Thank you for sharing this. It is filled so many tips you didn't even mention - using background image size instead of masks, using aspect sizing instead of masks for boxes - and there is the actual information. Took sometime to digest though but digest I did. Thanks again. Please please don't stop.
Thanks! When I switched from Nuke to Fusion many years ago you were one of the channels that helped make that transition easy. Thanks for taking the time to make these videos! Always filled with useful information.
Brilliant! I was just wondering what an expression would look like for keyframe-less, growing chart bars. Your tips are very useful, thanks for sharing.
hi, thank you Simon for the best tutorials on curves on Fusion. Just one question, how can I change this beautiful formulas to give me a "out" effect. Best Brazilian regards.
Can you please further explain the e^ function? I don't quite understand what it does and can't find any documentation on it. Thanks! Great video and very informative
Im assuming its just so all the values in sin are multiples of pi to keep things linear before adding all the other calculations.@@firesightstudios5823
This video has been super helpful for me and now I understand how to make simple expressions. I suggest you rename this video to something like "Davinci Resolve Fusion Expression Tutorial", (put Davinci Resolve in the name to make it easier for other people to find this vid) Thanks
Good suggestion. You might be interested in some of my other tutorials for DaVinci Resolve Fusion (with lots more on the topic of expressions) which you can find in this playlist: ruclips.net/p/PLeZvvhzFi_ZxQaF4u5D_YqqM6_nf974rP
If the math class had such a useful example for all the derivatives and integrations... Maybe I had more motivation. Realizing I should have just tried to implement something using the concepts myself. You can use similar ideas in analog synthesis to trigger a bouncing ball like effect. And people have done it in completely analog parts, with similar parameters.
Thanks. The practical answer from a Fusion perspective is that you must use iif() in simple expressions (the ones you enter directly in the Tools section), but you must use if() when you're writing expressions that you create using Modify with Expression. The technical/theoretical answer is different ...
The advantage is that you get to understand the maths of the process. And once you've done that, not only are you cleverer but you’re on the way to exploring a much wider world of opportunities. Or you could use a plug-in and miss out on that ;-)
Thank you for sharing this. It is filled so many tips you didn't even mention - using background image size instead of masks, using aspect sizing instead of masks for boxes - and there is the actual information. Took sometime to digest though but digest I did. Thanks again. Please please don't stop.
Excellent, I'll definitely check out some of your other vids as I keep editing!
Thanks! When I switched from Nuke to Fusion many years ago you were one of the channels that helped make that transition easy. Thanks for taking the time to make these videos! Always filled with useful information.
Thank you. That’s great to hear!
Brilliant! I was just wondering what an expression would look like for keyframe-less, growing chart bars. Your tips are very useful, thanks for sharing.
Brilliant, lovely lesson, revealing some deep knowledge of Fusion. Really appreciated.
hi, thank you Simon for the best tutorials on curves on Fusion. Just one question, how can I change this beautiful formulas to give me a "out" effect. Best Brazilian regards.
Can you please further explain the e^ function? I don't quite understand what it does and can't find any documentation on it. Thanks! Great video and very informative
also - why use Pi in the n8 * pi * 2 expression? and how does the expression n6-n5 affect the entire formula?
Im assuming its just so all the values in sin are multiples of pi to keep things linear before adding all the other calculations.@@firesightstudios5823
Amazing video
This video has been super helpful for me and now I understand how to make simple expressions.
I suggest you rename this video to something like "Davinci Resolve Fusion Expression Tutorial", (put Davinci Resolve in the name to make it easier for other people to find this vid)
Thanks
Good suggestion. You might be interested in some of my other tutorials for DaVinci Resolve Fusion (with lots more on the topic of expressions) which you can find in this playlist: ruclips.net/p/PLeZvvhzFi_ZxQaF4u5D_YqqM6_nf974rP
@@SimonUbsdell Thank You Sir, I'll check it out!
@@SimonUbsdell BTW the title now has two "Fusion" words! I'm sure it's a typo!
Oops! Thanks for pointing it out.
Im amazed
If the math class had such a useful example for all the derivatives and integrations... Maybe I had more motivation. Realizing I should have just tried to implement something using the concepts myself.
You can use similar ideas in analog synthesis to trigger a bouncing ball like effect. And people have done it in completely analog parts, with similar parameters.
Great tutorial. What's the difference between "iif" and "if".
I've never quite understood why one is used in some cases and not others.
Thanks. The practical answer from a Fusion perspective is that you must use iif() in simple expressions (the ones you enter directly in the Tools section), but you must use if() when you're writing expressions that you create using Modify with Expression. The technical/theoretical answer is different ...
@@SimonUbsdell Okay thanks. You used both, so I was wondering if it had something to do with how the expression is written.
Thanks. this is very interesting.
Okay... Killing it like usually ! :D
I don't understand, how you can do so much apple motion, when you're that good with fusion ! ^^'
The result looks similar to using the se_EasyNow plugin
What are the advantages of this method?
The advantage is that you get to understand the maths of the process. And once you've done that, not only are you cleverer but you’re on the way to exploring a much wider world of opportunities. Or you could use a plug-in and miss out on that ;-)
Its a davinci plugin?