Thanks for covering my mod George, I know almost nobody will read this comment but I am working on re-releasing the mod with all the characters and quests redone such as no more bargain bin Cicero lol
Oh...they killed fake Cicero...well...good! That improves this mod immensely. Hopefully as I type this I don't get my own brand of irony and he comes back but one minute in and I'm much happier, lol.
This quest mod was a little too short, but what I do like is that strengthens your abilities as an assassin and as The Listener and you get to essentially, gain several powers and buffs, that aid you in your endeavors. This seems like a mod that would kind of play out just before the brotherhood of old.
After the very underwhelming voice acting from the first part, the voice acting for Mortem is a welcome change. Edit: I spoke too soon, the Skeleton remains are actually incomprehensible without subtitles.
The dialogue options for your talk with Mortem were bad. You should have had the option to identify yourself as the Listener a lot sooner, and not in the meek way offered when Mortem gives you the choice of fighting or surrender. That was a very big oversight in the script.
Thanks for covering my mod George, I know almost nobody will read this comment but I am working on re-releasing the mod with all the characters and quests redone such as no more bargain bin Cicero lol
Well I'm waiting to play it
Mortem: You have done so much but understand So little
Me: Xehanort? What are you doing here?
Yoo, Mortem's VA absolutely killed it!
By the way the horse straps are in a cage with a burned corps for those who want the horse in the room with the forge
Oh...they killed fake Cicero...well...good! That improves this mod immensely. Hopefully as I type this I don't get my own brand of irony and he comes back but one minute in and I'm much happier, lol.
This quest mod was a little too short, but what I do like is that strengthens your abilities as an assassin and as The Listener and you get to essentially, gain several powers and buffs, that aid you in your endeavors. This seems like a mod that would kind of play out just before the brotherhood of old.
Hopefully, the quest will be expanded on to give more detail on what happened and a proper back story to the characters.
Best part of the mod was the fact that Narzel died. I found him even less likable than Cicero.
Haya George. Just want to wish you a happy new year! Keep bringing us more Skyrim goodness!
After the very underwhelming voice acting from the first part, the voice acting for Mortem is a welcome change.
Edit: I spoke too soon, the Skeleton remains are actually incomprehensible without subtitles.
Beyond a mortal's understanding.... written by a mortal obviously, cause it's IN a tomb....
Good balanced critizism!
The dialogue options for your talk with Mortem were bad. You should have had the option to identify yourself as the Listener a lot sooner, and not in the meek way offered when Mortem gives you the choice of fighting or surrender. That was a very big oversight in the script.
22:03 You got punished for being greedy lol.
Happy Late New Year of 2024!🎉 And I love The Video 2:) You r so fun to Watch Love Lauren
I have a suggestion for the next mod you cover, maybe try dealing with daedra it's generally good the only problem is that it uses Vsync ai voice.
Oh no Narzel died… anyways…
damnit thats how he goes
Anyone find the keys for the locked doors in the cheat arena area where you can spawn the bosses?
There are none