Hey! Great stuff. IS there a chance to look at the final nodes setup somewhere to study it easier and come back to it without rewinding the video each time? Im a beginner in SD and im extremaly hyped for learning stylised materials solutions. Right now im about to start experimenting with different nodes and their effects. If i could see the whole thing i could understund it better. So if you could make a snapshot of the whole diagram that would extremaly helpfull.
Hey man, i have 2 questions when you connect hight map at 11:46 frame your in 3D view you get some hight but in my case, I didn't get it can you explain this and when you are changing the value of random rotation of Tile generator at 1:46 frame it suppose to rotate the boxes in my case it also rotate the boxes but how in your video it rotate the Texture map?
@@3dextrude I see thanks I learned something new but what about the frame 1:46 how you are changing the pattern of perlin using the random rotation in tile generator
Special thanks to Pavel Zenelin, Fenn Humphrey, Maxim Shish, for joining the Patreon group recently!
To join : www.patreon.com/3dEx
Hello) could you help me please? Is it possible to assign one material to one object's poly and second material to another?(in Substance Designer)
Yes, I recommend you look for a tutorial on masking and you will see how.
3dEx Thanks)
Hey! Great stuff. IS there a chance to look at the final nodes setup somewhere to study it easier and come back to it without rewinding the video each time? Im a beginner in SD and im extremaly hyped for learning stylised materials solutions. Right now im about to start experimenting with different nodes and their effects. If i could see the whole thing i could understund it better. So if you could make a snapshot of the whole diagram that would extremaly helpfull.
Currently the files are available on my Gumroad page gumroad.com/3dex , sometimes I post a screenshot of the nodes diagram on Artstation as well.
how do you display the menu on 0:41?
These videos are amazing, keep up the great work!
Thank you!!
I'm a beginner. I started studying.
The height value does not apply.
It becomes a flat wooden box. What's the reason?
Still awesome, I like the colors!
In wich template did you started?
Hey man, i have 2 questions when you connect hight map at 11:46 frame your in 3D view you get some hight but in my case, I didn't get it can you explain this and when you are changing the value of random rotation of Tile generator at 1:46 frame it suppose to rotate the boxes in my case it also rotate the boxes but how in your video it rotate the Texture map?
make sure to increase the tesselation under the material settings.
@@3dextrude I see thanks I learned something new but what about the frame 1:46 how you are changing the pattern of perlin using the random rotation in tile generator
great tutorial
which program do you use for render ??
Marmoset Toolbag
Amazing material, but i have some issue when i try to height the edges are very sharp and distorted.Any suggestions? 🤔
You need to increase the tesellation amouny for a finer look.
@@3dextrude i tried increasing the tesellation till 64 but i still get rough edges when i try to increase the scale of height .
There will be some of that if you increase the height too much.
Im a noob in SD, but woudlnt a very subtle blur fix the too sharp edges in height map?
Thank you very much!
I have a question, the 5 dollars are monthly or is it a single payment? 🤔
You mean for Patreon? It's a monthly subscription you can cancel anytime, but will loose access once you cancel.
Yes on Patreon. Thank you for your answer. 🙂
Awesome!
Wish it was a bit slower... .for us very new users.
nice work
牛比
i can not learn so fast