Project Zomboid Ep. 5 - A Trip To Muldraugh and Massive Food Calamity
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- Опубликовано: 9 сен 2024
- Join us in the thrilling fifth episode of our Project Zomboid series as we embark on a perilous journey to the city of Muldraugh. Our mission? To raid storage buildings in search of valuable supplies. Brace yourself for intense zombie encounters as we battle hordes of the undead in our quest for fishing gear and three essential generators.
However, our hopes are dashed when we realize the devastating truth. Despite our valiant efforts and hard-fought battles, our search for a suitable fishing pond near our base proves fruitless. Witness the frustration and disappointment as we come face-to-face with the harsh reality of survival in a post-apocalyptic world.
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I think the survivors that have already spawned the first time would be around and will not despawn when you set the spawn to none. So, there will not be new survivors, but the survivors you may see would probably be on their way surviving on their own roaming around places, and they probably comes from somewhere far, and somehow you end up crossing paths with them.
They didn't spawn when you get there, they were probably been there since the first days you have the spawn on for them.
That makes sense. At first I didn't think they would be alive so far away from where I started
I think you should start grinding for carpentry to be able to make rain collector crates or barrels. Or you should move out and live next to the river. Or stay there and gather as much foods you can at nearby stores and homes.
I have one more level to go! I need to find the book for it and it shouldn't take too long after that. I am debating moving to Riverwood though
Fishing still seems like a good plan, you might want to consider the river itself, maybe in Riverside.
Yeah, I am debating all my options rn. If I'm by the river I can also just gather water for the crops at any time as well as fish at will. I may have to just load up the truck with a bunch of tools and make my way over there. I'm gonna think on it
10:48 That's actually where I was bitten by a zombie, because there's some invisible wall that blocks my view and the other side of that invisible wall, was a zombie at the door of the gas station. Under the roof of that gas station, near the door, where this sight blocking invisible wall, lies..
It was really weird in front of the station! Especially with all the trees making even more deadzones.
Love the new video and congrats on finding two sledgehammers! As for the house alarm they can go off at random points in time with no interaction from the player or from any NPC's. Super cool you found a motorcycle and it actually works. But be careful with driving it, if you go over 50 mph you will start to lose control of it and crash which will launch you off it into whatever is in front of you.
Thanks for the info on the alarms! I do enjoy the motorcycle, but yeah, it feel way too dangerous to be my main vehicle 😅
@PerpetualPandemonium Maybe in the next couple of episodes when you are all set up you care bring the bike back to base so you can use it to scout out potential looting spots!
Not a bad idea at all! It is small enough to go in-between all the trees that normally block up the roads!
Also, I don't know why there's no water there now, what I think why there's no water there, is that probably the water had dried decades later, seems impossible, or it was unintentional auto-terraform by 10 years later mod, or probably the map mods that came along with the 10 years mod.
I was so disappointed!
You can furrow with pickaxe?? Interesting.
Yeah I was surprised too! He pulled it out instead of the trowel and it threw me off 🤣
You can even do it with a snow shovel, that one surprised me when I discovered it
@cryptc I wonder what other tools that you just would never expect have that ability 🤣
Too bad you couldn't eat the survivors
Never say never! 🤣
Yooo
Hey yo!!