POWER-UP Weapon Sets & Skill Points Guide to Path of Exile 2

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  • Опубликовано: 16 дек 2024

Комментарии • 85

  • @DrybearGamers
    @DrybearGamers  16 часов назад +4

    00:00 Introduction
    00:20 PoE2 Drops
    00:40 Weapon Set Basics
    02:36 Automatic Swapping
    04:15 Skill Combos
    07:03 Weapon Set Skill Points
    11:45 Swapping Weapon Sets
    13:06 Restrictions
    17:38 Summary

    • @RedceLL1978
      @RedceLL1978 15 часов назад

      I appreciate this but I'm still waiting for anyone at all anywhere on RUclips to help with the controls for console because they're really unintuitive, seemingly bugged? Because you will choose a weapon set to allocate points to and it will still stay stuck on the opposite set point allocation.

  • @TheRaienryuu
    @TheRaienryuu 16 часов назад +7

    Can't wait to see the hyper specific crazy things people are gonna come up with down the line

  • @adb888
    @adb888 11 часов назад +1

    Best explanation I've seen yet of the passive skill system - most other videos only give cursory attention to this, and honestly, because it is such a HUGE part of the game, I feel it is more important than where to farm, how to salvage, how to upgrade, etc.

  • @Tsekalare
    @Tsekalare 9 часов назад +2

    God damn finally someone who actually can explain things....I got 85 hours so far and i had no clue how tf to allocate weapon set 2 skill points and ive only found out through your video...

  • @justintolentino9222
    @justintolentino9222 14 часов назад +2

    I equip two crossbows, 1 for cold and another for lightning. With this setup, I also run both Heralds of Ice and Thunder. Feels amazing to explode Glacial Bolt walls with Lightning Infused Fragmentation Rounds. What I'm not sure is does the Wall explosion damage take the current weapon's stats or does it take the source weapon's stats.

  • @triggerhappyhippie
    @triggerhappyhippie 15 часов назад +2

    Running a Mercenary lighting build now and just started investing in bow skills. My galvanic shards is amplified by lightning rod and chain like crazy and my herald of thunder synergise well with stormcaller arrow due to 800% schock chance. I'm basically running through the campaign in Act 2/level 29

    • @mikeb1596
      @mikeb1596 12 часов назад

      Act 2 is easy at that level. Act 3 gets much more difficult, especially the boss fights

  • @seanbraden8756
    @seanbraden8756 15 часов назад +10

    I bunch of tubers keep saying weapon set points are not free points. They are exactly free points you get two points to spend when you get them each time. If you choose to not use the set mechanic they are just that free points.

    • @Dyils
      @Dyils 13 часов назад +1

      No, you don't... they are not all active at the same time. It's just 2 separate builds that you have an can switch between. You still have only the total.

    • @mikeb1596
      @mikeb1596 13 часов назад +4

      ​@@Dyilsyou don't have to use them for weapon sets, you can disable that at the top right and use them as normal passive skills

    • @asvet8050
      @asvet8050 13 часов назад

      ​@mikeb1596 i was able to use them before but now i can't use them as passive skill points. Dont know why. You would think just select S,D or I but doesn't action when selected as before but gives no option.

    • @iroh3203
      @iroh3203 10 часов назад

      @@mikeb1596They don’t become extra points…you just aren’t using weapon sets

  • @KimJongPhil
    @KimJongPhil 5 часов назад

    one thing for any rangers/mercs out there who want to use frenzy charges. take a shield in off hand and weapon set slot in resonance and donate a skill slot to magma barrier(shield? wall?) gives u a "parry" mechanic and frenzy charge on successful parry with only a .75s CD. youre welcome. :)

    • @KimJongPhil
      @KimJongPhil 5 часов назад

      you can still sue your other means of frenzy gain on your main weapon unhindered(unless it procs while ur blocking, crit ur mark with the magma burst or proc ignite with it if u use combat frenzy)

  • @iamsmartmethinks
    @iamsmartmethinks 12 часов назад

    I never noticed the reflection of the cursor on the life and mana gloves that's a cool touch

  • @chrisa84
    @chrisa84 9 часов назад +2

    That’s dumb. Why do I want to have less skill points on my build to gimmick out on some other weapon

    • @Chocobohunter
      @Chocobohunter 5 часов назад

      Yeah lol why not just have regular skill points and both weapon set 1 and weapon set 2 will have the stats without switching between skill points

  • @Lone_Wolf_91
    @Lone_Wolf_91 12 часов назад

    For anyone wondering why having such mechanics it's simple, u can have different skills for ex for clearing and different for boss fights, different passives for fire dmg + area dmg for clearing also stats in that particular weapon would be different.
    Example Molten Blast for clearing, 2x 2h weapons with elemental dmg, passives for area dmg, fire dmg and whatnot, now You switch to another 2x 2h weapons with stats towards a skill that is better in single target DPS and you take those passives out for something better. There You go. I've seen couple builds on YT running two sets of weapons. It's not about WHY, it's about us the players having another options👍

  • @someOldBaldguy
    @someOldBaldguy 11 часов назад +1

    I need one of these guys to show me on PlayStation. Our UI is different and pretty sure some of these features are bugged. Trying to set support gems and skills onto my second weapon doesn’t work. Idk what I’m doing wrong. Idk what the hell spirt is or how to adjust it. I have alot of learning to do

  • @Goochigoop
    @Goochigoop 7 часов назад

    @DryBearGamer; another youtuber I follow stated that Weapon Set skill points work best when spent on leafs (the grouped nodes adjacent from stat nodes) - seems like ggg designed it like this.

  • @gregrussell1787
    @gregrussell1787 14 часов назад

    @11:20 I love how the points don't actually go back up (they probably should). I was thrown at first thinking they weren't "extra" points you got, when they in fact are.
    All this really does is makes my brain hurt theorycrafting the 1000 more builds that likely aren't good.

  • @IfanBenMezd
    @IfanBenMezd 11 часов назад

    Man, you're knocking these vids out of the park, keep em coming

  • @jamesgrant3752
    @jamesgrant3752 13 часов назад +10

    Swapping weapons on witch, unsummons your minions. The weapon set system as implemeted should be scrapped. It's overly complicated for no reason.

    • @garenofdemacia9370
      @garenofdemacia9370 9 часов назад +2

      They need to do something about the minions unsummoning. Not a fan of how it's set up now it's all or nothing.

    • @smokedks
      @smokedks 8 часов назад +2

      I love it. On my sorc, I have a scepter as my off hand weapon... So whenever I get overwhelmed by minions, I swatch weapons and the skeletons come and save me 🎉

    • @jamesrochester2459
      @jamesrochester2459 7 часов назад +1

      "Here's an easily patched issue. So you see, the entire system should be removed."
      This community is so dramatic sometimes

    • @DangLin-Wang-m8b
      @DangLin-Wang-m8b 7 часов назад

      ​@@smokedks I tried doing the same thing(playing on PS5) but, I have been unable to use any skills that are attached to sceptres regardless of my strength, intelligence, or spirit. I gave up and just bought the skill with a stone and scrapped the sceptres.

    • @GettinGoofy
      @GettinGoofy Час назад

      It’s cool because it makes us think. Also get raise zombies

  • @Zetler
    @Zetler 2 часа назад

    Great video, didn't realize weapon swapping have this great functionality.

  • @chrisgodley5503
    @chrisgodley5503 8 часов назад +1

    Don’t know if anyone else is having this issue but I started a new character and my level one support gems are disappearing out of the sockets obviously I’m yet to get level 2 to try but that’s 3 that have vanished

  • @pauljohnson1382
    @pauljohnson1382 16 часов назад +1

    why dont sorceresses get skills that come on staves like forebolt and freezing shards? we are forced to be stuck with a low level skill on the staff unless one drops or is bought? this seems crappy.

  • @christopherway2546
    @christopherway2546 7 часов назад

    I think when they add the other classes , skills, and weapons the dual weapons will make a lot more sense and be a lot of fun.

  • @OneTato
    @OneTato 14 часов назад +5

    I just dont undertand the purpose. If the skill is globally effective by default, why use the weapon skill point to restrict it to one weapon set?

    • @Tekjive
      @Tekjive 14 часов назад +3

      So after deciphering what he was trying to say, you need half the global pts to the total of weapon pts you want to spend. He had 16, needs 8 to spend them all. so you do get "free" points, so def best used per weapon set, but it def has a positive/negative to it,which is kinda cool, not just s straight positive.

    • @Lone_Wolf_91
      @Lone_Wolf_91 12 часов назад +2

      It's simple, u can have different skills for ex for clearing and different for boss fights, different passives for fire dmg + area dmg for clearing also stats in that particular weapon would be different.
      Example Molten Blast for clearing, 2x 2h weapons with elemental dmg, passives for area dmg, fire dmg and whatnot, now You switch to another 2x 2h weapons with stats towards a skill that is better in single target dps and You take those passives out for something better. There You go. Ive seen couple builds on YT running two sets of weapons. It's not about WHY, it's about us the players another options👍

    • @recognition21
      @recognition21 11 часов назад +2

      Like at the top of the skill tree are fire and ice sections next to each other.
      With weapon set points, I can have the 1st set all in the fire section and the 2nd set all in the ice section with only half the points you'd normally need.
      Having the same nodes filled out with normal points, I'd need to be over 10 levels higher than I am currently

    • @OneTato
      @OneTato 11 часов назад +3

      @recognition21 ok, if I understand correctly. They're half points? If u allocate them you get a "point for each weapon set" for the cost of 1 "general skill" point?
      Ok re reading that explanation made a lot more sense, I really appreciate the breakdown!

    • @PopLock2481
      @PopLock2481 11 часов назад

      But u can only assign it with 1 regular skill point, so why using a weap set skillpoint? U skill the point and get it for both weaponset. Cant understand this. I would if you can skill a passivepoint and set different stat for different weap set to use a focus or something

  • @MAGA_MUSIC01
    @MAGA_MUSIC01 15 часов назад +2

    I'm doing a campaign run with every class before i touch end game, i want to fully understand this monster of a game

    • @marcmuniz2119
      @marcmuniz2119 14 часов назад

      @MAGA_MUSIC01 o7 See you in a few months, respect.

    • @Relhio
      @Relhio 13 часов назад +1

      Just keep in mind you have to do the campaign TWICE to reach endgame. Good luck with that.

  • @JonathanMercure
    @JonathanMercure 7 часов назад

    @9:35 that's what made it click in my head thank you for the information!!!

  • @Maradnus
    @Maradnus 5 часов назад

    Are the stats on the weapons in the second slots active?
    Can’t figure that one out.

  • @Dahenda
    @Dahenda 11 часов назад

    Amazing video, really clear explanation thanks.

  • @ArtIsLifeninty
    @ArtIsLifeninty 16 часов назад +2

    Math isn’t my forte. But can we talk about how to know which weapons are worth investing into. I, overtime, built up my primary weapon to 20% quality which has increased it’s stats but its lvl 56. I am not lvl74 and I haven’t found a better weapon at base. However there have been a few that make me wonder if at 20% quality would it be better than my current weapon. How can I figure this out without having to waste my resources for science.

    • @marcmuniz2119
      @marcmuniz2119 16 часов назад +1

      I'm not sure, but isn't it just math? Just multiply the stat by 1.20 and that will tell you

    • @CamzChronic
      @CamzChronic 14 часов назад +1

      Weapon level doesn’t matter it’s all about the modifiers

    • @ArtIsLifeninty
      @ArtIsLifeninty 14 часов назад

      @@marcmuniz2119 that's what I did, it just seemed like such an insignificant increase that I thought maybe I was missing some other factors. it is also surprising that i found such a powerful item at such an early level

    • @marcmuniz2119
      @marcmuniz2119 14 часов назад

      @ArtIsLifeninty i think you CAN just get that lucky in this game lol. I had the same weapon from 25-50 and just got something better almost twice the dps off a vendor gamble lmao. SSF tho. Trade is better than everything obv

    • @mikeb1596
      @mikeb1596 13 часов назад +1

      It's just the base damage that gets increased. Take the weapon with the best modifiers for your build then upgrade that. Even if the base damage is a little lower, the better modifiers are more important

  • @Ableseamansainz
    @Ableseamansainz 14 часов назад +1

    If I’m useing a one handed weapon aren’t the 2 handed weapon buffs turned of auto anyway?

    • @Relhio
      @Relhio 13 часов назад

      They are, point is those skill points do nothing when they could buff another weapon.

  • @Jesus7MyLord
    @Jesus7MyLord 10 часов назад

    I use a regular bow for ice attack, then crossbow for shotgun to blow up the frozen dudes... super fun

  • @RaumBances
    @RaumBances 11 часов назад

    Great explanation. Thank you.

  • @GetBased
    @GetBased 14 часов назад +1

    I play with controller but I wish I could access as much information as those who play on keyboard.

    • @mikeb1596
      @mikeb1596 13 часов назад

      You can buy keyboards for consoles

    • @GetBased
      @GetBased 12 часов назад +1

      @@mikeb1596 My guy, what makes you think I am playing PoE2 on a console? Does my name imply I am stupid? I play on PC, I just like how controller feels in the game. Its fun, if you haven't tried it, you should. It is a different challenge. GGG going to add hotswappable between inputs later, I think, but they should also work on a way to show all the same information as keyboard with a controller.

  • @pauljohnson1382
    @pauljohnson1382 13 часов назад

    how can i get this to work on console? both weps equipped, (crossbows), selected each for cooresponding skills, one skill will not load…the weapon will not swap. it does the animation but refuses to load the ammo for the skill i want for that weapon. this is really pissing off

  • @andrewtechnerd9344
    @andrewtechnerd9344 10 часов назад

    Superb explanations!

  • @travisswiley7663
    @travisswiley7663 9 часов назад

    Im playing monk and im rarely getting quarterstaff drops i keep having to buy them and hope i get a good one. I get weapons for every other class while playing monk

  • @DeuceGotSauce
    @DeuceGotSauce 6 часов назад

    I still don’t see why you would apply a mode strictly to one weapon if it will apply to it regardless if it’s applied globally.

  • @kev23dk
    @kev23dk 8 часов назад

    weapon set passives still don't make sense. If you were to allocate normally (globally) without choosing what weapon sets your character is still getting the passive buffs. But if you were to allocate to weapon sets 1 and 2 the stats insteads go to the weapons which in turn also grants you passives for your character so whats the difference? I dont get it potato brain someone please help explain

    • @Goochigoop
      @Goochigoop 7 часов назад

      It’s kinda of like presetting two different builds with the Hooded One on the fly - Weapon set skill points basically makes your most used skills stronger. For my merc, I look for all grenade skills for one of my weapon sets and then on the other I look for all projectile skills. This poe2 system is a lot better than poe1’s system.

  • @calebbeasley77
    @calebbeasley77 5 часов назад

    Maybe it’s obvious, but if it winds up being the same points, wouldn’t you get the exact same benefits from just getting the same nodes globally?

  • @destroso
    @destroso 4 часа назад

    Is +2 to projectile level good?

  • @CrazyAnk-vc5tl
    @CrazyAnk-vc5tl 14 часов назад +1

    Awesome video thank you it helped allot

  • @TraitorXKing
    @TraitorXKing 7 часов назад

    Hope no one finds my dumb build. You'd think I'm a warrior but I'm actually a merc 🤣 gambled on the build and it works and it's Stoopid good

  • @MrMultiPlatform
    @MrMultiPlatform 5 часов назад

    Hope minions get reworked with this system

  • @i_assume
    @i_assume 2 часа назад

    Never played poe, so a new player here, and now i want to smash my face into the desk. Thank you

  • @danieldanieletto7734
    @danieldanieletto7734 10 часов назад

    Helpful 🎉

  • @munkhorgiliderbold4183
    @munkhorgiliderbold4183 11 часов назад

    i have electric and granade build at the same time

  • @Shadowsgamingcorner
    @Shadowsgamingcorner 14 часов назад +2

    Weapon set allocation was explained with to much detail cave man no understand.

  • @pauljohnson1382
    @pauljohnson1382 16 часов назад

    thanks for this one buddy

  • @Shadowsgamingcorner
    @Shadowsgamingcorner 14 часов назад +1

    Why would you ever use weapon set skill points instead of thr regular way

    • @Relhio
      @Relhio 13 часов назад +1

      So you don't end up like people on Reddit complaining that they get swarmed when you could swap to a weapon to erect a wall or cc them.

    • @5hape5hift3r
      @5hape5hift3r 10 часов назад

      Changes the tree according to a skill being used.
      You get 2 skill points that can be split into 2 for one set or 2 for the other set.
      This is intended to give incentive to use more than one weapon.
      And gives more nuance to builds.

  • @genewood4489
    @genewood4489 2 часа назад

    Yeah the system is stupid. Just another way for GGG to screw over the player base by trying to get them to play some overly complicated garbage.

  • @addidaswguy
    @addidaswguy 16 часов назад +1

    That kinda blows(that they are separate), I reaaaally wish they were for the weapons and then there was standard skill points that are separate 😩
    But thank you for clearing it up, I watched two other videos and they still didn't properly explain it in the way you did, so I was still confused.

    • @derrickshoults3772
      @derrickshoults3772 14 часов назад

      Yeah I'll have to change my pathing if I wanted to run electric and grenade.. because I don't want to waste the amount I currently have , hopefully getting more set points soon.

    • @5hape5hift3r
      @5hape5hift3r 10 часов назад

      You can use them as normal skill points, the set skill points allows you to split them to diferent sets.
      The book of specialization gives you 2 normal points and 2 set points for each set.

  • @StabbyMcStabwood
    @StabbyMcStabwood 11 часов назад

    What is this garbage skill path?

  • @BT-tb3qu
    @BT-tb3qu 15 часов назад

    Anyway* not "anyways"