Glad you liked it... gonna do a video about the Emerald Dream,... but the scrapped version from 3.3.5.12340 ^^ This is probably the biggest map for a raid/dungeon in the game ever :D
Damn I've checked out this map a couple of times and never noticed just how much underground content there is. Like three dungeon size tunnel networks. Really puts the scale of the zone into perspective.
yeah, seeing those tunnels from the outside really gives you a decent perspective of how far they reach. just moving inside them simply gets you lost after the third corner lmao
also some of the tunnels can't be accessed normally, unless you clip into them, as their entrance hasn't been modified (removing terrain which overlaps)
Is this tool publicly available? After playing a lot of classic it would be cool to explore the world with some tools. I have always wanted to export the entire world as a heightmap but could never figure out how.
In theory yes, I am selling it for 50€. Currently rewriting it in C++. Already got all the memory controls working, and atm I am doing the waypoints system. You can watch this video if you wanna have a quick glimpse at the old version, but keep in mind that this old version doesn't have some of the features I already implemented since then. ruclips.net/video/RZCvstFjH-c/видео.html
Hello, great video! Can you explain to me from A to Z how you do to fly over the camera like that? I would like to do it for all areas of the game, from the very first patch to the very latest patch, what software? Etc... Thanks in advance!
i try to explain as good as i can. so each version of wow is a bit different internally. like for example the position and rotation data for the camera is stored at slightly different addresses in memory. for the Wrath of the Lich King 3.3.5a client (the old one from 2010!) there is a decent community of people and even some free software which let's you do such things... but they are pretty bad. they are in fact so bad, that i decided to write my own software in 2022 - NeoWowUtils. this is not open source and not for free - sell it for 50 eur... it's literally weeks of work, and intended for content creators etc. currently i am in the process of rewriting it in c++ (the original was written in c#). you can see a video demonstrating the old version here: ruclips.net/video/RZCvstFjH-c/видео.html and a video of how i was making one of my videos here (rather boring, but shows you the process): ruclips.net/video/GNKAcIaWf6s/видео.html in essence i record waypoints in the game, and then let the computer interpolate with cubic spline interpolation between those points, resulting in a smooth line :)
@@DrFrugal I thought it was like Hayven Games or Reznik or Nogg-aholic/Dopefish, when they make videos where they are on a map, any map of the game, and you can navigate freely as you do, I thought you had to install a software, something like that and you could move freely without the game blocking like invisible walls etc... Are you sure there is no other way to do it? Haha thanks in advance
what do you want to know? if it's a question what this word means: it's usually used, when you phase through something... mostly due to programming errors/oversights ("clipping through the ground" for example).
I have always loved this zone since I first explored it on a private server.
Very well done, nice!
First time hearing about this forgotten zone. Nice :)
Glad you liked it... gonna do a video about the Emerald Dream,... but the scrapped version from 3.3.5.12340 ^^
This is probably the biggest map for a raid/dungeon in the game ever :D
Damn I've checked out this map a couple of times and never noticed just how much underground content there is. Like three dungeon size tunnel networks.
Really puts the scale of the zone into perspective.
yeah, seeing those tunnels from the outside really gives you a decent perspective of how far they reach.
just moving inside them simply gets you lost after the third corner lmao
also some of the tunnels can't be accessed normally, unless you clip into them, as their entrance hasn't been modified (removing terrain which overlaps)
Thank you.
Is this tool publicly available? After playing a lot of classic it would be cool to explore the world with some tools. I have always wanted to export the entire world as a heightmap but could never figure out how.
In theory yes, I am selling it for 50€.
Currently rewriting it in C++.
Already got all the memory controls working, and atm I am doing the waypoints system.
You can watch this video if you wanna have a quick glimpse at the old version, but keep in mind that this old version doesn't have some of the features I already implemented since then.
ruclips.net/video/RZCvstFjH-c/видео.html
Hello, great video! Can you explain to me from A to Z how you do to fly over the camera like that? I would like to do it for all areas of the game, from the very first patch to the very latest patch, what software? Etc... Thanks in advance!
i try to explain as good as i can.
so each version of wow is a bit different internally.
like for example the position and rotation data for the camera is stored at slightly different addresses in memory.
for the Wrath of the Lich King 3.3.5a client (the old one from 2010!) there is a decent community of people and even some free software which let's you do such things... but they are pretty bad.
they are in fact so bad, that i decided to write my own software in 2022 - NeoWowUtils.
this is not open source and not for free - sell it for 50 eur... it's literally weeks of work, and intended for content creators etc.
currently i am in the process of rewriting it in c++ (the original was written in c#).
you can see a video demonstrating the old version here: ruclips.net/video/RZCvstFjH-c/видео.html
and a video of how i was making one of my videos here (rather boring, but shows you the process): ruclips.net/video/GNKAcIaWf6s/видео.html
in essence i record waypoints in the game, and then let the computer interpolate with cubic spline interpolation between those points, resulting in a smooth line :)
@@DrFrugal I thought it was like Hayven Games or Reznik or Nogg-aholic/Dopefish, when they make videos where they are on a map, any map of the game, and you can navigate freely as you do, I thought you had to install a software, something like that and you could move freely without the game blocking like invisible walls etc... Are you sure there is no other way to do it? Haha thanks in advance
cliping?
what do you want to know?
if it's a question what this word means: it's usually used, when you phase through something... mostly due to programming errors/oversights ("clipping through the ground" for example).
@@DrFrugal is that what you mean