They ruined the eagle effect of covering the entire village in range,now only a small range and it doesn't even shoot the same as eagle,it looks more like the lava launcher from builder hall
Dang it ... I'm a fully maxed TH 16 and this is bad news. I completely agree that the 4 mortars merged would have been an EPIC option instead of the Eagle. Why Supercell ? Why !!!
This is inevitable. I can understand your dilemma, however its important to note that supercell plans out the game two years in advance. Meaning they know what they want the game to be 2 years out at any given moment. With that being said it’s likely that they crafted some things for town hall 18 that made them realize the approaches they needed to take with town hall 17. In other words, town hall 17 needs to be a nice bridge for what is coming at town hall 18. While certain claims are backed with logical reasons and arguments for what players have access to, we have to remember that supercell isn’t thinking that way. They are thinking about the future of the game and how that impacts what you play with now. So while we might not like these changes, we will bear the fruits of their changes eventually. Itll take some getting used to.
When they say merge, I think eagle artillery just merging with its ability. What is this? Where is the longest attack artillery? So, the concept of merge is just an excuse to delete things in the game. Not to make it better but to delete it.
the eagle always been a critical point at my early times at clash of clans... i either aim for town hall and get two start graunted. or go to eagle and try get 3 stars
They probably will buff it, cuz its feel underwhelming at first... Especially when they see how high *3 percentage after update drop, if it is really that easy
i 100% agree with this. look i am not complaining about th17 I think it looks cool but they killed eagle. they should have kept its mechanism same as before with all the sounds and animation. eagle was the coolest defence in coc and they made it like a launcher
6:32 the animation they made perfectly shows how it couldve been done better, it shows it as a rapid fire throughout the entire base with a small cooldown. which wouldve made it more reasonable to get rid of the bomb after destroying it. It wouldve felt more rewarding to take down the most deadly defense in the base, but now it just feels like any other defense but with more health.
Exactly, and it is much easier to destroy now, because it is generally weaker than the giga inferno. The old town halls also struggled with freeze spells. But they still did some damage and the giga bomb was deadly. Now there's nothing scary about raiding the centre of the base. Some people might suggest, "just put the giga bomb near the town hall" Well. Why remove it from the town hall if you're going to place it next to it anyway? And it still doesn't have the same effect because of no poison
Well let me ask you one thing, how many attacks do you do where u dont take eagle before it's activation, qc , sa blimp player know that mostly they won't be facing eagles and in attacks where they don't, the attack starts from the side of the eagle where u get to the dead zone relatively quick this th now is active at all times so isn't that great?
I have an idea, they give back the full map range but the blindspot will be this new defense, if they got close to it it will be the multi inferno mortar thing, but if they were outside the 12 tile range it will be normal eagle, and if not enough make it have a freeze bomb so the lava poison shots will slowly kill enemies while the freeze keeps them in it
I don't even know where to start: 1. The giga bomb still exists, as a new trap. 2. The new fire spitters easily compensate the loss of the artillery. 3. Defenses get a lot stronger while troops do a bit, but they don't come close to the progress the base makes. To bring balance into this chaos of a strong base and weak troops, they had to remove a major defense or downgrade a few. They chose the eagle artillery. If they chose weaker defenses, there would still be a gap.
1 giga bomb is literally visible 2 there is always a new coming to coc like scatter shots, monolith and spell tower hence fire splitters are just addition to this not a game chager like egale and how the hell is this game defence are getting stronger in th 16 also only root rider dominate the game no defence. Was able to match the output, hence this make game a lot easy
1. Supercell is too greedy. They sell the feature that available in previus TH. Its not free giga bomb, And the traps dont have poisson effect, just short knockback. 2. I agree, and they have strong dps. But They're too expensive, u need 2 of them instead one. Its hurt for f2p players, u need build them asap after th17 finish construct before cwl begin. If u cant, ur defence is weaker than th16 3. I think revival spell is too powerfull, hopefully the supercell dont gave massive nerf like druid and root rider. We can see some skill gaps between normal players and veteran players. I think hard mode is needed for cwl master and above to compensate them. About Eagle, I think we cannot change because its supercell decision, so I have solution to bring back unlimited range for eagle to make sure everything balance : Beyond 12 tiles, TH can only fire one bullets. But if there any troops in inner th circle (12 tiles), the bullets focused to those troops, fire 4 bullets (same as before)
I still remember upgrading to town hall 11 and building the Eagle Artillery it was so cool...I ain't merging nothing...if it means I have to stay at town hall 16 then that's that
@@Hardzie75he isn't wrong tho. The new TH weapon is really strong and the th17 flagship defense is also really powerful. Feel free to not move up to th17. That's your cross to bare.
Are you on something? This guy has clearly and fully justified his point, his video is well done and he has a good point, and he was not toxic in anyway bro, he is just providing critique to the update.
@@BillStarrs nothing have been justified since a lot of parameters haven't been taken into consideration regarding how strong th 17 will be.. new defense lvls, and more to come as we know from previous updates, one entirely new defense plus the giga bomb. But yeah let's be negative about everything before we even have the chance to play the new update. So let's agree to disagree, I guess this dude is not my type of content creator. All good
I think we get to see the eagle artillery for decently long time and especially new players aren't going to reach Town Hall 17 for a bit so removing a function that's been around for a while and still is around for new players isn't that bad of a thing, it just makes gameplay at higher Town Halls different.
we have to remember that this is the first version of the eagle artillery on the th, so it will obviously be weaker, but we can hope that with more and more th that it grows to be stronger than the ea
It actually infact makes the townhall much weaker. And with the new spell, attacking is much easier now, the giga inferno is much stronger the artillery.
Something you need to understand is how many buildings are in the base, when you attack, each building equates to a percentage for the attack, when they reach 100 buildings which they have gotten to that point, something has to be done in order to keep the balance if they wanna keep adding cool new things to the game, I personally think the whole merging thing is a really interesting way to solve that problem, but complaining about it and thinking it’s bad isn’t gonna do anything at all, it’s a game at the end of the day and things change, sometimes you just gotta deal with it and move on and enjoy the game you love.
You're right-Clash of Clans may just be a game, but it's a game that's been around since 2012, nearly 14 years ago. Many players have been invested in it for that long, with some spending thousands on promotions and in-game purchases. The game has built a massive, dedicated community over the years. While it's true that things need to change to keep a game fresh, not all changes are improvements. For example, the new Town Hall 17 update looks great on paper, but the merge felt underwhelming for many. It's like going to the grocery store and only seeing produce because everything else is removed to prevent obesity-sure, it’s still food, but it’s not what people expect or want. Change should enhance the experience, not leave fans feeling disappointed even though u can't satisfy everyone but removing the strongest defense should be worldwide a nono removal of the 4 motars would've been more in line with this theme and they shit anyway imo
@@byranttaylor1535 yes I agree, I know it may have come off as me defending the whole get rid of the artillery, it’s sad to see it go, and I feel like there are better ways to do the whole merge process, I see the mortars as a not so great defense in the game and they would be way better spent in the town hall, believe me I see how many possibilities they could take with the rest of the game as they progress, I just have no clue what they plan on doing as they continue to add more to the game, like hell we just got a new hero, what does that mean for the one we are gonna have to swap for it, I know what it’s like playing since the game ever came out, it’s been the longest staying app on my phone for as long as I can remember, I do think there could be something they can do to maybe make the town hall eagle more powerful so it keeps what we lost, I’m gonna miss hearing the activation of the eagle and the sounds of the blasts, I feel like they could have buffed it a lot more, I don’t quite understand why they felt the need to take the bomb out tho that will forever confuse me, but it all needs a buff
Tbh they should’ve merged the mortars with town hall because they actually make sense for this weapon and they are useless af and if they really wanna make the game harder and more strategic then they shouldn’t have merged the eagle artillery because it’s the most op defense
It would be perfectly fine, if Flame Flinger didn't exist. Flame Flinger outrange most of the defenses. Only the Mortars, X-Bows and Monolith can outrange it but X-Bows and Monolith are usually placed inside the walls of the base to protect other defenses, so you are left with Mortars to defend against Flame Flinger.
I think even if its just removed its a good thing cause at th16 the eagle barely have any huge impact Like for most of the attack if would just stay locked on the king, and the king has so much HP that it barely affects him
yeah true but the inferno artillery anyway has enough range with the quick fire rate and poison effect. the two fire spitter will make up the lost range quite well, cus its basically a longer range air sweeper that shoots fire.
Your arguments are that there is less main defences on the map, less hp, less range and no giga bomb poison. My arguments are: Theres 2 new main defences being the now seperated giga bomb and 2 fire spitters. This town hall does have less hp than seperated eagle and town hall but the 2 fire spitters counteract that hp loss. It has less range than the eagle sure but now a flame flinger can't snipe your town hall and the new town hall has no blind spot around it. The giga bomb poison has been merged into the weapon that now lobs 4 fiery balls of death that slow and poison enemies just like the giga bomb and on top of that the giga bomb as a trap still stuns enemy troops. Having the weapon deal poison damage and slow enemies along side the spell towers and the giga bomb would be very repetetive and boring and make attacking very slow. They merged the poison of the giga bomb, flames of giga inferno with the long range artilery weapon that is the eagle and gave us a long range artilery weapon that shoots more projectiles that poison and slow enemies. I think the merge is worth it.
I personally think the problem is them getting rid of the eagle, everything else is fine, fire spitters don’t really compensate for the loss especially since we are always getting some new updates like these to town halls every time. Obviously I’d still upgrade the town hall as it’s delusional to not and keep lower level weapons but I just don’t think the merge improved it at all and I’m glad they finally have some new weapons but I think doing this with something like mortars would’ve been better as they are relatively useless in higher town halls and fits the style of the weapon
first off, I'm not planning to go to Town Hall's Beyond 14, secondly Pro players had to force to do it because Champion stuff, thirdly you can just have the Giga bomb next to the town hall and maybe in the future will have the effects, and lastly you'll miss out of a lot of other stuff like troops defenses Etc. the thing is for me I just wanted to stay in town hall 14 because I like the colors but for players to always want to go to the next town hall you have to do it because you'll miss out a lot of things
The gigabomb can be put anywhere. The TH weapon shoots out projectiles that do DoT damage. Basically they took the gigabomb from townhall and put it in the weapon itself. The TH would no longer need to go down to do DoT damage anymore
I dont mind because i always thought the eagle artillery was the dumbest defense ever added and op af. Although in th16 doesnt feel as threatening as it one was. It was the most gane breaking thing theyve thrown on the base until hero equipments.
What they did was trade in the Strongest late game defence For 4 times the weakest late game defence. Either atleast put the bomb back Or make the weapon actually worth it
i agree with you the eagle lost its properties the in new th 17, i think it should be like in close range the town hall shots the lava balls and in a distance it should act as an eagle , this is what i think anyway !
You shouldn’t judge a book by its cover either chief. You are here making this video saying “I was right” when the update hasn’t even dropped yet lmao,give it time man damn
yes its sad but its posible that in the future thet added a strong single defense like the monolith and i also agre that they should buff the th17 range, add explosion damage and increase just a little bit the damage
At the moment it actually seems weaker, If so they probably are going to do sth about it eventually. The mechanic itself seems nice. Making all 4 mortars multi, and xbows shoot 2 targets wouldve been cool i think. But the firespitters seem great. To me only the new troop seems totally uncalled-for. We got archers and bowlers... But lets wait n see🖖🏾
Still hasn't released, but i think th17 is good, because many things felt the same in the last years (th laser, th poison, etc) and new mechanics can spice the game up again
That mortar on the town hall was so accurate. if they needed space they should've taken those instead. offense are already over powered and sc shouldnt be taken the most powerfull defense and basically deleted it all four motars make too much sense
They don't need space, they need balance between troops and the base. Removing the eagle is a bit sad, but given the circumstances, the perfect solution
Maybe leave the projectiles and lower fire rate, add a lot more range and it would be cool, but now it's honestly a DOWNGRADE compared to the previous defences. But i Don't care because I still chill on my Lil bit rushed th14 base and have fun 😂
Seems like you're recent player because you don't know the importance of Eagle artillery for all of us old players. Back in the day it was the one and only defense everyone liked,loved,feared all at the same time. We trusted when stuart said they're most likely merge them but he let us down .
@@seven8073 Sure bro, Im a new player, only played since 2014. Stop projecting please, not my problem you are crying because a game is evolving instead of staying the same for 13 years.
@@seven8073 Sure bro, Im a new player, only played since 2014. Stop projecting please, not my problem you are crying because a game is evolving instead of staying the same for 13 years.
how exactly does mutly targeting poison spell tower that also has a longer range than the flame flinger and also also has insane hp WHILE always active,makes blimps way more risky yeaaaaaaaaaaaa no am sorry no
yeah, even if they merged it, they should have kept the effects and everything that ea had and should have introduced a defence strong as ea in the replacement, why does coc keep making it easier, i thought it should become much harder as we get to higher townhall, as it's all a stratergy based game
Yhee dude, the eagle artilery is one of coolest and most important defences, you spend years learing how to counter it and all of a sudden its just gone, like what the hell.?? Is suppercell to afraid the the willage will have more than 100 buildings, FFS just add the decimal point to the desctruction percentage when attacking instead of removing defences 😡😡😡
I get it what u are saying but u also have to know that u can't just stuck with old defenses....It is only exclusive to players above th16 and eagle will still be avail below th17...It is not going anywhere....I mean c'mon u want new op defenses and also want to keep the most powerful defense in the base......We got new traps with two firespitter....It is fair
The canons and archer towers were gonna merge anyway. Something else had to go. The eagle would've gone eventually. The mortars and wizard towers will go sooner than later. Y'all shouldn't upgrade. We need less competition at th17 anyway. And I personally had no issue with the eagle artillery anyway. It was slow to fire and warned you before each round. I was more concerned about Inferno and the purple flagship defense (brain cant remember the name for some dumb reason. Will edit this when i remember). Th17 is fine. Yall are just being emotional about the eagle and that's fair. You'll get over it eventually
I feel sad that they are removing that much of a op defence..... Man i hate th16 and th17, th16 coz it started that merging shit and it looks shit too coz the th15 cannons and archer towers doesn't match with the theme and th17 coz obviously losing the Eagle....... 😢
What do you want them to do? They wanna keep the total number of buildings in the village at 100. And that's understandable, the destruction needs to count as 1% per building damaged. If they go over 100 buildings, you'll have attacks where you you destroy a building and gain 0% for it
played this game for quite some time, ever since i came across the eagle it was just a weird deffence for me cuz of its housing space deployment, but I can confirm that all of u that wont upgrade are some cry babies and need to move on 💀
you wanna be nostalgic then stay at th 16.. i agree they are deleting eagle but changes are necessary or people will get bored th 17 hasnt even released yet bro started yapping already 😭
The main point of the video is that attacks are becoming easier due to the weaker Town Hall. However, there are also two new defenses to consider. While the love for the Eagle Artillery is undeniable, I don’t think attacking is necessarily getting easier just because the Eagle is being merged. We now have two new AoE defenses and a big ass trap with nearly all defenses being supercharged.
The update is amazing.... Except for the th and eagle being merged. It's stupid as hell. The idea is cool. But... Considering we are getting less and less trash buildings like the altars. Why merging the eagle was necessary? Plus we lost the coolest looking building. The th and eagle were always the best looking deffznces. Barely followed by the monolith. But now. While cool. The eagle is gone. And the th is not a th anymore. Doesn't look like one. And the the bomb being outside. Is just good. No more poison is just good and fun.
Bruh I just hate this new stupid merging thing especially for the eagle artillery my guess is that it’s for more space but to that I say stop being lazy and just expand the map supercell
Complaining about this is very childish. Indeed EA has been in the game since TH 11, but IMO, attack gameplay has been very similar since its introduction, as well as defence strategy; EA on one side and TH on the other. Having these 2 defence merged adds a completely different attack and defend posibilities. SOMETHING NEW or at least new for the past 5+ years.
Dude, th17 hasn't been released yet, it's hard to take you seriously straight from the start. You're just complaining about change, while also ignorin the new defenses that we know of. I'm pretty sure it will all be balanced and it may just switch it up and make things more interesting also, we don't know yet - cause it hasn't been released.
I agree, it's completely erased how the Eagle Artillery works.
You cannot upgrade your townhall to 17 without merging with eagle.
And we are not going to upgrade
@ahmedsamyahmed4509 ok, good luck lil bro
why so serious 😭
@@ahmedsamyahmed4509Then you are stupid
@@ahmedsamyahmed4509yeah you guys have fun with that 😂
Me a th13: i see
Me a th 12 : I see
Me as a person who just upgraded to th9: I can barely see
@@TrustTree43 my small account with th 8 I can't see my eyes
🤣🤣🤣🤣🤣🤣@@TrustTree43
Th4: I'm blind
You have to merge to move on to the next town hall as a max TH16. Are you just not going to progress once you reach that?
He will
That's right and that's what i am going to do after maxing out everything I'll just use another alt acc and start from scratch.
@Blue.Knight. Okay.. and when that alt gets to max th16? What then? You clearly didn't think it through lil bro
Stay at th 16 then lil bro💀💀
They ruined the eagle effect of covering the entire village in range,now only a small range and it doesn't even shoot the same as eagle,it looks more like the lava launcher from builder hall
Dang it ... I'm a fully maxed TH 16 and this is bad news. I completely agree that the 4 mortars merged would have been an EPIC option instead of the Eagle. Why Supercell ? Why !!!
This is inevitable. I can understand your dilemma, however its important to note that supercell plans out the game two years in advance. Meaning they know what they want the game to be 2 years out at any given moment. With that being said it’s likely that they crafted some things for town hall 18 that made them realize the approaches they needed to take with town hall 17. In other words, town hall 17 needs to be a nice bridge for what is coming at town hall 18. While certain claims are backed with logical reasons and arguments for what players have access to, we have to remember that supercell isn’t thinking that way. They are thinking about the future of the game and how that impacts what you play with now. So while we might not like these changes, we will bear the fruits of their changes eventually. Itll take some getting used to.
Also why do you say mortar the way you do. It sounds horrible.
When they say merge, I think eagle artillery just merging with its ability. What is this? Where is the longest attack artillery?
So, the concept of merge is just an excuse to delete things in the game. Not to make it better but to delete it.
eagle artillery has its own unique characteristics and supercell just think we won't care
Womp womp, you'll do it anyways we all know that
the eagle always been a critical point at my early times at clash of clans... i either aim for town hall and get two start graunted. or go to eagle and try get 3 stars
They probably will buff it, cuz its feel underwhelming at first... Especially when they see how high *3 percentage after update drop, if it is really that easy
Stay at th16 lil bro 😭🙏
But why crying?
@@Mrbrainthebosswho
how am i gonna take advice off someone that says MO- TAR instead of Mortar
facts, the eagle is the best defence but if u still want it, just dont upgrade to th17 maybe?
dis is sad😢
i wish they add second eagle arty..
and idk why 400+ HP for TH17 Doesn't makes any since i wish it increases like 6,000+ than this.
i 100% agree with this. look i am not complaining about th17 I think it looks cool but they killed eagle. they should have kept its mechanism same as before with all the sounds and animation. eagle was the coolest defence in coc and they made it like a launcher
Very true
6:32 the animation they made perfectly shows how it couldve been done better, it shows it as a rapid fire throughout the entire base with a small cooldown. which wouldve made it more reasonable to get rid of the bomb after destroying it. It wouldve felt more rewarding to take down the most deadly defense in the base, but now it just feels like any other defense but with more health.
Exactly, and it is much easier to destroy now, because it is generally weaker than the giga inferno. The old town halls also struggled with freeze spells. But they still did some damage and the giga bomb was deadly. Now there's nothing scary about raiding the centre of the base.
Some people might suggest, "just put the giga bomb near the town hall"
Well. Why remove it from the town hall if you're going to place it next to it anyway? And it still doesn't have the same effect because of no poison
just "merge" the collectors, not the FAKING STRONGEST DEFENCE IN THE GAME !!!!
Well let me ask you one thing, how many attacks do you do where u dont take eagle before it's activation, qc , sa blimp player know that mostly they won't be facing eagles and in attacks where they don't, the attack starts from the side of the eagle where u get to the dead zone relatively quick this th now is active at all times so isn't that great?
After 3 months, sc will made the th full range like in capital hall.
But I'll surely miss the magestic defence, the eagle artillery.
Everyone comment coc to add eagle back or change th17 weapon
Man i miss those days when th 12 was the highest townhall😢
I have an idea, they give back the full map range but the blindspot will be this new defense, if they got close to it it will be the multi inferno mortar thing, but if they were outside the 12 tile range it will be normal eagle, and if not enough make it have a freeze bomb so the lava poison shots will slowly kill enemies while the freeze keeps them in it
I don't even know where to start:
1. The giga bomb still exists, as a new trap.
2. The new fire spitters easily compensate the loss of the artillery.
3. Defenses get a lot stronger while troops do a bit, but they don't come close to the progress the base makes. To bring balance into this chaos of a strong base and weak troops, they had to remove a major defense or downgrade a few. They chose the eagle artillery. If they chose weaker defenses, there would still be a gap.
1 giga bomb is literally visible
2 there is always a new coming to coc like scatter shots, monolith and spell tower hence fire splitters are just addition to this not a game chager like egale and how the hell is this game defence are getting stronger in th 16 also only root rider dominate the game no defence. Was able to match the output, hence this make game a lot easy
1. Supercell is too greedy. They sell the feature that available in previus TH. Its not free giga bomb, And the traps dont have poisson effect, just short knockback.
2. I agree, and they have strong dps. But They're too expensive, u need 2 of them instead one. Its hurt for f2p players, u need build them asap after th17 finish construct before cwl begin. If u cant, ur defence is weaker than th16
3. I think revival spell is too powerfull, hopefully the supercell dont gave massive nerf like druid and root rider. We can see some skill gaps between normal players and veteran players. I think hard mode is needed for cwl master and above to compensate them.
About Eagle, I think we cannot change because its supercell decision, so I have solution to bring back unlimited range for eagle to make sure everything balance : Beyond 12 tiles, TH can only fire one bullets. But if there any troops in inner th circle (12 tiles), the bullets focused to those troops, fire 4 bullets (same as before)
@@Alcleez I honestly agree with you. I like your idea of the town hall being weaker outside 12 tiles.
I still remember upgrading to town hall 11 and building the Eagle Artillery it was so cool...I ain't merging nothing...if it means I have to stay at town hall 16 then that's that
U will
Enjoy townhall 16 then buddy,see ya 👋
@@koopa3952 only if they think about bringing back the EA
@@tyronwoodleysmouthguard7114Man get a life , no need to be toxic , ain't ur daddy's house
@@lordharshgamer6569 The dude I replied to is as stubborn as a mule just because they removed his favourite defence,I think that reply was justified.
The eagle is slow as shit and targets a single barbarian i think this is a way better change
Stay at th16 lil bro
you can be called a hog rider by the way you riddin SC's "hog"
@@Hardzie75he isn't wrong tho. The new TH weapon is really strong and the th17 flagship defense is also really powerful. Feel free to not move up to th17. That's your cross to bare.
@@Hardzie75 you're playing their game, what else you gonna do? either you just continue playing or just delete clash of clans, simple as that
Th17 is perfectly fine. Just buff every defense and it looks fine to me
Exactly.. this dude makes no sense! Just toxicity
Are you on something? This guy has clearly and fully justified his point, his video is well done and he has a good point, and he was not toxic in anyway bro, he is just providing critique to the update.
@@BillStarrs nothing have been justified since a lot of parameters haven't been taken into consideration regarding how strong th 17 will be.. new defense lvls, and more to come as we know from previous updates, one entirely new defense plus the giga bomb. But yeah let's be negative about everything before we even have the chance to play the new update. So let's agree to disagree, I guess this dude is not my type of content creator. All good
I think we get to see the eagle artillery for decently long time and especially new players aren't going to reach Town Hall 17 for a bit so removing a function that's been around for a while and still is around for new players isn't that bad of a thing, it just makes gameplay at higher Town Halls different.
we have to remember that this is the first version of the eagle artillery on the th, so it will obviously be weaker, but we can hope that with more and more th that it grows to be stronger than the ea
It actually infact makes the townhall much weaker. And with the new spell, attacking is much easier now, the giga inferno is much stronger the artillery.
I feel u tho. Buh eyy change is inevitable bro, we can’t be clinging on what was. Juss gotta accept it
Something you need to understand is how many buildings are in the base, when you attack, each building equates to a percentage for the attack, when they reach 100 buildings which they have gotten to that point, something has to be done in order to keep the balance if they wanna keep adding cool new things to the game, I personally think the whole merging thing is a really interesting way to solve that problem, but complaining about it and thinking it’s bad isn’t gonna do anything at all, it’s a game at the end of the day and things change, sometimes you just gotta deal with it and move on and enjoy the game you love.
You're right-Clash of Clans may just be a game, but it's a game that's been around since 2012, nearly 14 years ago. Many players have been invested in it for that long, with some spending thousands on promotions and in-game purchases. The game has built a massive, dedicated community over the years. While it's true that things need to change to keep a game fresh, not all changes are improvements. For example, the new Town Hall 17 update looks great on paper, but the merge felt underwhelming for many. It's like going to the grocery store and only seeing produce because everything else is removed to prevent obesity-sure, it’s still food, but it’s not what people expect or want. Change should enhance the experience, not leave fans feeling disappointed even though u can't satisfy everyone but removing the strongest defense should be worldwide a nono removal of the 4 motars would've been more in line with this theme and they shit anyway imo
But they could have Just Merged the mortars instead of the eagle, that way we get rid of a bad defense while at the same time winning a los more space
remove half of resource colletctor
4 elixer, 4 gold, and 2 drill only
u have freed 5 buildings
@@byranttaylor1535 yes I agree, I know it may have come off as me defending the whole get rid of the artillery, it’s sad to see it go, and I feel like there are better ways to do the whole merge process, I see the mortars as a not so great defense in the game and they would be way better spent in the town hall, believe me I see how many possibilities they could take with the rest of the game as they progress, I just have no clue what they plan on doing as they continue to add more to the game, like hell we just got a new hero, what does that mean for the one we are gonna have to swap for it, I know what it’s like playing since the game ever came out, it’s been the longest staying app on my phone for as long as I can remember, I do think there could be something they can do to maybe make the town hall eagle more powerful so it keeps what we lost, I’m gonna miss hearing the activation of the eagle and the sounds of the blasts, I feel like they could have buffed it a lot more, I don’t quite understand why they felt the need to take the bomb out tho that will forever confuse me, but it all needs a buff
Tbh they should’ve merged the mortars with town hall because they actually make sense for this weapon and they are useless af and if they really wanna make the game harder and more strategic then they shouldn’t have merged the eagle artillery because it’s the most op defense
It would be perfectly fine, if Flame Flinger didn't exist. Flame Flinger outrange most of the defenses. Only the Mortars, X-Bows and Monolith can outrange it but X-Bows and Monolith are usually placed inside the walls of the base to protect other defenses, so you are left with Mortars to defend against Flame Flinger.
@ but it’s the fact that it’s only purpose is to defend 1 siege machine which is optional to use
If they gave more range, for me, it would be ok
They did
@@R-T11.2.952 tiles isn't enough should be
I'm sure when he said more range, he meant Eagle Artillery's longest attack range.
@@Sir_Your_Pizzayes
I think even if its just removed its a good thing cause at th16 the eagle barely have any huge impact
Like for most of the attack if would just stay locked on the king, and the king has so much HP that it barely affects him
The problem is we lose the longest-ranged attack of Eagle Artillery.
yeah true but the inferno artillery anyway has enough range with the quick fire rate and poison effect. the two fire spitter will make up the lost range quite well, cus its basically a longer range air sweeper that shoots fire.
Your arguments are that there is less main defences on the map, less hp, less range and no giga bomb poison.
My arguments are:
Theres 2 new main defences being the now seperated giga bomb and 2 fire spitters.
This town hall does have less hp than seperated eagle and town hall but the 2 fire spitters counteract that hp loss.
It has less range than the eagle sure but now a flame flinger can't snipe your town hall and the new town hall has no blind spot around it.
The giga bomb poison has been merged into the weapon that now lobs 4 fiery balls of death that slow and poison enemies just like the giga bomb and on top of that the giga bomb as a trap still stuns enemy troops.
Having the weapon deal poison damage and slow enemies along side the spell towers and the giga bomb would be very repetetive and boring and make attacking very slow.
They merged the poison of the giga bomb, flames of giga inferno with the long range artilery weapon that is the eagle and gave us a long range artilery weapon that shoots more projectiles that poison and slow enemies.
I think the merge is worth it.
I personally think the problem is them getting rid of the eagle, everything else is fine, fire spitters don’t really compensate for the loss especially since we are always getting some new updates like these to town halls every time. Obviously I’d still upgrade the town hall as it’s delusional to not and keep lower level weapons but I just don’t think the merge improved it at all and I’m glad they finally have some new weapons but I think doing this with something like mortars would’ve been better as they are relatively useless in higher town halls and fits the style of the weapon
Btw i just realised the mortar things is the same as said in the video, I just didn’t finish it so ignore that
What poison that's gone, there's damage over time but no poison slowdown
I STRONGLY Agree
first off, I'm not planning to go to Town Hall's Beyond 14, secondly Pro players had to force to do it because Champion stuff, thirdly you can just have the Giga bomb next to the town hall and maybe in the future will have the effects, and lastly you'll miss out of a lot of other stuff like troops defenses Etc. the thing is for me I just wanted to stay in town hall 14 because I like the colors but for players to always want to go to the next town hall you have to do it because you'll miss out a lot of things
The gigabomb can be put anywhere. The TH weapon shoots out projectiles that do DoT damage. Basically they took the gigabomb from townhall and put it in the weapon itself. The TH would no longer need to go down to do DoT damage anymore
Supercell like mujhko fark nahin padta😂
There will be four multi archer tower three ricochet cannon and new defence also with all supercharge in th 17 so you should do it
I dont mind because i always thought the eagle artillery was the dumbest defense ever added and op af. Although in th16 doesnt feel as threatening as it one was. It was the most gane breaking thing theyve thrown on the base until hero equipments.
Bro if you love the eagle so much just start over, stay at th16 or u can just stop playing the game all together
Guys he has a point
What they should have done is merge all your mortars to make town hall 17
We Staying at TH 16 with this one!!🗣🗣🗣🗣🔥🔥🔥
What they did was trade in the
Strongest late game defence
For
4 times the weakest late game defence.
Either atleast put the bomb back
Or make the weapon actually worth it
i agree with you the eagle lost its properties the in new th 17, i think it should be like in close range the town hall shots the lava balls and in a distance it should act as an eagle , this is what i think anyway !
You shouldn’t judge a book by its cover either chief. You are here making this video saying “I was right” when the update hasn’t even dropped yet lmao,give it time man damn
yes its sad but its posible that in the future thet added a strong single defense like the monolith and i also agre that they should buff the th17 range, add explosion damage and increase just a little bit the damage
bro be like:
never wrong, just early
Just thing 18 give as Eagle again
At the moment it actually seems weaker, If so they probably are going to do sth about it eventually. The mechanic itself seems nice. Making all 4 mortars multi, and xbows shoot 2 targets wouldve been cool i think. But the firespitters seem great. To me only the new troop seems totally uncalled-for. We got archers and bowlers... But lets wait n see🖖🏾
Next video title: Why You SHOULD Merge The Eagle With TH17!
Still hasn't released, but i think th17 is good, because many things felt the same in the last years (th laser, th poison, etc) and new mechanics can spice the game up again
Lol, the eagle is still available till th16. They wanted to make the gameplay more different for every new townhall level
In scarch of Egal
We Got Multi moter Lava launcher 😂
That mortar on the town hall was so accurate. if they needed space they should've taken those instead. offense are already over powered and sc shouldnt be taken the most powerfull defense and basically deleted it all four motars make too much sense
They don't need space, they need balance between troops and the base. Removing the eagle is a bit sad, but given the circumstances, the perfect solution
Bro full support you are absolutely right supercell is going to dirty eagle artillery
Yes
I agree they did dirty to th17 defense i hope it gets a rework
We still have giga bomb....
So basically stay town hall 16 forever thanks for the sum up
Bro please yapping about TH 17 if you don’t like this then don’t upgrade it you yapping guy
Maybe leave the projectiles and lower fire rate, add a lot more range and it would be cool, but now it's honestly a DOWNGRADE compared to the previous defences. But i Don't care because I still chill on my Lil bit rushed th14 base and have fun 😂
yeah bro surely u will stay th16 forever cuz u dont wanna merge ur EA. sure sure bud. Professional yapper indeed.
Seems like you're recent player because you don't know the importance of Eagle artillery for all of us old players. Back in the day it was the one and only defense everyone liked,loved,feared all at the same time. We trusted when stuart said they're most likely merge them but he let us down .
@@seven8073 Sure bro, Im a new player, only played since 2014. Stop projecting please, not my problem you are crying because a game is evolving instead of staying the same for 13 years.
@@seven8073 Sure bro, Im a new player, only played since 2014. Stop projecting please, not my problem you are crying because a game is evolving instead of staying the same for 13 years.
@@seven8073 Waaahh wahhh my eagle waaah
Finally, someone with a brain!
Easy fix just give it eagle artillery range on the map that would be dope.
how exactly does mutly targeting poison spell tower that also has a longer range than the flame flinger and also also has insane hp WHILE always active,makes blimps way more risky
yeaaaaaaaaaaaa no am sorry no
yeah, even if they merged it, they should have kept the effects and everything that ea had and should have introduced a defence strong as ea in the replacement, why does coc keep making it easier, i thought it should become much harder as we get to higher townhall, as it's all a stratergy based game
When the th17 dropps?
Yhee dude, the eagle artilery is one of coolest and most important defences, you spend years learing how to counter it and all of a sudden its just gone, like what the hell.??
Is suppercell to afraid the the willage will have more than 100 buildings, FFS just add the decimal point to the desctruction percentage when attacking instead of removing defences 😡😡😡
Bro it's not that serious 😭
Goodby to the best defence
Eagle ❤❤
I dont care i ain't giving up my eagle guys i dont care if i am stuck on th16 i wont let them take it
Hero' altar will be gone & giga bomb separating is bad... attacking getting easy but defending a base is literally pointless it's getting so weak.
me at th 10 hmm yeah i cant believe they would do that
I get it what u are saying but u also have to know that u can't just stuck with old defenses....It is only exclusive to players above th16 and eagle will still be avail below th17...It is not going anywhere....I mean c'mon u want new op defenses and also want to keep the most powerful defense in the base......We got new traps with two firespitter....It is fair
You will have to upgrade to next th eventually but I agree the merge with EA is actually so stupid 🤦🏾♂️🤦🏾♂️
It would make more sense to let up keep the eagle but merge all the mortars into th17 thay seem more like the th17 attack.
Gl going to th18 next year lil bro
The canons and archer towers were gonna merge anyway. Something else had to go. The eagle would've gone eventually. The mortars and wizard towers will go sooner than later. Y'all shouldn't upgrade. We need less competition at th17 anyway. And I personally had no issue with the eagle artillery anyway. It was slow to fire and warned you before each round. I was more concerned about Inferno and the purple flagship defense (brain cant remember the name for some dumb reason. Will edit this when i remember). Th17 is fine. Yall are just being emotional about the eagle and that's fair. You'll get over it eventually
I feel sad that they are removing that much of a op defence..... Man i hate th16 and th17, th16 coz it started that merging shit and it looks shit too coz the th15 cannons and archer towers doesn't match with the theme and th17 coz obviously losing the Eagle....... 😢
What do you want them to do? They wanna keep the total number of buildings in the village at 100. And that's understandable, the destruction needs to count as 1% per building damaged. If they go over 100 buildings, you'll have attacks where you you destroy a building and gain 0% for it
played this game for quite some time, ever since i came across the eagle it was just a weird deffence for me cuz of its housing space deployment, but I can confirm that all of u that wont upgrade are some cry babies and need to move on 💀
you wanna be nostalgic then stay at th 16.. i agree they are deleting eagle but changes are necessary or people will get bored
th 17 hasnt even released yet bro started yapping already 😭
Biggest yapper of the year 😂
I think the new defense is cool but the eagle is better
Bhai tujhe dikkat kya hai superstar😂 Town hall 16 se piche lagi hai Tum to😂 developing need time
I guess
Fuck Th 17. I will keep my Eagle. If they're not doing something about it then I'm done with this and upcoming town halls.
It's not an damn option bro 😂
The main point of the video is that attacks are becoming easier due to the weaker Town Hall. However, there are also two new defenses to consider. While the love for the Eagle Artillery is undeniable, I don’t think attacking is necessarily getting easier just because the Eagle is being merged. We now have two new AoE defenses and a big ass trap with nearly all defenses being supercharged.
The update is amazing....
Except for the th and eagle being merged. It's stupid as hell.
The idea is cool. But... Considering we are getting less and less trash buildings like the altars. Why merging the eagle was necessary?
Plus we lost the coolest looking building. The th and eagle were always the best looking deffznces. Barely followed by the monolith.
But now. While cool. The eagle is gone. And the th is not a th anymore. Doesn't look like one.
And the the bomb being outside. Is just good. No more poison is just good and fun.
They could have merged multi motar with town hall , why eagle artillery?
Because not everyone has multi mortar
@Eimermann4613 well they could have merge two motors atleasr with the town hall
@@himalayanvarutharajan2149 Or just the artillery to make troops and defenses finally balanced again
Imagine a top player being th16. That would be funny.
Bruh I just hate this new stupid merging thing especially for the eagle artillery my guess is that it’s for more space but to that I say stop being lazy and just expand the map supercell
Just stay at th16 then, no one forces you to go th17 lil bro 💀
That is interesting. I agree with you. Thank you. :)
I don’t like it neither
Complaining about this is very childish. Indeed EA has been in the game since TH 11, but IMO, attack gameplay has been very similar since its introduction, as well as defence strategy; EA on one side and TH on the other. Having these 2 defence merged adds a completely different attack and defend posibilities. SOMETHING NEW or at least new for the past 5+ years.
Dude, th17 hasn't been released yet, it's hard to take you seriously straight from the start. You're just complaining about change, while also ignorin the new defenses that we know of. I'm pretty sure it will all be balanced and it may just switch it up and make things more interesting also, we don't know yet - cause it hasn't been released.