Maybe ice hammer could create a giant patch of ice wherever Tinkaton slams the ground. Then opps that run into the patch of ice are slowed down but not stunned. Think of it as a circular Lapras Ice Beam.🧐
I feel Ice Hammer desperately needs a shield. If after a buff it still sucks it’s become clear that regardless of how strong the effects are the issue lies in how squishy she is when she opens with the move. A shield regardless if you hit an enemy or not would be much better. Also idk how this move is not dependent on Mold Breaker stacks
Ice Hammer feels like the inferior cousin to Tyranitar's Sand Tomb. It's a move that is meant initiate engages by diving and stunning the enemy, but it has bad range, mediocre damage, and it doesn't have a pull, so it can't trap the enemy.
You still need skills because that hammer is going to hit like a wet noodle if you don’t grind it It needs to be overly broken just like they need change back Blaziken’s move and add back all the damage it did before because it takes skill to angle their entire team inside of that stomp
@@Agilepickleunite I agree that should only be allowed if you have double defenders who have been working their roles the entire game because u don’t want your front line to go to waste u want to keep them alive also and remain ready to react if enemies try to engage
@@derpyefalant478no, it's not. Its only purpose is for you to get more space/catch them if at 1 hp, which theif can do both of + way more. You don't even notice the slow in ice hammer. It's literally useless.
@@Lucas-m11 Ice hammer having no stun is what’s killing the move from being good. It’s not reducing enough damage or slowing enough because you get burst down as soon as you go in.
Play smoke cloud... I don't think people know this but you get the buff for smoke cloud. And it just makes it where your going to get Ghammer.... because the ability gives you more speed when something is statuses. Ice hammer trash I tink
If you had thief on the second game you would have won the teamfights and helped Talonflame further since it looked like aside from you and Talonflame everyone else were confused on what to do. But yeah Ice hammer sucks.
Now we all know on release Pokemon can only be bought my real money but don't u think it is kinda pay to win so instead of buying it on release when it is OP wait till it is on coins
The fact that devs don't even think about changing it to like on release u can buy mon with coins and those who have money can buy mon and a skin on release for less then what it would cost in gems
So 2 gigaton tinkatons walk into a bar. One is ice hammer the other is thief. One says they steal victories away from their foes. The other says they make their teammates crack their sanity with ice and a hammer as they lose 60 percent of the time.
Maybe ice hammer could create a giant patch of ice wherever Tinkaton slams the ground. Then opps that run into the patch of ice are slowed down but not stunned. Think of it as a circular Lapras Ice Beam.🧐
Nods, good suggestion (🕶️🤔)
They are already slowed
I feel Ice Hammer desperately needs a shield. If after a buff it still sucks it’s become clear that regardless of how strong the effects are the issue lies in how squishy she is when she opens with the move. A shield regardless if you hit an enemy or not would be much better. Also idk how this move is not dependent on Mold Breaker stacks
Maybe allow ice hammer to be used multiple times? like a stack counter of 2?
Tinkaton's respawn sound is just like one that Pikmins make
wish ice hammer was more of a projectile like fairy wind
Like a hammer boomerang 😮
That sounds cooler unfortunately Timi doesn’t like to actually change moves and properties except like power swap
Ice hammer is a contact move in the mainlibe series though
Throwing the hammer like a boomerang
@@jinji4609We literally have both a contact and non contact version of Smackdown with Buzzwole and Tinka, how is that an issue
Yeah, I saw the Ice Hammer buff and still knew Thief was better. The passive hammer stacks is just way too valuable.
Welp i guess thief and gigaton hammer is still the way
Ice Hammer feels like the inferior cousin to Tyranitar's Sand Tomb. It's a move that is meant initiate engages by diving and stunning the enemy, but it has bad range, mediocre damage, and it doesn't have a pull, so it can't trap the enemy.
Ice hammer plus cutting their damage in half is crazy though
Moves like Gig hammer that takes skill to land needs to be broken and should always deal an absurd amount of damage
skill is kinda crazy considering you dont need as much positioning or timing or awareness of stuns
Bad players stand in circles good players don’t simple
You still need skills because that hammer is going to hit like a wet noodle if you don’t grind it
It needs to be overly broken just like they need change back Blaziken’s move and add back all the damage it did before because it takes skill to angle their entire team inside of that stomp
@@Agilepickleunite I agree that should only be allowed if you have double defenders who have been working their roles the entire game because u don’t want your front line to go to waste u want to keep them alive also and remain ready to react if enemies try to engage
The enemy team is defending bot lane with their whole life
Ice hammer should charge up boosted auto passive
Ice hammer needs just alil freeze stun to it and it’ll be a good move
It’s already good as is, lol. 😅
No more stuns 😠
Yes @@Lucas-m11
@@derpyefalant478no, it's not. Its only purpose is for you to get more space/catch them if at 1 hp, which theif can do both of + way more. You don't even notice the slow in ice hammer. It's literally useless.
@@Lucas-m11 Ice hammer having no stun is what’s killing the move from being good. It’s not reducing enough damage or slowing enough because you get burst down as soon as you go in.
Psyduck needs his hp decreased and attack decreased and cooldown increased.
You shouldn’t be able to do 100k damage in still produce stuns
Why does Ice hammer have so low damage 2:20
It reduces opponents attack and sp.attack by 50% devs probably didn’t want it to be overpowered
Play smoke cloud... I don't think people know this but you get the buff for smoke cloud. And it just makes it where your going to get Ghammer.... because the ability gives you more speed when something is statuses. Ice hammer trash I tink
I gotta try this
If you had thief on the second game you would have won the teamfights and helped Talonflame further since it looked like aside from you and Talonflame everyone else were confused on what to do. But yeah Ice hammer sucks.
Now we all know on release Pokemon can only be bought my real money but don't u think it is kinda pay to win so instead of buying it on release when it is OP wait till it is on coins
The fact that devs don't even think about changing it to like on release u can buy mon with coins and those who have money can buy mon and a skin on release for less then what it would cost in gems
@@RANAS500they don’t care about f2p these servers cost money Simple
Ice hammer needs rework... should freeze the hammer
Sooo powerrr😍❤
Can someone tell what were the “emergency buffs” for tinkaton cuz im a lil confused what’s happening right now
Trying to make ice hammer viable should have made the range and speed increase with hammer stacks
@@Agilepickleunite thanks. I was confused for a minute. Im noticing Ice Hammer does almost no damage for some reason or im just buggin
Ice Hammer lame Ahh move
No reason to buy tinkaton?
So 2 gigaton tinkatons walk into a bar. One is ice hammer the other is thief. One says they steal victories away from their foes. The other says they make their teammates crack their sanity with ice and a hammer as they lose 60 percent of the time.
thief is better, switch words
@@sam_rom thanks I forgot to put some words in lol
@@jonathonpiskpos5482 wait, i missed something 😔
@@sam_rom you missed my incompetence when I type 2 people walk into a bar jokes lol. I forgot to add ice and hammer in the last sentence