Thank you for playing my level! There was another way to get the star you got last, but I can see now that the intended way perhaps was a bit more convoluted than your solution! Nice video!
@@Stevoisiak In the first room, when you enter the factory for the first time, if you turn the camera to the right there is a climbable wall with an opening at the top. That opening leads into a vent which in turn leads you to the star and the other side of the metal bars. The fact that you pass the star as you climb higher was meant as a hint that you missed the star and that you have to look around a bit more to get it, but in hindsight that hint really doesn't work well when I add invisibility caps later on in my level lmao. I learned a lot from seeing you play this level!
I really like the theme of this level, I remember playing this before overclock VI was improved, and it was very laggy, so I didn't continue playing it, but I might give it another shot.
Thank you for playing my level! There was another way to get the star you got last, but I can see now that the intended way perhaps was a bit more convoluted than your solution! Nice video!
Thanks for the comment. Out of curiosity, what was the intended way to get that star?
@@Jephed63 I also believe I played your stage during one of my livestreams
@@Stevoisiak In the first room, when you enter the factory for the first time, if you turn the camera to the right there is a climbable wall with an opening at the top. That opening leads into a vent which in turn leads you to the star and the other side of the metal bars. The fact that you pass the star as you climb higher was meant as a hint that you missed the star and that you have to look around a bit more to get it, but in hindsight that hint really doesn't work well when I add invisibility caps later on in my level lmao. I learned a lot from seeing you play this level!
@@Stevoisiak I think I might've missed that stream. I will check to see if I can find it.
@@Jephed63 I played it during the stream titled "Catchup on featured levels"
I really like the theme of this level, I remember playing this before overclock VI was improved, and it was very laggy, so I didn't continue playing it, but I might give it another shot.