I beat a platinum JP player With Lily twice.... so either They let me win or it's the skill Of the player . Also beat a gold guile with E Honda Yet I cannot win against cammy .
Ken is a serious pain. You see the power of that invincible dragon punch on wake up. Even if lily is plus she can't grab him because of the fear of that dragon punch. It's unfair that Lily's dp is not invincible.
She really isn't as bad as people think. I main her, and just like any character can be good depending on the user. I don't look at tier lists like a lot of people do. She definitely has flaws as well as some advantages
@@illprox9679 I feel like the ranges on those two are a bit too strong to do that on a character with a command grab. Here are my best suggestions: * Starts every round with 1 Wind stock. This gives her a chance of against zoners. * Reduce the recovery on Non-Stocked Condor Spire by about 2 frames. Rewards good spacing while enabling more whiff utility. * Reduce the landing recovery on whiff for all versions of Condor dive to give it utility similar to previous iterations of T. Hawk. * Using Condor Spire does not stop the momentum gained from Parry Drive Rush. * Reduce recovery on Wind Dance L by about 6 frames to make her slightly less vulnerable to projectiles. Those would be my best suggestions, though I was mostly focused on quality of life buffs and maximizing her tools.
I really need to congratulate ts, he's screwed up by playing SF6, forgetting about his family life and many other things. Good job, like the most important thing in life is SF6 league points
As a Lily main, I strive to be as good as Hibiki someday
Lily is an easy to underestimate fighter but Hibiki showed that no one should be underestimated
I beat a platinum JP player
With Lily twice.... so either
They let me win or it's the skill
Of the player .
Also beat a gold guile with E Honda
Yet I cannot win against cammy .
Nice
Ken is a serious pain. You see the power of that invincible dragon punch on wake up. Even if lily is plus she can't grab him because of the fear of that dragon punch. It's unfair that Lily's dp is not invincible.
@@GizmoMaltese it's so stupid they didn't make her DP invincible.
She really isn't as bad as people think. I main her, and just like any character can be good depending on the user. I don't look at tier lists like a lot of people do. She definitely has flaws as well as some advantages
They need to make it so EX Condor Spire can cancel in to itself so Lily has more mix up
No...
They don't need to buff her best move, they need to buff the ones that aren't synergistic with her play style or aren't working.
@@Carlitonsp1 Id say back HP to Mk should be a frame trap.
@@illprox9679 I feel like the ranges on those two are a bit too strong to do that on a character with a command grab. Here are my best suggestions:
* Starts every round with 1 Wind stock. This gives her a chance of against zoners.
* Reduce the recovery on Non-Stocked Condor Spire by about 2 frames. Rewards good spacing while enabling more whiff utility.
* Reduce the landing recovery on whiff for all versions of Condor dive to give it utility similar to previous iterations of T. Hawk.
* Using Condor Spire does not stop the momentum gained from Parry Drive Rush.
* Reduce recovery on Wind Dance L by about 6 frames to make her slightly less vulnerable to projectiles.
Those would be my best suggestions, though I was mostly focused on quality of life buffs and maximizing her tools.
@@Carlitonsp1 I can see that. I like the ideas. Especially the spacing part on Condor Spire and the wind stock start.
I really need to congratulate ts, he's screwed up by playing SF6, forgetting about his family life and many other things. Good job, like the most important thing in life is SF6 league points
What are you talking about?
@ajaxy6841 I figured, but some ScrubQuotes are just so braindead they kill your brain cells by just reading them, y'know?