For anyone who wants a quick way of doing the same thing; you can do this same thing selecting the range preset in fruity formula controller. Use B and C for minimum and maximum values respectively (B = 0.32 C = 0.64 / B = 0.65 C = 0.99) and A will output 0 or 1 if its input is within the range of B and C. For the first & last options, you simply set B & C to be both 0 and both 1 respectively.
that's probably the most important tutorial about fl studio plugins i've ever seen, i will defenetily spend hours making my glitch presets in patcher with this, thank you so much!
I've come to appreciate how, in a weird way, patcher streamlines the process of music projects and really simplifies/compartmentalizes each individual task. I've started (almost) exclusively using patcher on the channel rack since it really helps keep sound designing in it's own window, and allows me to use the mixer just for mixing. Can definitely use this option selector to simplify some of the patches. Great video as usual!
Hey this really helped me now I have the smallest issue left. If I select one of the values it will put fruity mute 2 to mute on but I want it to go to OFF when the value (for example: a=0) is reached. Chatgpt is telling stuff like "a = 0, 1 - in" but that doesnt work at all (syntax error). So quickly said: I want unga bunga press midi controller button A and it sets fruity mute 2 to OFF. Right now fruity mute goes to ON when unga bunga button A. If you could help me with this one thing id be forever happy!
I GOT IT! Instead of fruity mute I used fruity send and the dry signal knob for that! 100= full through signal and 0 is no signal (which is just absolutely correct and better than fruity mute to me lol) Thank you for everything!
i often run into this rounding issue with stepped values. One other solution is the "inter" function; ie. "Inter(a,b,c)" returns boolean value, 1 when a is between b and c, inclusive.
That's also a very easy and readable way to do it! Might add one more example using that for the downloads. I like to do stuff with operators, they're so useful to understand and kind of prepare people for some of the future video subjects I have coming up
hey i just wrote you in an other video! how to achive this but instead of using a knob use buttons. So i can trigger diferent loops. The issue is how to mute all clips instead of the one you press at the same time
Is it possible to do an option selector with a series of buttons? I'm thinking it's probably not likely to have buttons interact with each other within a single surface instance. For example, you have 5 buttons but only one can be toggled on at a time (toggling one ON would toggle the rest OFF). I'm looking for a more elegant solution to switch between many sounds/articulations than a knob or slider but maybe one day FL will include drop down menu controls.
If you mean same exact behavior than with a knob/slider, kind of yes but you'd have to manually turn rest of the buttons off because turning off automatically would require a feedback loop. So basically you can't 'animate' them to do stuff by clicking just one.
@@nanospiraI and there is no way to control the selection knob with buttons in other patcher?? i press button 1 and the knob adjust aotomatically to range one etc... maybe that can be a solution
Love you for this.. Subbed!!!!!!!!! BUT, what if I have 16x formulas/options? What the script? :S I cant get it to work.... Sat like 8 hours yesterday until my brain melted
Hi, if you want the options to be from 1 to 16, you need to divide 1 by 15. If you're fine by zero also being an option, divide by 16. The division by 15 will not be even, so you should round the values up and then change the formula to be "a previous value". With 16 options from 1-16 the first option is 0, second is 0.07, third is 0,14 and so on.
This is such a specific thing to make a video on, and it's exactly what I needed. W channel.
For anyone who wants a quick way of doing the same thing; you can do this same thing selecting the range preset in fruity formula controller. Use B and C for minimum and maximum values respectively (B = 0.32 C = 0.64 / B = 0.65 C = 0.99) and A will output 0 or 1 if its input is within the range of B and C. For the first & last options, you simply set B & C to be both 0 and both 1 respectively.
that's probably the most important tutorial about fl studio plugins i've ever seen, i will defenetily spend hours making my glitch presets in patcher with this, thank you so much!
Not really interested in Option Selector In Patcher at the moment, but came here to click like and comment, to push a video in algorithms a bit :)
Thanks man!
I've come to appreciate how, in a weird way, patcher streamlines the process of music projects and really simplifies/compartmentalizes each individual task. I've started (almost) exclusively using patcher on the channel rack since it really helps keep sound designing in it's own window, and allows me to use the mixer just for mixing. Can definitely use this option selector to simplify some of the patches. Great video as usual!
I love your content so much. Thanks for doing what you do!
Great solution! 🎉 I just implemented it in an effect chain I'm using to improve my sampling workflow. 👍
I'm interested in option selector! This knowledge will make me more deadly in patcher. Thank you for sharing. for real!!!
Nice UI theme there ... I wonder who made it? :)
👀 i just woke up one day and it looked like that
learned something new
Hey this really helped me now I have the smallest issue left. If I select one of the values it will put fruity mute 2 to mute on but I want it to go to OFF when the value (for example: a=0) is reached. Chatgpt is telling stuff like "a = 0, 1 - in" but that doesnt work at all (syntax error). So quickly said: I want unga bunga press midi controller button A and it sets fruity mute 2 to OFF. Right now fruity mute goes to ON when unga bunga button A. If you could help me with this one thing id be forever happy!
I GOT IT! Instead of fruity mute I used fruity send and the dry signal knob for that! 100= full through signal and 0 is no signal (which is just absolutely correct and better than fruity mute to me lol) Thank you for everything!
i often run into this rounding issue with stepped values.
One other solution is the "inter" function; ie. "Inter(a,b,c)" returns boolean value, 1 when a is between b and c, inclusive.
That's also a very easy and readable way to do it! Might add one more example using that for the downloads. I like to do stuff with operators, they're so useful to understand and kind of prepare people for some of the future video subjects I have coming up
@@nanospiraI i doff my hat to you, for your having a syllabus prepared.
hey i just wrote you in an other video! how to achive this but instead of using a knob use buttons. So i can trigger diferent loops. The issue is how to mute all clips instead of the one you press at the same time
IS THERE A WAY TO DO THE SAME WITH BUTTONS INSTEAD OF KNOWB ?
need this
Is it possible to do an option selector with a series of buttons? I'm thinking it's probably not likely to have buttons interact with each other within a single surface instance. For example, you have 5 buttons but only one can be toggled on at a time (toggling one ON would toggle the rest OFF). I'm looking for a more elegant solution to switch between many sounds/articulations than a knob or slider but maybe one day FL will include drop down menu controls.
If you mean same exact behavior than with a knob/slider, kind of yes but you'd have to manually turn rest of the buttons off because turning off automatically would require a feedback loop. So basically you can't 'animate' them to do stuff by clicking just one.
@@nanospiraI That's what I figured. Thanks and love the content.
I'M ALSO TRYING TO DO THE SAME BUT I CAN'T FIAND A WAY . CAN ANYONE PLS HELP ME IN THIS ?
@@nanospiraI and there is no way to control the selection knob with buttons in other patcher?? i press button 1 and the knob adjust aotomatically to range one etc... maybe that can be a solution
Love you for this.. Subbed!!!!!!!!! BUT, what if I have 16x formulas/options? What the script? :S I cant get it to work.... Sat like 8 hours yesterday until my brain melted
Hi, if you want the options to be from 1 to 16, you need to divide 1 by 15. If you're fine by zero also being an option, divide by 16. The division by 15 will not be even, so you should round the values up and then change the formula to be "a previous value". With 16 options from 1-16 the first option is 0, second is 0.07, third is 0,14 and so on.
nice one
This is not just a problem in Patcher but other parameters within FL..
It's inherent in working with 32bit floating point numbers, but could occur at any bit depth.
🅿🆁🅾🅼🅾🆂🅼