@@PeperonyChease Because most people who would input the standard code and it not do anything would give up after that and assume it just wasn’t in the game. Who would think to double all the inputs, like really? Why do you think this took so long to be found?
Because the previous games where on the NES Gradius on the SNES (4th game) required the L and R buttons to own EVERY Single Power up in the game using the Original code on the SNES game would Self Destruct your own ship most games that use the code aren't in ANY Castlevania game at all.
@@secretagent4610 yep, it's also a recent discovery. You need to hold Y and R on the title screen, and then press Start. Takes you to a special menu where you can play as the bosses for one battle
This is so awesome!!!! I always want to jump to LoD for a Henry run and this will make things a lot easier, props and big thanks to the discoverers and you for spreading this!
Oo, it's the GT Code all over again! In Super Metroid, if you hold all the face buttons while entering the door to the Golden Torizo fight, the game gives you every major item except Screw Attack (which is next door). This mysterious bit of leftover code lay undisturbed for 16 years until a hacker finally found it in 2010. (If you try this out, edit your beams before firing. The code turns them all on, so if you fire before disabling either Spazer or Plasma, you'll fire an uncharged Murder Beam and crash the game. Best to do the glitch in morph so you don't fire by mistake.)
I've played both N64 Castlevanias dozens of times, never get sick of it for some reason lol. And damn.. when the OST kicks in, it makes me feel at home.
Cool, thanks for sharing this, was thinking of giving Legacy of Darkness a play and this makes it so much more interesting! By the way Jupiter...Damn son, your voiceover is sooooo smooth, top-tier voice for voice acting!
This is very useful information to have. Certainly makes Legacy feel like the go to version to play since you can instantly access all the characters. Great video!
That is what I came to say. It was in multiple magazines and cheat code books. I have used this cheat code many times. However, I didn't know it was a variation on the classic Konami code.
Very cool. It's always bizarre to me when I hear about cheat codes that nobody has documented online before. Clearly they've been in the game the whole time, and all sorts of other unused or beta content has been documented over the years. It's surprising that something so "basic" as a title screen button code hasn't been documented before. ... I just checked the TCRF page for Legacy of Darkness, and that page documents the fact that you can get skeletons to throw their bones differently by holding the R button on player 3's controller, which is such an incredibly weird detail. ... I'm surprised that something like THAT was known about, but not this modified konami code on the title screen? Does anyone else think that's really strange?
A wild guess is that codes might more easily slip past '90s/'00s-online-forum trial-and-error if they involve quitting out and immediately reentering menus after, as it's kind of unusual. In the years that followed, 3D Castlevania games may have lost a lot of investigatory attention quickly, as the Castlevania series was seen as hard proof that 2D still had a future, to put it politely. Finally, speed-runners, today's most intense investigators of older games, aren't usually looking for button-sequence cheat codes, as they usually don't add to competition, unless you create a category that uses them (or use them as a stopgap for segmented categories, e.g., an all-weapons cheat for later maps.) That's all no more than a guess, though.
Fun fact, most codes in old games are actually debug codes the devs used to skip to specific level, it's still being used to this day, like in nier automata, where you can skip to the ending at the very beginning of the prologue with hidden inputs
Last year I played through both games with all characters on all difficulties for old time's sake. Crazy that we didn't know about these codes on the millennium. These 2 games give a feeling of menace and dread that you don't get from any other Castlevania game. Especially when you get into the mansion, and again when you enter the castle center.
Honestly, I really love when cheat codes/secrets/easter eggs finally get unearthed so many years after the game’s original release. It makes you wonder how exactly little secrets like these go undiscovered for nearly 25+ years without someone already documenting it when there are probably even more obscure secrets within said game that players already knew about for so long or just waiting next up in line to be unearthed. In this game’s instance, you would have thought someone probably would have tested the Konami Code out on one of their own games since it was already well known that Konami was known for implementing their code within multiple games of theirs back then. Man, they really don’t make games like these anymore but at the same time I think thats what gives these findings so much hype because back in the day, these hidden secrets were always somewhere within the game’s code just waiting to be discovered. Nowadays with the amount of tools we have to dig around even further (even without the source code) it’s amazing what else these games we grew up playing could potentially be hiding within their code just waiting for someone to discover and release it.
Hey Jupiter great video!!!! I'm glad someone found this it will make it easier for people like myself to not have to play through the game twice to be able to play reinhardt belmont.
"People will be mad you have to play as the werewolf." "Boss's orders." "Still..." "We're Konami. Put a code in. GameFAQs will have it figured out the day after release, and we'll tell the boss we needed a debug cheat to meet the date."
Played them both back in the day and Legacy of Darkness legit is more enjoyable thanks to the camera actually working. I'd like to see you speedrun that tbh
I remember the first images of CV64 I saw in magazines showed the game was originally going to have all 4 characters, but it had to be cut back a bit. This version removed a lot of the sounds and maybe a level or two if I remember right.
The original Castlevania 64 is easily one of my top 3 favorite games of all time. If effected me in an extremely profound way when I was younger that still follows me to this day. I can go on about that for days but I digress. I was always sad it has always been underrepresented. I really hope this pushes it back into the wider speed running community. I dont think it will but I'll be keeping my eyes peeled. Currently working on remaking all of the major themes from the game. Have about 5 done so far. This game has incredible music. Maybe I'm just crazy.
Most people don't like those games, but I think that both castlevania for the n 64 are some of the best games in the franchise, the firs one may get a little repetitive at the end, but in general I like the atmosphere, especially the first levels and legacy of darkness could use a remake, I can see the plot working really well with some motion capture.
Neato I learned two things - Legacy Of Darkness is a thing and there was a cool Konami Code for it. The underrated game was N64 Castlevania. I thought it was quite good.
Neat discovery. Now I can not waste my time unlocking the definitive version of the game. To bad the carrie and Reinhart characters don't have their opening narrations in legacy of darkness and I think Dracula isn't voiced either. But I swear to God I'm sure the voice lines exist in one of the n64 games.
FINALLY, we got to play as other chars without having to beat the game twice! I always wanted to play as Carrie but never had the time to beat the game!
Castlevania 64 was my first Castlevania ever, found it long before knowing Zelda was a thing, it was a great introduction to action adventure genre in 3D and the genre was in its infancy. Unfortunately it got tainted by the fans of older Castlevania titles, and by the release of Ocarina of time, but it was a good game on its own, it just wasn't on par with SOTN. Sony fanboys also jumped into the opportunity to claim they got the superior game. Its not a game that aged well either, but at the time any problems it had were very adjustable. My only annoyance was with the fact it required a memory card to save, I took at least a whole extra decade to finally finish the game because of it.
I always felt like these games were unfairly hated. They are legitimately good games. It was just the cool thing to hate on these games in the early days of RUclips. Most of the people hating on these games never even played them.
i remember years ago when PJ64 was starting i played this non-stop and used the ''cheats'' the emulator had build in to get Carrie unlocked so i could start playing lmao but sometimes they wouldnt work, and this will make stuff a lot easier!
The game is a little clunky (I played both back in the day) but I adore the fact that out of ALL the Castlevania games aside from the fighting game Judgement on the Wii...Legacy of Darkness is the first and ONLY game that lets you play as a werewolf....as a fan of lycanthropes and zoanthropes in genera for games like Castlevania, I like the fact that it lets you actually play as one.
I remember playing the original. Never got the director's cut. I remember that stupid chainsaw guy in the hedge maze gave me nightmares as a child. I had to use a gameshark to cheat the damn thing and L-button Moon Jump to the exit.
W-whAAAT?! They did this without locking the "early unlock" behind a preorder requirement? That's money on the table, disgusting filthy TABLE money! HowDAAARReFWLWLLFBLLBLB THEY!" (Just... just imagine that last part as the sound of rich old CEO jowls flapping around.)
To be fair everyone i ever talk to tells me the 3d castlevania games aren't at all "good" {The exceptions being curse of darkness and _technically_ the shadow games} So I'm not suprised nobody went out of their way to find the konami code in these games
It probably was in some magazine or something but never in the internet for some reason, these days people think that if it isn't on internet then it never happened.
This video just made me jealous. -_- For one, I never played as Carrie because the game thought it would be fun to play as tin-can Henry before her. I could never find all those kids, and now... here's a code where I could just skip all the madness. I lost my n64 to Hurricane Katrina, so there's no looking back to that one. Siiigh....oh well 😁
Are we going to see you do any runs of this game? I miss this one so much. Some of the clunkiest platforming. They were paving the way for a lot more 3D games though. The exploits I have seen are pretty awesome too.
These poor games. They were compared unfavorably to SotN, but they're still good. People complain about them being clunky, but they're no more clunky than most 3D action adventures of the era.
Legacy is the inferior version for taking out the title screen of Malus playing Divine Bloodlines on the violin. (Just kidding, but I do love that title screen.)
The constant hiding of the Konami code was always so lame to me. I wish they just leaned into making this code more accessible for those that want to execute it. But instead literally everyone missed out on this for 25 years. Just, why Konami 😂
Maybe finally the gaming world will give this game the love it deserves. Having max jewels and max upgrades helps a ton in many annoying sections of the game (max items even more so of course) so hopefully these negative parts aren't so much in the focus anymore.
Huh... This was the last konami game i expected to have the code in. Anyway I played this game thrice as all characters except for Carrie and to me it's just pure mid. Cool atmosphere and aesthetics though.
@@Crit-Chance definitely not. A certain friend of mine who is a big fan of both 64 and lod kept telling me to play it and that it "gets better as Reinhardt". So i forced myself through it. That's funny because his campaign is the one i enjoyed the least because of Castle Center.
@@thesubinion That's a shame. I actually haven't played these games, ever. Perhaps my experience would differ from yours, especially when I'm not going into it fixated on getting to the part where "it gets better".
Well, that's not entirely true. Isn't the stage layout of quite a few stages entirely different, even the old campaigns, and Legacy lacks the voice acting from 64? I know some prefer the old garden layout (since it kills some of the cutscene pacing)
Legacy of darkness IS a better game, it's a complete story escencially it's the same game (with the exception of 2 stages that where changed for reindhart) but still you get 4 gameplays (somehow a little different)
The fact that they modified the Konami Code by just having to press the arrow buttons twice as many times is a hilarious troll.
In Gradius 3 on SNES, if you pause and enter the traditional code it kills you. If you do L and R instead of Left and Right...
How is that a troll?
@@PeperonyChease Because most people who would input the standard code and it not do anything would give up after that and assume it just wasn’t in the game. Who would think to double all the inputs, like really? Why do you think this took so long to be found?
@bezel95 but it also substitutes a, b and start (all present on the controller) for different buttons.
Because the previous games where on the NES Gradius on the SNES (4th game) required the L and R buttons to own EVERY Single Power up in the game using the Original code on the SNES game would Self Destruct your own ship most games that use the code aren't in ANY Castlevania game at all.
To me this is on par with the "play as the bosses in Super Punch-Out!" code. Discoveries like this cement my love for videogames.
Wait, hold up, you can actually play as the bosses in Super Punch Out?!
@@secretagent4610 yep, it's also a recent discovery. You need to hold Y and R on the title screen, and then press Start. Takes you to a special menu where you can play as the bosses for one battle
0:35 Roof skeleton.
Castlevania N64 and Ds have gotta be my favorite skeletons.
2nd only to the Roof Korean
2nd only to the roof korean
I love when content creators broadcast something new and awesome and appropriately give credit to the folks who found it.
Oh no, I'm not getting sucked back into the Magical Nitro Motorcycle Death Pit again.
I think I hear those vampire maids calling my name...
This is so awesome!!!! I always want to jump to LoD for a Henry run and this will make things a lot easier, props and big thanks to the discoverers and you for spreading this!
Oo, it's the GT Code all over again! In Super Metroid, if you hold all the face buttons while entering the door to the Golden Torizo fight, the game gives you every major item except Screw Attack (which is next door). This mysterious bit of leftover code lay undisturbed for 16 years until a hacker finally found it in 2010.
(If you try this out, edit your beams before firing. The code turns them all on, so if you fire before disabling either Spazer or Plasma, you'll fire an uncharged Murder Beam and crash the game. Best to do the glitch in morph so you don't fire by mistake.)
I've played both N64 Castlevanias dozens of times, never get sick of it for some reason lol. And damn.. when the OST kicks in, it makes me feel at home.
Best version of Sinking old sanctuary
Wild. I love it when things like this are found. God I miss cheats and hidden codes in games.
current 'cheat codes' are just your credit card number
How cool that such a thing comes to light so many years after the game's release.
People looking at the game code.
Cool, thanks for sharing this, was thinking of giving Legacy of Darkness a play and this makes it so much more interesting!
By the way Jupiter...Damn son, your voiceover is sooooo smooth, top-tier voice for voice acting!
This is very useful information to have. Certainly makes Legacy feel like the go to version to play since you can instantly access all the characters. Great video!
What an awesome discovery! Honestly, being a huge fan of both the N64 titles, it is great to see that they are getting some love!
CV64 is one of my favorites, so I’m happy to hear something new was discovered about it!
If only there was a code to make Henry’s campaign longer…:’(
That code was in gamepro a week after this game came out.
That is what I came to say. It was in multiple magazines and cheat code books. I have used this cheat code many times. However, I didn't know it was a variation on the classic Konami code.
Very cool. It's always bizarre to me when I hear about cheat codes that nobody has documented online before. Clearly they've been in the game the whole time, and all sorts of other unused or beta content has been documented over the years. It's surprising that something so "basic" as a title screen button code hasn't been documented before. ...
I just checked the TCRF page for Legacy of Darkness, and that page documents the fact that you can get skeletons to throw their bones differently by holding the R button on player 3's controller, which is such an incredibly weird detail. ... I'm surprised that something like THAT was known about, but not this modified konami code on the title screen? Does anyone else think that's really strange?
Makes you wonder too; who was the one that found out about some of the obscure secrets, and how?!
A wild guess is that codes might more easily slip past '90s/'00s-online-forum trial-and-error if they involve quitting out and immediately reentering menus after, as it's kind of unusual. In the years that followed, 3D Castlevania games may have lost a lot of investigatory attention quickly, as the Castlevania series was seen as hard proof that 2D still had a future, to put it politely. Finally, speed-runners, today's most intense investigators of older games, aren't usually looking for button-sequence cheat codes, as they usually don't add to competition, unless you create a category that uses them (or use them as a stopgap for segmented categories, e.g., an all-weapons cheat for later maps.) That's all no more than a guess, though.
Fun fact, most codes in old games are actually debug codes the devs used to skip to specific level, it's still being used to this day, like in nier automata, where you can skip to the ending at the very beginning of the prologue with hidden inputs
Finally, I don't have to play C64 to play C64! My life is so greatly improved!
Last year I played through both games with all characters on all difficulties for old time's sake. Crazy that we didn't know about these codes on the millennium. These 2 games give a feeling of menace and dread that you don't get from any other Castlevania game. Especially when you get into the mansion, and again when you enter the castle center.
Honestly, I really love when cheat codes/secrets/easter eggs finally get unearthed so many years after the game’s original release. It makes you wonder how exactly little secrets like these go undiscovered for nearly 25+ years without someone already documenting it when there are probably even more obscure secrets within said game that players already knew about for so long or just waiting next up in line to be unearthed.
In this game’s instance, you would have thought someone probably would have tested the Konami Code out on one of their own games since it was already well known that Konami was known for implementing their code within multiple games of theirs back then.
Man, they really don’t make games like these anymore but at the same time I think thats what gives these findings so much hype because back in the day, these hidden secrets were always somewhere within the game’s code just waiting to be discovered. Nowadays with the amount of tools we have to dig around even further (even without the source code) it’s amazing what else these games we grew up playing could potentially be hiding within their code just waiting for someone to discover and release it.
Hey Jupiter great video!!!! I'm glad someone found this it will make it easier for people like myself to not have to play through the game twice to be able to play reinhardt belmont.
"People will be mad you have to play as the werewolf."
"Boss's orders."
"Still..."
"We're Konami. Put a code in. GameFAQs will have it figured out the day after release, and we'll tell the boss we needed a debug cheat to meet the date."
Played them both back in the day and Legacy of Darkness legit is more enjoyable thanks to the camera actually working.
I'd like to see you speedrun that tbh
I have never seen this game, but this discovery managed to excite regardless! I have only good things to say about videos such as this.
I remember the first images of CV64 I saw in magazines showed the game was originally going to have all 4 characters, but it had to be cut back a bit. This version removed a lot of the sounds and maybe a level or two if I remember right.
I just used it, thanks for spreading the word!
I'm amazed it has alternate costumes. I didn't think they would care.
0:36 only for that esqueleton that falls to his demise, this game is superior.
The original Castlevania 64 is easily one of my top 3 favorite games of all time. If effected me in an extremely profound way when I was younger that still follows me to this day. I can go on about that for days but I digress.
I was always sad it has always been underrepresented. I really hope this pushes it back into the wider speed running community. I dont think it will but I'll be keeping my eyes peeled.
Currently working on remaking all of the major themes from the game. Have about 5 done so far. This game has incredible music. Maybe I'm just crazy.
This is one of my favorite Castlevania games and i didnt know this thank you!
This was one of my favorite games as a kid. It was pretty much like an early 2000s dark souls.
Grabbing my popcorn for another JupiterClimb episode! Oh boy this is gonna be good!
Can't wait to see the new streamers showing up
I love it when people find new things about old things.
This is great, I remember beating the game in one sitting just to play with Reinhart and Carrie, i didn't have a memory card.
Most people don't like those games, but I think that both castlevania for the n 64 are some of the best games in the franchise, the firs one may get a little repetitive at the end, but in general I like the atmosphere, especially the first levels and legacy of darkness could use a remake, I can see the plot working really well with some motion capture.
Just wanna say that castlevania 64 (both versions) freaking rock, so underrated and over hated
Neato I learned two things - Legacy Of Darkness is a thing and there was a cool Konami Code for it. The underrated game was N64 Castlevania. I thought it was quite good.
This will forever be remembered as the most important event of 2024!
Neat discovery. Now I can not waste my time unlocking the definitive version of the game. To bad the carrie and Reinhart characters don't have their opening narrations in legacy of darkness and I think Dracula isn't voiced either. But I swear to God I'm sure the voice lines exist in one of the n64 games.
thanks for sharing that with us! ❤😊
Maybe we will get a 3D collection with Lament, Legacy and this.
初めからコスチュームとハードを解禁出来るだと?!
FINALLY, we got to play as other chars without having to beat the game twice! I always wanted to play as Carrie but never had the time to beat the game!
Perhaps I ll indeed give this game a try
Wow. I remember beating Castlevania 64, and it was a lot of fun. Didn't get to this one tho. Yet.
Castlevania 64 was my first Castlevania ever, found it long before knowing Zelda was a thing, it was a great introduction to action adventure genre in 3D and the genre was in its infancy.
Unfortunately it got tainted by the fans of older Castlevania titles, and by the release of Ocarina of time, but it was a good game on its own, it just wasn't on par with SOTN. Sony fanboys also jumped into the opportunity to claim they got the superior game. Its not a game that aged well either, but at the time any problems it had were very adjustable.
My only annoyance was with the fact it required a memory card to save, I took at least a whole extra decade to finally finish the game because of it.
I always felt like these games were unfairly hated.
They are legitimately good games.
It was just the cool thing to hate on these games in the early days of RUclips.
Most of the people hating on these games never even played them.
It's strange that they would keep this a secret, at least for this many years. I lowkey hate Konami even more now. 🤣
this doesnt work on project 64 for me
Ooooh, that's just what I needed to actually play this game.
i remember years ago when PJ64 was starting i played this non-stop and used the ''cheats'' the emulator had build in to get Carrie unlocked so i could start playing lmao but sometimes they wouldnt work, and this will make stuff a lot easier!
This needs to come out on Nintendo switch online.
Imagine if Konami decides to put Legacy of Darkness on the Switch online service in a few days, this will be perfect lol.
I would say the big complaint about LoD is the inferior level design.
I wonder if there's anything similar for the original Castlevania 64 release
The game is a little clunky (I played both back in the day) but I adore the fact that out of ALL the Castlevania games aside from the fighting game Judgement on the Wii...Legacy of Darkness is the first and ONLY game that lets you play as a werewolf....as a fan of lycanthropes and zoanthropes in genera for games like Castlevania, I like the fact that it lets you actually play as one.
Legacy of Darkness definitely deserves a remake or remaster.
I remember playing the original. Never got the director's cut.
I remember that stupid chainsaw guy in the hedge maze gave me nightmares as a child. I had to use a gameshark to cheat the damn thing and L-button Moon Jump to the exit.
Bro the complaint is not the characters, the camera in that game is so bad it’s astounding lmao
W-whAAAT?! They did this without locking the "early unlock" behind a preorder requirement? That's money on the table, disgusting filthy TABLE money! HowDAAARReFWLWLLFBLLBLB THEY!" (Just... just imagine that last part as the sound of rich old CEO jowls flapping around.)
Now if only they'd make the game available as part of a collection, or at least through Nintendo's online service like Legends
Hey Jupiter Climb! do you mind if I steal parts of this video for a thing I'm working on?
Sure, go ahead!
Hey Jupiter, any chance you will do a let's play of Legacy of Darkness? Perhaps the randomizer?
Absolutely, speedruns and randomizers Soon TM
Wait there's actually LoD randomizer? I definitely have to check that out!
I guess I will try the codes in my N64 copy later today
Nobody found the codes because nobody wants to revisit this monstrosity
Imagine if they remake this game into a Soulslike gameplay like Lies Of P, Wo Long: Fallen Dynasty, Nioh, etc. That would be so freaking lit! 🔥
If Fromsoft made a Castlevania game I’d die happy
my favorite castelvania i hope they put LoD in switch some day
Who knows what they'll discover next?
Did legacy get rid of that stupid bit where you have to carry an explosive or mandragora across half the game without getting hit or falling to far?
All Castlevania games are pretty good, except judgement. We don't talk about judgement.
To be fair everyone i ever talk to tells me the 3d castlevania games aren't at all "good"
{The exceptions being curse of darkness and _technically_ the shadow games}
So I'm not suprised nobody went out of their way to find the konami code in these games
It probably was in some magazine or something but never in the internet for some reason, these days people think that if it isn't on internet then it never happened.
This video just made me jealous. -_-
For one, I never played as Carrie because the game thought it would be fun to play as tin-can Henry before her. I could never find all those kids, and now... here's a code where I could just skip all the madness. I lost my n64 to Hurricane Katrina, so there's no looking back to that one.
Siiigh....oh well 😁
Are we going to see you do any runs of this game? I miss this one so much. Some of the clunkiest platforming. They were paving the way for a lot more 3D games though. The exploits I have seen are pretty awesome too.
the N64 had such a shit controller. I still cant get over how they didnt change it in less than a year after release.
These poor games. They were compared unfavorably to SotN, but they're still good. People complain about them being clunky, but they're no more clunky than most 3D action adventures of the era.
Clunky and Castlevania don’t go together at all. Bad games.
Hola se puede hacer en el emulador?
Wait, so Hard Mode wasn't even available outside of that code? Or it just lets it be unlocked faster and easier?
what system is this on
I think this remained unfound for so long because no one care to play this particular title, lol.
Legacy is the inferior version for taking out the title screen of Malus playing Divine Bloodlines on the violin. (Just kidding, but I do love that title screen.)
They removed the strains of it from the Game Over screen too, major disappointment
The constant hiding of the Konami code was always so lame to me. I wish they just leaned into making this code more accessible for those that want to execute it. But instead literally everyone missed out on this for 25 years. Just, why Konami 😂
No wat half video I realised it was you Jupiter hahaha subscribed
Damn I already unlocked everything.... 😢
Can this code be used to unlock Konami as a video game developer?
Koonami....ok
Im sure there are more codes just waiting to be discovered and for other games. :)
Does it work on original hardware?.
Sure does!
Awesome.
Maybe it was intended to make this game playable. :P
I dunno why but that's just funny
Maybe finally the gaming world will give this game the love it deserves. Having max jewels and max upgrades helps a ton in many annoying sections of the game (max items even more so of course) so hopefully these negative parts aren't so much in the focus anymore.
Huh... This was the last konami game i expected to have the code in.
Anyway I played this game thrice as all characters except for Carrie and to me it's just pure mid. Cool atmosphere and aesthetics though.
That's a lot of hours into something you consider mid... are you sure you don't enjoy this game a bit more than you might think?
@@Crit-Chance definitely not. A certain friend of mine who is a big fan of both 64 and lod kept telling me to play it and that it "gets better as Reinhardt". So i forced myself through it.
That's funny because his campaign is the one i enjoyed the least because of Castle Center.
@@thesubinion That's a shame. I actually haven't played these games, ever. Perhaps my experience would differ from yours, especially when I'm not going into it fixated on getting to the part where "it gets better".
You kinda sound like Maximillion Pegasus.
Sweet
You kind of sound like Pegasus from Yugioh.
Woah
If it's true... I'm mind blow.
Well, that's not entirely true. Isn't the stage layout of quite a few stages entirely different, even the old campaigns, and Legacy lacks the voice acting from 64? I know some prefer the old garden layout (since it kills some of the cutscene pacing)
Legacy of darkness IS a better game, it's a complete story
escencially it's the same game (with the exception of 2 stages that where changed for reindhart)
but still you get 4 gameplays (somehow a little different)