World Map: Land Topography - Worldbuilder’s Log 24

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  • Опубликовано: 4 фев 2025

Комментарии • 141

  • @KianaWolf
    @KianaWolf Год назад +432

    "That's too much detail, even for me." -Artifexian, creator of a 12 hour tectonic simulation tutorial (And a lot of that footage is time lapse.)
    The staggering weight of those words.

  • @jessehunter362
    @jessehunter362 Год назад +229

    Polar regions are signifigantly drier than cold regions, and typically don't have freeze-thaw cycles or glaciers, which I would *suspect* is the reason behind the huge difference in erosion rates.

    • @xiphosura413
      @xiphosura413 Год назад +27

      You still get huge glaciers and ice sheets which move and erode, but yeah the big difference being the fact it never goes above freezing, and the averages are a lot lower. The dryness is certainly extreme, but only in a few places (such as the mcmurdo dry valleys) is it crazy dry enough to have *no* glaciers. Even then, hypersaline water can be found.
      Freeze-thaw is an absolute monster and iirc the primary driver behind the "glacial buzzsaw" limiting the heights of most mountains. If a peak goes beyond that up into the permanently frigid permafrost zone things actually ease up a tad, though it'll be active lower down. Gives sharp peaks.

  • @Fummy007
    @Fummy007 Год назад +65

    Wow that range on the western continent is insane. Like seriously a work of art. I love the crinkly edges.

  • @rickythreeewiththreees3940
    @rickythreeewiththreees3940 Год назад +156

    He has blessed us again, fellow Artifexifans 🙏

    • @Aerostarm
      @Aerostarm Год назад +1

      Woo!

    • @mian09
      @mian09 Год назад

      When he'll make conlanging video.
      I miss conlang content.

    • @Aerostarm
      @Aerostarm Год назад +1

      @@mian09 not for a while

    • @rickythreeewiththreees3940
      @rickythreeewiththreees3940 Год назад +6

      @@mian09 It's my understanding that (at least for this series) conlanging will come after speculative biology and humanity's existence on this world is established, it could very well be a long time until then. In the meantime, I recommend his older videos on conlanging or Biblaridion's 30+ part series "Conlang Case Study" for longer and more relaxed content.

    • @solomon4554
      @solomon4554 Год назад

      ​@@mian09not for many years at least

  • @francisdoherty5580
    @francisdoherty5580 Год назад +72

    22:00 From my limited understanding, the reason for a a big difference in erosion by climate could be due to temp/moisture ranges vary greatly. Water going through its states/phases are a major factor in rock erosion.

    • @SotraEngine4
      @SotraEngine4 Год назад +6

      Norwegian here. One thing is maving glaciers (they tend to make fjords and valleys). Another thing is that when water freezes, it expands. If water is in the soil, it can force it to become more lose. There is an issue to some Norwegian roads called telehiv where the frost brings havoc on the road

    • @francisdoherty5580
      @francisdoherty5580 Год назад +2

      @@SotraEngine4 ,I live in New England, USA. I know frost heaves. 👍

  • @Pingijno
    @Pingijno Год назад +3

    This is actually the first video I got somewhat invested in cause when the series began I was depressed af and got discouraged by the profundity of it. So I'm impressed Edgar

  • @randomsandwichian
    @randomsandwichian Год назад +22

    The wrinkly topography is a really nice way of explaining not only the geographical shape of valleys and water bodies, but also the windiness that the landscape forces rivers to take down into water bodies and coasts.
    Another job well done, as always!

  • @tadhgbarker4050
    @tadhgbarker4050 Год назад +48

    I recently decided to attempt to seriously work on writing a book. I wasn't too sure where to start, so I began with a map. Not going as in depth as this, because it isn't necessary for my purposes (I'm keeping the planet with Earth's size and properties, as well as the same sun for simplicity, and I really don't need the entire tectonic history of the planet), but I finished the typography yesterday! I'm about to start working on the climate zones, then move on to the world history, then story. I'm totally using some of the pre-Artifexia videos from this channel to help me out with the map, and I'm having so much fun. It's pretty neat (to me at least) that this video came out the day after I finished my topography.

    • @amehak1922
      @amehak1922 Год назад +6

      I'm writing a travel guide about my planet

    • @tadhgbarker4050
      @tadhgbarker4050 Год назад +6

      @amehak1922 That's pretty awesome. Reminds me of those NASA exoplanet travel posters.
      I'm currently working on the history, since finishing the climate zones. Detailing a bunch, all the way back to the first true settlements. I'm getting close to the metal age now.

    • @TAP7a
      @TAP7a Год назад +4

      Have a look at the Worldbuilding Pasta method for doing climates, it yields much improved climates over Edgar’s old method for only a small amount of extra work

    • @amehak1922
      @amehak1922 Год назад +3

      @@TAP7a he's awesome

    • @amehak1922
      @amehak1922 Год назад +4

      @@tadhgbarker4050 hope you publish that

  • @deiniolbjones
    @deiniolbjones Год назад +4

    I once watched an awesome series about drawing atlas-style maps by someone who shall remain nameless. This ~unknown guy~ made a really good point about how equirectangular projection on a global scale can cause significant distortion when you get nearer to the poles. Really urge viewers to watch at least the first few eps in that series in conjunction with this video!

  • @sachacendra3187
    @sachacendra3187 Год назад +20

    I'm glad that your topographic drawing has vastly improved since your last cartography series. Maybe you chould add some slight depression/valleys and slightly higher mountains inside the plateaus, on earth they are not as flat. Also maybe consider making a depression in the tiny australia-analogue continent where the inner sea used to be.

  • @bedlaskybedla6361
    @bedlaskybedla6361 Год назад +19

    That old Ural type mountain range can be uplifted due to nearby Andean orogeny in to much higher elevation - up to 1600 m for sure. Look at Bohemian massif, which is 300 milion years old. It was uplifted due to nearby Alpine orogeny. Highest parts of these mountains are 1000+ meters high.

  • @vincentandre8500
    @vincentandre8500 Год назад +4

    I'm really loving this series and I think the map so far is amazing. It makes me really want to see other people's maps who are following along with this series.

  • @sono_chi_no_sodium_chlorid7635
    @sono_chi_no_sodium_chlorid7635 Год назад +51

    On one hand I would want to go as deep into my worldbuilding
    But at the same time the learning curve is kinda insane

    • @annikathewitch3950
      @annikathewitch3950 7 месяцев назад +2

      Speaking from experience, gplates is actually fairly easy to learn. The main issue I ran into was that my version has a bug that makes the "rotate around pole" thing not work. So i had to manually input the numbers to get the continents to move. I should probably check and see if they've fixed that, actually.

    • @jern2216
      @jern2216 5 месяцев назад

      as the other person said, it is easy to learn, but it does take insane amount of time...

  • @VulcanTrekkie45
    @VulcanTrekkie45 Год назад +11

    I’m surprised at how flat so much of the planet is at the end. I mean if you look anywhere on Earth you don’t see vast flat plains less than 100 meters above sea level really anywhere. Certainly not on the scales you showed here. Generally they slope up gradually and plateau at around 200 to 500 meters up. The exception are coastal plains, which don’t really seem to be the case here. I’d suggest taking a look at some places around the world like the Great Plains, the Indo-Gangetic Plains, the Pannonian Basin, the European Plain, etc. They’re all relatively flat but still have definite slopes up and down to them

  • @desmosus5612
    @desmosus5612 Год назад +16

    Past Edgar has been court-martialed and is currently awaiting punishment.

  • @sambal5108
    @sambal5108 Год назад +3

    This was a particularly fun episode, love that we're getting to the good stuff now!

  • @Yachid
    @Yachid Год назад +5

    Thx, very good progress, love that itz com'ng together;
    one of my FAV~ in the series thus far, tons of work & detail!
    I really liked y'r last Map series, very informative & very Atlas like

    • @Yachid
      @Yachid Год назад +1

      hey Art~, I think it would B so kewl 4U to offer Printz of y'r Map,
      at various deve~ ptz; say like, after the Land & Water Topo~, etc;
      I'd buy a reasonably priced Lg Size print, I know posters can B
      made for say $10, so like $20 or so would seem fare, & consider'ng,
      az the prjx evolves that could B a continued source of Revenue 4U
      - - - shoutOut from @ Michigan @ America

  • @acat4632
    @acat4632 Год назад +9

    I had an Idea for when you get into the more culture/society part of artifexia, make them use mathematics with an slightly different set theory. Just look at ZFC and add/remove/swap an axiom. It would enrich the detail of artifexia even further by allowing it to be set apart from our world in a whole new catgory.

  • @fronk850
    @fronk850 Год назад +4

    This map is amazing, and it's obvious you put a lot of work and thought into this. Great Job! You should be proud

  • @_just_an_garlic_bread_
    @_just_an_garlic_bread_ Год назад +18

    I know nothing about geography and geology, but damn, this is interesting!(and also really cool)

    • @amehak1922
      @amehak1922 2 месяца назад

      You'll learn plenty about both watching these videos

  • @TheZetaKai
    @TheZetaKai Год назад +6

    At 9:00, the easiest and most effective thing to do to get what you want (all colors in your gradient aligned in a row) would be to delete the duplicate yellow and the duplicate brown blocks, select all, align-bottom, and then align-spacing center.

    • @Ratchet4647
      @Ratchet4647 Год назад +2

      I was thinking the same thing, but it seems that since he wanted different numbers of steps between them, he chose to d9 them separately.

  • @LoganKearsley
    @LoganKearsley Год назад +34

    Need to get Slartibartfast in to handle the fjords!

  • @floofnoodle
    @floofnoodle Год назад +46

    you should name the large inland sea that's in Ezri "Dax"

    • @amehak1922
      @amehak1922 Год назад +7

      Perfection

    • @jamesn0va
      @jamesn0va Год назад +6

      A hot spot island chain called odo?

    • @amehak1922
      @amehak1922 Год назад +3

      He named the moon Dax.

  • @chickenleg5359
    @chickenleg5359 Год назад +1

    glad to see i have stumbled upon this series once more after discovering it almost a year ago

  • @coatimundis4864
    @coatimundis4864 Год назад +5

    I've been ahead of him and I did my topology months ago. I found the mouse aside very funny because I absolutely did all my maps and even the species I've been creating with a mouse without thinking anything was wrong. I've been doing art with mouse since I was a kid though so maybe I just don't get sore as easy.

  • @ATOM-vv3xu
    @ATOM-vv3xu Год назад +4

    Hello,
    I've been a bit burned out by making orogenies lately and decided so skip a bit forward to start preparing my spec bio. And doing this I have noticed a huge gap in content regarding this:
    There is no resource I know, that condenses all the information about what traits you'd expect in a certain climate / habitat / niche (there are probably also other factors but I was focussing on these 3) in a short and handy way. This makes it hard to differ from the workflow the youtubers chose without loads of research.
    So since you already are working on a worldbuilding spreadsheet, I would love, if you do something like that and am sure, many others would love it too.
    Also I have started researching a few hours today, so if you want, I can keep you up to date with what I researched.

  • @Ggdivhjkjl
    @Ggdivhjkjl Год назад +74

    I'm guessing Picard was named after the language spoken in France. Do I get a prize?

    • @localhearthian2387
      @localhearthian2387 Год назад +16

      Make it so

    • @sammyismuff
      @sammyismuff Год назад +3

      If he wills it

    • @Ratchet4647
      @Ratchet4647 Год назад +10

      If only lol
      Iirc, he's a Star Trek fan, so it's probably the character from that show.

    • @amehak1922
      @amehak1922 Год назад +6

      @@Ratchet4647 all the names are from the star trek franchise.

    • @amehak1922
      @amehak1922 11 месяцев назад

      @ggdivhjkjl either the region or the commander of the Trieste bathyscaphe expedition to the Challenger Deep in the Mariana trench

  • @MajingoPower
    @MajingoPower Год назад

    Being the ignorant beast that I am, I started drawing my world following the previous short guide you made and ended up spending tens of hours drawing peak after peak, layer after layer of mountain by hand (with a drawing board that is) wondering if there offset tools existed and what not. I was also clueless on how "in detail" I had to go to make it look realistic, without realising that it all depended on the scale, which means that I've been trying to make a world map where you could zoom down to basically visualize small mountains with a reasonable amount of detail.
    That to say, I'm glad we're seeing all of this, I can't wait until I have some actual time off to start the whole process over and follow this guide!

  • @elchiponr1
    @elchiponr1 3 месяца назад

    Dude, this is some rabbit hole I went into... I looked for worldbuilding climate, had no idea there were whole slews of people doing worldbuilding this detailed.

  • @Spartacus005
    @Spartacus005 Год назад +1

    I adore the Star Trek names!

  • @YahyeAli-ki1wt
    @YahyeAli-ki1wt Год назад +3

    I’m very exited for this episode :)

  • @cass908
    @cass908 Год назад +1

    That's some beautiful topography

  • @HlootooThunderhammer
    @HlootooThunderhammer Год назад

    Perfect! Just the kind of vid I needed!❤

  • @davidbruesehoff1031
    @davidbruesehoff1031 Год назад +1

    Artifexian: "Picard, would you like the southernmost continent?"
    Picard: "Make it snow."

  • @criticalhitdj2929
    @criticalhitdj2929 Месяц назад

    Graphic designer here: when in Illustrator you can auto crop your artboard by selecting all layers, shft+o and on the properties panel you should have a drop down which gives you the option to snap to selected illustation. Bobs your uncle🎉

  • @daniel_rossy_explica
    @daniel_rossy_explica Год назад +1

    The map looks great! I think that I can't put myself to worldbuild because I have, ironicaly, too much work.

  • @Lilas.Duveteux
    @Lilas.Duveteux Год назад +1

    I think this type of erogeny would create some, interesting climates. I could imagine civilisation on the West Erzi to have a lot of available sedimentary stones and clay near the lake bassin, allowing for a lot of interesting architecture. It would receive some Westerlies rain, so again, lots of wood available. Arable land, with the old mountain ranges, might be a problem, but fresh water, not so much. Creeping plants, tubers and nuts would probably be quite big musts if any civilisation would develop agriculture there, even becoming staple foods.

  • @APerson863
    @APerson863 Год назад +4

    I have to say that the vibrant rainbow colours are incredibly overwhelming visually.
    Makes it really difficult to look at for that entire section

  • @ATOM-vv3xu
    @ATOM-vv3xu Год назад +2

    I am already at making the orogenies, will catch up soon 😊

  • @jonathanthomas8736
    @jonathanthomas8736 7 месяцев назад

    I might take an erosion rate near 4 for LIPs and volcanic mountains (igneous) and one nearer to 5 for collisional mountains (more sedimentary rock). That doesn't complexify things unduly.

  • @czypauly07
    @czypauly07 8 месяцев назад +1

    0:36 Where's Slartibartfast when you need him eh?

  • @mudequipy
    @mudequipy 8 месяцев назад

    damn, this looks amazing!

  • @ATOM-vv3xu
    @ATOM-vv3xu Год назад +2

    Are you gone? (I remember this series having a 2 week upload schedule so still no vid seems kinda concerning)

  • @JohnSmith-zf1lq
    @JohnSmith-zf1lq Год назад +2

    A herculean effort

  • @Lightman0359
    @Lightman0359 Год назад

    For your uplift area, could that include badlands like areas with 'rivers' of eroded sediment deposited into cracks formed from distorted hard crust? Kinda like the surface of cooling lava or cracked and re-frozen ice. To see what I'm talking about roll a sheet [about 5mm] of play-doh or air-drying clay onto a sheet of thick plastic or laminated wood [a rigid surface that won't wick the moisture, so only the surface dries]. As the surface dries it contracts, but since it is not dry uniformly, it will begin to crack. After it has fully dried [the cracks will allow the interior to finally dry], sand the cracks level but not smooth with a medium-coarse file or sandpaper and wet the surface with a mix of 50/50 PVA/white glue and rubbing alcohol. the dust should flow into the remnants of the cracks and solidify into a glossy pattern roughly level with the surface.
    The uneven drying and cracking is roughly analogous to granite or other hard but brittle rock [like cooled magma] uplifted and cracking under stress as the extremities erode. This should make rocky fields or desert [depending on the climate], with the rocky outcrops the remains of the mountain's roots and the soil or sand in between being the eroded but not cemented sediment

  • @shirokamishijisa3945
    @shirokamishijisa3945 8 месяцев назад +1

    I know you said no points but
    Y'friggin' trekkie lmao

  • @kjellduteweert9262
    @kjellduteweert9262 Год назад

    Can you maybe go over all the continents zoom in and explain what you did. How your work process was?

  • @CuriosityCore101
    @CuriosityCore101 Год назад

    I love this channel so much! I found out about this channel from watching Conlang Critic and I was overjoyed to see you have exactly the kind of worldbuilding resources I wanted to find too!
    I’m trying to build a setting for a story and I have a question. It's not related to the topic of this video, but this is the most recent video at the moment so I hope it's ok. My story is set on a habitable moon orbiting a gas giant, and my intention is that the habitable moon is in turn orbited by a smaller water moon. (It used to be ice but was pulled into the habitable zone with the gas giant’s migration and melted. The habitable moon was captured within the habitable zone.) I mentioned this idea to my friend and he was concerned that when the water moon was between the habitable moon and the sun, it would act as a lens and magnify the sun's heat and light with catastrophic repercussions for the habitable moon. Is that possible/plausible? I tried to look into it myself but I couldn't find any consistent answers that seemed to apply to this scenario.

  • @LeanSt
    @LeanSt Год назад +1

    When will you upload it to the website I want to use it as reference for my own map, also you going to add rivers right?

  • @powdertoyguy
    @powdertoyguy Год назад +3

    LET'S GO

  • @jern2216
    @jern2216 Год назад +3

    Wat stylus/drawing tablet would you recommend for this (cost/efficiency wise)?

    • @Artifexian
      @Artifexian  Год назад +4

      The cheapest possible. I have a Wacom Intuos S , retails at about 70 USD. You really don't need anything fancy for this kinda work.

    • @jern2216
      @jern2216 Год назад +1

      @@Artifexian thank you very much!

  • @Luka1180
    @Luka1180 Месяц назад

    Isn't there simply a way in GPlates to export without the black (or white) bits surrounding the actual map area?

  • @Technofier
    @Technofier Год назад

    What are some good sources for information on large ignenous province mountains? I'm thinking of something along the lines of the mountainous volcanic masses of Venus.

  • @ubin6155
    @ubin6155 Год назад +2

    would you like to make a tutorial in the future how to make a twin planetary system that both habbitable?😊

    • @watermelon668
      @watermelon668 Год назад

      idk if you mean twin planets that are orbiting eachother, but in his spreadsheet you can fudge around and figure out how to get two planets next to eachother in orbit that can both sustain life

    • @ubin6155
      @ubin6155 Год назад

      @@watermelon668 thanks, that's close to what i mean

  • @renerpho
    @renerpho Год назад +1

    What a weird bug... I'll think about it and let you know if something comes to mind.

  • @ravenwhite181
    @ravenwhite181 Год назад +1

    guyyyyyssss, my fellow nerdssss, questionsss. I'm doing my own world building on Gplates inspired from Arifexian's. and i just had a mid ocean ridge subduct. I know it just goes under and and creates mountain building but another plate is still moving away, sooo where does the new oceanic crust come from. or does the other plate just get forced to turn around??

    • @Jpteryx
      @Jpteryx Год назад +1

      If a mid-ocean ridge subducts, there are two options for the ocean that it used to support: either the crust breaks and a new mid-ocean ridge forms in that ocean, or the oceanic plate changes directions and begins subducting into the trench that subducted the mid-ocean ridge.

    • @ravenwhite181
      @ravenwhite181 Год назад

      @@Jpteryx thank you very much, I thought the second one but didn't really want it. The first option is much better, thanks for the info

  • @idle_speculation
    @idle_speculation Год назад

    How would you adapt the color ramp process for krita or inkscape?

  • @idle_speculation
    @idle_speculation Год назад

    Just wondering how I could adapt this workflow for Krita since I don't have Illustrator?

  • @spacecakes9367
    @spacecakes9367 Год назад

    The saga continues.

  • @khilorn
    @khilorn Год назад

    I know what I'm doing when I get home from work. ✍️

  • @Adin67895
    @Adin67895 Год назад

    Are they any alternatives for those who don't have Illustrator?

  • @theorixlux
    @theorixlux Год назад

    43:20
    How did this region get so big and so tall? Is it cause there are two continents mashing together that you've modeled like the Indian plate mashing into the Asian plates?

  • @thanelinway3042
    @thanelinway3042 Год назад +2

    how are you going to implement fjords?

    • @zoqaeski
      @zoqaeski Год назад +2

      Probably using some variation of the Magrathean technique. It's an award-winning method.

  • @OkraMortal.Ivanna
    @OkraMortal.Ivanna Год назад +1

    Hi, does anyone know how to use Gplates but with a map already preset, or with a map you've already created beforehand? If anyone knows thank you very much :).

    • @theorixlux
      @theorixlux Год назад +2

      I'd never touch gplates with a ten foot pole because Edgar scared me, but I find it funny; the way you've worded your question sounds like you're looking for the "load" button.

    • @nyalan8385
      @nyalan8385 Год назад +3

      File -> import -> import raster -> choose the png or whatever of your map

  • @t3chkn1ght
    @t3chkn1ght Год назад

    I know the name Picard is from Star Trek, but what about the rest? I didn't get the references

  • @DwarfBormotun
    @DwarfBormotun Год назад

    Gettin pleasure from video... DONE!

  • @ethonlee5909
    @ethonlee5909 Год назад +1

    🎉🎉🎉🎉 les go

  • @Omegaroth666
    @Omegaroth666 Год назад

    Did you discontinue the WLRST video series?

  • @altemzwo8390
    @altemzwo8390 Год назад

    Comparing this to a topo map of the world, the continental interiors seem very low to me. I'd suggest a baseline of 100-200 meters where your cratons are.

  • @gosnooky
    @gosnooky Год назад

    Be interesting to see what AI tools in the future will be able to do. It would be cool to just AI generate mountain ranges, rivers and such and do all this work for us.

  • @Christianmingle420
    @Christianmingle420 Год назад

    Omg I thought this was a map of earth I’d never seen before and was so confused💀

  • @sp_ce.
    @sp_ce. Год назад +4

    Very excited about this one. Are you going to do spec evo too?

    • @ATOM-vv3xu
      @ATOM-vv3xu Год назад

      he said he will in one of the first episodes and he also will do conlanging

  • @dolphingoreeaccount7395
    @dolphingoreeaccount7395 Год назад

    Hey so I'm creating a double planet
    But it gave me 6km tides and I don't think that is supposed to happen if they're mutually tidally rocked

    • @ColinPaddock
      @ColinPaddock Год назад

      It will 6,000m tides, they just won’t move very much. Nodding from libration and solar tides might cause some sloshing, though. A much harder calc.

  • @HashFier
    @HashFier Год назад +1

    I liked the simpler explainer videos much better than GPlate based simulation and calculator videos. :/

  • @1theGECKO
    @1theGECKO Год назад +3

    I thought this series wasn't meant to be a "tutorial" and more of a walk through world building with me

  • @t3chkn1ght
    @t3chkn1ght Год назад

    Can someone make an Inkscape version of this tutorial?

  • @OddBunsen
    @OddBunsen Год назад +5

    2:54 Happy pride month!

  • @pointyorb
    @pointyorb 9 месяцев назад

    0:26
    *STAR WARS!*

  • @dolphingoreeaccount7395
    @dolphingoreeaccount7395 Год назад

    Wow
    I'm early
    Not first, but first 50 commenters and 7k views
    Been watching the biblaridion series Artifexian helped with

  • @dabloons4days
    @dabloons4days 6 месяцев назад

    there are men amongst men and then there’s you

  • @alecity4877
    @alecity4877 Год назад

    Something tells me you named the continents after Space Balls characters.

  • @n1ghtbr34k
    @n1ghtbr34k Год назад

    finally

  • @buddychumpalfriendhomiebud9242

    🎉

  • @itisALWAYSR.A.
    @itisALWAYSR.A. Год назад +4

    2:54 Companies on 1st June be like:

  • @battyboio
    @battyboio Год назад

    Your flatlands are waaaaay to big ngl
    Maybe some more raised areas and maybe some ancient mountain ranges coukd help remove the overly flat areas

  • @thebetterbutter709
    @thebetterbutter709 Год назад

    algorithm food

  • @falnica
    @falnica Год назад +1

    Just a heads up, I saw the thumbnail and I didn't realize this video was yours, I almost scrolled away until I saw the name of the channel. I'm not sure what is different about this thumbnail, but if the views are lower than you expect, it would be a factor

    • @theorixlux
      @theorixlux Год назад +5

      He's using a flat projection rather than a sphereical projection

  • @JK-yd9jy
    @JK-yd9jy 3 месяца назад +1

    the funny thing about this billion-hour tutorial is that you could probably use far less refined methods and arrive at equally viable results. it's just obsession at a certain point, to grind down mountains, age continents and move them in a time lapse, and wrap the project in layers of opaque redundancy like this guy. bonkers, really. just draw the map you want, set the wind and water currents, derive biomes, and you're done. that works just as well because tectonics can be reverse-engineered. most of this crap can be. leave it to this guy and it would be easier to just make a new planet from space rocks. in space.

    • @ExploratoriumTP
      @ExploratoriumTP 6 дней назад

      Or maybe people just like the process and the idea of a more scientific approach. He isn't forcing anyone to follow his way of worldbuilding. Only showcasing and explaining what he is doing and why so other people can take inspiration from it. If someone wants to go full fantasy and draw / do things that don't make sense "scientifically" they' re free to do so. I'd even say that it's totally possible to use both methods for interesting results.

  • @rhysjones8105
    @rhysjones8105 Год назад

    Printscreen colour ramp in video, crop in illustrator, mainframe hacked.

  • @janKiwen
    @janKiwen Год назад