prop and environment artist using Blender for the past few years, and this is absolutely spot on. Really good video.
Really happy to hear that you liked the video!
Sure sketchup is easier to learn per say. But it creates terrible topology and its quite difficult if you want to fix meshes
The only time i would reccomend sketchup is if someone doesnt plan on using the software longterm. If you just wanna make something quick.
If you plan on using the software for over a month. Learn blender. Its better in every way. Has every feature and more... and totally free. The time investment is worth it. And even so the hardest learning part isnt the software.. its learning the dos and donts of 3d (which sketchup doesnt encourage)
And number 7.... ok thats pretty dope. But with blender its only a mater of time before its implemented by the devs or community. (If not already)
Lastly i think blender would be better for him.
If he wants organic furniture and will have to learn blender down the line. It would be more time efficient to learn the tool that does it all
Hi Kyle - for those that need construction documents and similar drawings, they really need to stick with SketchUp as they wouldn't be able to wait for a Blender developer to fill that hole.
But yes, for people who need to model things with more complicated topology, it really would pay dividends to invest time into learning Blender! Thank you for your detailed comment - really helpful for people to see.
I've used both and they both are quite fairly matched in my opinion.
Thanks for sharing your experience!
why blender cant invest in some addon to make easy to cad, furniture, and simple modeling? is that simple.
Thanks I was not sure which would be best. I toyed with the idea of Gaming Environments. If I had pursed that Blender would have been the best choice.
Appreciate the time it takes you to do these videos.
You're welcome! Glad this video helped!
Been using SketchUp frequently for 2-3 years and started using it even earlier, now, having recently found out about Blender's cycles render engine, I've started my architectural journey in Blender and have already found success in render quality. The modelling part is still not as fast as SketchUp for me, but all the control and extra features you get with Blender solidifies my now-changed opinion that Blender is a step above, not only as far as photorealism goes, but especially when it comes to animating your presentations and controlling movement. That being said, SketchUp is definitely way faster to learn and better for quicker model production.
Happy to hear that you've been able to make a successful transition to Blender. If you can make that leap, it's certainly a powerful application!
As a Civil Engineer SketchUp is the best software for me!
Thank You for this video.
You're welcome!
I don’t like those companies that make you pay every year. I’d rather just pay for the app one time and keep it until I decide to upgrade. That’s why I stay away from Adobe and AutoDesk products. They shouldn’t force you to pay for something you’ve already paid for or take it away from you.
Blender. This was one of the best instructional videos I've ever seen. Great job!
Wow, thanks!
Honestly I would look at blender tutorials and take notes and then make good models that are complex and it would make people think how hard the developer spent time on it
In Blender you get more without paying anything. It's easier to learn SketchUp but in the end you pay for less capabilities.
That is true: You spend more time to learn Blender, but end up with more features. It just depends whether you need those extra features.
SketchUp for sure. I’m starting to use UNDET with SketchUp in a few week. UNDET is a point cloud software. Do you have any video on that?
Unfortunately, we don't have a video covering UNDET. Curious to find out, what are you planning to do with UNDET?
SketchUp School
I am field measuring and drafting ACM panel. This UNDET point cloud software will eliminate and lot of measuring.
Blender did great job in difficult modeling, precision.
But it didn't do well with 2d.
What a shame??
Blender should provide powerful 2d drafting and documentation suit like SketchUp layout, AutoCAD 2d to help engineers, draftsman, machine designers.
Then for sure, SketchUp and AutoCAD will be wiped out from the market. Even in schools and institutions.
There is an option in Maya where you can give vertexes colors so in other programs like unreal engine you can assign these vertexs to behave in other way ( like the whole model being effected by the wind excluding these vertexs) , does it exist in blender ?
Alaa Entabi yes! There is a Vertex color mode where you can paint your model.
@@RoloTV2 Thanks for the comment man ! I already got into blender and ooh boy I should've done this a long time ago, the program is insanely good
I never got back to vertex painting thou, should check that out
Hi Alex, excellent presentation - clear, concise and packed full of details. And, yes! I did figure out which one is right for me. Since I do woodworking, and graduating from being a hobbyist to a professional (had my first "paying" customer) I decided to go with Sketchup.
SketchUp is definitely a great choice for woodworking!
Which should I use for modeling a vehicle? Say a public transit bus?
You could create a vehicle in either SketchUp or Blender, but Blender is more well suited to creating the type of compound curves that you'll need to make it look the most realistic.
Thanks! 👍🏻
Sketchup is A LOT less powerful than Blender, it can do a lot less. That is why it is easier to learn because: less functions. Sketchup does not scale well, so if you will eventually do complex things, learn Blender. Sketchup relies much on addons for core functionality, this is because it was originally very non-functional (simple) and got extended over time. How can you tell what is best for you? Try them both out, see which fits you better. Do you want your investment of time to pay off in the future? Chose blender. Afraid of vendor-lock in? (company just raising the prices, figuring that you have invested a lot of time and won't switch to another tool and just keep paying) Blender is your tool. Want to do simple stuff and not have to learn a lot doing it? Sketchup is your friend.
to do a standard 3d modeling I use SketchUp as well as for 3d printing job, thanx to SketchUp for its precise dimension (up to 0.001 mm precision) and also the guide tool in SketchUp is quite helpful where there's no such a tool in blender (or Maya). Blender is free, but it takes a longtime to create just a simple 3d geometry which it must be precise in dimension. So, if you need a precision go for SketchUp, but if you need complex design with less precision you might go for blender
Thanks for sharing your experience!
I use SketchUp and I use blender, and I came to this channel to better understand how v-ray works with SketchUp, so thank you it was clear enough for me to get me started, but are you seriously comparing SketchUp to Blender !! Seriously !! I mean honestly SketchUp is like from the Ice age and Blender is from the future !! The comment section won’t be enough to mention all the things I can do with Blender that it is impossible to do with SketchUp (and the programing language is written with).
7 is totally wrong and there were a couple other times in the video where Blender wasn't given the proper consideration. As far as number 7 is concerned there are addons that can accomplish this & they are just as good as CAD, Fusion 360, etc. One of them is 'MeasureIt ARCH'.