Simple Animation || Sketchup || V Ray || After effects
HTML-код
- Опубликовано: 11 сен 2024
- This tutorial will teach you to create animations in SketchUp using scenes!
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Today’s tutorial is making simple Animation using scenes in SketchUp. Today we’re going to talk about using scenes to create a flythrough animation.
We talked last week about how to create scenes to save views. This week, we’re going to start by creating two views. I’m going to use this house model as an example.
Let’s start by creating a view looking at the front side of this house, then rotating the house and creating a view at the back side of the house.
Now if we click on the tab for our first scene, you can see SketchUp automatically creates a transition between the two scenes.
This, in a nutshell is how SketchUp creates animations - it figures out the best path between different views and creates a smooth animation between them.
Let’s say, for example, that you wanted a scene that goes around the right side of the house instead of the left side.
You could either insert an extra view on the right side of the house, or you could update your back view so it’s more on the right side of the back of the house. You can see SketchUp will fly around the right side if you do this.
Let’s say you have a bunch of different views that you want SketchUp to cycle through. You can have it run an animation through all of them by right clicking on the tabs at the top of the page and clicking “Play.”
You can see how this will cycle through all the views as an animation.
However, sometimes, you want to change the amount of time SketchUp spends on a view. For example, maybe you want the scene transitions to be slower, or you want it to spend more time paused on a certain scene.
To adjust these settings, you’re going to want to open the animation settings by going to “View, Animation, Settings.” This will pop up a box with three options.
The first is “enable scene transitions.” If you turn this off, instead of animating between your different scenes, SketchUp will just jump to the next view.
The second allows you to set how long SketchUp takes to transition between your different scenes.
The third allows you to set how long SketchUp pauses between each transition.
So if we wanted our animation to be smooth between views, you could lengthen your scene transition time, and set your scene delay to zero, creating a non-stop camera flight in your model.
For this animation, I want to point out that not only can you adjust location of your camera, you can also adjust other attributes of your camera, like the field of view. I’m not going to get super in-depth on this, but when you move your camera into the interior of a building, sometimes you need to adjust your field of view so you can see more with your camera (it’s almost like using a fish-eye lens on an actual camera to create a wide view).
When you update a scene with this field of view, Sketchup will store the field of view in your scene, allowing you to quickly adjust between interior and exterior shots.
One other thing I want to note is that if you open up the scenes section of your tray, you can note that each scene has an option for “Include in animation.” If you uncheck this box, that particular scene won’t be included in your animation.
You can see when you do this, SketchUp will put the scene in parentheses, so you can tell it’s not included in your animation.
This video’s getting a bit long, so that’s where I’m going to end this video. In the next video, we’ll talk about using section cuts and visibilities to create construction animations.
Leave a comment below and let me know what you thought about this video. As always, my favorite part of doing this is having a SketchUp conversation with you guys.
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