I found your channel a week ago and watch your videos almost every day now. The way you play and the weapons you use are a breath of fresh air. Keep it up, my guy! Loving the content
I was just having fun the other day and got one with pugilist and swashbuckler. I threw on peregrine greaves with shoulder charge and it was an awesome couple of matches!
I’ve played with and against you multiple times and you are such a great player. I love your gun skill and the thought you put into your engagements. Great snipe on the arc Hunter, huge fan keep up the grind
I appreciate the kind words. I like trying to explain my thought process in the moment so that other players might be able to learn something from my videos. I've always got ideas floating around in my head of things that might make good videos.
@@HonoredD2 the flinch resist seems perfect, just the base stats hold the gun back. If you had more stat points to spend as it were, the range could make it feel better/perform better, or you could do more stability for antiflinch
This is the roll that I knew I wanted the moment I looked at the perk pool. Still waiting until I get some more Crucible resets under my belt before I start turning in engrams, but I'll be pushing for this one for sure. I do also have the Slickdraw + Gutshot roll. Might give it a whirl one of these days just to see how bad I do with it. The fact that you can enhance both does help though.
I would say to double enhance the slickdraw gutshot roll to give you back as much bullet bending as possible. Other than that, I 100% agree that this unflinching roll was something I immediately knew that I wanted.
That's a big move that will open up a lot of options for you. Personally, I would recommend aiming for around 120 as a good starting point. In the future, if destiny ever gets properly optimized for pc, that will give you around 150 to 170 fps due to optimizations on Bungies side.
I personally like slice for 3s, I use it with sixth coyote and winter's shroud for cooldown reduction for the dodge and whisper of refraction for dodge energy regen Then zen moment for consistency 👍
@@xClownpiece pretty strong, turns any hand cannon except a 120 with precision instrument into a 4 tap, makes high impact pulses need a third burst, makes fusions almost unable to kill in one shot, same with shotguns
I have a max range, moving target, and explosive payload roll that feels nice, but I also have a god roll Rose. So, I don’t see myself using Better Devils even though I freaking love the True Prophecy hand cannon model.
Bungie is so scared to give 140 rpm hand cannons good stats lmfao. Midnight coup and better devils just don't have competitive stats unfortunately. Mentioned midnight cause it's the last one to come back.
They know what happens when 140s get really competitive stats and they're trying to prevent them from becoming the only weapon archetype used. And good on Bungie for trying to keep them in check vs other weapon archetypes (except Rose, that thing is a big outlier).
It's seriously overlooked since Rose exists. If Rose didn't exist, this would be popular. Oh well, I guess we have the elements of surprise on them then
@@HonoredD2 Only excuse for it is to cater to people who cannot aim, allowing them to compete. Some guns like red death and a particular better devils allow you to bypass it though.
@boredtolife7879 Yeah, pretty much. Even though, realistically, if people would take 5 extra minutes to learn a predictable flinch pattern, then there may be less overall complaining about ace of spades and other weapons that deal out of class flinch compared to weapons of their specific archetype.
I found your channel a week ago and watch your videos almost every day now. The way you play and the weapons you use are a breath of fresh air. Keep it up, my guy! Loving the content
It's great to hear that you're enjoying it. I enjoy making it so there is plenty more to come
I was just having fun the other day and got one with pugilist and swashbuckler. I threw on peregrine greaves with shoulder charge and it was an awesome couple of matches!
That sounds like a blast since you also get some handling from melee hits.
I’ve played with and against you multiple times and you are such a great player. I love your gun skill and the thought you put into your engagements. Great snipe on the arc Hunter, huge fan keep up the grind
I appreciate the kind words. I like trying to explain my thought process in the moment so that other players might be able to learn something from my videos. I've always got ideas floating around in my head of things that might make good videos.
No problem man, just keep going. Your content is a breath of fresh air and is reminiscent of Cammycakes. I hope to see you in a lobby soon
@@AlistairTheLightwarden likewise!
rng did bless you dang, i got this roll the other day but with bad MW/barrel/mag and i've been trying to get a better version
It's worth getting a better one. That flinch resist is no joke
@@HonoredD2 the flinch resist seems perfect, just the base stats hold the gun back. If you had more stat points to spend as it were, the range could make it feel better/perform better, or you could do more stability for antiflinch
I'd go for more stability/ handling if i had some extra points to spare. Nadir origin trait feeds the range as you get into gunfights.
This is the roll that I knew I wanted the moment I looked at the perk pool. Still waiting until I get some more Crucible resets under my belt before I start turning in engrams, but I'll be pushing for this one for sure.
I do also have the Slickdraw + Gutshot roll. Might give it a whirl one of these days just to see how bad I do with it. The fact that you can enhance both does help though.
I would say to double enhance the slickdraw gutshot roll to give you back as much bullet bending as possible. Other than that, I 100% agree that this unflinching roll was something I immediately knew that I wanted.
Considering switching to pc after this summer job, what fps would you recommend as minimum for pvp? Great vid
That's a big move that will open up a lot of options for you.
Personally, I would recommend aiming for around 120 as a good starting point. In the future, if destiny ever gets properly optimized for pc, that will give you around 150 to 170 fps due to optimizations on Bungies side.
@@HonoredD2Thanks! I want a bit of an upgrade from Xbox series x 120 fps so think 150 will do the job
I personally like slice for 3s, I use it with sixth coyote and winter's shroud for cooldown reduction for the dodge and whisper of refraction for dodge energy regen
Then zen moment for consistency 👍
That's some good thinking for optimal uptime on slice.
how good is slice in 3s?
@@xClownpiece pretty strong, turns any hand cannon except a 120 with precision instrument into a 4 tap, makes high impact pulses need a third burst, makes fusions almost unable to kill in one shot, same with shotguns
I think Better Devils is a sleeping giant. Got a moving target/explosive payload roll and it's nasty
That sounds great. I specifically wanted to get it for either slickdraw or pure unflinching
it also gets moving target + elecap for a lot of strafe speed on stasis. just wish its stats were better
That does seem like a nasty roll. I do agree that its stat package is a bit low considering that Rose exists in its current form.
I have a max range, moving target, and explosive payload roll that feels nice, but I also have a god roll Rose. So, I don’t see myself using Better Devils even though I freaking love the True Prophecy hand cannon model.
It's a true shame that rose completely outclasses the Better Devils. Maybe one day it'll be on par
Unique content. Peak
I'm glad you enjoyed it!
Bungie is so scared to give 140 rpm hand cannons good stats lmfao. Midnight coup and better devils just don't have competitive stats unfortunately. Mentioned midnight cause it's the last one to come back.
They know what happens when 140s get really competitive stats and they're trying to prevent them from becoming the only weapon archetype used. And good on Bungie for trying to keep them in check vs other weapon archetypes (except Rose, that thing is a big outlier).
Bro spare rations 😭
nice drip. stay frosty.
@@t3hpwninat0r always staying frosty!
Better devils is the only 140 that can get rapid hit an zen moment get that roll an you will experience true dueling potentially
It's seriously overlooked since Rose exists. If Rose didn't exist, this would be popular. Oh well, I guess we have the elements of surprise on them then
@@HonoredD2 yes >:]
RNG flinch is so damn stupid and cringe
Indeed. I just want some reasonable readability/learnability for flinch, might that be too much to ask?
@@HonoredD2 Only excuse for it is to cater to people who cannot aim, allowing them to compete. Some guns like red death and a particular better devils allow you to bypass it though.
@boredtolife7879 Yeah, pretty much. Even though, realistically, if people would take 5 extra minutes to learn a predictable flinch pattern, then there may be less overall complaining about ace of spades and other weapons that deal out of class flinch compared to weapons of their specific archetype.