Well Ramlethal was my first pick when I started Guilty Gear, in fact she was my first character I ever pick up in a traditional fighting game. A lot of my friends told me that I should think again and pick up another character since she played very different from the rest of the cast and it was very difficult to master. I said: fuck it. Since I dont know shit about the game anyways and I like her design, Im gonna give her a couple of tries and indeed it was quite the challenge at the beginning. But not because the character was difficult, but because I didnt know the basics in fighting games. After learning how to play with her (a hard to learn character) ironically I started to learn more easily how to play with other characters. In the end she now stands as my main in Guilty gear follow up by Raven.
On the subject of battle waifus, I picked this up and I've been having problems on Jack-O with my minions actually breaking my combos -_-. Any tips would be appreciated.
Jack-O has some combos with minions which are annoying to perform and besides this, these combos are a little bit unstable, but it's a matter of timing and practice. There is no way if you want to master Jack-O combos, spend time in the lab testing attacks with different advantage frames on hit, it's a helper to master the timing of these combos, try with simple combo routes.Keep in mind that Jack-O strongest feature is her great variety of setups, especially okizemes.
Great analysis, I'm getting seriously into this game but I don't really know what character shoould I work on. I started with Sol and Ky since usually the poster guys are simple and all rounders, and there are sooo many characters... Right now my biggest problem is not doing what I want to do because I mess up my inputs. Anyways, sorry if I went kinda off topic, hope you continue your series with more GG characters! Lastly, is there a particular character you would recommend to someone just getting into GG and fighting games in general to learn the mechanics?
I’m so sorry for my late response, I wasn’t notified about your post here. You did well to start with Sol and Ky because as you said, they’re simple and with them, you will master all GG mechanics.There are a lot of important concepts in this type of game that you must master before combos, like ground and air movement, defensive skills, and okizemes. In my training plan, I always start with these concepts letting combos for the last step.
Apolo Loussalier well, I am new to FGs in general (except some KoF matches in the late nineties on arcade machines, but I don't remember anything) so I don't really know where to start training. I did all the missions, and sometimes I do some of them again. I generally practice in rooms I make and label "for noobs", because the AI is too stupid and can be easily cheesed.
Each game has your fundamentals and some of them are more focused on the neutral game like Street Fighter franchise, or like ASW franchise that is focused on movement and complex setups.The learning curve of Guilty Gear and BlazBlue is huge, don’t push yourself harder, have fun while you’re learning and develop the habit of watching your replays, it’s very important to see where your mistakes are. Some tips: * Search a safe way to use jump cancel during your pressure. * Know the range and properties of your character’s attacks. * Build a game plan based on the strengths of your character. I’ve been thinking to create a video showing how I usually training, maybe it’s useful I don’t know ☺
Yeah, actually the GG's Learning Curve is hard to mastering but this game is so fun to play, have a ton of awesome characters and all of this makes the mastering process a little bit soft and more enjoyable :)
I picked ram as my main 2 monh ago when i adquired the game. It has been a struggle, but after practicing a lot i can do many things and win many fights. Is weird how now i try to pick a second main and only answer or baiken seems interesting. Orher characters are so more easy and bored, specially sol.
"Is weird how now i try to pick a second main and only answer or baiken seems interesting." "Orher characters are so more easy and bored, specially sol." I know exactly how you feel hahaha, I play this GG only and exclusively because of Ram, she is an awesome charismatic waifu and so fun to play.
Hello I need to know how do you cancel Ramletham in the air D into a air dash right after I'm not new at fighting games but I just start playing guilty gear
Sorry for the late response. Are you talking about her air dashes loops? If yes, you need to buffer 9 a little bit before Ram lands, after this you'll just need to press 6, it's a matter of timing.
I just picked up this game with Evo sales and I want to play her, it's not my first fighting game, but I feel like my execution is poor because I'm used to 3d fighters with easier input and a lot more time to hit confirm. Where should I start?
Hello mich tir, I confess to you this kind of migration (3d FG to 2d) is a little bit hard, especially about air dashes fighting games but everything is a matter of dedication :) I recommend that you focus your training on topics like these: * Movement. If you master the basics of moving, you will be more comfortable to practice this in a defensive and offensive way with your character. * Confirms. If you don't master the basics of moving, you won't be able to fish your opponent mistakes, that is the reason why I usually put this topic in a 2nd position. * Setups/Mixups. The air dash fighting games are well known by a lot of insane pressure, mixups, setups, and okizemes but to create all of this you must master the other 2 topics. * Combos. As I said, this game is focused on mixups/setups and okizemes, so...I think combos are the last thing to master in this game (my opinion).
I would also recommend the Guilty Gear Crash Course, a playlist of tutorials made by another guy that helped me quite a lot. Here you can find the first episode : ruclips.net/video/jNKMCOU9_Po/видео.html Most of all don't focus on winning, focus on learning and improving, the winning part is only a consequence. Good luck bro !
Well Ramlethal was my first pick when I started Guilty Gear, in fact she was my first character I ever pick up in a traditional fighting game. A lot of my friends told me that I should think again and pick up another character since she played very different from the rest of the cast and it was very difficult to master.
I said: fuck it. Since I dont know shit about the game anyways and I like her design, Im gonna give her a couple of tries and indeed it was quite the challenge at the beginning. But not because the character was difficult, but because I didnt know the basics in fighting games. After learning how to play with her (a hard to learn character) ironically I started to learn more easily how to play with other characters. In the end she now stands as my main in Guilty gear follow up by Raven.
Same! Except my follow up is potemkin, so hyped that she's in the starting roster for guilty gear strive!
Great guide man. Will you do more characters for guilty gear?
HefeP Thanks man, I'll post more Pros/Cons videos about more Guilty Gear and Blazblue characters.
Apolo Loussalier sweet! I look forward to em man.
On the subject of battle waifus, I picked this up and I've been having problems on Jack-O with my minions actually breaking my combos -_-. Any tips would be appreciated.
Jack-O has some combos with minions which are annoying to perform and besides this, these combos are a little bit unstable, but it's a matter of timing and practice. There is no way if you want to master Jack-O combos, spend time in the lab testing attacks with different advantage frames on hit, it's a helper to master the timing of these combos, try with simple combo routes.Keep in mind that Jack-O strongest feature is her great variety of setups, especially okizemes.
Dizzy is best girl, facts
Even though I'm not good at all with her playstyle lol
Great series. Keep up the good work. Subbed!
Thanks a lot, Alex, I'm glad you're enjoying it.
Pro: nice feet and toes
A man of culture right here folks. Gotta love how aesthetically pleasing they made her. ESPECIALLY her feet uwu
I agree
Great analysis, I'm getting seriously into this game but I don't really know what character shoould I work on. I started with Sol and Ky since usually the poster guys are simple and all rounders, and there are sooo many characters... Right now my biggest problem is not doing what I want to do because I mess up my inputs. Anyways, sorry if I went kinda off topic, hope you continue your series with more GG characters! Lastly, is there a particular character you would recommend to someone just getting into GG and fighting games in general to learn the mechanics?
I’m so sorry for my late response, I wasn’t notified about your post here.
You did well to start with Sol and Ky because as you said, they’re simple and with them, you will master all GG mechanics.There are a lot of important concepts in this type of game that you must master before combos, like ground and air movement, defensive skills, and
okizemes. In my training plan, I always start with
these concepts letting combos for the last step.
Apolo Loussalier well, I am new to FGs in general (except some KoF matches in the late nineties on arcade machines, but I don't remember anything) so I don't really know where to start training. I did all the missions, and sometimes I do some of them again. I generally practice in rooms I make and label "for noobs", because the AI is too stupid and can be easily cheesed.
Each game has your fundamentals and some of them are more focused on the neutral game like Street Fighter franchise, or like ASW franchise that is focused on movement and complex setups.The learning curve of Guilty Gear and BlazBlue is huge, don’t push yourself harder, have fun while you’re learning and develop the habit of watching your replays, it’s very important to see where your mistakes are.
Some tips:
* Search a safe way to use jump
cancel during your pressure.
* Know the range and properties of
your character’s attacks.
* Build a game plan based on the strengths of your character.
I’ve been thinking to create a video showing how I usually training, maybe it’s useful I don’t know ☺
the answer ls : glorious legs
I honestly believe there is less than 5 beginner characters in this game. I'm just gonna main who I think is cool. ( Which is almost all the cast)
Yeah, actually the GG's Learning Curve is hard to mastering but this game is so fun to play, have a ton of awesome characters and all of this makes the mastering process a little bit soft and more enjoyable :)
Great Work!
INCAMAYA Thanks man 😀
I picked ram as my main 2 monh ago when i adquired the game. It has been a struggle, but after practicing a lot i can do many things and win many fights. Is weird how now i try to pick a second main and only answer or baiken seems interesting.
Orher characters are so more easy and bored, specially sol.
"Is weird how now i try to pick a second main and only answer or baiken seems interesting."
"Orher characters are so more easy and bored, specially sol."
I know exactly how you feel hahaha, I play this GG only and exclusively because of Ram, she is an awesome charismatic waifu and so fun to play.
Hello I need to know how do you cancel Ramletham in the air D into a air dash right after I'm not new at fighting games but I just start playing guilty gear
Sorry for the late response. Are you talking about her air dashes loops? If yes, you need to buffer 9 a little bit before Ram lands, after this you'll just need to press 6, it's a matter of timing.
I just picked up this game with Evo sales and I want to play her, it's not my first fighting game, but I feel like my execution is poor because I'm used to 3d fighters with easier input and a lot more time to hit confirm. Where should I start?
Hello mich tir, I confess to you this kind of migration (3d FG to 2d) is a little bit hard, especially about air dashes fighting games but everything is a matter of dedication :)
I recommend that you focus your training on topics like these:
* Movement.
If you master the basics of moving, you will be more comfortable to practice this in a defensive and offensive way with your character.
* Confirms.
If you don't master the basics of moving, you won't be able to fish your opponent mistakes, that is the reason why I usually put this topic in a 2nd position.
* Setups/Mixups.
The air dash fighting games are well known by a lot of insane pressure, mixups, setups, and okizemes but to create all of this you must master the other 2 topics.
* Combos.
As I said, this game is focused on mixups/setups and okizemes, so...I think combos are the last thing to master in this game (my opinion).
I would also recommend the Guilty Gear Crash Course, a playlist of tutorials made by another guy that helped me quite a lot. Here you can find the first episode : ruclips.net/video/jNKMCOU9_Po/видео.html
Most of all don't focus on winning, focus on learning and improving, the winning part is only a consequence. Good luck bro !
So you should know what 'Marteli' and 'Forpeli' is right?
XDDDD If I don't pick Ramlethal I don't play Guilty Gear. Period.
Who else got reccomend
For beginners or do you mean a character on the same level of complexity as Ram?
Video doesn't load
the answer ls : glorious legs