Geometry Processing with Intrinsic Triangulations (Day I)

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  • Опубликовано: 2 окт 2024

Комментарии • 20

  • @mohamedmoussa9635
    @mohamedmoussa9635 3 года назад +6

    The idea of using intrinsic meshes for finite element analysis is very interesting ...

  • @Kram1032
    @Kram1032 3 года назад +8

    You and your research team never fail to impress!

  • @xxh7595
    @xxh7595 3 года назад +6

    A really awesome big picture!! ❤️

  • @pinklady7184
    @pinklady7184 3 года назад +1

    Viewers, let the ads play out to their ends, so that this channel gets paid and makes more videos.
    I love history of maths like you give dates to them. Thank you.

  • @amiltonwong
    @amiltonwong 3 года назад +5

    Prof. Keenan, thanks a lot for giving these impressive topics. BTW, would you also provide the slides downloadable? Thanks~

  • @gijsb4708
    @gijsb4708 3 года назад +2

    I think there is a mistake in the definition of the cross ratio at 17:46. Shouldn't l_ij be l_im?

  • @AdamGenesisArt
    @AdamGenesisArt 3 года назад +3

    Dude, love your videos. I do art and watch in the background!!!!!!! [GxQ=Universe]

  • @forheuristiclifeksh7836
    @forheuristiclifeksh7836 5 месяцев назад +1

    15:03

  • @mehrdaddowlatabadi2319
    @mehrdaddowlatabadi2319 15 дней назад

    Nice presentations. what software you use for animations?

  • @hossamsaeed5310
    @hossamsaeed5310 2 года назад +1

    So fun to learn about!
    @18:00 I think there is a typo in the length cross ratio here, it should be l_im instead of l_ij

  • @kasali2739
    @kasali2739 Год назад

    is this algorithm used in Unreal Engines visibility system, Nanite?

  • @columbus8myhw
    @columbus8myhw 2 года назад

    Is there a proof of the claim at 11:00, that that intrinsic triangulation can't be realized in R^3?

  • @UncoveredTruths
    @UncoveredTruths 3 года назад +1

    keenan you astonish me

  • @forheuristiclifeksh7836
    @forheuristiclifeksh7836 5 месяцев назад +1

    12:47

  • @tinkeringengr
    @tinkeringengr 3 года назад +1

    Hero!

  • @forheuristiclifeksh7836
    @forheuristiclifeksh7836 5 месяцев назад +1

    13:23

  • @nononono3421
    @nononono3421 3 года назад

    Most of this is going over my head, but could this be what Nanite is doing in UE5? The resulting triangulation looks so much like Nanite meshes.

  • @TacticalTruth
    @TacticalTruth 3 года назад

    "all soft of things that we know and love".
    We must be from a different planet ☺️

  • @laurent-minimalisme
    @laurent-minimalisme 2 года назад

    stunning! thanks for sharing

  • @danielkrajnik3817
    @danielkrajnik3817 3 года назад

    7:18 very relatable