I would stop at maybe the second floor too just jam out to the music for a while even if I had a 20 kill streak with an assault rifle I would stop and jam out it’s great
Richter was one of the more relatable characters because he wasn't a total monster who enjoyed hurting people. He did it to save his mother's life which is noble.
well, the henchman felt remorse when killing thus making it a more human character, but Beard, Evan and Richter are the only ones that are sane...mentally sane.
@@czarnakoza9697 I agree, his murder spree on the Russian mafia was a crime of passion cuz beard died got nuked and jacket had a grudge on russians since he was in the army. But when he woke up in a hospital and finding out his gf was murdered, he just snapped. Didn't care of the cops or whoever dared to stay in his way. He seeked vengeance and nothing else. No after life or moving on into the future. He wasn't a sociopath but the things happening broke him beyond repair
Richter - *Kicks door open* - *Door knocks assault rifle out of mobster's hands, and into his own* - *Empties the magazine, clearing the room.* This was the moment I became a Richter fan.
MC Malzahar Don't be such a downer. Unlike other HM2 levels, which really focused on guns, Richter's levels are far more simillar to the original in their structure, allowing for effective use of melee weapons! Way for a character from the original to return!
GamevoinTr I must say that Richter's level were some of the hardest in the game - and some scenarios featured you with no weapons versus a gun henchman. I still agree that in concept, they are more similar to the original HM.
MC Malzahar To put it another way, the levels that felt LEAST like HM1 were the big open ones with 4 or more stages. Excluding Release, Richter's levels were pretty short and compact. A welcome relief after Casualties.
Richter will always be my favorite character. Not only does he appear in hotline miami 1 but he's also one of the only sympathetic characters being that he's not violent in nature, he only started doing the killings because his mother was threatened. Richter is a kind soul.
It's not that simple. Richter is not a good man. But he also is not a bad man. We feel it. The game tries to tell that people is not just good or just bad. All the characters we care for are fucked up, violent individuals to the point they become manic for it, no doubt about it. But violence is an aspect of life, and we, as society, tend to label everything in one sweep. The game tries to show that we are more than just the shock we provoke on others. The characters all are attracted to hurting other people, there's something about it they can't resist; it's their go to choice (threats or no threats). And sometimes, so is ours.
Beard hates violence and is a devout pacifist the only time he hurts people was in war when he was forcefully drafted against his will. It’s not about that it’s about violence the whole entirety of violence it’s effect the people that do it and for all the reason to do it It’s also about a whole host of other stuff hotline Mamie took of more then it could chew. It’s a great game don’t get me wrong but it doesn’t say anything fully or with enough nuance then violence and the people that commit it. It’s great at taking about stuff the way it does stuff has reasons and makes sense the problem is there isn’t a full argument about anything but violence. That was story wise by the way the gameplay of hotline Miami 2 is fucked for the most part expect for a few truly exceptional and fantastic levels.
@@DownTrodded I disagree. Hotline Miami makes it quite clear that violence leads to more violence. But violence is not something as simple as many stories make it out to be. Some people like Beard partake in violence because of duty and service to their home or what they perceive as a noble cause. Beard is a morally good person partaking in immoral actions because he basically has to. The same is true for Richter. Jacket kills only out of vengeance. Violence begets violence; therefore, a cycle of killing is created. Jacket isn't entirely evil, and you can reason for why he does what he does, but he is still murdering countless people for a selfish reason. He is ultimately a pawn in a bigger scheme that pushes violence. The Fans are objectively some of the worse morally. They kill for the fun of it. They take life as a game and are killed for it. Manny Pardo is another horrible person who kills only for the fame and the thrills. The list could go on and I would be writing essentially a small paper. But Hotline does have a very anti-violence message. It flat out shows that horrible actions have horrible consequences. But also shows that not all violence is inherently malicious. Men like Beard and Richter kill not because they enjoy it, but to protect something important to them. Violence is a cycle perpetuated by all sorts of people. It is an important part of the human experience regardless of morality. That is the bleak truth of the narrative.
You know, the act names fit well for HM2. In exposition we're introduced to part of the characters, their attitude, and stuff. Rising is where things start to boil up. We get introduced to Evan, and Henchman, who's story ends quick, earning The Fans a worse reputation. Climax starts Beard's story, Not a lot to talk about in into the pit, and dead ahead, and then there's Deathwish. Once you hear the gunshot, things start to *fall*. And that's when falling starts. Evan is once again fighting criminals, Beard's back, Jake's.. Dead, and Casualties starts.. At the outro of Beard's last level, the events start to fit together a bit. And then, there's Intermission, an intermission to the big events, focusing in Richter, the SECOND (evan exists) most merciful character in HM2's story. Catastrophe is the end. Son is now taking over the colombians, and Pardo.. Well, he had a bad dream. Feature Film: Apocalypse, is the final level in this game. And.. It's Son taking out the fans, his HQ, and himself (by accident).
Deep down they all love hurting other people, but the game tries to tell that it's not that simple, or plainly bad. We care for these scary fucked up men. They are not just good, they are not just bad. They are people.
kicks open door... first guy has a bat.. pause rewind. kicks open door... first guy has a uzi take it die once again... pause rewind 5 kills restart 6 kills restart , 7 kills restart ect... only trophy hunters would understand... great song also by the way...
+Sunder Shadows probably most people in their first playthrough not knowing you could spare him. I am guilty of that. But once I found out you didn't have to kill him I always let him live.
Given this is a direct reference to the copshop shootout in Terminator, I feel this would have been much better suited for the intro chapter with Martin and his very own copshop shootout. Oh boy, that would've been the icing on the cake.
@@landchannel7688 Had to talk about it. Martin's "Decade Dance" is the absolute best tune they could have handed to such a one-time character. Martin's entire obsession was mostly related to mimicking the acts of the masked killer. More specifically, Martin was obsessed with what occured during Jacket's “Decadence” level. There's plenty of leitmotifs going on between both tracks, too. Thing is, Martin just can't get to grasp on Jacket's personality, so he only turns into a big rip-off of Decadence. Hence the similarities between track names, yet they are not the same.
Nah, Martin's suppossed to be a gory slasher killer and decade dance suits that pretty good, while this one had more of a high stake, urgence feeling that doesn't match Martin's level where the cops are pretty much meat for you to grind
I was watching terminator 1 and i'd realized that the motive of 0:25 is almost exactly the same one of the one of the i'll be back sountrack, when the T 800 is assaulting a police station.
I think we should have been able to use the silenced uzi on house call since in the last mission we raided a guns den. It would have been really great.
the level is easily cleared with melee m8 git gud, go play hard mode and get some balls and the mission only lasted ~1:00 or so so 1/3 of ths song isnt heard even tho this is by far one of the best tracks in the game
No, you mean the level where even on Normal Mode you had to Neo the shit out of a bunch of Melee Mobsters? I haven't even reached it in Hardmode and frankly I'm scared...
*Walks into bar*
Richter: Aw shit I forgot my Uzi on the bus
"Fuck, my 45 LOUWNG SLAIHDE WIFF LASER SIDDING too!"
FUCK I LEFT
*My manwhich*
Anyway lets just grab the very first weapon i see and fuck this place up.
Sezzy little little baby sandvitch makes puny little man strong
Oh fuck i forgot take weapons on floor where all with ak :-)
A 4:24 minute song for a level that can be cleared in ~20 seconds or less.
Classic HM2, lmao.
Im too busy pressing r to restart to finish quickly enough lol
I did a video, I beat it in 21 seconds 😂 check it out if you want to.
Literally Homicide
I would stop at maybe the second floor too just jam out to the music for a while even if I had a 20 kill streak with an assault rifle I would stop and jam out it’s great
That is if you're actually skilled enough to do that.
Richter was one of the more relatable characters because he wasn't a total monster who enjoyed hurting people. He did it to save his mother's life which is noble.
well, the henchman felt remorse when killing thus making it a more human character, but Beard, Evan and Richter are the only ones that are sane...mentally sane.
@@czarnakoza9697 I agree, his murder spree on the Russian mafia was a crime of passion cuz beard died got nuked and jacket had a grudge on russians since he was in the army. But when he woke up in a hospital and finding out his gf was murdered, he just snapped. Didn't care of the cops or whoever dared to stay in his way.
He seeked vengeance and nothing else. No after life or moving on into the future. He wasn't a sociopath but the things happening broke him beyond repair
@@Snoopy-lu8ex i like how the game makes him look like a sociopath. even his perk deck in payday is called sociopath
@@halp5973 That's how Richter sees himself as which is sad knowing he was forced into the killings.
Chaotic Neutral
I'm heavily certain that the reason Richter was arrested is because he left his silenced uzi on the bus during this mission.
50 Blessings gave him the silenced uzi to kill Jacket, and he left the gun there
was arrested was because was he was what was wot
@@dancintilldeath true
Did this really happen? I never saw anything with richter leaving his uzi on the bus
@@semyonr4212 no, its just a joke because richter had an uzi in hm1 but had no weapons in hm2
Richter
- *Kicks door open*
- *Door knocks assault rifle out of mobster's hands, and into his own*
- *Empties the magazine, clearing the room.*
This was the moment I became a Richter fan.
And that's in his first ten seconds of gameplay!
It was such a unique and cool way to start a level
But demolition sucks balls tho
@@arkham_miami how 'bout damn windows
@@Mik-hm9tb u mean those fragile planks that enemies can see in demolition?
@@sandwiches1069 right
2:36 I love LOVE the part where the bass switches from playing 3 notes per measure, as in the first half of the song, to 4 notes per measure.
and i love the hi-hat in voyager, its really satisfying to play it in the air
sounds like the escape from the police station from the first terminator
@@Luka2000_ Yep
So good. I love Richter's levels, they feel more like old school HM.
I don't remeber being so brutally fisted during old HM.
MC Malzahar
Don't be such a downer. Unlike other HM2 levels, which really focused on guns, Richter's levels are far more simillar to the original in their structure, allowing for effective use of melee weapons! Way for a character from the original to return!
GamevoinTr I must say that Richter's level were some of the hardest in the game - and some scenarios featured you with no weapons versus a gun henchman. I still agree that in concept, they are more similar to the original HM.
Well, yeah, that demolition entryway was rather hardcore. But mostly...
MC Malzahar To put it another way, the levels that felt LEAST like HM1 were the big open ones with 4 or more stages. Excluding Release, Richter's levels were pretty short and compact. A welcome relief after Casualties.
you know it's gg when the gun guy has a double barrel instead of an ak or m16
Esc > Rewind > Repeat until AK/M16
Sometimes i just punch until i get a knife or a bat and i just spam and it works out pretty well
I complete it with double barrel in hard mode...
Only real men rewinds the level until they get Double barrel.
I got the bat
Absolute homage to Brad Fiedel's tune from the escape of the comisary in Terminator 1... I love it *-*
Lol I was just rewatching Terminator and immediately noticed it
Had to rewatch the Police scene and yeah, it's a such homage
the original track kinda sucks tho
@@plesbeans7440Nah, movie version is better.
@@plesbeans7440you kinda suck tho
Richter will always be my favorite character. Not only does he appear in hotline miami 1 but he's also one of the only sympathetic characters being that he's not violent in nature, he only started doing the killings because his mother was threatened. Richter is a kind soul.
Was Richter originally "Jacket", or was that someone else?
@@actionstar23 jacket was shot in the head by ritcher
@@manchadecafejuarez1685 that's right. I remember now.
Sarah Connor and Kyle are escaping from burning police station.
Иван Лесной Right? That's immediately what I thought.
EXACTLY!!!
Hell yes!!
I was really surprised to hear this very same rhythm in HLM2. I was like: Technoir? This song? Coincidence my ass!
It's the exact beat, definitely and homage.
"Huh, looks like they reused Richter's from the first game, no way he'd be a player character"
*Puts on the Rat Mask*
"Oh I"m in for a ride."
Don't forget the silenced Uzi!
the police confiscated his uzi remember?
The Legendary Jerry
but his events in hm2 were mostly before he was arrested
He was arrested twice though. Right?
maybe, im not sure actually
Okay, I'm certain, this is heavily based on the escape from the police station in the first Terminator movie.
It is.
SARAH ?
All Espanol dudes have channel with half life 2 videos)
yo same lol i tried showing my friend and he didnt notice it
100%. I really like the escape theme, so this is absolute gold for me :3
1:54 My favorite part. Gives me shivers.
Dude this sounds just like terminator 1980s holy hell
It sure does.
bnuggz1 well yes yes i do
bnuggz1 I just do
unknown You say you're not gonna judge, but you are judging.
unknown OHHH, no problem. people just have different tastes.
"SARAH!"
"... Reese!"
"This way!"
+blueonblack83 I don't recall that in HM2
***** Terminator?
***** What?
+DXDaniel This track is basically the end of the "Escape from the police station" track looped. Agruabbly the best part of it too.
Jacket What police station?
Loving this game so MUCH!!
FeverGaming Well at least you stopped playing Minecraft to play this game.
***** That could not have been said better
Chris De Costa Indeed...
Me2 body me2
This mission will forever be called “Bar Fight” in my head
Imagine if they made a movie of Richter, and they put the bar fight like a western movie.
The fade into the music just gets me pumped up everytime I play this level man, so fucking good
The Richterminator
It's a remix of the song from the Police escape scene shown in The Terminator (1984)
Can u pls show me time code?
@@jackmamedov6649
ruclips.net/video/VrsspTTpApI/видео.html
4:05 - 4:32
@@jackmamedov6649 Literally all of it.
what da rat doin
Richter: maybe i am rat, but no snitch!
Putting body's away. Low key for a mamas boy I'd hate to meet Ricky boy in a dark alley
That beat at 1:55. Pure glory right into my brain
I read your comment and then checked to see what time I was at, and it was exactly 1:55 XD
Comment on a Hotline Miami song, Scarlet Spider profile picture...
Am I dreaming?
Are we a terminator now?
Yes, we are.
+Udit Singh Wrong.
Chaz's Dungeon I'm a friend of Chaz's Dungeon. I was told that they're here, could I see them, please?
***** Nah, you can't see me, if you wanna wait there is a bench over there.
Chaz's Dungeon .........................
I'll be back.
*Is back, runs your ass over*
I think I'd remember this level a lot more fondly if I hadn't played it 100+ times trying to get the 50,000 enemies killed achievement.
Same
Easily the best song imo. Love Richter and this song now.
Best song indeed.
It's not that simple. Richter is not a good man. But he also is not a bad man. We feel it. The game tries to tell that people is not just good or just bad. All the characters we care for are fucked up, violent individuals to the point they become manic for it, no doubt about it. But violence is an aspect of life, and we, as society, tend to label everything in one sweep. The game tries to show that we are more than just the shock we provoke on others.
The characters all are attracted to hurting other people, there's something about it they can't resist; it's their go to choice (threats or no threats). And sometimes, so is ours.
Beard hates violence and is a devout pacifist the only time he hurts people was in war when he was forcefully drafted against his will.
It’s not about that it’s about violence the whole entirety of violence it’s effect the people that do it and for all the reason to do it
It’s also about a whole host of other stuff hotline Mamie took of more then it could chew.
It’s a great game don’t get me wrong but it doesn’t say anything fully or with enough nuance then violence and the people that commit it.
It’s great at taking about stuff the way it does stuff has reasons and makes sense the problem is there isn’t a full argument about anything but violence.
That was story wise by the way the gameplay of hotline Miami 2 is fucked for the most part expect for a few truly exceptional and fantastic levels.
@@DownTrodded I disagree. Hotline Miami makes it quite clear that violence leads to more violence. But violence is not something as simple as many stories make it out to be. Some people like Beard partake in violence because of duty and service to their home or what they perceive as a noble cause. Beard is a morally good person partaking in immoral actions because he basically has to. The same is true for Richter.
Jacket kills only out of vengeance. Violence begets violence; therefore, a cycle of killing is created. Jacket isn't entirely evil, and you can reason for why he does what he does, but he is still murdering countless people for a selfish reason. He is ultimately a pawn in a bigger scheme that pushes violence.
The Fans are objectively some of the worse morally. They kill for the fun of it. They take life as a game and are killed for it.
Manny Pardo is another horrible person who kills only for the fame and the thrills.
The list could go on and I would be writing essentially a small paper. But Hotline does have a very anti-violence message. It flat out shows that horrible actions have horrible consequences. But also shows that not all violence is inherently malicious. Men like Beard and Richter kill not because they enjoy it, but to protect something important to them. Violence is a cycle perpetuated by all sorts of people. It is an important part of the human experience regardless of morality. That is the bleak truth of the narrative.
''It's not for me. It's for my mother.''
Sounds just like the heartbeat of the T-800 and the runaway with Sarah Connor and Kyle Reese.
When you start this level and the enemy with a gun got a double barrel.
Loads in
*double barrel shotgun*
Rewind.
You know, the act names fit well for HM2. In exposition we're introduced to part of the characters, their attitude, and stuff. Rising is where things start to boil up. We get introduced to Evan, and Henchman, who's story ends quick, earning The Fans a worse reputation. Climax starts Beard's story, Not a lot to talk about in into the pit, and dead ahead, and then there's Deathwish. Once you hear the gunshot, things start to *fall*. And that's when falling starts. Evan is once again fighting criminals, Beard's back, Jake's.. Dead, and Casualties starts.. At the outro of Beard's last level, the events start to fit together a bit. And then, there's Intermission, an intermission to the big events, focusing in Richter, the SECOND (evan exists) most merciful character in HM2's story. Catastrophe is the end. Son is now taking over the colombians, and Pardo.. Well, he had a bad dream. Feature Film: Apocalypse, is the final level in this game. And.. It's Son taking out the fans, his HQ, and himself (by accident).
Nice.
don't forget about the nuclear holocaust ending pretty much preventing any continuation of the story, since everything was wiped in America and Russia
The single best track in HM2. I just love the synthesizer, reminds me of Terminator.
love the terminator vibe from this
Terminator! Police Station Escape!!! :O
I love how Richter is against completely unfair odds probably because 50B is pissed he didn't listen to his calls
Deep down they all love hurting other people, but the game tries to tell that it's not that simple, or plainly bad. We care for these scary fucked up men. They are not just good, they are not just bad. They are people.
I just recently rewatched the first terminator movie and I finally realized this is a remix and/or inspired by the police station shootout music lmao
kicks open door... first guy has a bat.. pause rewind. kicks open door... first guy has a uzi take it die once again... pause rewind 5 kills restart 6 kills restart , 7 kills restart ect... only trophy hunters would understand... great song also by the way...
Stee7er Nation My God... That trophy.
@@EdoloChannel I have the trophy and i dont regret it
first guy cant have a bat.
RICHTER!!! all of this just to save his mother's life! that a huge twist this character had in HM2! i love him now :((
Fun fact: This is similar to the song that plays during the Police station scene in Terminator 1984
Staying these 4 min on spawn for Music
Arnold is chasing me and sarah . HEEELP!!!
Chill out, dickwad.
Rimmer isn't all that scary.
*listening to this song while on bus*
-about to leave bus
“Where my uzi at?”
How many people killed Richter in the first game?
+Sunder Shadows probably most people in their first playthrough not knowing you could spare him. I am guilty of that. But once I found out you didn't have to kill him I always let him live.
ThorirEy I came into the game with a self motivation which was to kill everything and anything I could. Needless to say I killed him.
ThorirEy Least it's not like the Van scene that we all died to no doubt...
Sunder Shadows
the one where the car rams through the office building?
ThorirEy yep... that's up to par with streets of rage 2 introducing ninjas on the pirate ship.
Am I the only one who instantly recognized terminator escaping theme after hearing this track in the game?
Lately this song has been coming to my mind pretty often
Given this is a direct reference to the copshop shootout in Terminator, I feel this would have been much better suited for the intro chapter with Martin and his very own copshop shootout. Oh boy, that would've been the icing on the cake.
I think Martin's psychedelic "Decade dance" suits much better for his mission.
@@landchannel7688 Had to talk about it.
Martin's "Decade Dance" is the absolute best tune they could have handed to such a one-time character. Martin's entire obsession was mostly related to mimicking the acts of the masked killer. More specifically, Martin was obsessed with what occured during Jacket's “Decadence” level. There's plenty of leitmotifs going on between both tracks, too. Thing is, Martin just can't get to grasp on Jacket's personality, so he only turns into a big rip-off of Decadence.
Hence the similarities between track names, yet they are not the same.
Nah, Martin's suppossed to be a gory slasher killer and decade dance suits that pretty good, while this one had more of a high stake, urgence feeling that doesn't match Martin's level where the cops are pretty much meat for you to grind
Everybody gangsta until the first mobster spawns with a shotgun.
I was watching terminator 1 and i'd realized that the motive of 0:25 is almost exactly the same one of the one of the i'll be back sountrack, when the T 800 is assaulting a police station.
Yeah everyone said that and i agree. T1 turned 40 last month and its still a masterpiece
00:00 to 1:05 *The adrenaline of combat and killing for the first time*
1:05 *Richter thinks of his mother, the reason he's doing all of this*
Thanks for the full combo, dubmood
Brad Fiedel - "I'll Be Back/ Police Station & Escape" (The Terminator OST)
First Terminator police station escape! I always loved that part of the soundtrack and wished it was longer! Well, looks like now I've got it.
I can hear Terminator's "Escape from The Police Station"! God, its so pleasant to hear such familiar motif.
this song sounds heroic despite it being played over a violent skirmish
It's partly based on the police station escape theme from The Terminator (1984)
It fits richter tbf... Richter is supposed to be the only person u can actually have a bit of sympathy for in this game apart from Evan
this is playing in my head, always, on loop
still my favourite track in hm2
intro gets me everytime
Hm2 had soo many good characters damn
One of or THE best song in the soundtrack.
классика.
Sounds like it came out of The Terminator haha
It did. The first movie.
@@OCTO358 Which track?
@@mrmow7014 "Escape from the police station"
Got 28x combo with Richter in that level. So satisfying.
***** got a x47 on dead ahead, couldn't do the whole x90
C'mon, man! You gotta go for 30 x combo!
exactly the level in a WHOLE combo is a 30x combo but,nice work hurting 28 people in a row
%50 of the comments section are Sarah's escape of police station and the other %50 are Hotline Miami
implacable man killing machine convergence is nigh
I like Richter
1:06 my favorite part
Sad that Richter wasn’t using a plasma rifle in the 40 watt range
*farming kills for genocide achievement flashbacks*
F I R S T B L O O D
F I R T S B L O O D
Underrated.
True retrowave
Check Terminator 2 Police Station Soundtrack. It's quite similar to this.
Terminator 1*
when i got my new hyperx cloud 2 heaphones, this was the first thing i listened to. Its like 50% more song
I think we should have been able to use the silenced uzi on house call since in the last mission we raided a guns den. It would have been really great.
1984 vibees
Who likes hurting other people?
HANDS UP. Not thumbs. Hands.
Quick Scope 👋
Quick Scope Ears up!😈
I have a gun, does that count o.o
Some Terminator 1 vibes
Sounds a bit like an accelerated Terminator police station shooting scene music
0:25 - that moment when you burst into room, grab an automatic rifle, and ventilate some russians
Lovely catchy tune
Escape from Police Station... Brad Fiedel... Kylke Reese... So much memories !
With how quickly you can finish this level with a 30x combo, it makes you realize how much of a menace Richter really was.
First ever 30x Full Combo :D
Insane, that is so good
This will be forever known to me as Richter’s Theme
Terminator Squad, Where are you at?!?!
No one else hearing T1
Richter got himself in way over his head, and the only way out was through sheer coincidence.
Terminator 1 - Arnold terminated police.
Great tribute to Brad Fiedel
When u pull up to the level with a phased plasma rifle in 40 Watt range
Kye on my dacha
I've never played the game but this music is fire
(Sarah and Kyle escaping from burning police station)
It's a shame that the level that had this music was not very memorable.
yeah, you know that level with thousands of mobster,s waiting or your ass?
not memorable at all.
the level is easily cleared with melee m8 git gud, go play hard mode and get some balls
and the mission only lasted ~1:00 or so so 1/3 of ths song isnt heard even tho this is by far one of the best tracks in the game
No, you mean the level where even on Normal Mode you had to Neo the shit out of a bunch of Melee Mobsters? I haven't even reached it in Hardmode and frankly I'm scared...
Knight Shade w+m1 m8
and its easy as fuck in hardmode, the second floor is the only slightly hard bit
JohnACorp782 ikr i replay this level all the time
Love that metal-ish weird noise.
Berlin Blitz
Hitler must be terminated
Everyone gangsta till a russian bar appear in the street
Besides Richter, I could imagine this music for a secret level where you play as Jacket.
WHAT WAS THAT?! I CANT HEAR YOU OVER THE SOUND OF HOW DEAD YOU ARE!
-Richter hurting other people
no. it's the other way around
'a goddamn riot is happening, and i couldn't have lunch. shit.' -Richter when thinking about lunch
Nah its "WHAT WAS THAT? I CANT HEAR YOU OVER ALL THE NUKES DROPPING!"