Really good talk. I have taken a full course at Lynda and got a good understanding of what it can do, yet still feel new to the program. It's dangerous to take pauses from it during learning, as it literally speeds out of your mind.
I'll add, for anyone reading this, that most of the Houdini tutorials available online are on past versions of Houdini. This can make it extremely frustrating to follow along on newer versions. You'll follow along fine up until a certain point, then you won't know how to continue. Try to start on tutorials that are on current versions.
The absolute worst offenders were during the 17 launch wherein a lot of things changed drastically, but people (including the official channel and SideFX) were uploading these really informative, albeit poor audio capture, tutorials that you'd absolutely struggle with following in the first 15 because literally nothing was in the same place. It really threw me off Houdini, it has been a while since I opened it.
It's only now, after I've used the nodes in Substance that I feel slightly confident enough to tackle Houdini's. Substance is far, far easier though, but that's fine. But between Houdini and Unreal and their out-of-date tutorials, node systems have been pretty hard to grasp (despite being incredibly easy, comparatively to straight up programming)
this is kind of video when you spend 30 minutes and get no knowledge. Briefly what you will see in the video: to learn you need to get knowledge, repeat the process, this is very important to learn to get knowledge and get knowledge to learn and repeat and apply and so on... bla bla bla, procedural, bla bla bla. don't waste your time if you want to get some knowledge and skip this video.
Really good talk. I have taken a full course at Lynda and got a good understanding of what it can do, yet still feel new to the program. It's dangerous to take pauses from it during learning, as it literally speeds out of your mind.
I'll add, for anyone reading this, that most of the Houdini tutorials available online are on past versions of Houdini. This can make it extremely frustrating to follow along on newer versions. You'll follow along fine up until a certain point, then you won't know how to continue. Try to start on tutorials that are on current versions.
Yes!!!.. This is a major issue for me ALL the time..
Thanks for the tip, you probably saved me tons of time I'm just about to start it.
Totally agree
The absolute worst offenders were during the 17 launch wherein a lot of things changed drastically, but people (including the official channel and SideFX) were uploading these really informative, albeit poor audio capture, tutorials that you'd absolutely struggle with following in the first 15 because literally nothing was in the same place. It really threw me off Houdini, it has been a while since I opened it.
It's only now, after I've used the nodes in Substance that I feel slightly confident enough to tackle Houdini's. Substance is far, far easier though, but that's fine. But between Houdini and Unreal and their out-of-date tutorials, node systems have been pretty hard to grasp (despite being incredibly easy, comparatively to straight up programming)
a freaking mazing!!!
I would like to have seen this when I was starting with houdini :c
Thanks dude it finally clicked for me ^^
信息量太大🤣
this is kind of video when you spend 30 minutes and get no knowledge. Briefly what you will see in the video: to learn you need to get knowledge, repeat the process, this is very important to learn to get knowledge and get knowledge to learn and repeat and apply and so on... bla bla bla, procedural, bla bla bla. don't waste your time if you want to get some knowledge and skip this video.
thank you