I'm a little lost on some parts of this game. Wondering if you could clear things up for me please. Ash at the very start of attacks first round, she managed to use her gadget to destroy the mute jammer, but how did she have line of sight behind the barricaded door. At 38:28 how did ying use ability through a barricaded door? I'm assuming same reason ash could. 45:30 if opening that door gave line of sight to the overwatching mute, should mute not have reposte? 1:10:40 you threw a nitro cell through a hard wall? 1:25:00 After not winning a battle for the hatch spot upstairs, but also not dying, where does melusi go? Just "hanging around somewhere upstairs"? 1:32:05 its not an action to pick up the hostage, is it an action to plant/disable the diffuser?
Thanks for the questions! I’ll answer them in order. 1 & 2) Both Ash and Ying’s abilities on their profile allow them to ignore one window/barricade when drawing Line of Sight or Deployable spaces for their gadgets. 3.) In this scenario, it was Blackbeard who destroyed the window from the side. This put LoS from Ash to the defender tokens. However, because no operator moved or finished an action in LoS of the overwatching defenders, there is no riposte from the defenders, because Ash is not the one who did the action, it was Blackbeard. 4.) In this instance I threw the Nitro Cell through the window, not the hard wall. And if you notice, I threw it on the space in front of Blackbeard, not on his space. I did this because I didn’t think I had LoS to Blackbeard’s space, but I knew I could see the space in front of him. The nitro cell does dmg to every adjacent space as well as the target space, this is how I could deal some dmg to Blackbeard. 5.) Yep! If Melusi had other actions or a movement action, I could continue her turn and do other things as normal. Otherwise she would just remain upstairs and now no longer be able to do the OW action that activation (since a firefight upstairs is triggered by taking the OW action) 6.) Hostage - to pick up the hostage you just have to move onto the Hostage’s space, and you immediately pick up the Hostage. Bomb - defusing or re-arming the bomb takes one action to do so, and you must be adjacent to it.
@115-Gaming Thank you so much for all that! Yeah I just re-read ash's card and that makes sense, also clears up how to use Sledge as I was a little lost with his description. I realised blackbeard was the one who made the action after I sent the message but cheers. And all the rest is very helpful, thank you!
1:04:52 it is funny how you just challenged the line of sight on the Recruit, which ended up failing, to call a for-sure line of sight on a completely identical line, and getting away with it. Really cool game otherwise. 2v2 seems very interesting. More videos please 😀
19:35 When you get a new profile from the bag and set it, all former elements will be gone. That's when and why that OW token disappeared.
2v2 seems way more tactical, I guess having double the brain power gives better opportunities.
Double the brain gives more opportunities to misunderstand))
1:12:55 Didn't notice blackbeard's overwatch on melusi
Таймер + английский + режим 2на2 привели к перегрузке мозга и потере внимания
I'm a little lost on some parts of this game. Wondering if you could clear things up for me please.
Ash at the very start of attacks first round, she managed to use her gadget to destroy the mute jammer, but how did she have line of sight behind the barricaded door.
At 38:28 how did ying use ability through a barricaded door? I'm assuming same reason ash could.
45:30 if opening that door gave line of sight to the overwatching mute, should mute not have reposte?
1:10:40 you threw a nitro cell through a hard wall?
1:25:00 After not winning a battle for the hatch spot upstairs, but also not dying, where does melusi go? Just "hanging around somewhere upstairs"?
1:32:05 its not an action to pick up the hostage, is it an action to plant/disable the diffuser?
Thanks for the questions! I’ll answer them in order.
1 & 2) Both Ash and Ying’s abilities on their profile allow them to ignore one window/barricade when drawing Line of Sight or Deployable spaces for their gadgets.
3.) In this scenario, it was Blackbeard who destroyed the window from the side. This put LoS from Ash to the defender tokens. However, because no operator moved or finished an action in LoS of the overwatching defenders, there is no riposte from the defenders, because Ash is not the one who did the action, it was Blackbeard.
4.) In this instance I threw the Nitro Cell through the window, not the hard wall. And if you notice, I threw it on the space in front of Blackbeard, not on his space. I did this because I didn’t think I had LoS to Blackbeard’s space, but I knew I could see the space in front of him. The nitro cell does dmg to every adjacent space as well as the target space, this is how I could deal some dmg to Blackbeard.
5.) Yep! If Melusi had other actions or a movement action, I could continue her turn and do other things as normal. Otherwise she would just remain upstairs and now no longer be able to do the OW action that activation (since a firefight upstairs is triggered by taking the OW action)
6.) Hostage - to pick up the hostage you just have to move onto the Hostage’s space, and you immediately pick up the Hostage.
Bomb - defusing or re-arming the bomb takes one action to do so, and you must be adjacent to it.
@115-Gaming Thank you so much for all that!
Yeah I just re-read ash's card and that makes sense, also clears up how to use Sledge as I was a little lost with his description.
I realised blackbeard was the one who made the action after I sent the message but cheers. And all the rest is very helpful, thank you!
1:04:52 it is funny how you just challenged the line of sight on the Recruit, which ended up failing, to call a for-sure line of sight on a completely identical line, and getting away with it.
Really cool game otherwise. 2v2 seems very interesting. More videos please 😀