I couldn’t help but burst with laughter when the first thing you did was bulldoze a massive part of the city’s historical town for a big-ol’ two-lane motorway. It reminded me of the addition of highways to American cities in the 50’s lol. Good build
1. Destroys large amount of city for highway 2. Adds vast amount of parking lots 3. Adds big Walmart with parking lot close to city centre 3. Adds large sprawling suburbs on city’s outskirts
very creative! i have a minecraft world that ive spent like 6-5 years on and theres so many roads and stuff in it and takes me forever to get around it. seeing this video is truly inspiring! Good work my friend!😊
First video of yours that I watched. I really like your buildstyle, when it comes to the buildings and trees. For a transformation video, there is not a lot of transformation though, since (apart from the road layout and the lighthouse) you mostly just build something new and remove old buildings instead of taking the existing buildings and improving them. Your original city was obviously planned through with different districts of higher buildings, smaller buildings and those probably had a purpose, so to keep the general feel of the original feeling, it would have been nice, if you had kept the location of those districts and the city layout and interpret them in a new way. (maybe rescale them a little, since the scale of your buildstyle has changed, but keep the general position) Maybe you had such thoughts in mind while building, but those might have gotten lost in editing. I would have really liked to know more about the differences and comparison between the old and new buildings but this video mostly focused on what new stuff you build, while most comments about the old city are "let's destroy this". Don't get me wrong, I really like the new city and one can see, how far you have come as a builder. I just don't think that the new city has a lot to do with the old one. As a builder, we often look at our old builds and hate them, because they now seem to look ugly, but while it is good to be proud of how far we have come there is still value in those old builds. I am always really apreciative of the way, that led me to the point where I am now. All those builds of the past were part of this way and without them I would never have come this far. I don't think that one should despise old builds, since they hold value to ones journey and ones identity as a builder. To worship those old builds for what they are, I would always recommend staying true to the original idea when doing a transformation. Then your world has a deeper story to tell. Your roads have a nice looking design, but I've noticed that you seem to shy away from diagonal roads or switch to the smaller road design, when you connect two offset big roads. I think this looks a bit out of place sometimes and maybe, you can improve on this. With the markings on the road, it can indeed be quite tricky to make a diagonal, by just shifting segments left or right. (The way I do it is to make each line of markings have one block more distance from the next line of markings, when the road shifts one block to the side. if you got a diagonal to the left, each line of markings then shifts left one block earlier than the one to the right of this line) Maybe you didn't want diagonals because of the prebuilt straight buildings, but there is also a worldedit command to rotate buildings. (after rotating, they still need a little tweaking, so I can understand if you didn't do this for time efficiency) Diagonal Street layouts improve every city because they break the otherwise mundane Grid.
I couldn’t help but burst with laughter when the first thing you did was bulldoze a massive part of the city’s historical town for a big-ol’ two-lane motorway. It reminded me of the addition of highways to American cities in the 50’s lol. Good build
Love it
Thank you so much!
Change in all things is sweet.
his seven-layer cake only had six layers.
The past has no power to stop you from being present now. Only your grievance about the past can do that.
The deepest craving of human nature is the need to be appreciated.
1. Destroys large amount of city for highway
2. Adds vast amount of parking lots
3. Adds big Walmart with parking lot close to city centre
3. Adds large sprawling suburbs on city’s outskirts
M'reica RAAAAAAAAAAAAAAAH 🦅🦅🦅🦅🇺🇸🇺🇸🇺🇸
Wtf is kilometers 🦅🦅🦅🦅🦅🦅🇺🇸🇺🇸
I FEEL JOE BIDEN COMING INSIDE ME 🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🦅🦅🦅🦅
The city looks good but why did you put the tallest building in the city next to a small suburban house, wth 💀💀
I was mainly focused on the view from the ocean looking into the city but you’re right I should have put a tree barrier or something there.
@@blockyduckbuildsJeff bezos lives next to middle class average 1 floor house family
No one can make you feel inferior without your consent.
very atmospheric city, I like it
Very impressed by the results, great work!
Thank you!
@@blockyduckbuilds anytime, i support builders.
Hey i know you this is the second time now
Life is what happens while you are making other plans.
very creative! i have a minecraft world that ive spent like 6-5 years on and theres so many roads and stuff in it and takes me forever to get around it. seeing this video is truly inspiring! Good work my friend!😊
Thank you so much yes it is very inspiring to transform my old cities.
We read the world wrong and say that it deceives us.
i thought this was one of those very bad looking cities with bad roads but your actually super good!!!
Good golly, that's a great city!
what do you use to copy and paste the structures?
You could really do something with this, i just stumbled Apon this, and its great
"does it have a big backyard" *places palm tree*
very good
Either I will find a way, or I will make one.
Bro ever heard of the building duck?
Yes I’ve actually built a few things with him I know we have similar names but I try to make my building style different
how are you just placing houses down?
All of the buildings are things I have already built in a different part of my world so I just copy paste with world edit to build the city
i build a lot in mincrafft
First video of yours that I watched. I really like your buildstyle, when it comes to the buildings and trees.
For a transformation video, there is not a lot of transformation though, since (apart from the road layout and the lighthouse) you mostly just build something new and remove old buildings instead of taking the existing buildings and improving them. Your original city was obviously planned through with different districts of higher buildings, smaller buildings and those probably had a purpose, so to keep the general feel of the original feeling, it would have been nice, if you had kept the location of those districts and the city layout and interpret them in a new way. (maybe rescale them a little, since the scale of your buildstyle has changed, but keep the general position) Maybe you had such thoughts in mind while building, but those might have gotten lost in editing. I would have really liked to know more about the differences and comparison between the old and new buildings but this video mostly focused on what new stuff you build, while most comments about the old city are "let's destroy this".
Don't get me wrong, I really like the new city and one can see, how far you have come as a builder. I just don't think that the new city has a lot to do with the old one.
As a builder, we often look at our old builds and hate them, because they now seem to look ugly, but while it is good to be proud of how far we have come there is still value in those old builds. I am always really apreciative of the way, that led me to the point where I am now. All those builds of the past were part of this way and without them I would never have come this far. I don't think that one should despise old builds, since they hold value to ones journey and ones identity as a builder. To worship those old builds for what they are, I would always recommend staying true to the original idea when doing a transformation. Then your world has a deeper story to tell.
Your roads have a nice looking design, but I've noticed that you seem to shy away from diagonal roads or switch to the smaller road design, when you connect two offset big roads. I think this looks a bit out of place sometimes and maybe, you can improve on this. With the markings on the road, it can indeed be quite tricky to make a diagonal, by just shifting segments left or right.
(The way I do it is to make each line of markings have one block more distance from the next line of markings, when the road shifts one block to the side. if you got a diagonal to the left, each line of markings then shifts left one block earlier than the one to the right of this line)
Maybe you didn't want diagonals because of the prebuilt straight buildings, but there is also a worldedit command to rotate buildings. (after rotating, they still need a little tweaking, so I can understand if you didn't do this for time efficiency) Diagonal Street layouts improve every city because they break the otherwise mundane Grid.
Thank you so much I really appreciate the tips (and the time you spent to write this!)
Im working on my city saylorville
Nice!
You should use Distant horizons
pretty cool huh?
What are the coordinates and seed
The coordinates and download for all my cities is on my Patreon. For Seaside you can see the cords on my pinned post
He city does look great but my city name seaside to
lets see a map
collab with alpine
That would be cool
bro just copy pasted florida
🤣🤣🤣haha it does look like that
Bros voice is soooo annoying
These transformations are so cool!
Thank you!