Hi ! every time I use trigger repeat the new sound cuts the current one : ( Is there a way to overlap them ? I mean let the current sound wich is being played finish no matter if the new sound has been triggered ? Thanks a lot!
For this one, I think you'd be looking at a combination of blueprints and metasounds. I'd check out this tutorial for something of the like, if you wanted to do it in code ruclips.net/video/qdmahGzanVY/видео.htmlsi=_mxZIJmYBawuwScw Alternatively, you should check out source busses, if you're looking to do something positional, that doesn't use up a new voice for each version of the same "speaker"
Great content! Thank you!
My pleasure!
Thanks ! Cool stuff :)
Thanks for watching Romain!
Hi ! every time I use trigger repeat the new sound cuts the current one : ( Is there a way to overlap them ? I mean let the current sound wich is being played finish no matter if the new sound has been triggered ?
Thanks a lot!
How do you play the same random sound at multiple locations
For this one, I think you'd be looking at a combination of blueprints and metasounds. I'd check out this tutorial for something of the like, if you wanted to do it in code
ruclips.net/video/qdmahGzanVY/видео.htmlsi=_mxZIJmYBawuwScw
Alternatively, you should check out source busses, if you're looking to do something positional, that doesn't use up a new voice for each version of the same "speaker"