Built this farm with a few minor changes: Shifted the inlet for the bubble column down and used fence in front of the soul sand, like dungeon mob spawner farms (it’s important the entrance is only two tall or they’ll get stuck.) Also left an air block behind the sand, so the bottom of the bubble column flows into it, pulling in the mobs. Shifted the bubble column exit up one block, so mobs can’t walk out of the piston chamber. This also fixed the dead spot in water flow exiting the elevator; a few drops got stuck before. Planning to change the floor of the spawning room to magma blocks to hopefully deal with stubborn ravagers more quickly (will update if that backfires somehow but currently the ravagers and riders can linger for several minutes.) Also added basic QoL improvements like grindstone to disenchant garbage books, a cactus trash can (cuz lava+leaf=bad day) and a blast furnace super smelter for lots of free nuggets. All covered in leaves, of course. Thanks for the guide! Hope these improvements help you and others.
Important tips: 1) break all the beds and the working stations in 4 chanks distance 2) if necessary destroy all the structures of the outpost 3) build the farm 40 blocks above the spawn point 4) use blocks easy to obtain like cobblestone to lose less time 5) build this farm in hard mode 6) do a sorting system for the loot
if you swap out the signs for fence gates there is no chance the pillagers get stuch on the edge of the sign as gates have no hit box. Also i used stone wall at the bottom and had the soul sand a block higher to catch the pillagers and now they don't need to be pushed by another spawn and are at the top very quickly.
@@31iazar wooden fence gates at the top of farm where they are pushed towards TK. Stone wall (fence) at the bottom a block infront of soul sand. Lift sand a block also. Fence under water lifts mobs a half block up which lets them catch the bubble stream and off they go. Means you don’t have a gap for mobs to stand on.
Just built this! Works very well. Prepare to build a good sorter if you need. Guide was easy to follow! Instructions were mostly clear. I modified the bubble elevator by using fences to push mobs up, so the elevator had to shift back a block. Also! Nether portals work great to move villagers. I would recommend using chunkbase to locate outposts near villages. Thanks BlazedMC
bro, ur my savior, i was looking to make a raid farm but most of them use a lot of resource and take a long time to build, i was going to make your old farm but i found this at the perfect time ❤
Kinda works I mean it works, sometimes I mean I had the raid spawn on the ladder so I replaced it with leaves and vines, the captains just sometimes don't spawn so I build leave stairs up to the raid part to enable the captain to spawn but it works SO well I have more than 5 double chests of crossbows, emeralds, totems, enchanted/normal iron stuff, enchanted books and bad omen bottles and I am running out of space
I found a quick fix for my previous problem if you built 42 blocks in left or right of the farm out of leaves I can both see whether the first captain has spawned or not and in that case run out to despawn the pillagers
Farm works great, if you build it in a snow biome like I did you can put buttons in the water sources to stop them from turning into ice. Also put string on top of any leaves so snow cant spawn on them
I would recommend building a second trident killer below and just have the pillagers from the outpost fall into it for the ominous bottles. It still runs while you’re in the same spot and seems to have better rates. You also don’t have to worry about them getting stuck. Takes a couple seconds to run down there and grab your bottles, don’t have to deal with all the hassle of the bubble elevator.
Forgot to switch modes back and forth haha. Second spawn area drained to main spawn area, was a fun build and a good laugh looking at the villager boxed in 133 blocks up 😂
I had a problem where Pillagers would still spawn at the bottom of the outpost no matter what (Idk if it's because I'm in an older world or what). I fixed it though by covering the area down there with slabs, and I haven't seen any spawn there since. So if anyone else is having that problem, try that. ALSO, going into peaceful will get rid of ANY hostile mobs, even ones you've named. So if you have any of those around that you dont want to lose, you'll have to keep it on one of the other difficulties.
@@23hater_ weird it probably depends on the location bc I didn’t have to spawnproof mine everything works fine and spawns where it should. If there’s a nearby village workstations idk abt beds or if ur near a cave/ mountain that could affect it
My friend, just done the build and it works superbly. So happy with the outcome. You’ve added my final automated farm to my world. I have a fully automated world now. Appreciated.
Tysm for this farm this has helped me a lot it took me around 10 minutes to get the materials (use chunkbase to find an outpost ) only took half an hour to build 10/10 would recommend
To make them always go up, take advantage in the spawning spot, I can't explain it well in a comment, but search up rapid raid farm by endercrafts or tanbow, their way of sending pillagers above is always working
I built this on my survival world , I had a ominous bottle beforehand so I drank it, the raid part worked insanely good, but I didn’t get a single pillager captain or a bottle. Any ideas why ?
@@BlazedMCsim on a server and i cant do this, so any other idea? Btw can i build it on a outpoust that i already killed the pillagers or no? Pls help, also ur farms are great
IF YOU REPLACE 2 GLASS WHERE THE PILLAGER GET STUCK IN SPAWN NEXT TO SOULSAND W 2 STAIRCASE FACING UPWARDS AND SHOULD LOOK LIKE 7 it will drag the pillager easily cozz half of it is a slab and half of it block so it wouldn't jump in water Sry confusing message but effective
Using a snow golem trip wire and observer to make it more efficient. Made one similar to this after watching your pillager outpost video when you posted it but without a raid farm 😅
I just built it and it works very well there are a few issues with them spawning outside the farm but thats on my side cause I did it wrong. RECOMEND THE FARM
@BlazedMC, love the efficiency of this Raid XP Farm! But I'm curious (and a bit concerned): how are you advising your community to handle the vexes that spawn during these raids? Since those little guys can phase through blocks and go straight for the player, it seems like the builder of this farm is at potential risk of dying each time they summon a raid.
@@ZakLovesToYY If you aren't proactively doing anything to prevent Vex spawns or damage, frankly, you've just been lucky. This goes to my point of @BlazedMC not properly informing their community of what they are building. e.g. you are out here saying you have no problem with Vexes, but cannot say how you are preventing them or dealing with them when they spawn.
Lightning struck during a raid burned leaves and the second they were gone an explosion of mobs landed on top of me killing me instantly. One of the most brutal ways to die
I’m using your design, but sometimes the raid mobs spawn on top of the walls of the spawning box. Yes, on the leaves. I have no darn idea why it’s happening lol
Hey , great building , I js got a question I end up getting 2 spawns do I make a water way so they both end up falling down the scaffold ? Or what’s the best solution
If you have more than 1 spawn spot you can spawn proof the other spawn locations which will force them to all spawn at 1 spot. Just build 1 block high around the spawn spots you don’t want and fill with water.
Not sure why but I ran into an issue where mobs would spawn directly In the chamber to fix this I replaced the blocks with leaves which is now only able to spawn inside the water above. Amazing farm.
The farm is so helpful! I just have one problem that happened twice. Mobs like zombies, spiders and skeletons spawned and a spider got into the pillager/raid captain spawning area and clogged the bubble elevator. Is there a fix other than changing the game mode to peaceful then to easy, normal or hard?
so... i have 3 problems... 1. im in a snow biom and the water sources keep freezing. 2, its also a mountain biom wih has big hills next to the outpost and 3 i have 2 spawns wich is hard to koordinate
thanks, this caused me great suffering, I had no idea what the hell happened lol. Trying to change what I was watching only to look back to getting blasted by a ravager..
This works but I have some problems with the banner pillagers. For some reason after 10 minutes of being used banner pillagers stop spawning. And I'm too lazy to fix it because I like fighting them after the raid ends.
two problems, the ravengers sometimes spawn in the trident chamber (yes i placed the leaves correctly i re watched like 10 times) and will glitch out and attack me. Other problem i had is that the ravengerss will run away from the lava
This worked great for emeralds and totems but I am not getting any ominous bottles, help , also a vex spawned and almost killed me idk how to fix that, and a ravager spawned and wasn’t dying to the trident
The farm works amazingly but I’m getting a captain from the spawn point like every 5min(a lot of pillagers spawn but captains very rarely) I downloaded the world and it’s the same thing. Is it supposed to be like that?
Hey, the farm works great. I love the content, but i have come across some issues ( it might just be one issue, idk) My villager keeps disappearing for some reason, and my brother will use an ominous bottle, and nothing will happen, but if i use one, it will work. Plz help.
this works really well but when I started the raid the mob counter was stuck at 1 i don't know what to do I built everything correctly. how do I fix this? Edit: is it the ravager?, because i keep hearing the horn
the farm works well but the only problem is when im not doing the raids but rather waiting for ominous bottles, no pillager captains spawn and its very rare for some reason (only normal pillagers spawn)
If anyone is curious, my pillager outpost had 2 spawns. I built a 2 wide and 4 (instead of 3 like blazed) long scaffolding platform on BOTH spawn points and connected them with a 2x2 bubble elevator. Both spawn points have water that flows to the elevator and the rest of the build is basically the same except my elevator took a few more resources. Only problem I have ran into now is at the very top where water is placed, blazed only had a 1x2 space where as I had a 2x2. I had to place 4 backers of water instead of 2 and some pillagers get stuck and drown instead of flowing out. Trying to think of something to fix this if anyone has any ideas. I haven’t built the raid part yet. Recommendations are appreciated!!
Update: I fixed the water by removing 2 buckets, somehow made it flow perfectly lol. THIS RAID FARM IS INSANE!!! Adding an auto storage system next!! Also, BEWARE of vexes!!! My first raid I got attacked. The next one I sat near the chest so I was unseen and didn’t have any attack me!!
crap I guess this is next in my agenda. I’ve been using mansions for totems of undying but my seed had a total of 3 mansions spawn within a 25,000 BLOCK RADIUS of world spawn/my base. Needless to say I am running very low on totems
Just spent 3 hours making this and since it’s next to a village all the pillagers spawn there I killed all the villagers and broke all the bed but it still doesn’t work:(
I need help I found two outposts: - one with 1 spawn spot - one with 2 spawn spots When I places the iron bars and built my way 30 blocks high, not a single pillager spawned in a slot. Instead they spawned at the 2nd floor even though I placed torches in them. Please someone help Thanks
If you have multiple spawn spots, just plug all but 1 of them with some solid blocks.
what does this mean
wont they spawn on those solid blocks?
@@videogameridkcan’t figure it out either and ofc that’s the spawn point of hell and there’s 50 piligers
@@Judahfrmtn i replaced the spawn blocks with grass paths
@@videogameridk I chalked the build anyway my world is ass and there’s no outpost within 1000 blocks but 1 and it’s near Mount Everest 😭😭
This tip and place slab below outpost tip very helpful thanks for awesome farm
Built this farm with a few minor changes:
Shifted the inlet for the bubble column down and used fence in front of the soul sand, like dungeon mob spawner farms (it’s important the entrance is only two tall or they’ll get stuck.) Also left an air block behind the sand, so the bottom of the bubble column flows into it, pulling in the mobs.
Shifted the bubble column exit up one block, so mobs can’t walk out of the piston chamber. This also fixed the dead spot in water flow exiting the elevator; a few drops got stuck before.
Planning to change the floor of the spawning room to magma blocks to hopefully deal with stubborn ravagers more quickly (will update if that backfires somehow but currently the ravagers and riders can linger for several minutes.)
Also added basic QoL improvements like grindstone to disenchant garbage books, a cactus trash can (cuz lava+leaf=bad day) and a blast furnace super smelter for lots of free nuggets. All covered in leaves, of course.
Thanks for the guide! Hope these improvements help you and others.
when i have the entrance only two tall they get stuck
This is an old video but they explain bubble elevators well:
ruclips.net/video/z9DkZEZJ_b8/видео.htmlsi=_0C7Q3-sj3jp5ndH
@@XanderDumanfigure it out?
The blast furnace and trash can is a great idea, thanks!
Bonus tip: crossbows are a fuel source, albeit inefficient.
Important tips:
1) break all the beds and the working stations in 4 chanks distance
2) if necessary destroy all the structures of the outpost
3) build the farm 40 blocks above the spawn point
4) use blocks easy to obtain like cobblestone to lose less time
5) build this farm in hard mode
6) do a sorting system for the loot
Thanks bro 👍👍
The one channel that actually makes WORKING bedrock edition farms
Always ;)
if you swap out the signs for fence gates there is no chance the pillagers get stuch on the edge of the sign as gates have no hit box. Also i used stone wall at the bottom and had the soul sand a block higher to catch the pillagers and now they don't need to be pushed by another spawn and are at the top very quickly.
Smart smart
thank you
Stone fence gate? and where
Bro these farms are craaaazy
@@31iazar wooden fence gates at the top of farm where they are pushed towards TK. Stone wall (fence) at the bottom a block infront of soul sand. Lift sand a block also. Fence under water lifts mobs a half block up which lets them catch the bubble stream and off they go. Means you don’t have a gap for mobs to stand on.
Just built this! Works very well. Prepare to build a good sorter if you need. Guide was easy to follow! Instructions were mostly clear. I modified the bubble elevator by using fences to push mobs up, so the elevator had to shift back a block. Also! Nether portals work great to move villagers. I would recommend using chunkbase to locate outposts near villages. Thanks BlazedMC
Farm works great, but I would recommend bringing some extra scaffolding or ladders otherwise it may be tricky to build in survival.
kinda works with an elytra and the water lift of the soul sand
at least i am doing so and it works just fine
Nice an early again let's good... my worlds just slowly being taken over by your farms
I’m happy to hear it :)))
Same
6:45 you could add walls underneath the water so that the pillagers would be pushed up and into the water elavator
ooh smart
@@BlazedMCsHi
Wdym add walls I wanna do this but don’t know how
make the last block before the elevator a wall in the floor@@xcyberjesterx6029
you'll also need a trident and a couple stacks of kelp
bro, ur my savior, i was looking to make a raid farm but most of them use a lot of resource and take a long time to build, i was going to make your old farm but i found this at the perfect time ❤
Kinda works I mean it works, sometimes I mean I had the raid spawn on the ladder so I replaced it with leaves and vines, the captains just sometimes don't spawn so I build leave stairs up to the raid part to enable the captain to spawn but it works SO well I have more than 5 double chests of crossbows, emeralds, totems, enchanted/normal iron stuff, enchanted books and bad omen bottles and I am running out of space
I found a quick fix for my previous problem if you built 42 blocks in left or right of the farm out of leaves I can both see whether the first captain has spawned or not and in that case run out to despawn the pillagers
And zero explanation or help for protection from Vexes. Shows the quality and care Blazed puts into the channel.
Farm works great, if you build it in a snow biome like I did you can put buttons in the water sources to stop them from turning into ice.
Also put string on top of any leaves so snow cant spawn on them
Thanks
I would recommend building a second trident killer below and just have the pillagers from the outpost fall into it for the ominous bottles. It still runs while you’re in the same spot and seems to have better rates. You also don’t have to worry about them getting stuck. Takes a couple seconds to run down there and grab your bottles, don’t have to deal with all the hassle of the bubble elevator.
Put ice blocks under the last 2 scaffolding. Maybe replace the center 2 glass blocks with upside down stairs.
Bro thank you, just cured a big headache of trying to build two separate farms🙏
Glad I could help
Forgot to switch modes back and forth haha.
Second spawn area drained to main spawn area, was a fun build and a good laugh looking at the villager boxed in 133 blocks up 😂
Absolutely love this farm. Had to make a bigger storage system bc man this is pretty efficient
I had a problem where Pillagers would still spawn at the bottom of the outpost no matter what (Idk if it's because I'm in an older world or what). I fixed it though by covering the area down there with slabs, and I haven't seen any spawn there since. So if anyone else is having that problem, try that. ALSO, going into peaceful will get rid of ANY hostile mobs, even ones you've named. So if you have any of those around that you dont want to lose, you'll have to keep it on one of the other difficulties.
What radius? I have that problem
Thanks I had the same problem and didn’t know I had to spawn proof the area
@@23hater_ weird it probably depends on the location bc I didn’t have to spawnproof mine everything works fine and spawns where it should. If there’s a nearby village workstations idk abt beds or if ur near a cave/ mountain that could affect it
Awesome farm !!!! working perfectly, peace of art .... I recommend doing a item sorter , very good too 👍
My friend, just done the build and it works superbly. So happy with the outcome. You’ve added my final automated farm to my world. I have a fully automated world now. Appreciated.
No problem :)
THIS WAS SO HELPFUL THANK YOU
New subscriber achieved
At first I didn’t think this would work, but after I did it and it’s working I am so happy it is and thank you so much
Glad to hear it ;) no problem
@@BlazedMCs and especially how long it took me was so satisfying, again thank you and never give up on anything
Tysm for this farm this has helped me a lot it took me around 10 minutes to get the materials (use chunkbase to find an outpost ) only took half an hour to build 10/10 would recommend
Love to hear it
takes more than half an hour bro that shi took me like 3
@@EM_opposition it took me around 2 and a half yours because I built it wrong the first time but it is a good farm though
Thank you so much I love the trident design and yours was the easiest to built so THANKS!!
No problemoo :)
To make them always go up, take advantage in the spawning spot, I can't explain it well in a comment, but search up rapid raid farm by endercrafts or tanbow, their way of sending pillagers above is always working
Your videos are so helpful tysm♥️
no problem :)
For the signs you can use Ice below so the pillagers will slip into the bubble elevator
My world is full of your farms haha, gonna build this one soon and attach an allay item sorter to it so it can sort totems
Farm works amazing! Thank you!!
I built this on my survival world , I had a ominous bottle beforehand so I drank it, the raid part worked insanely good, but I didn’t get a single pillager captain or a bottle. Any ideas why ?
same once im trying to use the ominous bottle farm no pillager captains are spawning
Jusut chill for a bit without starting a raid, and they will come. If they dont, restart your game and go into peaceful and back to hard
It still doesn’t work. Help
@@BlazedMCsim on a server and i cant do this, so any other idea? Btw can i build it on a outpoust that i already killed the pillagers or no? Pls help, also ur farms are great
Yo thank you so much y’all need to do this it takes a while to build but it works
Oh my this works and the raid thing is amazing thanks!
No problem 👍
IF YOU REPLACE 2 GLASS WHERE THE PILLAGER GET STUCK IN SPAWN NEXT TO SOULSAND W 2 STAIRCASE FACING UPWARDS AND SHOULD LOOK LIKE 7 it will drag the pillager easily cozz half of it is a slab and half of it block so it wouldn't jump in water
Sry confusing message but effective
You should make a item sorter tutorial for this farm so you can have seperate chests for everything even the armour and books
Using a snow golem trip wire and observer to make it more efficient. Made one similar to this after watching your pillager outpost video when you posted it but without a raid farm 😅
great farm (you really need a good storage system for this raid)
Epic farm definitely a must build in my world!!
You're The Only One i Can Trust ♥️
Glad to hear it :)
Thanks for one more time your farms is the best
But after how much time I can do it again
Right away :) Glad you enjoy
I’ll be building this on a realm, thanks a lot!
No problem! Before you do though, some people have issues with raids working on realms. Test it out on a regular village first
did it work?
Did it work?
Yes it did
I just built it and it works very well there are a few issues with them spawning outside the farm but thats on my side cause I did it wrong. RECOMEND THE FARM
@BlazedMC, love the efficiency of this Raid XP Farm! But I'm curious (and a bit concerned): how are you advising your community to handle the vexes that spawn during these raids? Since those little guys can phase through blocks and go straight for the player, it seems like the builder of this farm is at potential risk of dying each time they summon a raid.
They aren’t a problem in this farm if built correctly
@@ZakLovesToYY How so? What are the mechanics behind preventing or protecting yourself from vexes in this build? I'm so very curious.
@@PixelatedPurgatory I haven’t had a problem with Vexes I’m not sure where you went wrong in the build.
@@ZakLovesToYY If you aren't proactively doing anything to prevent Vex spawns or damage, frankly, you've just been lucky. This goes to my point of @BlazedMC not properly informing their community of what they are building. e.g. you are out here saying you have no problem with Vexes, but cannot say how you are preventing them or dealing with them when they spawn.
@@PixelatedPurgatoryevokers arent threatened and dont spawn them for me
Lightning struck during a raid burned leaves and the second they were gone an explosion of mobs landed on top of me killing me instantly. One of the most brutal ways to die
WOw that is unfortunate
I’m using your design, but sometimes the raid mobs spawn on top of the walls of the spawning box. Yes, on the leaves. I have no darn idea why it’s happening lol
I think it’s because a ravager broke it (it happened to me too). I think you just have to build up a few blocks and put leaves on too
Put 2 more blocks up.
@@Mackyy07 Think I tried that, still happens. Confused as hell. But I’ll try extending them some more.
@@zillowzest5199make sure the wall is 6 blocks tall, with the 7th level being leaves. Also make sure no snow has built up
@@Mackyy07solid blocks or leaves?
Hey , great building , I js got a question I end up getting 2 spawns do I make a water way so they both end up falling down the scaffold ? Or what’s the best solution
Make it so both connect
If you have more than 1 spawn spot you can spawn proof the other spawn locations which will force them to all spawn at 1 spot. Just build 1 block high around the spawn spots you don’t want and fill with water.
I thought you need to have like 20 villagers.Crazy how u only need 1
Not sure why but I ran into an issue where mobs would spawn directly In the chamber to fix this I replaced the blocks with leaves which is now only able to spawn inside the water above. Amazing farm.
Glad you got it working
I needed one of those!
Can you make a vid about how you plug all the other spawn places if so thank you
The farm is so helpful! I just have one problem that happened twice. Mobs like zombies, spiders and skeletons spawned and a spider got into the pillager/raid captain spawning area and clogged the bubble elevator. Is there a fix other than changing the game mode to peaceful then to easy, normal or hard?
Trapdoors work for not spawning spiderz
Bro deserves way more subscribers
I have a really big issue, I have ravagers and pillagers spawning in the killing chamber. Is anyone else having this issue/knows how to fix it?
so... i have 3 problems... 1. im in a snow biom and the water sources keep freezing. 2, its also a mountain biom wih has big hills next to the outpost and 3 i have 2 spawns wich is hard to koordinate
For the water source just put torches around worked for me
You could put Blue Ice blocks instead of scaffolding and they will slide.
Smart
you can place blue ice instead of the two extra scaffolding, the mobs slide into the elevator
Yes you are right, they can spawn on slab and glass , you have to use only leaves
Aah okay, good to know thankyou
Put leaves on the bottom part of your trident killer or ravagers will spawn in there, kill you, and break your farm!
thanks, this caused me great suffering, I had no idea what the hell happened lol. Trying to change what I was watching only to look back to getting blasted by a ravager..
Thanks
okay imma add this on my 2 weeks phase minecraft world
Love to hear it
Im on an realm and building this only my pillager doesn’t when i place water by the pillager captain spawn place they dont spawn any solutions
Do campfires work instead of a trident killer?
This works but I have some problems with the banner pillagers. For some reason after 10 minutes of being used banner pillagers stop spawning. And I'm too lazy to fix it because I like fighting them after the raid ends.
My leaves keep despawning every like 20-40 minutes
Ravages are fall down the hole too every once and a while and breaks the whole thing
The ravenger takes forever to kill up there it keeps trying to get away from the lava. Any fixes for this?
change the floor of the spawning room to magma blocks to hopefully deal with stubborn ravagers more quickly
Quick question, do the tridents eventually break or does the durability of them not change after being thrown?
nope they never break
THIS FARM SHOULD HAVE A COLLECTION SYSTEM!!!
I agree! He should make a tutorial for one it would really help!
YOOOOOO this is crazy
two problems, the ravengers sometimes spawn in the trident chamber (yes i placed the leaves correctly i re watched like 10 times) and will glitch out and attack me. Other problem i had is that the ravengerss will run away from the lava
I had two raids spawn inside the trident killer, what a disaster. Replace the floor in the trident killer with leaves.
Hey blazed my pillars keep going in the wwter
Hey bro any sugestions if im over the show bioma???
Does this farm produce gunpowder aswell?
a little since the witches can drop gunpowder
This worked great for emeralds and totems but I am not getting any ominous bottles, help , also a vex spawned and almost killed me idk how to fix that, and a ravager spawned and wasn’t dying to the trident
Double check you made the lava as he did. The ravengers head is supposed to hit the lava which should burn it to death. Hope this helps.
Also if the tridents aren’t hitting enough of them you can put more than one in
I have the same problem with the ominous bottles pillagers are spawning just not captain's
@@HarryHosker-cv9lm set it to peaceful and then back to easy/normal/hard, works perfectly for me
i have a question: If you have 2 spawn points for the pillagers what do you do for the one that doesn't guarantee spawn,do you ignore it?
it either does spawn or it doesnt, it isnt a chance. If it does, just plug it
@@BlazedMCswhat do you mean by plug it? Don’t they just spawn above the blocks then
N the server I’m on pillagers won’t spawn on the water so I can’t have any of the water in the farm any solution?
No joke, I found an entire jungle with a singular tree whilest looking for the bamboo for the scaffolding
The farm works amazingly but I’m getting a captain from the spawn point like every 5min(a lot of pillagers spawn but captains very rarely) I downloaded the world and it’s the same thing.
Is it supposed to be like that?
Can you use carved pumpkins as well?
I got an outpost where pillagers spawn in one of the iron golem chambers
doesn’t work, the raid mobs spawn on a mountain next to the outpost
Blazed I’ve been watching your videos for a while and I’m wondering what to do in this farm if there’s multiple pillager spawns
Sorry, just plug the other spawn spots
@@BlazedMCs thank you so much I’m going to build it now
@@BlazedMCsthey just spawn somehwere else on top or below idk
I am having the same problem. Is this why the raid is not starting in the farm. They are spawning all over the place?
Now i got totems on life
Ty ty ty it works so well
No problemo
Hey, the farm works great. I love the content, but i have come across some issues ( it might just be one issue, idk)
My villager keeps disappearing for some reason, and my brother will use an ominous bottle, and nothing will happen, but if i use one, it will work. Plz help.
This is a great farm, I'm going to make it today
Hope you enjoy it!
@@BlazedMCs I finished it this morning and its great👍
this works really well but when I started the raid the mob counter was stuck at 1 i don't know what to do I built everything correctly. how do I fix this?
Edit: is it the ravager?, because i keep hearing the horn
is the scaffolding needed for this to work?
the farm works well but the only problem is when im not doing the raids but rather waiting for ominous bottles, no pillager captains spawn and its very rare for some reason (only normal pillagers spawn)
you just probably got some bad luck lol
restart your game and go onto peaceful and back to hard
Quick question
Can i only build the Raid Farm without the ominous bottle farm?
Will it work or does it need both farms to work?
You can. Check my other raid farm tutorials
If anyone is curious, my pillager outpost had 2 spawns. I built a 2 wide and 4 (instead of 3 like blazed) long scaffolding platform on BOTH spawn points and connected them with a 2x2 bubble elevator. Both spawn points have water that flows to the elevator and the rest of the build is basically the same except my elevator took a few more resources.
Only problem I have ran into now is at the very top where water is placed, blazed only had a 1x2 space where as I had a 2x2. I had to place 4 backers of water instead of 2 and some pillagers get stuck and drown instead of flowing out. Trying to think of something to fix this if anyone has any ideas. I haven’t built the raid part yet. Recommendations are appreciated!!
Update: I fixed the water by removing 2 buckets, somehow made it flow perfectly lol.
THIS RAID FARM IS INSANE!!! Adding an auto storage system next!!
Also, BEWARE of vexes!!! My first raid I got attacked. The next one I sat near the chest so I was unseen and didn’t have any attack me!!
Idk which raid farm to build because you built one 2 months ago
This one combines raid and bad omen, so it is more complicated but better
Ok
I got to building the bubble elevator and my pillagers aren’t spawning anymore I built up till I saw one spawn but now they aren’t how do I fix this
crap I guess this is next in my agenda. I’ve been using mansions for totems of undying but my seed had a total of 3 mansions spawn within a 25,000 BLOCK RADIUS of world spawn/my base. Needless to say I am running very low on totems
Ok so somehow like 2 spawn on my afk spot every like 4th raid and it’s all either leaves or covered in leaves. I’m so confused
too late, i made all 2 bottles and raid farms on the same out post (following ur vids) but the raid farm is too high, so i cant afk both of them
not sure what is happening but the last day I am having spawns on leafs and other places on my base. I just had a pillager spawn in a water elevator!
Woah, weird. You can try stacking the leaves 2 high
Just spent 3 hours making this and since it’s next to a village all the pillagers spawn there I killed all the villagers and broke all the bed but it still doesn’t work:(
I need help
I found two outposts:
- one with 1 spawn spot
- one with 2 spawn spots
When I places the iron bars and built my way 30 blocks high, not a single pillager spawned in a slot. Instead they spawned at the 2nd floor even though I placed torches in them. Please someone help
Thanks
try placing slabs
@@mattaeuspandey291 it didn’t work, but I already built one by theysixYT and it works just fine! Thanks
wow you can double the loot!
@@bridgettdedrickson6861 I did a farm that gave 7.5X more loot! From theysix
Why do the pillagers spawn on the bottom
? I really need answers
Does the tridents durability go down whilst it’s down there in the chamber? Or is it infinite? if you’re not holding it
It will never go down
@@BlazedMCs alright thanks