How to make a fighter jet shooter game in C# and windows form

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  • Опубликовано: 24 авг 2024
  • Images and Source code @ www.mooict.com...
    This tutorial covers how to make a simple fighter jet shooter game in Windows Form with C# and Visual Studio. We go over some of the key features and functionalities available inside of windows form on how to make a interactive game. We are using picture boxes, labels and timer to make this game. We also loaded some of the events such as key down, key up and timer events. We have 2 custom made function for this game. Game reset function is created to help load all of the default values for the game also to restart the game when it ends. Game over function will help us stop the game and show the final message on screen.
    We also shown how to move objects based on key down and key up events and effectively using the bounds and intersects with features of picture boxes in windows form.
    Note - I have a slight cold during the recording of this video, sorry about my voice breaking, mispronunciations and sniffling. Let me know how you like this video and may be some helpful hints on making my future ones better would be great.
    As always happy programming and Moo Out.

Комментарии • 26

  • @mooict
    @mooict  3 года назад +4

    Download this project here github.com/mooict/Jet-fighter-shooter-game-in-windows-form

    • @arkjutt
      @arkjutt Год назад

      Can you do this using OOP concepts ??

    • @arkjutt
      @arkjutt Год назад

      I really need it

  • @fongaming101
    @fongaming101 4 года назад +2

    I will make it with a twist and sounds, much appreciated Mr Moo

  • @shouravmandal6079
    @shouravmandal6079 3 года назад +1

    Love your videos man, keep making more amazing games!

  • @mustafapatel3331
    @mustafapatel3331 3 года назад

    I am freaking lovin this !!! Hats off to Moo Ict 😎

  • @icanghana6014
    @icanghana6014 2 года назад +1

    thank you for sharing

  • @arvsnacs422
    @arvsnacs422 4 года назад +1

    Thanks. Done it. Next stop zombie shooter. I guess I will learn 2 more then move to WPF.

    • @mooict
      @mooict  4 года назад

      You are smashing it! Awesome progress keep it going

  • @fongaming101
    @fongaming101 4 года назад

    Very nice!

  • @yonkers0902
    @yonkers0902 Год назад +1

    GOOD JOB THO

  • @darefishman
    @darefishman Год назад +1

    Please turn your mictrophone louder

    • @mooict
      @mooict  Год назад +1

      Yea I will reupload this video soon with better audio.

  • @sidesteparn3759
    @sidesteparn3759 3 года назад

    When I move my spaceship left or right its not smooth like yours, mine is "bugging" on like a lower framerate or something. pls help :)

    • @mooict
      @mooict  3 года назад

      Check the timer interval rate. For this tutorial it was set to 20 so it triggers the even every 20 milliseconds. See if that helps.

    • @sidesteparn3759
      @sidesteparn3759 3 года назад

      @@mooict Changing the timer interval seems to have no impact on the issue I described :/...

    • @sidesteparn3759
      @sidesteparn3759 3 года назад

      I just realized the issue. Somethings wrong with my background. I had a png of a galaxy as i am making a spaceshooter game. If i remove it the game runs smoothly. Do u know how I fix it WITH a png background? thx for your first answer btw

  • @user-ux6kd2qc5y
    @user-ux6kd2qc5y 2 года назад

    Это круто. Сможете сделать Sokoban???

  • @KennethDiazperlloni
    @KennethDiazperlloni 2 месяца назад

    I can barely hear you.

  • @emircaninan7257
    @emircaninan7257 Год назад +1

    audio quality is terrible

  • @thania2669
    @thania2669 3 года назад

    can you give the coding

    • @mooict
      @mooict  3 года назад

      Link to the source code is in the description.

  • @lalogeronimo4788
    @lalogeronimo4788 Месяц назад

    GRACIAS CABRON

  • @mominasohail5419
    @mominasohail5419 2 года назад

    Here the error in player

  • @djkac6851
    @djkac6851 3 года назад

    Ang Hina nang Bose's,,, pakilakas po sa susunod 🙂