The reason the Elite Four are called the Elite Four is that in Japanese, they're the 四天王 - the Four Heavenly Kings, named after the organization of the four Devas who watch over the cardinal directions, ruled over by the king of the Devas. This is an extremely important historical concept that echoes a lot through a lot of Eastern mythology, and is what the Elite Four are meant to represent. ...also Ethers are kind of just... a common thing in JRPGs...
@@adventureoflinkmk2 There's a TON of Japanese media that has a reference to them. Any time a group of four exists it's fairly likely they're a reference to them, especially if they're not just complete jokes from the start.
@@adventureoflinkmk2 The Devas are a thing in Buddhist Mythology. So you would find them pretty much any region that has sizable Buddhist, Confucian, Shinto, or Chinese Influence in its culture.
I think the reason the Elite 4 aren't called the Elite 5 to include the champion is because the Japanese name is The 4 Heavenly Kings, which is a reference to a set of Buddhist Gods with the same name. Changing the number breaks the reference As for Tin Tower vs Bell Tower, it's actually just a different interpretation of how the Japanese name Suzu Tower is translated. Suzu can mean Tin, but Suzu are also a type of bell used in Shinto rituals like the ritual the Kimono girls do at the top of the tower. The latter is more accuate because it matches the Burned/Brass Tower's Japanese name the Gong Tower, another type of instrument. I do however prefer the names Tin tower and Brass tower personally.
Scott in violet city there is a juggler that you can trade the shards you get from rock smash for berries. Each color shard gives you different set of three, blue has oran and chesto, red has pecha and cheri, and yellow has sitrus. you can get shards early in the ruins of alph so this should help out a lot in the early game.
@@Venemofthe888 you do? Wow I thought it was mostly Shards Max Revives an a fossil maybe. Yup I once found a Old Amber. So I guess this feature: farming Rocks is the replacement for the underground in dppt. A lot of ppl rushing through the game to cover everything you’ll miss a lot of stuff. There’s actually an incentive to using Rock Smash. Especially at the ruins of alph! Especially cuz Rock smashing you either encounter a pkmn nothing happens or you will find an item.
The term "ether" is pretty much a holdover from other RPGs where it is pretty much the standard name for items which restore whatever spell casting resource the game uses. It makes perfect sense for anyone with a diverse gaming profile outside of just Pokémon. "Elixer" is a bit of a weird one though, since that's usually for restoring health to max, although sometimes it also fully restores both health and spellcasting, so it's not exactly a huge stretch.
@@SalamanderLightsI've got one. The "Divine Elixir", in Metaphor Refantazio, is the medicine which heals 100% of your HP, but it does not restore any MP/SP/Mana/Whatever.
Theirs not many but the "Elixer" items that exist in a few Dragon Quest games ONLY restore 100% MP on its users and don't restore HP at all though in DQ3's remake the Elfin elixers that do that full MP only cost 40,000 a pop but those ONLY exist in the 2D/HD remake of DQ3 those also exist in the DQ7 3DS remake. But other then that Elixers mostly restore both HP/MP and in the Atelier/Mana Khemia games I believe those restore full HP/MP on its target AND revive them if their already killed before you use it.
@@SalamanderLights: Actually, I'm pretty sure you're right and I was just getting mixed up because it's probably been too long since I played an RPG other than Pokémon. I was accidentally thinking Elixer was just a full HP restore and Megalixer was the full HP/MP restore, when it's actually the Elixer is the single character HP/MP restore and Megalixer if the everyone in the party version.
Wait... Think about it: it gets Thunderbolt and Charge Beam without having to battle another mandatory trainer. Like Headbutt is good, but raising Special into STAB TBolts is obviously what Ampharos is about to start doing.
Kimono Girls is a good spot to use Choice Specs, even where you wouldn't normally. Since it's not one battle, you can choose the right move for each eeveelution while having the boost. These battles are also not worth doing set up on anyways, effectively making boosts the same as defense lowering moves.
You can also get Rain Dance in Slowpoke Well as an option to handle the Hail damage against Red while decreasing Blizzard's accuracy. No need to get overzealous with Charge Beam boosts, sometimes you can win with just +1 and brute force.
I like these line based videos for the regions that have already been featured. I think with longer game times it allows for quicker videos and there's some neat cases for seeing the differences from solo/line as well as potential different strategies like holding off evolving for earlier moves, different typing, etc.
Wait a minute, some of the Base Stat improvements from Mareep to Flaaffy are off. The Physical Attack, Special Defense, and Speed boosts are right, but the HP, Special Attack, and Physical Defense boosts are all supposed to be 15 each, not 25, 25, and 16. It was also probably a good thing you didn't pick up Focus Blast, because in Competitive, that move is a meme known as "Focus Miss" because more often than not, it seems to miss at the worst times.
From the numbers at 2:29, it seems that Flaaffy only gets +15 Defence, and the +16 appears to be an error. Might it be worth checking this graphic for other Pokémon evolution lines in case it's a consistent thing?
On the twenty-eighth day of Christmas, Scott’s Thoughts gave to me… Twenty-eight sheep a-shocking, Twenty-seven crocs torrenting, Twenty-six Fire starters blazing, Twenty-five HeartGolden Grass kings! Twenty-four bot and bug bundles, Twenty-three godly showdowns, Twenty-two transformer…Mew, Twenty-one cicada fams, Twenty Swords Dance backports, Nineteen mid tadpole swirls, Eighteen mid bell peppers, Seventeen backported legends, Sixteen evolution tests, Fifteen Kanto kaiju, Fourteen starter redos, Thirteen rare Normal girls, Twelve bear v bull fights, Eleven Gen 1 backports, Ten pounds per pink puff, Nine resists when evolved, Eight Belly Drum badges, Seven years with Psywave, Six slow squad solos, Five mid starter flings! Four Eevee runs, Three years post redo, Two Grass/Ice types, And a Hitmontop in Gen 3!
Oh innocent Scott, still thinking Focus Blast is a good move 😅 I think we're gonna get a lot of 'I hate this move, so frústrating' over the next few months :)
It's a good move within the solo running format I think. Though the accuracy isn't great generally you are going to only really need it to hit 1 or 2 times to get the job done and alot of pokemon just don't have another viable option for dealing with certain threats outside of having to bloat time excessively to get levels, we all saw how painful it looked to rely on tackle or signal beam for certain problems XD. Even when it misses at worst it costs a probably quick reset even a few of which probably save more time overall.
@@Steve_A93 i mean he really hates on it but I love Rock Smash as a move, that defense drop chance can really come in clutch in tight situations. Id take that over Focus Blast anyday.
It will be interesting to see what happens when you go back to Ampharos later with focus blast, since that move solves so many of this mon's problems. HeartGold's late game is definitely a step up in difficulty from the other games of the series, which is a fun change of pace from other games!
I agree with Scott about the whole "not being able to buy PP restoring items". I can understand not being able to buy max ethers and max elixirs (since you can't buy max revives either) But you _can_ buy things like max potions and full restores, so why not ethers and elixirs? After all, leppa berries exist as of Gen III (mystery berries in Gen 2), and are theoretically unlimited - technically, these berries are even more powerful, since they are held items
@@TheAnalyticalEngine RPGs in general always do this, at least they used to. MP restoring items are fundamentally not as valuable as HP restoring ones yet are kept under ridiculous restrictions.
@@TheMoogleKing93 Indeed. And this usually results in you hoarding them, and never using as you have no way to buy them. And if you can, they are in some ridiculously expensive price range for no good reason.
Frost Rotom gets Electric and Ice coverage, but the only Ice Move it can learn is Blizzard. Might still make for an interesting playthrough, but I'm sure you have a video in mind for Rotom and all its forms eventually. Also via a move tutor, the Electabuzz line gets Ice Punch.
A friendly reminder that Red's Pikachu has Ash's Pikachu's moveset from the Sinnoh arc AND a Light Ball, meaning his attacks (now at double their power) are going to CRUSH you.
the Lanturn line are the only mons i'm aware of that can learn both Thunderbolt and Ice Beam in this gen and carry the Electric-type. this seems to be the case throughout most of the series, to where even in current-gen the only other species i can see that can are Arceus and Iron Thorns.
I don’t know if anyone has told you yet you can get to Blackthorn City before beating the radio tower. Not sure when the path opens up but I know you can head there after Elm calls about team rocket taking over the radio tower.
according to bulbapedia the lore is this: > In Generation II, this route is blocked off until the player has seven Johto Badges. In HeartGold and SoulSilver, it is blocked off until Team Rocket has been defeated at the Goldenrod Radio Tower. in Crystal, you can't enter the Blackthorn Gym early (because Clair is trapped inside DragonsDen training until the radio tower is beaten), but I guess IS an option for Gen2 pokes to access Blackthorn early if they need to forget a move (looking at you Meganium and Cut)
First, this has so far been my favorite game you’ve ran. Was not expecting much from this series, but the difficulty and amount of options to overcome that difficulty is just right, and I hope you’re enjoying it as much as I’m enjoying watching it. Second, I’ve casually soloed HGSS with a few Pokémon and Amph was one of them. It’s interesting to see how different are strats were. I ended up with Charge Beam, Discharge, Signal Beam, Headbutt and eventually switched Headbutt with Power Gem (specifically for Lance) and then Focus Blast after that. I really tried to go all in with paralysis, and almost went Discharge SubPunch for Red. Looking forward to more. I hope you do Victreebel, Noctowl, and Magikarp like this too. Those were the other ones I did, and one of them was fun.
As far as the "pick up" strat, could be interesting to see an A test and B test - one where you take the time to get 5 pickup guys and one where you play as normal - and see what effect it has on play time.
the addiction to set-up led to a lot of needless resets, imo. idk this run just raised my blood pressure for too many reasons, but I have to remember that playing on 4x leads to a lot of bizarre decisions. nothing drove me as insane as going into the Pryce fight with only Tackle for PIloswine. that was a guaranteed loss with that moveset. aaaaaaaa
I may have missed it, but did he consider using rain dance in the Red fight to nerf blizzard's chances and boost his electric moves? Obviously the best place to use it would be after pikachu
Yeah I expected this from Ampharos No real reliable boost method and lack of speed really hurts it Still it at least got pass the game so that's a bonus As for Donphan Hoo boy In terms of moves this thing is gonna have it on lock. It gets so many good moves. BUT Donphan is sloooooooow Like for a mon who's whole gimmick is rolling into a tire and zooming around it is painfully slow Plus it doesn't have a boosting move either So this is gonna be rough
19:10 electivire is another electric type that gets ice type coverage in pokemon platinum in the form of ice punch, as an egg move... (have you ever even allowed those?) but fret not! in heartgold it gets ice punch from the blackthorn city tutor.
Gen 9 also added a few electric types that get ice punch, gen 8 added a tm for Ice Fang that a few electric types can use, and Arctozolt is an electric/ice type, but those aren't going to be relevant for... a while lmao
The Blackthorn Tutor? The one that only teaches the Elemental Hyper Beams? That one? It gets Fire Punch from the Move Reminder, but that doesn't really help. The Tutor moves in HGSS are, generally speaking, in the Battle Frontier.
@@Canvas-nb There is a Move Reminder that uses Heart Scales in Blackthorne City. They're not a Move Tutor. They do not teach Pokemon specific moves from a shared list, they teach Pokemon moves from their natural learn list.
as for electric types with ice coverage, i'm pretty sure luxray has ice fang as an egg move! but... yeah, it's an egg move; i'm unsure if you'd do an egg move run?
I reckon we should rename the Eite 4 to the "E4C1" as in the Elite 4 Champion 1 haha that makes much more sense and causes no confusion! As for pickup I think the same as you. Only if the pokemon you're using has access to it should it be allowed
Thanks for sharing such valuable information! A bit off-topic, but I wanted to ask: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). What's the best way to send them to Binance?
Really appreciated the nerd rage over names in this series as they give me chance to do nerding of my own too. I looked up, and Ether and Elixir are called PP Aid and PP Aider in the japanese versions. So like many things in 90's rpgs the english localization is to blame for the confusion. To make it worse, Max Ether and Max Elixir are PP Recover and PP Max in the JP version, meaning they, kinda just moved the name PP Max to something else for no reason (PP Up and PP Max are Point Up and Point Max in JP). The Tin/Bell Tower situation is also a translation problem though more understandable, as its JP name can be translated as both, just like the JP name of Brass Tower can be translated as both Gong or Metal Tower (though only if you go with a kinda uncommon reading of metal). The double meaning is likely intended as bells are important for the legendaries yet the games are named after metals, but it's impossible to keep the duality in english. I guess nowadays they could have changed to Tin Bell Tower and Brass Gong Tower, but back in the GBC displaying big names was kinda clunky, and saving space in the ROM was precious, so I can see why they didn't do it.
There are exactly three Electric-types that get Ice Beam in all of Pokemon: the Lanturn line, as well as Arctozolt, the only Ice/Electric type, and Iron Thorns. For the sake of completeness, I also checked some other moves: Iron Thorns additionally get Blizzard and Ice Fang; the Hisuian Voltorb line gets Ice Ball; the Electrike line gets Ice Fang as does the Shinx line and Morpeko; the Elekid line gets Ice Punch (as does Flaffy and Ampharos in Gen 9, fun fact) as does Pawmot, Iron Hands, and Iron Thorns; the Belle outfit Pikachu gets Icicle Crash. I'm sure that was entirely too much information but here you go.
Lance's rematch team is truly nasty. Always loved Ampharos, even though it's so slow and that's a problem literally every time you use it in the base game.
Leaving another comment for feedback sake (spoilers below): -As I mentioned before in the Typhlosion video, Wide Lens is a good item. While Ampharos doesn’t get a ton of mileage out of it, buffing Charge Beam to 99% accuracy (almost) makes missing with it a non issue. -Against Blue, Exeggutor and Rhydon will vary depending on coverage, but after them, many Electric types can fight in this way: take advantage of No Guard and use Thunder against Machamp, then set up Rain Dance against Arcanine to weaken its incoming Flare Blitz and sweep the rest with Thunder. This could’ve saved some candies for the Lance rematch. -Substitute could’ve maybe helped a bit against Jasmine, just so that you don’t have to deal with Thunder Wave plus have more time to set up Charge Beam boosts.
Same! Lol I’ve totally been inspired to have 4 of em on my team. One just ain’t enough 😂…I find a pkmn I like an just go nuts🤣🤣but there just so great tho. I had 2 I brought over from Emerald Reflect Safeguard thunderbolt headbutt named Goldie End up getting another in platinum named Billy I think it had Rock Climb thunder Protect light screen One from heartgold I called it butters taught it Flash power gem signal beam charge beam
Out of curiosity, is there a possibility for you to be able to force a way of getting berry shards from smashing rocks in the ruins of alph, or adding an npc to sell them, or maybe being able to just choose a berry set to get from the harlequin in violet city that lets you get more berries?
i never comment on these but scott please stop setting up when you don't have to lol there was no reason to charge beam the jynx, no reason to attack dnite with charge beam unless it was a killing blow; i see you set up so many times in your videos and i'm so confused why you think you need like +4 to KO stuff that you could have knocked out at like +1 or +2 also, why power gem... are you trying to get a move specifically to hit.. the gliscor line? side note: this wasn't intended as aggressive lol, i do enjoy the content, i just get frustrated sometimes - but i am glad you got out of the super effective trap!
The mareep line got weaker in my opinion In crystal having access to special versions of the elemental punches was a huge hit to its power but I think that power gem at least makes up for some of that in the remake
I feel bad for not commenting as much recently, but I am very excited for this series. I also need to start requesting gothita in black now thats the next game coming up.
Im with you regarding pick up! One little critique: at around 46-48:00, the battle with red the music really overwhelms. Obviously matching it with the video is hard but if you toned it down a notch (i personally) liked it :)
since you are allowing yourself to manipulate the day the game is set at, have you considered setting your ingame date to the 10th october, so you get the "diamond dust" weather instead of hail during the red fight?
You missed Gyarados in Clair's little gym battle animation, guess you just pasted over the one from Crystal. By the way, it is really amazing how your videos improved in 2024. The way you cut them, the layout, your "spontaneous" voice-over - you are always a reason to look forward some RUclips break.
Elite Four is trope (reference to Japanese/Chinese mythology I believe) and was originally meant to make the champion reveal a surprise. Then, since Pokemon gets punished when they try to deviate from formula 99% of the time, it just stuck.
2:39 Yeah, there's something VERY wrong with Flaafy's stat increases there... 65 to 80 is a +15 (not +25) 55 to 70 is a +15 (not +25) 40 to 55 is a +15 (not +16)
Like everyone else said, the Elite 4 is just how they chose to translate "The Four Heavenly Kings". Personally I really like it, it makes it clear they're stronger than the Gym Leaders but not as strong as the Champion.
I'd say only use Pick Up for a singular item, everything else gets sold or thrown out. Not sure if there is any one item that would make or break a run, but ya never know.
Just realized that Koga and Bruno get intros for every generation of Pokemon on the channel. Come to think of it, Kanto is a playable area in 4 of the 9 generations of mainline game. They're in RBY, and show up again in GSC. FRLG reintroduce them for Gen 3, and HGSS bring them to Gen 4. That's a lot of time to spend in one region... and is probably why Black and White felt so good to play.
The Elite 4 are called the Elite 4 because, in gen 1, there were only suppose to be four of them. Lance was the Champion, he had the special room with the fancy hallway leading to it, and when you beat him he congratulates you on beating the E4 and becoming the Champion, or rather, he says that that's the title you WOULD have earned if someone else hadn't beaten him and claimed the title not five minutes ago. The Champion battle vs your rival takes place in a tiny room separating the Champion's chamber from the Hall of Fame, it wasn't suppose to be a separate special battle in the lore of the world, but rather it was a unique circumstance that the player just needs to face and overcome this one singular time. After Gen 1, it just became accepted canon that the E4 and Champion are separate entities because going from a four trainer gauntlet to finish the game to a four trainer one would have been to big a downgrade for IRL players.
19:05 Rotom-Frost, though the only Ice-type damaging move is Blizzard... (In fact, starting from Gen 5, Rotom-Frost is the only Pokémon with the Electric/Ice typing) 21:10 Until you get to Gen 7 where you can get dozens of Leppa Berries per day.
When you optimize for Ampharos, you should check out Werster’s Mareep% speed runs, where they beat HGSS from point of Mareep catch forward. Could provide some utility. For one important detail - HP fire is the major coverage move
This was a bit frustrating because 90% of Ampharos' problems in this run would be solved by modest nature and HP Ice. Do you plan on doing fully optimized runs like gens 1-3 later on?
I never know how to respond to these comments... people misspeak? Mistakes happen? Is formulating the comment in this way, as a question, some strange way of attacking/laughing at me for making a mistake? I'm not sure.
If you have Pokemon Battle Revolution, you can still host the event for an Electivire with Ice Punch (and thunder punch and cross chop and earthquake). Otherwise, the line can only get ice punch through breeding or the tutor. It starts at level 50, so I want to see how bad disobedience would make it compared to starting as a normal Elekid. I assume it could work well enough. But that sounds like something you might try in a few years.
For naming conventions, it is just affected by translation issue since pokemon is made with the thought of japanese audience initially, hence some naming conventions when translated they could only get the closest/most alike name.
In case you do a rerun one day, one way to deal with hail with Red, as well as Blizzard, is to use Rain Dance TM, and then rely more on Thunder, as it clears Hail, making Blizzard miss. and Thunder and its high paralyze chance. Possibly also using Focus Blast.
So with Ampharos it got close to being outsped by most opponents during the initial Lance fight. One brutal part of that fight is that with Waterfall, Dragon Rush, Air Slash, Rock Slide and one of each elemental Fang he has a total of 8 flinching moves. Such high density of hax is hard to avoid over the entire fight so it will be painful with truly slow Pokémon like Snorlax and Slowbro.
There is Rotom Frost, the only Ice/Electric Type until Sword and Shield. But in DPP and HGSS it still is a Ghost Electric Type. But there still is Arctozolt. Otherwise and without Hidden Power, there is only the Lanturn Line. This is why Garchomp is so scary. In your perish song attempt, it went for swords dance because it did not see a KO with Earthquake. It would have done between 64% and 76% but you had 76,23% left.
The elite 4 do not change, the champion does. So you would have to call it "the elite 5, but the last elite person can change based on who is the most recent winner".
They're called the Elite Four and not the Elite Five because beating the champion makes you the champion, but beating the Elite Four doesn't make you part of the Elite Four, making them two qualitatively different groups. Also, requiring two moves to do the same thing because they share a name is too restricting in terms of game design, so it's never going to happen and you're just going to have to live with it. The japanese name for Bell/Twin Tower can be translated either as tin or as bell, which partly explains the name change there.
9:22 your overlay bugs a little bit when you get into a battle. Watch the accuracy on charge beam, and tackle when you get into a battle. They change to 100% for just a moment.
At that point its like a cost of doing business. Sure, you can get this nominly helpful item if you have a hm user with it (ether) but if you get this better item, youd havta spend time to actively delete it. So a sorta risk vs reward, and it means more opportunities to optimize depending on the pokemons moveset. If its got lots of pp, you dont need the risk. If its got little pp, it may be worth it then for that risk of wasting 10-15 seconds a pop if its a banned item from pickup
reminder just in case you can clear HMs without move reminder by day care. You just get close to the level up that will allow you to learn a new move and put the HM in the first move slot, the day care will swap it for the new move!
Same whit Shinx, this poke allways felt like a electric pseudo starter. 22:45 The Elite 4 where named after the four heavenly kings, chinese sky gods. The champions symbolize the middle, and where related but indirectly.
Venomoth, a special ground type that can be damaged by electric type moves, only because of a reason. Like blaine's rhydon from the indigo league anime, its antennae conducts electricity. Maybe Venomoth should have lightningrod as a hidden ability to showcase this
The reason the Elite Four are called the Elite Four is that in Japanese, they're the 四天王 - the Four Heavenly Kings, named after the organization of the four Devas who watch over the cardinal directions, ruled over by the king of the Devas. This is an extremely important historical concept that echoes a lot through a lot of Eastern mythology, and is what the Elite Four are meant to represent.
...also Ethers are kind of just... a common thing in JRPGs...
Four devas... why do I get the feeling I heard that off chrono cross
@@adventureoflinkmk2 There's a TON of Japanese media that has a reference to them. Any time a group of four exists it's fairly likely they're a reference to them, especially if they're not just complete jokes from the start.
Even outside of Japan, the term Elite 4 isn't that hard to rationalize. They are functionally the four elite guards to the champion.
@@TheShinyFeraligatr so we're literally fight a d pad
@@adventureoflinkmk2 The Devas are a thing in Buddhist Mythology. So you would find them pretty much any region that has sizable Buddhist, Confucian, Shinto, or Chinese Influence in its culture.
Lance's Perish Song Altaria is going to be the bane of so many Pokemon in HGSS
I think the reason the Elite 4 aren't called the Elite 5 to include the champion is because the Japanese name is The 4 Heavenly Kings, which is a reference to a set of Buddhist Gods with the same name. Changing the number breaks the reference
As for Tin Tower vs Bell Tower, it's actually just a different interpretation of how the Japanese name Suzu Tower is translated. Suzu can mean Tin, but Suzu are also a type of bell used in Shinto rituals like the ritual the Kimono girls do at the top of the tower. The latter is more accuate because it matches the Burned/Brass Tower's Japanese name the Gong Tower, another type of instrument. I do however prefer the names Tin tower and Brass tower personally.
Also 4 is an auspicious number. 5 is not.
I like the pickup rule of not using it. It's like how you did stuff for the game corner where you eliminate RNG as much as possible.
Scott in violet city there is a juggler that you can trade the shards you get from rock smash for berries. Each color shard gives you different set of three, blue has oran and chesto, red has pecha and cheri, and yellow has sitrus. you can get shards early in the ruins of alph so this should help out a lot in the early game.
Your right I can’t believe I forget about that. Does that shard for berries guy exist in any other games.
the green shard also gives out the Rawst and Lum berries.
I said this on the meganium video plus you get max ethers from rock smashing too
@@Venemofthe888 you do? Wow I thought it was mostly Shards Max Revives an a fossil maybe. Yup I once found a Old Amber. So I guess this feature: farming Rocks is the replacement for the underground in dppt. A lot of ppl rushing through the game to cover everything you’ll miss a lot of stuff. There’s actually an incentive to using Rock Smash. Especially at the ruins of alph! Especially cuz Rock smashing you either
encounter a pkmn
nothing happens or you will find an item.
@@JayClearman411 yh you can find all kinds from rock smashes like shards, fossils, revives, ethers and even heart scales.
The term "ether" is pretty much a holdover from other RPGs where it is pretty much the standard name for items which restore whatever spell casting resource the game uses. It makes perfect sense for anyone with a diverse gaming profile outside of just Pokémon.
"Elixer" is a bit of a weird one though, since that's usually for restoring health to max, although sometimes it also fully restores both health and spellcasting, so it's not exactly a huge stretch.
I can't think of any games where elixirs don't restore MP. Got an example? Just curious
@@SalamanderLightsI've got one. The "Divine Elixir", in Metaphor Refantazio, is the medicine which heals 100% of your HP, but it does not restore any MP/SP/Mana/Whatever.
Final Fantasy 8 for a start @@SalamanderLights
Theirs not many but the "Elixer" items that exist in a few Dragon Quest games ONLY restore 100% MP on its users and don't restore HP at all though in DQ3's remake the Elfin elixers that do that full MP only cost 40,000 a pop but those ONLY exist in the 2D/HD remake of DQ3 those also exist in the DQ7 3DS remake.
But other then that Elixers mostly restore both HP/MP and in the Atelier/Mana Khemia games I believe those restore full HP/MP on its target AND revive them if their already killed before you use it.
@@SalamanderLights: Actually, I'm pretty sure you're right and I was just getting mixed up because it's probably been too long since I played an RPG other than Pokémon.
I was accidentally thinking Elixer was just a full HP restore and Megalixer was the full HP/MP restore, when it's actually the Elixer is the single character HP/MP restore and Megalixer if the everyone in the party version.
Looking forward to future attempts with Hidden Power, natures, Focus Blast....oh my! Ampharos is a favorite of mine.
Ampharos ended up being my ace the first several times I played gold way back when it first released. She's an absolute monster.
Skipped getting Headbutt...but kept Tackle.
Yeah I just don’t understand it. I’d couple that with thunder wave & cotton spore= flinching spree.
Wait... Think about it: it gets Thunderbolt and Charge Beam without having to battle another mandatory trainer. Like Headbutt is good, but raising Special into STAB TBolts is obviously what Ampharos is about to start doing.
Every step out of the way makes the run go on longer. Headbutt likely costs upwards of 45 seconds to 1 minute that's simply not needed to be spent.
@@ScottsThoughtsPokemonCan you do a heartgold with mewtwo
@@ScottsThoughtsPokemonBut tackle?
Kimono Girls is a good spot to use Choice Specs, even where you wouldn't normally. Since it's not one battle, you can choose the right move for each eeveelution while having the boost. These battles are also not worth doing set up on anyways, effectively making boosts the same as defense lowering moves.
Honestly that was a bit of a disaster. I can't wait for you to get so much better at this!
A slow special attacker that can’t hit Lance’s Garchomp for neutral damage without 75 BP or 70% accuracy? Can’t wait to see where this goes
Outrage might be useful against it with the persim/lum berry
If it was Gen 6 it could lean into using Dragon Pluse or even Mega Ampharos
You can also get Rain Dance in Slowpoke Well as an option to handle the Hail damage against Red while decreasing Blizzard's accuracy. No need to get overzealous with Charge Beam boosts, sometimes you can win with just +1 and brute force.
I like these line based videos for the regions that have already been featured. I think with longer game times it allows for quicker videos and there's some neat cases for seeing the differences from solo/line as well as potential different strategies like holding off evolving for earlier moves, different typing, etc.
Wait a minute, some of the Base Stat improvements from Mareep to Flaaffy are off. The Physical Attack, Special Defense, and Speed boosts are right, but the HP, Special Attack, and Physical Defense boosts are all supposed to be 15 each, not 25, 25, and 16.
It was also probably a good thing you didn't pick up Focus Blast, because in Competitive, that move is a meme known as "Focus Miss" because more often than not, it seems to miss at the worst times.
If it ain't 100% accurate it's 50% accurate
From the numbers at 2:29, it seems that Flaaffy only gets +15 Defence, and the +16 appears to be an error. Might it be worth checking this graphic for other Pokémon evolution lines in case it's a consistent thing?
Yea i noticed this too. The total is right, and the emphasis numbers look good, but there are 3 errors on the increases to flaffy.
On the twenty-eighth day of Christmas, Scott’s Thoughts gave to me…
Twenty-eight sheep a-shocking,
Twenty-seven crocs torrenting,
Twenty-six Fire starters blazing,
Twenty-five HeartGolden Grass kings!
Twenty-four bot and bug bundles,
Twenty-three godly showdowns,
Twenty-two transformer…Mew,
Twenty-one cicada fams,
Twenty Swords Dance backports,
Nineteen mid tadpole swirls,
Eighteen mid bell peppers,
Seventeen backported legends,
Sixteen evolution tests,
Fifteen Kanto kaiju,
Fourteen starter redos,
Thirteen rare Normal girls,
Twelve bear v bull fights,
Eleven Gen 1 backports,
Ten pounds per pink puff,
Nine resists when evolved,
Eight Belly Drum badges,
Seven years with Psywave,
Six slow squad solos,
Five mid starter flings!
Four Eevee runs,
Three years post redo,
Two Grass/Ice types,
And a Hitmontop in Gen 3!
I am so immature every time Scott says PP up i giggle
Oh innocent Scott, still thinking Focus Blast is a good move 😅 I think we're gonna get a lot of 'I hate this move, so frústrating' over the next few months :)
Good ol Focus Miss 😂
I mean, Scott thinks hypnosis is a good move, which is essentially a coin flip sleep inducing move.
Focus blast sounds way better imo.
It's a good move within the solo running format I think. Though the accuracy isn't great generally you are going to only really need it to hit 1 or 2 times to get the job done and alot of pokemon just don't have another viable option for dealing with certain threats outside of having to bloat time excessively to get levels, we all saw how painful it looked to rely on tackle or signal beam for certain problems XD. Even when it misses at worst it costs a probably quick reset even a few of which probably save more time overall.
@@Steve_A93 i mean he really hates on it but I love Rock Smash as a move, that defense drop chance can really come in clutch in tight situations. Id take that over Focus Blast anyday.
It will be interesting to see what happens when you go back to Ampharos later with focus blast, since that move solves so many of this mon's problems. HeartGold's late game is definitely a step up in difficulty from the other games of the series, which is a fun change of pace from other games!
I agree with Scott about the whole "not being able to buy PP restoring items". I can understand not being able to buy max ethers and max elixirs (since you can't buy max revives either)
But you _can_ buy things like max potions and full restores, so why not ethers and elixirs? After all, leppa berries exist as of Gen III (mystery berries in Gen 2), and are theoretically unlimited - technically, these berries are even more powerful, since they are held items
@@TheAnalyticalEngine RPGs in general always do this, at least they used to. MP restoring items are fundamentally not as valuable as HP restoring ones yet are kept under ridiculous restrictions.
@@TheMoogleKing93 Indeed. And this usually results in you hoarding them, and never using as you have no way to buy them.
And if you can, they are in some ridiculously expensive price range for no good reason.
Reminder to update your into for Clair, it still shows her Crystal team
This will happen in 2025. All of these videos have been done for sometime.
The consistency of these Venomoth jokes truly fill me with so much joy
Man the last time I was this early badge boosts were a thing
19:36 you didn’t put gyarados in dragonair’s place in the intro 🙈
He'll get to it eventually lol
Perfect timing to clean my apartment to this
Frost Rotom gets Electric and Ice coverage, but the only Ice Move it can learn is Blizzard. Might still make for an interesting playthrough, but I'm sure you have a video in mind for Rotom and all its forms eventually. Also via a move tutor, the Electabuzz line gets Ice Punch.
But Blizzard will be perfect in the final battle with Red. 100% accuracy and all.
Rain dance could be used against red. clearing hail and allowing you to use Thunder instead of thunderbolt, for better damage.
A friendly reminder that Red's Pikachu has Ash's Pikachu's moveset from the Sinnoh arc AND a Light Ball, meaning his attacks (now at double their power) are going to CRUSH you.
19:05 In first 4 generations, if I remember correctly, only Chinchou and Lanturn can do this. They learn Ice Beam and Blizzard by TMs.
the Lanturn line are the only mons i'm aware of that can learn both Thunderbolt and Ice Beam in this gen and carry the Electric-type. this seems to be the case throughout most of the series, to where even in current-gen the only other species i can see that can are Arceus and Iron Thorns.
What About Rotom Frost Form? It learns Blizzard. Plus there are some obscure possibilities. Like Electrike and Shinx, bred to have Ice Fang.
I don’t know if anyone has told you yet you can get to Blackthorn City before beating the radio tower. Not sure when the path opens up but I know you can head there after Elm calls about team rocket taking over the radio tower.
according to bulbapedia the lore is this:
> In Generation II, this route is blocked off until the player has seven Johto Badges. In HeartGold and SoulSilver, it is blocked off until Team Rocket has been defeated at the Goldenrod Radio Tower.
in Crystal, you can't enter the Blackthorn Gym early (because Clair is trapped inside DragonsDen training until the radio tower is beaten), but I guess IS an option for Gen2 pokes to access Blackthorn early if they need to forget a move (looking at you Meganium and Cut)
I love how so far the majority of mons going up against the Kimono Girls; Vaporeon does the KO. It's such a strange but good feeling!
First, this has so far been my favorite game you’ve ran. Was not expecting much from this series, but the difficulty and amount of options to overcome that difficulty is just right, and I hope you’re enjoying it as much as I’m enjoying watching it.
Second, I’ve casually soloed HGSS with a few Pokémon and Amph was one of them. It’s interesting to see how different are strats were. I ended up with Charge Beam, Discharge, Signal Beam, Headbutt and eventually switched Headbutt with Power Gem (specifically for Lance) and then Focus Blast after that. I really tried to go all in with paralysis, and almost went Discharge SubPunch for Red.
Looking forward to more. I hope you do Victreebel, Noctowl, and Magikarp like this too. Those were the other ones I did, and one of them was fun.
Excellent video as always =)
Ampharos is also one of my favorite electric types, I honestly don't know how I would choose between it and Emolga =P
As far as the "pick up" strat, could be interesting to see an A test and B test - one where you take the time to get 5 pickup guys and one where you play as normal - and see what effect it has on play time.
the addiction to set-up led to a lot of needless resets, imo. idk this run just raised my blood pressure for too many reasons, but I have to remember that playing on 4x leads to a lot of bizarre decisions. nothing drove me as insane as going into the Pryce fight with only Tackle for PIloswine. that was a guaranteed loss with that moveset. aaaaaaaa
I may have missed it, but did he consider using rain dance in the Red fight to nerf blizzard's chances and boost his electric moves? Obviously the best place to use it would be after pikachu
Yeah I expected this from Ampharos
No real reliable boost method and lack of speed really hurts it
Still it at least got pass the game so that's a bonus
As for Donphan
Hoo boy
In terms of moves this thing is gonna have it on lock. It gets so many good moves.
BUT
Donphan is sloooooooow
Like for a mon who's whole gimmick is rolling into a tire and zooming around it is painfully slow
Plus it doesn't have a boosting move either
So this is gonna be rough
19:10 electivire is another electric type that gets ice type coverage in pokemon platinum in the form of ice punch, as an egg move... (have you ever even allowed those?) but fret not! in heartgold it gets ice punch from the blackthorn city tutor.
Gen 9 also added a few electric types that get ice punch, gen 8 added a tm for Ice Fang that a few electric types can use, and Arctozolt is an electric/ice type, but those aren't going to be relevant for... a while lmao
The Blackthorn Tutor? The one that only teaches the Elemental Hyper Beams? That one?
It gets Fire Punch from the Move Reminder, but that doesn't really help. The Tutor moves in HGSS are, generally speaking, in the Battle Frontier.
@@TheShinyFeraligatr I have apparently misread some text on pokemon database.
@TheShinyFeraligatr there's a tutor for heart scales in blackthorne city!
@@Canvas-nb There is a Move Reminder that uses Heart Scales in Blackthorne City. They're not a Move Tutor. They do not teach Pokemon specific moves from a shared list, they teach Pokemon moves from their natural learn list.
6:14 perfect run ends here, F in the chat Press F to pay respects
as for electric types with ice coverage, i'm pretty sure luxray has ice fang as an egg move! but... yeah, it's an egg move; i'm unsure if you'd do an egg move run?
unless that's a later edition. but i'm pretty sure it's in gen4
I reckon we should rename the Eite 4 to the "E4C1" as in the Elite 4 Champion 1 haha that makes much more sense and causes no confusion!
As for pickup I think the same as you. Only if the pokemon you're using has access to it should it be allowed
also, I love the fact that you are using signal beam, it's my favorite move in Pokemon
Thanks for sharing such valuable information! A bit off-topic, but I wanted to ask: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). What's the best way to send them to Binance?
Really appreciated the nerd rage over names in this series as they give me chance to do nerding of my own too. I looked up, and Ether and Elixir are called PP Aid and PP Aider in the japanese versions. So like many things in 90's rpgs the english localization is to blame for the confusion. To make it worse, Max Ether and Max Elixir are PP Recover and PP Max in the JP version, meaning they, kinda just moved the name PP Max to something else for no reason (PP Up and PP Max are Point Up and Point Max in JP).
The Tin/Bell Tower situation is also a translation problem though more understandable, as its JP name can be translated as both, just like the JP name of Brass Tower can be translated as both Gong or Metal Tower (though only if you go with a kinda uncommon reading of metal). The double meaning is likely intended as bells are important for the legendaries yet the games are named after metals, but it's impossible to keep the duality in english. I guess nowadays they could have changed to Tin Bell Tower and Brass Gong Tower, but back in the GBC displaying big names was kinda clunky, and saving space in the ROM was precious, so I can see why they didn't do it.
There are exactly three Electric-types that get Ice Beam in all of Pokemon: the Lanturn line, as well as Arctozolt, the only Ice/Electric type, and Iron Thorns. For the sake of completeness, I also checked some other moves: Iron Thorns additionally get Blizzard and Ice Fang; the Hisuian Voltorb line gets Ice Ball; the Electrike line gets Ice Fang as does the Shinx line and Morpeko; the Elekid line gets Ice Punch (as does Flaffy and Ampharos in Gen 9, fun fact) as does Pawmot, Iron Hands, and Iron Thorns; the Belle outfit Pikachu gets Icicle Crash. I'm sure that was entirely too much information but here you go.
Lance's rematch team is truly nasty. Always loved Ampharos, even though it's so slow and that's a problem literally every time you use it in the base game.
Leaving another comment for feedback sake (spoilers below):
-As I mentioned before in the Typhlosion video, Wide Lens is a good item. While Ampharos doesn’t get a ton of mileage out of it, buffing Charge Beam to 99% accuracy (almost) makes missing with it a non issue.
-Against Blue, Exeggutor and Rhydon will vary depending on coverage, but after them, many Electric types can fight in this way: take advantage of No Guard and use Thunder against Machamp, then set up Rain Dance against Arcanine to weaken its incoming Flare Blitz and sweep the rest with Thunder. This could’ve saved some candies for the Lance rematch.
-Substitute could’ve maybe helped a bit against Jasmine, just so that you don’t have to deal with Thunder Wave plus have more time to set up Charge Beam boosts.
My second (or third depending on the day) favorite electric type Pokémon (tied with Jolteon). I think this is going to be awesome 😎.
Go Ampharos!!!
Same! Lol I’ve totally been inspired to have 4 of em on my team.
One just ain’t enough 😂…I find a pkmn I like an just go nuts🤣🤣but there just so great tho.
I had 2 I brought over from Emerald
Reflect Safeguard thunderbolt headbutt named Goldie
End up getting another in
platinum named Billy
I think it had Rock Climb thunder Protect light screen
One from heartgold I called it butters taught it
Flash power gem signal beam charge beam
Booyah!!!
@@JayClearman411I love the nickname butters for an electric type by the way. 😁🤩😎
Out of curiosity, is there a possibility for you to be able to force a way of getting berry shards from smashing rocks in the ruins of alph, or adding an npc to sell them, or maybe being able to just choose a berry set to get from the harlequin in violet city that lets you get more berries?
i never comment on these but scott please stop setting up when you don't have to lol
there was no reason to charge beam the jynx, no reason to attack dnite with charge beam unless it was a killing blow; i see you set up so many times in your videos and i'm so confused why you think you need like +4 to KO stuff that you could have knocked out at like +1 or +2
also, why power gem... are you trying to get a move specifically to hit.. the gliscor line?
side note: this wasn't intended as aggressive lol, i do enjoy the content, i just get frustrated sometimes - but i am glad you got out of the super effective trap!
The mareep line got weaker in my opinion In crystal having access to special versions of the elemental punches was a huge hit to its power but I think that power gem at least makes up for some of that in the remake
Why are there 3 Dragonairs on Clair intro? But not a single Gyarados...
It's a mistake.
I love the electric sheep line! A mainstay on my crystal team. So cute. I do wish it kept at least a little of its wool as Ampharos tho....
I loved playing with the whole set in emerald it was a joy
it sucks that the Mareep line is unobtainable in Crystal. You could only get it from trading wirh Gold and Silver
I feel bad for not commenting as much recently, but I am very excited for this series. I also need to start requesting gothita in black now thats the next game coming up.
Im with you regarding pick up! One little critique: at around 46-48:00, the battle with red the music really overwhelms. Obviously matching it with the video is hard but if you toned it down a notch (i personally) liked it :)
Yo, what’s the deal with Koga’s venomoth? Why is it a ground type?
Very curious to see if you'll use charge beam in this run. It doesn't seem that good but it's one of the best moves electric types get in this game.
since you are allowing yourself to manipulate the day the game is set at, have you considered setting your ingame date to the 10th october, so you get the "diamond dust" weather instead of hail during the red fight?
26:36 looks like you forgot to link the guide in the description like you planned to
You missed Gyarados in Clair's little gym battle animation, guess you just pasted over the one from Crystal. By the way, it is really amazing how your videos improved in 2024. The way you cut them, the layout, your "spontaneous" voice-over - you are always a reason to look forward some RUclips break.
How does the exp bar drop at 44 min? After the champ the amphy was at halfway through 91 and before the champ the bar was down?
And at the start of red the level is suddenly 92. Probably Programm error
I always loved when Ampharos was in a game, was always my go to electric type.
That Altaria is such a troll. But I guess Lance couldn’t be the champion if he didn’t know how to spam full restores.
Scott, I missed this in the first few videos but the intro to Clair needs to be updated. It still shows 3 dragonair instead of the Gyarados.
Elite Four is trope (reference to Japanese/Chinese mythology I believe) and was originally meant to make the champion reveal a surprise. Then, since Pokemon gets punished when they try to deviate from formula 99% of the time, it just stuck.
2:39 Yeah, there's something VERY wrong with Flaafy's stat increases there...
65 to 80 is a +15 (not +25)
55 to 70 is a +15 (not +25)
40 to 55 is a +15 (not +16)
Like everyone else said, the Elite 4 is just how they chose to translate "The Four Heavenly Kings". Personally I really like it, it makes it clear they're stronger than the Gym Leaders but not as strong as the Champion.
I'd say only use Pick Up for a singular item, everything else gets sold or thrown out. Not sure if there is any one item that would make or break a run, but ya never know.
@15:20 I see you Scott
I was slick about to say at 15:16 was one of the best lines I've heard in a while
Scott is going to be overjoyed when he finally gets to Electivire 1:12
Just realized that Koga and Bruno get intros for every generation of Pokemon on the channel. Come to think of it, Kanto is a playable area in 4 of the 9 generations of mainline game. They're in RBY, and show up again in GSC. FRLG reintroduce them for Gen 3, and HGSS bring them to Gen 4. That's a lot of time to spend in one region... and is probably why Black and White felt so good to play.
Wait Did you skip rocksmash? I didn't understand that part.
My PP will last through this intense grinding. I love it
The Elite 4 are called the Elite 4 because, in gen 1, there were only suppose to be four of them. Lance was the Champion, he had the special room with the fancy hallway leading to it, and when you beat him he congratulates you on beating the E4 and becoming the Champion, or rather, he says that that's the title you WOULD have earned if someone else hadn't beaten him and claimed the title not five minutes ago. The Champion battle vs your rival takes place in a tiny room separating the Champion's chamber from the Hall of Fame, it wasn't suppose to be a separate special battle in the lore of the world, but rather it was a unique circumstance that the player just needs to face and overcome this one singular time. After Gen 1, it just became accepted canon that the E4 and Champion are separate entities because going from a four trainer gauntlet to finish the game to a four trainer one would have been to big a downgrade for IRL players.
Why skip headbutt just to use tackle?
Does pp up also act as ether?
Good to see some love for the fourth Johto starter.
19:05 Rotom-Frost, though the only Ice-type damaging move is Blizzard... (In fact, starting from Gen 5, Rotom-Frost is the only Pokémon with the Electric/Ice typing)
21:10 Until you get to Gen 7 where you can get dozens of Leppa Berries per day.
My favorite Electric Type. Ampharos is goated.
When you optimize for Ampharos, you should check out Werster’s Mareep% speed runs, where they beat HGSS from point of Mareep catch forward. Could provide some utility. For one important detail - HP fire is the major coverage move
Power Gem at the end is worse than Signal Beam, glad you noticed the light screen strat though.
This was a bit frustrating because 90% of Ampharos' problems in this run would be solved by modest nature and HP Ice. Do you plan on doing fully optimized runs like gens 1-3 later on?
I absolutely stomped the og Pokemon games with my ampharos. It was absolutely my ace
how is an increase from 40 to 55 +16points?
I never know how to respond to these comments... people misspeak? Mistakes happen? Is formulating the comment in this way, as a question, some strange way of attacking/laughing at me for making a mistake? I'm not sure.
What is DC on the moves?
My best guess would be 'damaging calculation' to see if a move uses the physical or special attack / defences for it's calculations.
Damage Category
If you have Pokemon Battle Revolution, you can still host the event for an Electivire with Ice Punch (and thunder punch and cross chop and earthquake). Otherwise, the line can only get ice punch through breeding or the tutor. It starts at level 50, so I want to see how bad disobedience would make it compared to starting as a normal Elekid. I assume it could work well enough. But that sounds like something you might try in a few years.
For naming conventions, it is just affected by translation issue since pokemon is made with the thought of japanese audience initially, hence some naming conventions when translated they could only get the closest/most alike name.
22:50 this looks like the ramblings of a madman... weird ramblings
In case you do a rerun one day, one way to deal with hail with Red, as well as Blizzard, is to use Rain Dance TM, and then rely more on Thunder, as it clears Hail, making Blizzard miss. and Thunder and its high paralyze chance. Possibly also using Focus Blast.
Plus you can now heal with Lefties.
So with Ampharos it got close to being outsped by most opponents during the initial Lance fight. One brutal part of that fight is that with Waterfall, Dragon Rush, Air Slash, Rock Slide and one of each elemental Fang he has a total of 8 flinching moves. Such high density of hax is hard to avoid over the entire fight so it will be painful with truly slow Pokémon like Snorlax and Slowbro.
The return of Fleecy 🎉
There is Rotom Frost, the only Ice/Electric Type until Sword and Shield. But in DPP and HGSS it still is a Ghost Electric Type. But there still is Arctozolt. Otherwise and without Hidden Power, there is only the Lanturn Line.
This is why Garchomp is so scary. In your perish song attempt, it went for swords dance because it did not see a KO with Earthquake. It would have done between 64% and 76% but you had 76,23% left.
The elite 4 do not change, the champion does. So you would have to call it "the elite 5, but the last elite person can change based on who is the most recent winner".
They're called the Elite Four and not the Elite Five because beating the champion makes you the champion, but beating the Elite Four doesn't make you part of the Elite Four, making them two qualitatively different groups.
Also, requiring two moves to do the same thing because they share a name is too restricting in terms of game design, so it's never going to happen and you're just going to have to live with it.
The japanese name for Bell/Twin Tower can be translated either as tin or as bell, which partly explains the name change there.
9:22 your overlay bugs a little bit when you get into a battle. Watch the accuracy on charge beam, and tackle when you get into a battle. They change to 100% for just a moment.
Why not instead of banning pickup, you just ban certain items, where you have to toss them after collecting them. Such as additional rare candies
At that point its like a cost of doing business. Sure, you can get this nominly helpful item if you have a hm user with it (ether) but if you get this better item, youd havta spend time to actively delete it. So a sorta risk vs reward, and it means more opportunities to optimize depending on the pokemons moveset. If its got lots of pp, you dont need the risk. If its got little pp, it may be worth it then for that risk of wasting 10-15 seconds a pop if its a banned item from pickup
@@StangSayz I strongly agree with this. In my eyes it’s not much different then the voltorb flip shenanigans.
reminder just in case you can clear HMs without move reminder by day care. You just get close to the level up that will allow you to learn a new move and put the HM in the first move slot, the day care will swap it for the new move!
Same whit Shinx, this poke allways felt like a electric pseudo starter.
22:45 The Elite 4 where named after the four heavenly kings, chinese sky gods. The champions symbolize the middle, and where related but indirectly.
Venomoth, a special ground type that can be damaged by electric type moves, only because of a reason.
Like blaine's rhydon from the indigo league anime, its antennae conducts electricity. Maybe Venomoth should have lightningrod as a hidden ability to showcase this