GG!!! It's one of the hardest missions in Rynderack Project 2. And by murdering one of the heroes of Rynderack Project 1, what a great villain you are!
I take it the next move is that Yuri sends his Commander to the moon to deal with the remaining Allied and Soviet threats... then leaves the Commander there... no wait that's a different map pack...
That's why Mastermind is useful than Yuri Clone and Elite, not only mind-controlled, also it allowed survive the Nuke because they throw your base than your unit, tg
Good game mate! I Just finished the missions myself, some of them are really difficult, but still very nice. When i played this mission, Tianshu was hiding in the brown Construction yard and not the orange 😅 Continue the good work. 😊
Too bad you weren't allowed the Sub Pen - Boomers would've made the mission easier. 2:16 interesting... wonder how it was achieved. I figure the PSIS is no longer a radar for this mission, and the actual radar-provider is off-map and changing owners whenever the radar should get "hacked". 2:44 lol! 3:32 you have an extra MCV! spam Lashers, mix them with a few Magnetrons, push forward, find a better a spot... 3:46 nice, the AI doesn't pull its punches like in the original game! Uh, I mean, oof, ouch, that hurt :P love the new PsiWarn animation! In the original game Westwood re-used the landing-smoke-ring for the TibSun Drop-pods! 4:54 interesting... wonder how it was achieved. I figure an off-site Power Plant, but that'd be much more noticeable via the power-output... hmmm.... Maybe just a single building with a lot of drain? wait, nvm, just saw the count-down - it's just regular spy-infiltration; or is it actually a Timer..? Since the radar still on-line, that means the dummy building providing it isn't Powered. 18:47 ...this dev loves adding salt to wounds, doesn't he? 21:17 right there's your answer :P 27:12 come on, not 5min ago Disks and Psi-Corps trooper proved effective at breaking enemy's attacks... 29:00 oof! Just a few frames later and you'd have lost that PPET... 29:53 wouldn't count on it, not with that Overpowered Tesla Coil. 33:42 the trick is to occupy the areas of the respective Base Nodes - do that, and the AI can't rebuild them. 34:32 nvm, looks like the building is placed via triggers, not the AI actually re-building it - else the APOC wouldn't be occupying the same place. 37:53 I think the best thing to do with new Brutes is to select them and order them to Guard - enjoy!
about the 4:54, it is indeed an output power, you get a control over a building that uses a billion power or something stupidly high like that, he did it when he tried to make that massive EMP thing. (talking about the EMP that is with the allies if you remember...)
omg this is definitely brain dead. infinite kirov, V3, apocalypse, seige chopper. nuke every 4 minute, rebuilt almost instantly. maybe you should be glad there is no iron curtain lol. and you were supposed to use genetic mutator on tianshu lol
Well... In the story of the Rynderack Project, the Iron Curtain is always a top-secret technology and superweapon developed by Rynderack, a USSR scientist. In Yuri 06, players were facing Soviet Forces led by Rynderack, so he deployed 4 ICs to stop the player and Yuri. However, in this mission, players must destroy the Chinese forces led by TianShu, a "special" Chinese agent. Since CN isn't a part of the USSR, even though there is a "contract" of "seize fire" and "alliance" (it was introduced in the Soviet Campaign of Rynderack Project 1), the Chinese still don't have permission from USSR or Rynderack to deploy an IC. The situation might be changed after players make more progress in the following Chinese Campaign.
@@NguyenQuangLuan802 Well, you either don't have any cash to steal by spending it all on Floating Discs to steal their cash... or you have enough Floating Disks that having the cash stolen doesn't matter as you can steal it back :D
Oh woa !!! That upload was quicker than usual , and am all for it :D
5 mins in "I have a feeling this is not going to be a fun mission", video length 58 min 💀
Honestly, after the absolute slog of this mission, you’d earned the time at the end to destroy everything at your leisure! Great play.
GG!!!
It's one of the hardest missions in Rynderack Project 2. And by murdering one of the heroes of Rynderack Project 1, what a great villain you are!
computer : tianshu is there! kill him!!!
tgsacred : whare is tianshu ?
computer :bruh
tianshu : well let me enjoy rest of my live :(
I take it the next move is that Yuri sends his Commander to the moon to deal with the remaining Allied and Soviet threats... then leaves the Commander there... no wait that's a different map pack...
The nuclear silo appearing despite apocalypse on it is so damn nasty cheat
That's why Mastermind is useful than Yuri Clone and Elite, not only mind-controlled, also it allowed survive the Nuke because they throw your base than your unit, tg
Good game mate!
I Just finished the missions myself, some of them are really difficult, but still very nice.
When i played this mission, Tianshu was hiding in the brown Construction yard and not the orange 😅
Continue the good work. 😊
I've read that he appears on the last Con Yard you destroy!
@@tg.Sacred that make sense. 😊
Too bad you weren't allowed the Sub Pen - Boomers would've made the mission easier.
2:16 interesting... wonder how it was achieved.
I figure the PSIS is no longer a radar for this mission, and the actual radar-provider is off-map and changing owners whenever the radar should get "hacked".
2:44 lol!
3:32 you have an extra MCV! spam Lashers, mix them with a few Magnetrons, push forward, find a better a spot...
3:46 nice, the AI doesn't pull its punches like in the original game!
Uh, I mean, oof, ouch, that hurt :P
love the new PsiWarn animation! In the original game Westwood re-used the landing-smoke-ring for the TibSun Drop-pods!
4:54 interesting... wonder how it was achieved.
I figure an off-site Power Plant, but that'd be much more noticeable via the power-output... hmmm.... Maybe just a single building with a lot of drain? wait, nvm, just saw the count-down - it's just regular spy-infiltration; or is it actually a Timer..?
Since the radar still on-line, that means the dummy building providing it isn't Powered.
18:47 ...this dev loves adding salt to wounds, doesn't he?
21:17 right there's your answer :P
27:12 come on, not 5min ago Disks and Psi-Corps trooper proved effective at breaking enemy's attacks...
29:00 oof! Just a few frames later and you'd have lost that PPET...
29:53 wouldn't count on it, not with that Overpowered Tesla Coil.
33:42 the trick is to occupy the areas of the respective Base Nodes - do that, and the AI can't rebuild them.
34:32 nvm, looks like the building is placed via triggers, not the AI actually re-building it - else the APOC wouldn't be occupying the same place.
37:53 I think the best thing to do with new Brutes is to select them and order them to Guard - enjoy!
about the 4:54, it is indeed an output power, you get a control over a building that uses a billion power or something stupidly high like that, he did it when he tried to make that massive EMP thing. (talking about the EMP that is with the allies if you remember...)
Amazing
Xmas came early!
Dropped 2nd in not even a week...❤
omg this is definitely brain dead. infinite kirov, V3, apocalypse, seige chopper. nuke every 4 minute, rebuilt almost instantly. maybe you should be glad there is no iron curtain lol.
and you were supposed to use genetic mutator on tianshu lol
Well...
In the story of the Rynderack Project, the Iron Curtain is always a top-secret technology and superweapon developed by Rynderack, a USSR scientist. In Yuri 06, players were facing Soviet Forces led by Rynderack, so he deployed 4 ICs to stop the player and Yuri. However, in this mission, players must destroy the Chinese forces led by TianShu, a "special" Chinese agent. Since CN isn't a part of the USSR, even though there is a "contract" of "seize fire" and "alliance" (it was introduced in the Soviet Campaign of Rynderack Project 1), the Chinese still don't have permission from USSR or Rynderack to deploy an IC.
The situation might be changed after players make more progress in the following Chinese Campaign.
Nice love the serie !
The better yuris can use its ability to kill the AI's yuri's btw
DDoS and hacking have as much in common as a dying star and a mango. Bloody hell, get it right ffs.
Next: Secret Mission
Good luck to control both Titan and Kraken
15:20 Why does the enemy army target A Single poor slave dude on work? xD
You could use disc to drain power ai and get money from ore ref in frist
Drain power is alright, but about the money, Tianshu will hack and stole half of it
@@NguyenQuangLuan802
So? Just steal it back :P
@@stylesrj but how many ? They will shot it down unless go with large number
@@NguyenQuangLuan802
Well, you either don't have any cash to steal by spending it all on Floating Discs to steal their cash... or you have enough Floating Disks that having the cash stolen doesn't matter as you can steal it back :D
If he drain the power why ai still nuke he?@NguyenQuangLuan802
You know, train Virus can against a large number of infantry attack you, comrade tg
i can see the issue you don't spam the Tank bunker with Gattling tank early on but it was the best counter all issue
so he is like a laser sniper?
I think he has a "chaos" effect on attacking?