Doesn't the Great Katana itself apply bleed? I'm considering doing a RL1+0 melee only no aux no consumable run next but I'm a bit sad I can't use a lot of blades with innate bleed. Is there some way to get rid of a weapon's passive?
Bleed is classed as Aux. Poison and Rot are Status. I’ve already done RL1/+0/No Aux or Status/No Aow. Best weapon for those restrictions is the Alabaster Lords Sword. If allowing Aow, either Lightning Slash or Flaming Strike on whatever you like (as long as there is no innate - no, the passive can’t be removed). Best options are Messmer Soldier Axe, Stone. Club, Claymore, Mantis Blade, Cleanrot Knoghts Sword, Iron balls etc.
@@mrcarnage5112 ah I see, I wasn't aware that aux and status meant different things, thanks for clearing that up! I'm curious though, why the Alabaster Lord's Sword for no AoW?
@@arrowtongue NP- ALS comes out on top because it has high Motion Values (the hidden muitiplier that gets applied to each attack when the game works out the final AR), its R2s/CR2s use the same stamina as a dagger and you don’t have to meet the INT requirement as its scaling means most of the damage is physical so you only losing the tiny bit of magic damage). Plus its AoW is useless and can’t be removed.
Doesn't the Great Katana itself apply bleed? I'm considering doing a RL1+0 melee only no aux no consumable run next but I'm a bit sad I can't use a lot of blades with innate bleed. Is there some way to get rid of a weapon's passive?
Bleed is classed as Aux. Poison and Rot are Status. I’ve already done RL1/+0/No Aux or Status/No Aow. Best weapon for those restrictions is the Alabaster Lords Sword. If allowing Aow, either Lightning Slash or Flaming Strike on whatever you like (as long as there is no innate - no, the passive can’t be removed). Best options are Messmer Soldier Axe, Stone. Club, Claymore, Mantis Blade, Cleanrot Knoghts Sword, Iron balls etc.
@@mrcarnage5112 ah I see, I wasn't aware that aux and status meant different things, thanks for clearing that up! I'm curious though, why the Alabaster Lord's Sword for no AoW?
@@arrowtongue NP- ALS comes out on top because it has high Motion Values (the hidden muitiplier that gets applied to each attack when the game works out the final AR), its R2s/CR2s use the same stamina as a dagger and you don’t have to meet the INT requirement as its scaling means most of the damage is physical so you only losing the tiny bit of magic damage). Plus its AoW is useless and can’t be removed.