ZZZ I just realized All Lycaon Combat Animation has a somersault kick

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  • Опубликовано: 2 ноя 2024
  • I just realized Lycaon has a somersault kick Animation
    educational purposes
    #zenlesszonezeroedit

Комментарии • 37

  • @runbaa9285
    @runbaa9285 2 месяца назад +50

    Lycaon's somersault kick is pretty much Guile's Flash Kick from Street Fighter. Actually quite a few fighting game references in ZZZ, mostly hidden in the animations.

    • @Menuki
      @Menuki 2 месяца назад +1

      The game is basically MVC meet musou

    • @JRMH-X
      @JRMH-X 2 месяца назад +1

      Which makes sense because Lycaon would be a charge character 😅

    • @TheKenny2113
      @TheKenny2113 2 месяца назад +1

      animation-wise, yeah
      gameplay-wise its *just* DMC Beowulf, like straight up, down to Hold EX Special being Kick 13

    • @brizjoasbriz7982
      @brizjoasbriz7982 Месяц назад +1

      Dante is already in honkai3rd

  • @Templar127
    @Templar127 2 месяца назад +25

    He never skips leg day

  • @4NAKMANJA
    @4NAKMANJA 2 месяца назад +35

    I really like his combat Style

  • @ZtotheMills
    @ZtotheMills Месяц назад +12

    the camera panning behind the enemy is a bit frustrating in some of these vidros. by sheer chance it always blocks parts of the animations I'm trying to see.
    LOVE these vids, but I'd prefer more focus on the animations themselves than dynamic camera work.

  • @ryugasenshi
    @ryugasenshi Месяц назад +1

    Thank you for uploading this. As an animation student, this makes a good reference.

  • @metal9076
    @metal9076 2 месяца назад +37

    I wna see lycaon oiled up 🤤🤤🤤

    • @OofedOofer
      @OofedOofer 2 месяца назад +3

      🤑🤑🤑

    • @Menuki
      @Menuki 2 месяца назад +18

      Greasy fur sounds ….messy

    • @vergil3872
      @vergil3872 2 месяца назад +2

      U NEED GOD

    • @serenikano
      @serenikano 2 месяца назад +2

      agree

    • @username_69807
      @username_69807 2 месяца назад +2

      Nah bro I’m getting oiled up for him 😛

  • @HadiartoDream
    @HadiartoDream 2 месяца назад +9

    Thanks banget udah ngebikin video slow motion lycaon❤

  • @7HFEstorque
    @7HFEstorque 2 месяца назад +11

    I wonder what's his story behind his legs. Was it blown up or eaten

    • @hotloleyn
      @hotloleyn 2 месяца назад

      In that world context more like corrupted

    • @tranquangthang8897
      @tranquangthang8897 2 месяца назад +2

      It probably related to his old friend in the gang that I don't remember the name in the story

    • @sekasnola1885
      @sekasnola1885 Месяц назад

      Isn't it just iron boots

    • @gladiuslupus
      @gladiuslupus Месяц назад +2

      He mentions they are completely mechanical, but that's about as far as the answers get us, unfortunately. He has not (yet) mentioned why they are. But likely an incident he doesn't want to talk about until the time is right.

    • @primodragoneitaliano
      @primodragoneitaliano Месяц назад +1

      I really hope we'll get an answer to that someday because I'm hella curious about that (and who is his vampire ex-friend too !)

  • @shroomix0323
    @shroomix0323 Месяц назад +3

    0:39 ERGH GYYYYAAAAAAAAAAAAAATTTTTTT!!!!

  • @Menuki
    @Menuki 2 месяца назад +14

    Furry Sanji was my first 5 star
    Pretty much my Main ever since

  • @Ryouryou_0000
    @Ryouryou_0000 2 месяца назад +3

    Vergil Beowulf

  • @LoganWilliams-il9bq
    @LoganWilliams-il9bq 2 месяца назад +2

    That levi ackerman image

  • @hotloleyn
    @hotloleyn 2 месяца назад +3

    Yes and here is the Director of VHk, always elegant and composed. "Time to hunt" 🐺 🧐

  • @J_just_J_yes
    @J_just_J_yes 2 месяца назад +8

    yeah.... kinda expected this
    it looks cool when sped up, but with scrutiny, the legs animation isn't perfect
    specifically, the leg angling and priming before the actual kicks, especially diagonal/horizontal kicks.
    kicking at improper angle is dangerous for the joint.
    i know it's mechanical legs, but still...it's designed with the "edge" up front, mimicking actual leg, and Lycaon is fervent in maintaining them.
    Most of them still good tho. ty for making this
    4:28 also wth is that lol.

    • @onetenths8017
      @onetenths8017 2 месяца назад +3

      i mean, if it WAS perfect, it would probably compensate for the coolness, no? otherwise the animators wouldnt try it, besides out of laziness lol
      also, the motion looks a bit awkward since because it's so slow, a computer has to put in the frames in between the quick action.

    • @J_just_J_yes
      @J_just_J_yes 2 месяца назад +2

      @@onetenths8017 i...have no idea what you are trying to say....sorry.
      For the frames between fast action. that's not a thing. even if you go low 30FPS, that's still 30 different frame. Those "awkward" frame is already there to begin with.
      Also, we are in youtube, so those frames are not translated directly(iirc).

    • @onetenths8017
      @onetenths8017 2 месяца назад

      @@J_just_J_yes​​⁠​⁠ahh ok, i was missing the point lol
      i thought you were talking abt the leg movement looking weirdish but i think youre talking abt how realistic it is(?)
      most of the leg movements dont make much sense bc animators did it cuz "is cool man" but i think u knew that already :v
      i was talking about interpolation, where they have like 30 frames/"poses", then the game puts in more frames if the players fps doesnt match, w/ the slow-mo adding in alotta frames inbetween
      i might be wrong tho, and it isnt pose to pose but rather animators telling the computer how to move stuff

    • @Ikworsu
      @Ikworsu 2 месяца назад +1

      ​​@@J_just_J_yesWell, but the actual animation would probably consist of very few actual keyposes all happenning within just a couple of frames, so if you slow it down, instead of creating smooth transitions in-between the poses, they'd instead snap very quickly in-between them but also hold each one for a long period, not to mention that the animation is supposed to already look snappy at the normal speed, so slowing down will portray this aspect way more, not to mention that the game freezes slightly every time a "hit" happens (hit as in the attack's hitbox striking an enemy's hurtbox).
      A very good example of all of this was the exact timestamp you laughed at, the quick transition is supposed to make the animation look snappy, making it more impactful (Big anticipation, quick release, long hold), a lot of stylized animation styles don't really follow realistic rules 1-1, reason why a lot of stylized animation styles can look "Goofy", "broken" or not make all that much sense when seen at low speeds or frame per frame, but look good at fast speeds.

  • @williamwen3477
    @williamwen3477 2 месяца назад +3

    Lycaon = sanji but with ice 🧊

  • @1artsncrafts1
    @1artsncrafts1 Месяц назад +1

    That animations look so cheap... Bad work, animators...

  • @ahcydraws
    @ahcydraws 2 месяца назад +2

    I've been waiting for this TYSM