Space Games That FAILED: The Stories Behind Their Downfall

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  • Опубликовано: 2 фев 2025

Комментарии • 455

  • @CelticUchuu
    @CelticUchuu 8 месяцев назад +36

    I played Earth & Beyond as a Jenquai Explorer. It was my first MMO. Played from about release until the servers shut down. One of the memories from it is when the Christmas event didn't work as intended so one of the devs had to manually control the ship for a time.

    • @trenthowell26
      @trenthowell26 8 месяцев назад +2

      I have fond memories of finding one of the 5-10 crafters on the server capable of building the top tier high quality weapons for my class. Was a pain coordinating, but really satisfying connecting to a specialized crafter

    • @jorgem140
      @jorgem140 8 месяцев назад +3

      Wow I had forgotten about Earth and Beyond. I played it for a bit back in the day but never really got into it (same with Black Prophecy)

    • @CelticUchuu
      @CelticUchuu 8 месяцев назад

      Earth & Beyond can still be played today. Look up enb emulator. Might also show up in search results as Net-7.

    • @Urfir3d
      @Urfir3d 8 месяцев назад +1

      Same! Loved that game. I remember making the wormholes for friends. Such a great game!

    • @AuntJemimaGames
      @AuntJemimaGames 8 месяцев назад +2

      I remember making 3 different characters, each a pure class most related to its race: Jenquai Explorer, Terran Trader and Progen Warrior.
      The game had some pretty interesting ideas for its time, though it fell short of what it could have achieved given the scope of the game.
      There was just something special about many games and MMOs in the early 2000s era that's hard to emulate, not that many devs/publishers these days seem at all eager to try...

  • @fightingblind
    @fightingblind 8 месяцев назад +70

    It always felt like Star Wars: Galaxies had a controlled demolition so that people would move over to The Old Republic

    • @Anachroschism
      @Anachroschism 8 месяцев назад +9

      They pretty much said as much. Considering SWToR was aiming for WoW player numbers, but got barely more than peak SWG player numbers, I assume that was the nail in the coffin for SWG.

    • @Cramblit
      @Cramblit 8 месяцев назад +3

      @@Anachroschism I quit playing SWTOR when it went free to play.. THe game just went massively downhill from there for me.

    • @ZethisVA
      @ZethisVA 8 месяцев назад +7

      Yeah it did not fail, it was well beloved until termination. Somehow EA thought we play Galaxies for the Star Wars and would just go to SWTOR but we actually played it for everything else and the Star Wars flavour was just a bonus.

    • @seanlelanddunn
      @seanlelanddunn 8 месяцев назад

      @@ZethisVA I really loved SWG before the "Combat Upgrade", that eliminated the skill trees in favor of classes. It lost a major part of what made it special and unique.

    • @Suisfonia
      @Suisfonia 8 месяцев назад

      ​@seanlelanddunn For me it was the NGE that ruined it.

  • @theQuickRundown
    @theQuickRundown 8 месяцев назад +33

    Anyone remember Fractured Space? Was a cool game that never really took off. Went dead and is now retired from the Steam Store

    • @foodomanthemagnificent2650
      @foodomanthemagnificent2650 8 месяцев назад +2

      Yep, I remember. My steam avatar is still that dog with the bubble helmet, "Boo."

    • @Zachev
      @Zachev 8 месяцев назад +3

      It's my most played game on Steam.
      Loved the game. Wish it was popular enough to stay alive.
      You can still play it thanks to a community patch, but its not the same.

    • @DZ-X3
      @DZ-X3 7 месяцев назад +3

      I loved Fractured Space, bought the Vanguard veteran pack and a new keyboard with n-key rollover to be able to move in all axes at the same time. It was fantastic, my favourite multiplayer game of all time. I was really looking forward to completing my ship collection (of all the classics at least). There was so much variety in the ships, I had my favourites but loved trying my hand at the more difficult ones. It really meant something if you could pull your weight in a Destroyer, Displacer, Infiltrator, Ranger, Raider, Disruptor, or even Gladiator. What I was most looking forward to was unlocking the Raven, but it shut down first.
      Every match was a story, with the fantastically immersive crew lines as a running commentary. The game design was a stroke of genius. Look at the three starter ships, for example: each one had a different way to main aiming easier on new players. The Pioneer had splash damage, so you didn't need to hit your target directly. The Venturer had hitscan lasers, so all you had to grapple with was the turret tracking speed. And the Sentinel had smartguns, with their semi-homing projectiles. All of these starter ships had complete coverage as well: only the more advanced ships had limited firing arcs.
      Sadly, when the game hit beta, they sacrificed the one thing I liked most about it: the weighty feel of the ships. In an attempt to gain a wider audience, they increased the speed of every ship. It made me less interested, and didn't seem to bring in any significant newcomers. Then they started doing more changes in the same vein, apparently going for the DotA-clone audience. Specifically the addition of NPC ships flying from one end of the map to another: lifted directly from typical DotA games. It's a real shame that all the work behind it has been discarded forever. What's more, the next best substitute met the same fate: Dreadnought only lasted a year or two longer.

    • @ADirtyScrub
      @ADirtyScrub 7 месяцев назад

      ​​@@foodomanthemagnificent2650 Boo was the dog of the RUclipsr the Mighty Jingles. He was friends with one of the devs IIRC and was put in the game. Sadly Boo passed a few years ago.

    • @brainblessed5814
      @brainblessed5814 7 месяцев назад +1

      ​@@Zachev the community server still exists and people play it? That's insane!

  • @harry4918
    @harry4918 8 месяцев назад +50

    Fractured Space :( Miss that game

    • @Romeo-4
      @Romeo-4 8 месяцев назад +2

      Can still play it. There are unofficial servers now, but playerbase is understandably small

    • @TheWingedblade
      @TheWingedblade 8 месяцев назад +2

      ooohhh yeah i miss that game very much.

    • @Panglo55
      @Panglo55 8 месяцев назад +2

      That was a brilliant game.

    • @fajarn7052
      @fajarn7052 8 месяцев назад +1

      Man, I feel you. A spaceship MOBA that the world needs. I got only 30 hours in it but it was such a blast.

  • @chascoppard
    @chascoppard 8 месяцев назад +47

    The problem with the talentless, empty suits that destroyed KSP is that they will learn nothing, blame others and continue to wreak havok in future

    • @sunRay04
      @sunRay04 8 месяцев назад +1

      Owl

    • @numberyellow
      @numberyellow 8 месяцев назад +3

      And people wonder why i boycott Take-Two. They destroy lives, and ruin everything they touch.
      If they'd just left Star Theory alone, things might have taken a bit longer, but the game would have turned out fine. Granted, i still wouldn't have bought it, because Take-Two... but still.. Instead, they destroy Star Theory, and now they're shutting down the studio they destroyed Star Theory with, ruining who knows how many lives in the process.. on top of ruining KSP.. Shit's unbelievable.

    • @huffinLeeroy
      @huffinLeeroy 7 месяцев назад

      Sounds like the government.

  • @danburycollins
    @danburycollins 8 месяцев назад +21

    Limit Theory really deserves an honourable mention.

    • @aspiringtosomething2023
      @aspiringtosomething2023 8 месяцев назад +1

      +1

    • @davidgross1449
      @davidgross1449 8 месяцев назад +3

      Felt bad for the guy developing it.

    • @GDUBMX
      @GDUBMX 8 месяцев назад +3

      This came to mind also, I was all over this back in the day

  • @Rougepelt
    @Rougepelt 8 месяцев назад +6

    I had a soft spot for Limit Theory, especially since the sole developer Josh was such a talented guy who genuinely wanted to make his dream game. Ultimately he became mentally burned out after 8 years of ever increasing engine complexity, but he did release the source code so others could pick up the torch. Hope he at least found a place for his talents as he dropped out out of university to make the game.

    • @nightspod5
      @nightspod5 8 месяцев назад +2

      Many people forget, but it says a lot that LT was contemporaneous with both ED and Star Citizen’s original Kickstarters, yet I never felt the slightest shred of ill will towards the dev after he closed up shop since it was the right thing to do.

    • @mike_lowndes
      @mike_lowndes 7 месяцев назад

      Yep watched that development closely too and its a real shame because there was some beauty in there. Ant, maybe include this in a future episode.

  • @MrLuchador
    @MrLuchador 8 месяцев назад +24

    The Holocron Grind changes and the WoWification of Star Wars Galaxy was such a kick in the Jawas.

    • @willm.9687
      @willm.9687 8 месяцев назад +1

      Emulators have the game in different states. Even if it's a gray area since they're rogue servers, you have options to play Pre-NGE or NGE versions of the game, some even with JTL for space content. But yes, the way SOE handled it was messy. I play Legends because it feels better than SWTOR when I was level-locked in order to get into the second chapter for the Imp Spy story. I already beat KOTOR 1 and 2, so I don't feel like I'm missing too much by going back to SWG Legends for a while lol.

    • @Cramblit
      @Cramblit 8 месяцев назад

      @@DicehunterSC Hasn't it? It's called Star Wars Galaxies Restoration. I'm playing it.

    • @Cramblit
      @Cramblit 8 месяцев назад

      @@DicehunterSC Ah I see.

    • @The_Cadaver
      @The_Cadaver 8 месяцев назад

      As a FFXI/WoW player, golden age SWG sounds like it was an absolute blast. Really wish another MMO would be that ambitious.

    • @Cramblit
      @Cramblit 8 месяцев назад +1

      @@The_Cadaver Sounds like it was to the level of golden game as FFXI was at its peak. Unbridled internal community, and players working together to make a breathing world.

  • @haoss69
    @haoss69 8 месяцев назад +25

    ohhh... black prophecy, that brings up some memories. I actually played it for a time.

    • @thetimelapsesketchbook.9088
      @thetimelapsesketchbook.9088 8 месяцев назад

      Same, i liked it. Looked amazing.

    • @ranekeisenkralle8265
      @ranekeisenkralle8265 8 месяцев назад +1

      never got into BP, but I played NC2 (Neocron 2) a lot back then (and still today on occasion)

    • @TrevFirestorm
      @TrevFirestorm 8 месяцев назад

      Such a huge disappointment that one, followed developement, looked so good, got hands on and it was a horrible mess.

    • @NinjaContravaniaManX
      @NinjaContravaniaManX 7 месяцев назад

      Yeah, that one hurt a lot. As a huge fan of Freelancer and older space games, I was really hyped for BP. We had a big clan which dominated the german servers, stood in contact with the devs in an attempt to fix the game, even had a GM in our clan. But yeah... it sucked... a lot. Gamigo is just the worst publisher. There was only so much Reakktor could do.

  • @LARP-ingWithJosh
    @LARP-ingWithJosh 8 месяцев назад +10

    Not on the list but Fractured Space was a very sad loss, could have been a great game if handeled by a competent company and its IP is not held by a company that wants to have nothing to do with it

  • @AnxMa
    @AnxMa 8 месяцев назад +35

    Not on the list but I don't like what happened with Mass Effect. A very decent game was ruined by the need of satisfying the shareholders by releasing sequels almost annually. I had some xp with Motion Capture and love how seriously fluid and accurate animations were in this series. Ps. You almost saw me as Leon in these new Resident Evil games :)

    • @efxnews4776
      @efxnews4776 8 месяцев назад +3

      Mass Effect doesn't actually count because it is a single player game in the first place and also the franchise itself is a massive success, and if Bioware launch a Mass Effect 4 (or would be 5?) today, it would sell like water in the desert, people will definatelly criticise the game in the end, but it will still sell.

    • @AlexanderWolf-Titaniumwolf
      @AlexanderWolf-Titaniumwolf 8 месяцев назад

      ​​@@efxnews4776facts. the last one wasn't well received, but people LOVE Mass Effect.

    • @buzznugget
      @buzznugget 8 месяцев назад +3

      I want to see this annual Mass Effect release you are talking about. Even "Almost annually" seems excessive, and factually wrong.

    • @ChokeAndPokeGaming
      @ChokeAndPokeGaming 8 месяцев назад

      mass effect andromeda came out in 2017 lol. All the other games were good. Besides 3’s ending still a fantastic game.

    • @DZ-X3
      @DZ-X3 7 месяцев назад

      Mass Effect was great, but it seemed not to be popular enough for them. So instead of making a sequel, they stripped out the RPG mechanics, and replaced the gunplay with a reskin of Call of Duty. You can still find bits of a *real* thermal clip system in ME2, which would have made it far more interesting to play. I never managed to get those working, unfortunately.

  • @shoutingstone
    @shoutingstone 8 месяцев назад +7

    I was a beta tester for Earth and Beyond. I remember thinking the warp effect was pretty cool but not a lot else :)

    • @jloffeld5403
      @jloffeld5403 8 месяцев назад +1

      Yeah same here. Was my first mmo experience

  • @SpaceDad42
    @SpaceDad42 8 месяцев назад +16

    I miss Hellion and what it could have been.

    • @zentran2690
      @zentran2690 8 месяцев назад +5

      I am surprised he didn't mention Hellion. That game has SO MUCH potential...

    • @flare242
      @flare242 8 месяцев назад +2

      Oh yeah. Hellion! That's a case where i'm sad i missed out and glad at the same time, because of the abandonment...

    • @Dronz93
      @Dronz93 8 месяцев назад

      They ran of money, and the game was way too ambitious for the unity engine. Too bad, wad a fun take on a Space Sim.
      On a side note if you own the game you can still play it in single player. Also there was a modding community that was trying to resurrect it.

  • @pyrix
    @pyrix 8 месяцев назад +19

    Thankfully KSP still exists.

  • @arpihf
    @arpihf 8 месяцев назад +15

    Black Prophecy.... I was very hardcore into that one. The reason it failed had little to do with what you stated. It was due to the awful pay2win model which the publisher Gamigo kept trying to push (and I admit the dev studio Reakktor is also at fault for cooperating with them on that). Really good gameplay, had a lot of potential, but ruined by a terrible publisher.

    • @TrevFirestorm
      @TrevFirestorm 8 месяцев назад

      Huge potential but terrible balance and terrible servers.

  • @Atkara-xzy
    @Atkara-xzy 8 месяцев назад +5

    Earth and Beyond introduced me to online gaming, which I found to be an unbelievable technical achievement at the time. Compare the 2-3 secs latency in older transatlantic phone calls to the

  • @CIinbox
    @CIinbox 8 месяцев назад +2

    My first MMO was the original Jumpgate TRI back in 2001. It only had about 1000 concurrent players at once and it was fiercely competitive no nonsense space combat with realistic physics.
    I was so bummed when they cancelled Jumpgate Evolution. Would have loved to get my hands on that!

  • @DocHuckleberry09
    @DocHuckleberry09 8 месяцев назад +3

    Surprised Limit Theory was not on this list, I remember the controversy surrounding that games development

  • @meoka2368
    @meoka2368 8 месяцев назад +4

    Earth & Beyond was awesome.
    It was a bit on the silly side compared to later games, but that just made it fun. Like, how many games could you go harvest space beetle dung and turn it into missiles?

  • @Cramblit
    @Cramblit 8 месяцев назад +5

    Star Wars Galaxies Restoration is a thing. I see many people in the comments saying "I wish I could play it again" You can.

    • @baneblackguard584
      @baneblackguard584 8 месяцев назад

      just not the same. Without my old characters I poured so much of myself into, it just adds to the pain.

    • @Cramblit
      @Cramblit 8 месяцев назад +1

      @@baneblackguard584 I fully understand that honestly. Being an old FFXI player, going back just isn't the same, even on the free servers that mimic the old days.

  • @davidmescher2526
    @davidmescher2526 8 месяцев назад +2

    Master of Orion 3 should have been on the list, it was an train wreck.

    • @Rougepelt
      @Rougepelt 8 месяцев назад

      Nearly 30 years later and developers still haven’t managed to recapture the elegant simplicity and addictive nature of MOO2. Always losing themselves with gimmicks and excess systems. I’d honestly just love a 1:1 remake with HD graphics, but then I still play the original few times a year.

  • @harikili
    @harikili 7 месяцев назад

    I can't believe you remembered Black Prophecy, that game, the graphics still are insane... I miss that game so much. Too bad...

  • @Jasta85
    @Jasta85 8 месяцев назад +3

    Then there are series like Freespace and Independence War that didn't fail, they just never got anymore games after the second game, and I really wish they did cause I loved those series.

    • @MrAlbieWan
      @MrAlbieWan 8 месяцев назад

      Was looking for a comment mentioning I-War/I-War 2! Like you said, they probably didn't fail exactly, but the studios disappeared 😢 If I could get IW2: Edge of Chaos running properly on current tech, I'd probably still be space pirating today!

    • @Inglonias
      @Inglonias 8 месяцев назад +1

      Freespace 2's source code was released, and the game still has a running open source project.

  • @grihoriko8800
    @grihoriko8800 8 месяцев назад +15

    I can personally add Fractured Space, Galactic Junk League, Interstellar Rift, Kinetic Void, Hellion, Osiris New Dawn, Star Wars Squadrons, StarMade, StarsEnd
    And maybe soon I'll add ED to the list, since technically its still alive, but in reality it's been dead for almost 5 years

    • @Impersonatr
      @Impersonatr 8 месяцев назад +7

      I was about to put up a comment naming Fractured Space. Great idea, great game, no marketing at ALL. A community so dedicated that (with some developer help) they REVERSE ENGINEERED THE HOSTING METHOD. But it was already too late. What a shame.

    • @woe2you2
      @woe2you2 8 месяцев назад +3

      ED was flawed from the start. Combination of re-implementing mechanics from the 80s that just don't work in the internet era and 0 clue how to run an MMO meant it never stood a chance.

    • @EldyPlaysMinecraft
      @EldyPlaysMinecraft 8 месяцев назад

      Star Wars: Squadrons? Wtf are you talking about? They literally made it clear that it was going to only have a few updates, and it's still fun to play.

    • @efxnews4776
      @efxnews4776 8 месяцев назад +1

      Osiris: New Dawn is still being updated to this day though, Star Wars Squadrons is, by all effects a single player game that did indeed make a lot of success when launched.
      ED, isn't a total faliure yet, maybe in a year of 2 if Frontier didn't start to listen their player base...
      The other games i didn't playe so i have nothing to say about.

    • @MuffnLauncher
      @MuffnLauncher 8 месяцев назад +2

      Yeah Fractured Space was so good. Wish it got the attention it deserved.

  • @dereksherwood3794
    @dereksherwood3794 8 месяцев назад +2

    Wow, Jumpgate and Star Wars Galaxies... haven't thought of those in years. Both were fantastic! :/ I miss those kinda community space games.

    • @commentarytalk1446
      @commentarytalk1446 8 месяцев назад

      Disappointing Dual Universe spluttered out of the gates also a new community space game. Coulda/shoulda...

  • @CelticUchuu
    @CelticUchuu 8 месяцев назад +1

    Will add before it fades from memory again, The Mandate. A space opera game that was on Kickstarter. It never left early development.

  • @Rigel_Chiokis
    @Rigel_Chiokis 8 месяцев назад

    I remember in the very late 1990's getting into the beta test of a space MMO game. Those of us in the beta even received a decal for our ships that denoted us as a "Founder" or something like that. I remember it involving travelling in your ship, but I don't recall what exactly I ever did. I also have vague memories of docking at a space station and walking around to visit merchants and engage in crafting. I thought it had potential but I can't remember if it ever actually went live or not. I don't even remember what it was called. Also, I was playing Everquest at the time and was in a guild with some really fun people, so it was holding my attention quite well.

  • @osvcaptain
    @osvcaptain 8 месяцев назад +1

    I was invited to the Beta of Earth and Beyond. When it went live I proudly displayed my Founders Federation decal on my ship I got for participating in the Beta. I loved the game. Very disappointed when it was shut down. The travel times could be tedious, but no more so than Elite Dangerous, Eve or Star Citizen. Especially on the most lucrative trade route that went from one end of the Galaxy map to the other.

    • @baneblackguard584
      @baneblackguard584 8 месяцев назад

      For me the travel times weren't the problem, the game was just boring. Ran into a similar problem with Elite: Dangerous. Should have been a great game, but in practice it was just boring. Eve had me interested for quite a while, but eventually the fun wore off and just became a job. the X series has kept me interested throughout the years, but it's single player. only online space game that kept me interested over a long period the way SWG did would be Space Engineers, but it's not the same kind of online game.

  • @archaeologistify
    @archaeologistify 8 месяцев назад +6

    Wheres Hellion? T_T Best e.v.a. experience I've ever felt in a game

  • @Prifly70
    @Prifly70 7 месяцев назад +1

    KSP 2 could have been such a blockbuster. They could have printed their own money, but...humans.

  • @michaelvansise4887
    @michaelvansise4887 8 месяцев назад +6

    X-Rebirth comes to mind. Egosoft's massive misstep in between X3 and X4. X4: Foundations is everything that X-Rebirth should have been, and was not.

  • @thedragonshide7346
    @thedragonshide7346 8 месяцев назад +8

    Missing fractured space and dreadnought

    • @jcgamer892
      @jcgamer892 8 месяцев назад

      I still remember the apocalyptic 2.0 patch that cratered the player population & dreadnought's future of being a success.

    • @flare242
      @flare242 8 месяцев назад +2

      Dreadnought is already dead? LOL, i had it among those "check it when finished" category of games. I had no clue it already peaked and died...

  • @djstraylight
    @djstraylight 8 месяцев назад +1

    if you ever make a part 2 of this series, Dual Universe would be a good one to profile. Bascially a tech demo with a single persistent universe for all players but no real missions/quests and poorly regulated player economy.

  • @LinkLayerLogic
    @LinkLayerLogic 8 месяцев назад

    My first MMO was Space and Beyond. I left it when it ended to play Eve Online for the next 10 years. The Space and Beyond emulator is still active from the looks of it. Their team reverse engineered the server software and created a patch for the client. I don't know if they ever got everything working. Their website is still up and active.

  • @mechanought3495
    @mechanought3495 8 месяцев назад

    Allegiance was a damn masterpiece of a game that never quite caught on. You can still play it today and it still has a very small but VERY dedicated player base.

  • @Xhaledk
    @Xhaledk 8 месяцев назад +4

    You can still play Earth & Beyond on a private server :)

    • @jeremysaise
      @jeremysaise 8 месяцев назад

      Yep I still play it occasionally

  • @gabby9141954
    @gabby9141954 8 месяцев назад +1

    Still have my copy of Earth & Beyond and yes I'm 69 years old and play Elite Dangerous and Star Citizen plus others.

  • @flare242
    @flare242 8 месяцев назад +6

    I am surprised that when people talk about KSP2, they very rarely mention the lies, the misinformation, the deflecting and the bullsh1tt1ng. Yes, there were circumstances that made development a lot harder and that weren't fault of the devs themselves at all, but the lies - that's on the devs, and ONLY on the devs.
    KSP2 was announced in late autumn of 2019, seemingly out of nowhere. It was clearly said, that the work on KSP2 just started. The only thing finished at that time was animation made in Unreal engine, the cute little teaser that sadly had nothing to do with the game development itself. It was just a promo.
    KSP2 itself was in pre-alpha state, barely a tech demo, and from the few peeks at developers' monitors, you can clearly see that the framerate was in single digits, maybe more, but definitely deep below 20fps.
    That didn't bother me too much. Optimization is usually done late in the dev cycle. But claiming release in just 4-5 months knowing full well that that's all you got?
    Yet, despite all of that, Nate announced release in Q2 2020. He knew EXACTLY what was and what wasn't ready at that time.
    Then, the corporate takeover happened, yet Nate lied again, that the game is being delayed BECAUSE OF COVID.
    I think it's important to mention that this announcement of "corona delay" came around the end of February/start of March 2020. I.E.The time when coronavirus only started to spread in the West, and the social distancing, the quarantines - none of that was a thing yet. So, yeah. Lie.
    Granted, this happened before the leak, and Nate and all the devs were under NDAs, but still, it's better to not say anything than to come up with a completely made up reason for something. Yeah corona delayed quite a few things, but that Q2 of 2020 release of KSP2 wasn't really one of them.
    To anyone who pays attention to gaming/game development, it was painfully obvious that a game built from scratch, game that's this complex, cannot be announced in late autumn of first year and released in early spring of the second year. Small dev teams usually don't pull that off. There are exceptions, but they are very rare, and usually it's much simpler games so it's barely even relevant.
    And just for the sake of argument - even if it was corona that "delayed" the originally announced release, why the hell it took three more years to an Early Access release? And for 50bucks at THAT state? That was just adding insult to injury.
    KSP2 Is a typical case of horrible mishandling of a beloved IP. Seriously, whoever ruins IP this badly, shouldn't be able to keep it.
    Screw you Take Two for your bad choices. And shame on you Nate for the serial bullshitting.
    Thanks to the ridiculous start of it all, i had zero trust in the developer.
    But no matter my distrust, i obviously still WANTED them to succeed. Because i love KSP. I wished with all of my heart that they're somehow gonna pull it off.
    We all wanted KSP2 to be great, after all. Unfortunately, it wasn't meant to happen. And i think more and more that it was actually impossible with this combination of people involved.
    Luckily, modded KSP1 is still a lot of fun to play, and for people who want something newer, something different, i highly recommend Juno: New Origins.

    • @numberyellow
      @numberyellow 8 месяцев назад

      Juno is pretty excellent.

  • @muttdogsd2721
    @muttdogsd2721 8 месяцев назад

    I'm glad you pointed out Rings of Saturn. Can't stop playing it!

  • @MGoogle3146
    @MGoogle3146 8 месяцев назад

    I enjoy these longer videos, especially on space games. Not really interested in KSP or KSP 2 myself, but the story driven Freelancer styled Sci Fi games are a must for me.

  • @phrixos2826
    @phrixos2826 8 месяцев назад

    Ant, i just want to say, I love your video's, your narration is brilliant, and very nice to listen to, i hope you see this. I really enjoy watching your vids and i love space games! Thank you for all your hard work making these video's, we all GREATLY appreciate it!

  • @paulwarren9927
    @paulwarren9927 8 месяцев назад

    I'll always remember Earth and Beyond as the one space game I've ever played that had genuinely FUN mining content.

  • @TomFooleryGaming
    @TomFooleryGaming 8 месяцев назад

    My uncle, and therefore myself to an extent, were alpha/beta testers for Earth & Beyond. That game was so damn cool for it's time! Last I heard, there are fan-run servers still up and a group updating bits of the game so people can still play.

  • @Alyag
    @Alyag 8 месяцев назад

    Earth & Beyond was the first game that came to mind when I saw this video's title, hah. Dumped many hours into that one, and was sorely disappointed when it shut down.

  • @samronin1141
    @samronin1141 8 месяцев назад

    Earth and Beyond. I was smitten with this from the moment I saw the sizzle trailer featured in the video here on a PC Gamer cover DVD. I really wanted to play it but didn't get internet access until after it was already dead. EVE Online became my first MMO instead for a few years and then over to Star Trek Online as soon as that became free to play.

  • @fungiplays2289
    @fungiplays2289 8 месяцев назад +2

    I remember Earth & Beyond! Loved it greatly

  • @newlexican
    @newlexican 8 месяцев назад

    I remember being so stoked for Jumpgate Evolution back in the day...

  • @SomeDudeerilodude
    @SomeDudeerilodude 8 месяцев назад

    Might want to look into the Star Wolves series. Quite lovely game(s). Fans still develop to this day a whole experience.

  • @vyctordraco948
    @vyctordraco948 8 месяцев назад

    I was there for the server shutdown in earth and beyond....and started playing it in beta. Loved it.

  • @MichaelJohnsonAzgard
    @MichaelJohnsonAzgard 8 месяцев назад +1

    Limit Theory was a game that had huge potential, and it even replaced Half Life 3 as my most wished for title.
    The game was looking stunning, but it was just one guy doing everything. In the end it was just too much. I'm sure any studio would have picked it up, I'm glad they didn't though. His vlogs sounded so passionate about the development that I would've waited twice as long as Start Citizen.

  • @the_omg3242
    @the_omg3242 8 месяцев назад

    A few other examples that are still in my Steam library are Hellion, Cosmonautica, and most recently Jumplight Odyssey.
    All were released as early access that were a lot of fun from studios that went under before finishing them.
    While it's not officially dead, Celestial Command development is so slow that it seems like the game is circling the drain.
    And of course who can forget 1313?

  • @monsterfurby
    @monsterfurby 8 месяцев назад

    I'm still really sad I never got to play E&B. I was so hyped for that game back in the day but never got around to playing it because a) I couldn't get my hands on a copy and b) I didn't have access to a credit card. And by the time I did, the game was long gone.

  • @XHobbiesPrime
    @XHobbiesPrime 8 месяцев назад

    I loved Earth and Beyond. My first MMO. I think I have a screenshot somewhere of my old guild.

  • @DerGeistDesKriegers
    @DerGeistDesKriegers 8 месяцев назад

    Never played jumpgate, earth & beyond or black prophecy but I remember all the trailers for these games, SWG though I played for years, was my first mmo and I loved it.

  • @reka10
    @reka10 8 месяцев назад

    Omg I remember Jumpgate a decade ago and being so excited for it for YEARS but it never came out.

  • @rtwose
    @rtwose 8 месяцев назад

    I was a beta tester for Earth & Beyond! Genuinely enjoyed it, back in the day

  • @micalovMods
    @micalovMods 8 месяцев назад

    Earth and beyond, my first MMO, even have a t shirt and baeball cap from some community guild event we won in it, RIP westwood :( they did make an unofficial server eventualy for it but was never quite the same.

  • @jonnoble5624
    @jonnoble5624 8 месяцев назад

    Show my age? Alright. When Earth&Beyond and a couple other space games I was looking forward to failed, I became a Beta player for Eve Online and was one of the first batch of people ever online in Eve at launch. My player portrait so far predated the first graphical update that it looked like it was from another game entirely. I played for ten years and was on for alot of milestones that players would think unimpressive today but I remember it fondly. Can you imagine what that game looked like when there were just 1000 people online at any time because I can. When my first corp moved to null sec, we didn't see anyone else for a week. :)

  • @aloharay
    @aloharay 8 месяцев назад

    played Earth and Beyond, thanks for covering it

  • @runhildr-zaetl
    @runhildr-zaetl 8 месяцев назад

    Oooo, Earth & Beyond! I loved that game, was even in the beta and helped test. Wish it had survived!

  • @brettemurphy
    @brettemurphy 8 месяцев назад

    I had completely forgotten that I even played E&B for over a year until I watched this video. What I do remember now though is E&B being transitioned to EA and then subsequently shut down is why I have never played another EA game since.

  • @TheSolundor
    @TheSolundor 8 месяцев назад +1

    if you do this sort of video again have a look at Hellion from Zero Gravity, Space Survival Game Newtonian physics

  • @EvaShogouki01
    @EvaShogouki01 8 месяцев назад

    Oh I remember Earth and Beyond, I was in the last beta phase before the game launched. One factor that I remember in the game's failure was the sheer number of people pinning their hopes on EVE Online. EVE Online just looked far more promising to most people I saw discussing the two games online and people seemed more interested in waiting for it rather than buying an MMO that they ultimately didn't think was going to pan out.

  • @JaggedJack1
    @JaggedJack1 8 месяцев назад +1

    Earth & Beyond is the only one on this list that I actually played and fondly remember!

  • @Moloko_b
    @Moloko_b 8 месяцев назад

    Can I ask, What about the Eve online spinoffs like Dust514 and Valkyrie? I used to love playing Dust but it just seemed to get shutdown? Cheers, OA 👍🏻

  • @andypanda4927
    @andypanda4927 8 месяцев назад

    I recall playing a stand-alone risked Privateer years ago. Published by same group that published Win Commander. Don't know if it was a failure, but,liked it better than the version of Elite published about same time.
    Close to 30yrs ago, maybe?

  • @jrherita
    @jrherita 7 месяцев назад

    Thanks Ant for the call out to Earth and Beyond!. I think the biggest failure was EA closing Westwood leading to none of the promised updates early on. The first 3-4 months could have been handled totally differently than they were. It was also a little too easy to steal loot lol. And yes, sadly this game dates us.

  • @Drebin2293
    @Drebin2293 8 месяцев назад

    I remember trying out Earth and Beyond. I was able to play it for all of 2 days. I was limited to dial up, so the experience wasn't great, and I didn't have a second phone line at the time. I remember wanting to play more, but was frustrated with the always online nature, and my connection speed, and it taking up my phone. Sure, I had a 56k modem, but most of the time I was limited to connecting at 33.6k.

  • @damienspectre4231
    @damienspectre4231 7 месяцев назад

    I remembered being BORED OUT OF MY MIND when Black Prophecy came out.

  • @saifulazrinfoto9993
    @saifulazrinfoto9993 8 месяцев назад

    Upon witnessing this exceptional classic, I am convinced that I can let go of Freelancer and never again compare it to any other game.

  • @Why_So_Serious_279
    @Why_So_Serious_279 8 месяцев назад

    I loved both Star Wars: Galaxies AND Earth & Beyond - Played both from the moment they came out. I really enjoyed Earth & Beyond and was REALLY sad when they killed it :(

  • @Bogdan221192
    @Bogdan221192 8 месяцев назад +1

    Nexus the Jupiter Incident...
    Failed by lack of marketing more than anything

    • @Rougepelt
      @Rougepelt 8 месяцев назад +1

      Yeah, that’s an interesting one since it was essentially born out of an earlier failure of what would have been Imperium Galactica 3. I still have this downloaded though and it was a fun little title despite its obscurity.

  • @zentran2690
    @zentran2690 8 месяцев назад

    I am surprised you didn't talk about Hellion. Everyone I knew was so excited for that game.

  • @elmeric7086
    @elmeric7086 7 месяцев назад

    I played E&B for 6 months with many friends. The atmosphere and feel was awesome. It was my first MMO game and we loved it.. at first ;)
    For us EveOnline and FFXI replaced that game without questions.

  • @Urfir3d
    @Urfir3d 8 месяцев назад

    Man I loved Earth and Beyond! One of my favorites MMOs. Wish someone would make a remake.

  • @whanethewhip
    @whanethewhip 7 месяцев назад

    I wouldn't say these "failed" as much as I would say that they lived out their retail time-spans. But you should add BSGO...one I was truly sad to see end.

  • @CoronisAdair
    @CoronisAdair 8 месяцев назад +1

    I still haven't forgiven EA for shutting Earth and Beyond down.

  • @mysterymayhem7020
    @mysterymayhem7020 8 месяцев назад +2

    Dual Universe will be in this grouping soon.

    • @Magnumaniac
      @Magnumaniac 8 месяцев назад

      Soon? That pile of excrement was DoA and has gone downhill since. Thought they could work like EVE and live off a subscription model, but forgot to actually include anything worth paying for.

    • @Ebalosus
      @Ebalosus 8 месяцев назад

      It's wild how quickly that game dropped off, and if I were to hazard a guess as to why, it would be because Yes Woman's Land got its shit together and sapped the potential audience for the game.

  • @xota-prebs4593
    @xota-prebs4593 8 месяцев назад

    I was so enthralled by E&B. I would love to go back and experience it again, in my child like eye.
    I was an Explorer! ^_^

  • @christopherwestphal7149
    @christopherwestphal7149 8 месяцев назад

    This reminds me of the Babylon 5 Star Fury combat game. It was a bunch of the way through then development stopped during refinement and voice acting because Sierra Online fell through.

  • @asmosisyup2557
    @asmosisyup2557 8 месяцев назад

    Starpoint gemini 3 might be worth taking a closer look at, they encountered considerable challenges (covid, earthquake) resulting in a poorly received 1.0. I think some of the issues were fundamental though and the result may have been the same without the extra challenges.

  • @JustAllinOneResource
    @JustAllinOneResource 8 месяцев назад

    I suspect that being a developer is a date with insanity, and a life of sticky notes. It stands to reason that people do get burned out after a while so it makes sense many games won't reach the beta stage, and on top of this if you are part of a small team there would be people you just will not get along with so they disband, and walk away.
    No point in discussing triple A companies because many of them are as crooked as a witches broomstick.

  • @RadimentriX
    @RadimentriX 7 месяцев назад

    such a shame that Black Prophecy died. i had fun with the game but, at least back then, i didn't see any way to progress besides doing the mentioned repetitive missions. the game needed a story, some way to guide the player around, at least that's how i felt back then. i was also quite hyped for Jumpgate Evolution. we definitely need more spacegames around, hell i'm even thinking about taking a look again at elite dangerous...

  • @NP907AK
    @NP907AK 8 месяцев назад

    Hello, former Earth and Beyond player 😂. Loved it at the time that it came out.

  • @Marcompam
    @Marcompam 8 месяцев назад

    I think that at a time there was a major publisher involved with jumpgate:evolution, capcom I believe it was. But the developer was also adding more and more features to the game delaying it's launch and that publisher ended up giving up on the game also.
    I was following it's development at the time, got real sad when it got canceled forever. Crowd funding at the time wasn't a popular thing, otherwise it could still have a chance if they went that route.

  • @drastaseptim
    @drastaseptim 8 месяцев назад +1

    I was really looking forward to Limit Theory. A shame the developer burned out.

  • @dragontemplar4561
    @dragontemplar4561 8 месяцев назад +3

    RIP Fractured Space and Dreadnought.

  • @WestOfEarth
    @WestOfEarth 8 месяцев назад

    Is there a word for painful nostalgia? Because I'm feeling that with mention of Star Wars Galaxies and Earth & Beyond.

  • @integer_main
    @integer_main 8 месяцев назад +2

    Sad that Homeworld 3 is also a failure, at least on launch (I hope)

    • @DomWeasel
      @DomWeasel 8 месяцев назад +3

      I saw that coming. The Homeworld: Remastered project was such a let down (It's Homeworld2: Remastered with a crappy Homeworld mod attached) that I knew a third game would not be any good.
      I did enjoy Deserts of Kharak, but that's not a space game.

    • @DZ-X3
      @DZ-X3 7 месяцев назад +1

      They insisted on conflicting with all that was good about the originals. This was most unfortunate.

  • @FredsRandomFinds
    @FredsRandomFinds 8 месяцев назад +1

    Can't remember it's name but there was a game from a solo dev (French Bloke?) around a decade ago that was early in development. Graphics looked reasonable for the time and Iirc it allowed you to fly pretty seamlessly from space to planet surface? Then everything went quiet? Last I heard was the dev was trying to hawk the engine alone to others in the business?

    • @Akatsuki_716
      @Akatsuki_716 8 месяцев назад +1

      Are you thinking of Infinity Quest for Earth? Was a damn shame with that one. They eventually did come out with a game called Infinity Battlespace but it's just a PVPVE shooter across a few planets, nothing like what was discussed for Quest for Earth.

  • @jamesh9744
    @jamesh9744 8 месяцев назад

    Add Empyrion to that list! It had the potential to rule them all, but sat in development limbo for years until being bought by some bigger company that wants to turn it in to a cash grab live service with undercooked "DLC" that's really just game patches that cost money.

  • @saintuk70
    @saintuk70 8 месяцев назад

    Loved Galaxies back in the day.... oh those long walks....loved creating and running cities, however, yeah.... it hit a wall and most of us wandered over and waited for WoW. As for age, let's just say I was in my mid-30's when SWG came out.

  • @resender329
    @resender329 8 месяцев назад

    Earth & Beyond, got in the beta but couldn't partake since me and my parents were in the USA at the time (my dad was a world leading toxicologist at the time, he's since retired and their was a congress which he attended). When I was back home I discovered to my dismay that all ISP's in Belgium tended to keep the ports used by MMO's back then closed, so never go to play it.

  • @Calmputer
    @Calmputer 8 месяцев назад

    Earth & Beyond. My first MMO... gone too soon.
    there are private servers of it out there though... still pretty enjoyable.
    Starwars Galaxies: New Game Experience still riles me up though... the way they introduced the Jedi, killed the economy of every sinngle server. then they tried to emulate WOW, killing the feel of the game as well.
    No coming back from that.

  • @maatoha9097
    @maatoha9097 7 месяцев назад

    Hellion was one of these. Great promise. But you should make a video on old games that are still alive!

  • @JustenCoffman
    @JustenCoffman 8 месяцев назад +1

    Ed was the biggest disappointment in the end I loved that game so much

    • @microjet9563
      @microjet9563 8 месяцев назад

      that does seem to be the eventual end for most mmo's, they eventually get ruined somehow and thats the only part we tend to remember or talk about. It tends to taint some of the good times we've collected along the way 😥

  • @ComputingCactus
    @ComputingCactus 8 месяцев назад +141

    You're missing ED

  • @rayat895
    @rayat895 8 месяцев назад

    SWG's pre-NGE Jedi made sense. It was hard to become a Jedi. You needed another player to train you. If you died during your leveling you lost the EXP toward that level. After you became a Jedi, if you died 3 times you lost your lightsaber. You were no longer a Jedi.
    Jedi were POWERFUL. If you had a Jedi on your team in a PVP match you were probably going to win.
    If you were a Jedi and got caught as one by an Imperial it was open season on your head.

  • @gunternine1130
    @gunternine1130 8 месяцев назад +7

    How did Elite Dangerous not make the list after they pushed out Odyssey ahead of schedule to satisfy shareholders?

    • @timesthree5757
      @timesthree5757 8 месяцев назад +2

      Cause it isn't failed.

    • @rwentfordable
      @rwentfordable 8 месяцев назад

      It's frontiers biggest money maker. How is that failed?

    • @timesthree5757
      @timesthree5757 8 месяцев назад

      @@rwentfordable that's what I'm saying

  • @TianarTruegard
    @TianarTruegard 8 месяцев назад

    I remember fondly playing SWG after I left Everquest. I met friends in SWG I still know online. Earth & Beyond was fun, but I didn't play that for long.
    There's always been a lack of really good space or science fiction MMOs compared to fantasy ones like Everquest, WoW and now Final Fantasy XIV.
    I feel like Elite Dangerous is getting *dangerously* close to being added to this list. Unless Frontier start listening to their players more.