I argue that the use of the hallway flashlight is allowed because the flashlight you use is a handheld which means it uses batteries which will not increase your electricity bill.
What's crazy is that, unless foxy's ai is set to 20, it is TECHNICALLY possible to win without him succeeding any movement opportunity, but the chances are infinitely small.
I looked at the game's code myself so I am the source, though I can't link anything I/anyone else made because any kind of link has to get approved before it can be visible to anyone, and I have doubts the two comments sent prior ever will, so oh well.
It is SO ironic that balloon boy was one of the #1 enemies of a "no lights" challenge. Edit: Some people in the replies need to think a little harder about this.
@@ricardoavacado3901 from the title one would think the animatronic whose only ability is to take out your lights would be irrelevant on a no light challenge
Dur dur dur dur dur DING DING DING DING DING der der der der der der der der bwanana nana na ner ner ner ner na na na na ner ner ner NER NER NER NER NER
So for the death mini-games, I'm getting a very rough estimate that they occur after 10-33% of deaths. It also says that getting jumpscared by withered golden freddy increases those odds. So the fact you got 3 in a row with one being after a GF death is not unheard of but still incredibly uncommon!
the only alternative to using the flashlight is pure luck with increasingly worse odds. i thought there would be some secret tip or a glitch but nah, its just not possible without it. honestly, props to you for realizing that as early as you did, i've seen too many challenge videos with worse odds than that and they still insist on a tight ruleset
@@blueyandicy as long as there is a single chance at all, it is theoretically possible. but yes, after about night 4 it does become way worse but i bet it could be beaten
It's hilarious, because even if you do roll these absurdly low odds and beat all six nights without the flashlight, the custom night is outright impossible if you are trying 10-20.
the difficulty increase from night 5 - 6 is one of the biggest I've seen in a fnaf game main night. Withered foxy literally got doubled in AI like what.
@@big_numbersI mean, FNaF3 night 1 to night 2 is kinda cheating, because you're going from absolutely zero threat whatsoever to Springtrap, who by nature of being the only lethal enemy, is super confusing, even on lower AI levels, at least for newer players. Although I do love me some goofy answers to goofy questions.
Fun fact: you can beat night 1 of FNAF 2 by winding up the music box the entire round without switching cams because none of the Toy Animatronics can pull down your camera.
@@taleundere2610 No proof it has no skeleton. It's referred to as an animatronic by phone guy and the original security puppet was a robot of some sort
25:49 I feel like it's more common than people realize. As someone that spent months trying to beat Night 6, I found that if you die multiple times in one day, you'll get the first death minigame (the one with Freddy following the Puppet). I proceeded to get the other two mini games after two consecutive deaths. Hell, at one point, I kept dying so many times one day, that I ended up getting the first death minigame more than once.
Bro when my sister told me she can get fnaf 2 for me I beat night 6 after the day I got it it is surprising it took that long to beat night 6 in my opinion not trying to be rude just saying
@@JuanRamos-il9qdtheres a big chance the guy you responded to played the game when it came out or a few months after. When the fnaf games come out , people dont really have a real strategy and are still adapting. You can still find ppl in this day that can’t beat custom night on fnaf 1 due to them being new or don’t have the strategy down like the players who played fnaf 2 on release
Something I've never understood about FNaF 2 is why the vents don't have covers on them? Like vents usually have that cover on them, quite literally screwed into the wall. The office would be so much safer if they invested in just a few covers, so there's another health violation for freddy's pizza EDIT: Actually, in Pizzeria Simulator, I just noticed that the vents in that game obviously HAD shutters on them, but they were torn through at some point. Maybe it was the same for FNaF 2? Perhaps the animatronics genuinely just tore the vent covers down so often the establishment took them off permanently, and maybe cleaned it up a bit so it's safe for kids to use as a fun thing to crawl through
"Balloon Boy doesn't even know how to spell the word 'movement'" LOL I don't know why but hearing that sentence again after coming back to this video after a year is still funny ahhahahahah
Something with Balloon Boy that most people don't notice: Although BB only appears on two cameras, he has a pattern so you never have to check. After 4 "BB Audio Files" Balloon Boy will ALWAYS be in his "kill phase" never before, so you just gotta keep count of which number your on and go back to 1 once you reach 4
The harder problem is when he leaves, he doesn't make a laugh or greeting sound effect, it's just the standerd vent noises that means someone else could have just got there when you think he left then out he comes.
@@palpatinerocks3260 Mangle has a radio-like sound which starts when she's in the right vent next to your desk and stops when she leaves, Toy Bonnie comes in-front of the mask before leaving, and Toy Chica can't even be in the left vent if you've heard Balloon Boy 4 times. So overall it's not really an issue if you're careful.
@@ancienthunter4759 I'm more referring to what you think is Balloon boy leaving but it could just be Toy Bonnie, Withered Chica, or Mangle entering the vent before they go into their attack phase. And can't hear Mangle's noise yet
One tip that can help with 10/20 mode without lights (or just the game in general) is about ballon boy. He is in his kill stage after he makes 4 of his unique sound cues. So if you focus on counting his sound cues, it’s one less animatronic to worry about.
His issue wasn't with BB's sound cues, it was the fact that BB doesn't make a unique sound effect when leaving the vent, making it impossible to know if he has left or if someone else has moved. This + BB being very aggressive on night 6 makes him a very difficult animatronic to deal with.
These videos where you talk about the technical details of game mechanics while using them to beat crazy challenges are amazing. I absolutely wanna see more, these are special
Balloon Boy actually works a bit different. Instead of instantly teleporting to your vent, he needs 4 successful movement opportunities to go to your vent. And each time he does move, there is an audio played of him laughing. I tried it myself and it works perfectly fine, so you can count his laughs during the night to understand if he's ready to attack XD
@@Dovah_SlayerIt's a consistent 4. Honestly the video was a bit annoying to watch when they didn't use this information or the fact that you could just have the mask on for 5 and a half seconds every time to guarantee the vent animatronics leave without ever checking them with the lights.
A bit of a clear up on Withered Foxy, basically the number of times you need to flash him is equal to his A.I. Level, if he's at level 5 you flash him 5 times ecc... If you figure out the A.I. Levels on each night you could optimize the run to see the minimum number of times you need to use the flashlight to beat the game.
This man has a sense of hearing that’s insane, of the different types of sounds of movement. He knows exactly which animatronic it was. That takes a lot of calmness to wait and understand the sound effects, while also trying to survive 9 other animatronics.
Fun Fact: Balloon Boy, if we go to the mobile version of FNaF 2 and we activate the Radar Map, we will see that Balloon boy in his first sound goes to Party Room 3, after he plays one of his three sounds he goes to Party Room 1 , and finally it goes to ventilation. The fourth sound it means that it is in the office.
Really? Well when I used a cheats mod for FNAF 2 on PC, it shows that Balloon Boy's movement pattern is: Game Area > Main Hall > Party Room 3 > Party Room 1 > Left Air Vent > Office.
For people trying out this challenge or having trouble beating harder nights (golden freddy challenge or the other more difficult challenges, for example), there is a way to completely clear the side vents when any of the withereds enter your room. In the video, chicken takes the mask off as soon as possible, however if you leave the mask on for just a second after the screen clears from the blackout, all vent animatronics will leave. This really is only viable for when you have a withered enter your room, but it does help make the run easier. I’ve found that taking the mask off as soon as possible will oftentimes still leave animatronics in the vents and having to put the mask back on would be detrimental to the run. Waiting the extra second makes a huge difference.
there's also this tip for whenever the withered animatronics attack, they wait for around 2-3 seconds before you fail the mask check. you can flash once before putting on the mask to make sure foxy won't kill you while the withered animatronics attack. in fact, flashing once before doing everything just straight up eliminates foxy. Although this won't work for Golden Freddy since his kill time is less than 1 second so that's a reaction challenge.
@@RenShinomiya121i had the withered animatronics kill me before reaching a 2 or 3 second count, i failed to put the mask right when i pulled down the camera then i put it back right after as soon as i could, it barely took 1 second and they could still kill you I'd assume the withered ones/toy freddy have you put the mask on in a second and a half or so while golden freddy is in one second or less, at least from my experience playing the game until i unlocked custom night
Hey, I just finished watching the vid and it was incredible! You're truly a goat for beating this tough challenge especially with heavy amount of RNG involved, mad props to you, dude! :D However, I noticed some inaccuries and wanted to make some clarifications regarding some game mechanics (will mostly talk about Foxy and Balloon Boy, though). At 26:06 you said Foxy can still attack if there's an animatronic present in your room, which isn't true. While it's a fact Foxy gets more aggressive if you wear a mask if there's no danger (either in office or in vent blind spots), his aggression doesn't increase if you wear a mask while a blackout occurs; on the contrary even, his attack timer gets actually paused during light flickering sequence. The aforementioned blackout can be caused when Toy Freddy, Withered Freddy, Withered Bonnie and Withered Chica enter the office or when Toy Bonnie performs his sliding animation. Furthermore, there's a fail-safe programmed to ensure that all vent animatronics (with the exception of Toy Bonnie) leave the vent after 5 seconds, and what do you know, the blackout lasts exactly that amount of time. After the blackout ends, most players leave the mask for 3/4 seconds longer to increase the odds of vent animatronics leaving. What I assume from the footage, Foxy killed you because you kept your mask for too long. Also, the flashlight trick didn't work at 24:29 on Night 6 because the game determines whether or not Foxy should leave the hallway with this equation (not an exact equation, paraphrasing it for better clarity): flashCounter >= 100 frames * nightNumber. On Night 4 the required amount of flash frames was 400 (100*4), the game runs at 60FPS, so Foxy left after 20 flashes here because you were lighting the hallway for 20 frames (~0.33 seconds). 10:20 - It is true that Balloon Boy can only appear on 2 cameras (those being Game Area and Left Air Vent), but he actually has 4 mandatory moving opportunities. I guess Scott rushed and didn't have renders for him ready in Party Room or someting??? Anyways, whenever he succeeds said opportunity to move, he will emit one of his audio cues. This means, at the 4th successful attempt he will be in the vent blind spot, you just gotta keep track of the number of his voice lines. Additional fun fact: Balloon Boy is polite and will only greet you with "hi" or "hello" when he gets to the vent blind spot, but never laugh. Knowing this, it should help tracking Balloon Boy MUCH easier. P. S. about 25:48. There's a 1/10 (10%) chance of getting a minigame upon dying, so a possibility of getting 3 subsequential death minigames is 1/1000 (0.1%)
@@shade6735 if i understood it correctly, foxy doesn't kill you when you have flickering lights, you get killed because people wear mask for extra time after animatronic left to be safe, but foxy gets mad when you wear mask when there is no one there, so that speeds up the timer and he attacks you
also, does your equation mean that you don't need to spam flashlight and just gotta keep flashlight on for some time? or how does it check that you spam and not just keep the light on? and when does that counter gets reset?
@@capsey_ Foxy's light exposure value will increase by 1 for every frame that the "viewing hall light" counter is on, which gets turned off at every 1 second interval. Meaning, you don't even need the light "on" for it to keep counting frames, because it only shuts off every second. This means that you can add up to 60 frames per second per flash, even if you only did one quick flashlight tap, but it can also give you like 2 per tap, lol, but spamming the light will always be better than holding it for that reason. So if you get that value over the needed requirements, Foxy retreats back to Parts/Service and gets stunned for 8.3-16.65 seconds. His light exposure value will never reset/decrease while he is in the office hall, but it will go back to 0 when he reenters Parts/Service. The value that controls his aggression is completely different, but in short, it gets set to 0 each time you flash him, so not only do you have to be consistently resetting that to 0, but you also need enough light exposure for Foxy to actually leave, because he won't do it on his own.
the important piece of info that wouldve helped with this challenge is that balloon boy only moves into "attack position" if you have the cameras up, most commonly right when you flip the camera up
Balloon Boy will ALWAYS play 4 sound cues (hi, hello, hahaha) before entering his attack phase, and him an Toy Chica will ALWAYS leave after you've had the mask on for about 5 seconds.
I’ll give more info about BB. He spawns in CAM 10 and he teleports to CAM 03 and he teleports to CAM 01 then he goes to the left vent aka CAM 05 and then he enters his attack phase with his vent sprite showing up on the left vent. If you don’t believe me go to the custom night set BB’s AI to 20 and go to CAM 03 and the camera goes static meaning he went to the room and then move the camera to CAM 01 the camera once again will go static then he goes to the left vent aka CAM 05. He also laughs every time he moves similarly like Freddy in FNAF 1. Another fun fact is when he’s in your vent he doesn’t trigger the alarm because the alarm only activates when a human sized animatronic is near you. Thanks for coming to my TedTalk.
@@muki_x I assume he’s is ether referring to the “tension high, threats near” ambiance that plays a chime repeatedly while an animatronic is: 1. In the hall 2. in ether of the party rooms that have a vent entrance in them 3. In the vents 4. In their respective “about to attack” states Or he is just referring to the flickering lights effect that the fans have called the “blackout phase”
Even though I haven’t looked an ounce into the actual scripting, there could be some RNG manipulation that causes Foxy to fail every movement opportunity throughout the night. The same way people did the foxy door glitch in FNaF 1.
It’s very difficult to cheese Withered Foxy unless you’re in 10/20 mode. He doesn’t share the same “random number from 1-20” functionality as everyone else; he’s a countdown. An-ever decreasing countdown that only pauses during blackouts. The only thing his AI does is get compared to the count to see if it’s low enough. If not, it’ll just wait another 5 seconds and check again. Same reason why AI 0 doesn’t stop him.
these fnaf challenge videos r fucking awesome … i love seeing people find new ways to play games, and your sense of humor + editing style makes them very entertaining :3
Did you know, the best way to avoid Balloon Boy is after he makes 3 noises (hi, hello or laugh), he's in the vent cam. And after the 4th noise, he's in the vent in your office. I learned this off of a strategy RUclips video in 2014, and it still works. Balloon Boy will always be in his "kill state" after the 4th sound effect, which is when you put on the mask. But yeah, the vent sound effect is terrible.
Hey man great video! Just a little tip though, if you click on the buttons on the vents that say "Lights" you can see if theres an animatronic in them or not. Hope this helps! :D 👍
Honestly, this seems really similar to base FNAF 2 gameplay. The camera lights are already basically useless since you always need to be on the music box, the withereds already appear in your office so no difference there, balloon boy and mangle have special sound cues, the only problem seems to be that you can't detect toy bonnie and chica, but moat people already tend to mask up automatically without checking for them, this just doesn't change that much.
I recommend you check out Shooter25’s Green Run strat. Basically he has a timer on his screen, and he times the animatronic blackouts with Foxy’s attack time. Normally it’s every 10 seconds (starting after about 25 seconds into the game) so he forcefully tries to trigger a blackout. If he can’t, he just goes AFK or keeps the mask on to get rid of toy bonnie/ Chica.
I do very much respect when these challenge videos don't let the challenge being technically impossible stop the video. Okay so it's impossible to do without using any lights, so let's just use as few as possible instead. Good stuff, 👍
There’s a way to tell if balloon boy gets into ur vents into killing u. It’s when he plays a noise 4 times, so 4 laughs/hellos means he’s in the vent to the left
I love that he put "Don't Google her" next to Toy Chica. I've been down that rabbit hole and let's just say that same rabbit hole is as deep as an ocean. It was ermmm interesting..
Oh my Lord he's done it again! 👏 Wonder what a fnaf3 challenge would look like? I don't remember there being lights at all in that game except maybe in the vents?
Balloon Boy is a lot more simplier shockingly enough. Every 4 movement sounds (either BB saying "hi", "hello", or laughing) means he's waiting in the vent in the office. You can pull your mask down and wait him out. So if you start counting from the very first noise of BB, you can track every single time he enters his vent without checking the vent. (oh and it takes 5 seconds for every vent animatronic to leave, except for toy bonnie)
Well, if you could trick the puppet with the mask then the entire music box mechanic could be ignored with good timing so it wouldn’t make any sense if it could be tricked
This is the first time im upset not to have to skip a sponsored section because you definitely deserve the bread from them for the pain you go through in these videos
This is how withered foxy works: Every 10 seconds Withered Foxy has a chance to either move or attack you by choosing a number from 1 to 20, similar to other animatronics. To completely prevent his attack, you have to flash him 100 times the night number frames (night 2 - 200 frames, night 3 - 300, etc.). Note that FNAF 2 runs at 60 fps. In the hallway, he has 3 stages; if he is on the third stage, he will jumpscare you when he successfully moves. When you flash him enough, he will return to Parts and Service for 500-999 frames. Additionally, if he is in the hallway on his third stage, and it's the 10-second mark, if you have the mask blackout phase when some animatronic is in front of you, then even if he is successful, he won't jumpscare you, even after the animatronic disappears. This has been grammatically corrected by ChatGPT lol
@@Novvax312 200 frames on Night 2. Frames aren't times, as said, FNAF 2 runs at 60 frames per second. So on Night 6, for example, you'd have to flash him enough times for it to be equal to 10 seconds total. On Night 3, it's 5, instead. At least that's how I understand it
honestly, you only need to open the cameras for the music box, close and immediately put the mask on, and check foxy and that’s it. you just need a good system and you can beat every night (aside from some of the custom ones) just fine
Small problem with your vent noise chart: it’s pretty obvious when Mangle leaves the vent given that they go A̵̧̛͓̥̱̮͇̤̝̜̦̥̲͙͔͗̍̔͐̑̒̓̀͊̏͘͜ͅï̴̧̛̦̮͓͙̠̼̈̀͆͌į̷̺̮̲̮͇̮̼̞͉̏̂͛̂̈́̊̑̿̕ͅͅa̷̛̮̖̮̙̫̐̂̑͆̊̌̇̂̚ͅi̸̬͖̟͉̰̜̘̺͋̔͛͆̀̕͠͠į̴̺̙͖̗̫͓̰̥̤͉̪̆̌͛͊̈́͒̚͝͝ȗ̴͚̈́͂̌̒o̸̬͙̦͕̙̼̝̽̎̈́̄̕͝ȏ̵̧̝̲͚̫̹̩͌̈̇̓̃̍͆̊o̴̮̜̼͖̥͕͖͋̀̾̀̄͐î̷̡̦̩̦͈̤̩̠̮́̒̎͂̓͗͘͠͝ͅo̵̧̖̪̘̥͕͉̙̪͚̙̜̘̭͉̼͈͌͝ḧ̴̡̛͇͖͙͖̯̲̣͖̼̟́̈́̂͐̂̑̔͒̒̿̆̾̅͘͜e̴̢̮̯͉̫̳̣͙̎̓͗̍̑̿́͊̀l̶̨͔͖̥̬̦͔͚̞̿͗͗̓́̒̿̿́͝l̸̢̳̱̘̮͈̮͙̟̇̎͌͊̿̈́͌̈́̎̾͠͝͝o̷̗͍̅̚͠a̴͎̝͙̳̻̪̬̠̳͖̲̘͝j̷̢̟̗̜͈̠͖͓̣̜͚͔̟̈́̿̋͑̓͘͜͜͠s̷̩͕̯̹̜͚͎͐̈́͂̈i̷̢̢̻̼̘̟̻͔̞̍̇̔̽̅͂̎́͒̆̇̀͘͝͝u̶͉̩̟͙̱̜̗͍̇̍̍̓̈́̒͑͗̕͝m̵̳͍͍̩̲̮̞̜̗̭̫̆̒̿͗̽͆̃̀̄͗͒̍̕e̴͙̎͂̈́̀́͊͂̈́̔̈́́̕ĭ̸̟ė̴̙͚̥̤͉̥̮̭̞̳͓̃̏̽̏̔͝n̸̨̖̱̰͉̩̟̓̿̀̈͝͠s̵͔̫͔̅̉̎̌̒͒́͒̂̕͘͠͝͠i̸̧̛͓̪̟͉̖̯͖̙̓̀̊̿̓̑͗̿̈́͘̕̚͝ ̷̠̼̳͚͖̰̹͌̔̿͋̈́̅͜ͅͅm̴̧̡̢̙̬̹̱̩̥͈̩̙̘̎̃̂̀̓͛͐̏͝ͅȩ̷̱̞̰̥̖͓̹̝̬̹̹͈̫̈́̎̊͛̎̄̈́̈́̂̎͂̀̕͝i̸̢̧̫̳͙͈̤̅͊̓r̵̨̛͇̰̹̟̭͎̖̗͔͔̠̮̀̈̏̈̑̀̋͗͑̈́͒̊͊̕͝͝d̴̨̮͚͛̀̉̂̒̀̀̕͠͝͝ ̸͓͖̥͚̯͓̥̔̋̅m̷̡̳̗̥̬̩͍͙͍̣̤̭̙̉̉͂̓͜o̸͎͎͌͠i̸͚̫̖̤͕̼̦̥̲̥̯̱̠͛̓̆̄̊̈̈̇̇͌̀̕͜s̷̢̝͎͔͓̣̙͆͗̈̿̈̾̈́̇̈́̿̉̆̚ ̷̧̡̤̘̫̥̮̞͇̗͓͓̓͐̓̊͂͊̌̅̒̄̕j̷͙̲͍̍̅͝e̵̢̫͉̮̬͖͇̘̦̪̺̦̞̥̯͉͕͂̈̈́̂͑͊̊̒̒̊̈́̈́̅͠j̸̱̖͙̫͚͓͈͔̣̻͔͍̹͈͔̥̭̀́̿̆̓̓̐̅͑̔͐͑̚͘͝d̵͙̱̜̯̅̌̃j̵̢̗̮̗͈̭̬̀̑̏͗̓̈͑̇̽̍̈͘͜͝͝ḋ̶̡̧̜̟̯͈̞̜̯̪̼͍͈̳̅͂̀ͅņ̸̪̟̱̗̱̖̙̬͕͆̌ when in the vent. Edit: Also everyone but Mangle, Toy Chica, and Balloon Boy cause blackouts, so…
@@awheeler7344 It’s Zalgo text. There’s some generators online if you want to try it. It’s just normal text but with a bunch of unicode combining characters placed between every letter.
It actually wouldn't make that much of a difference. You hardly ever use the camera lights and vent lights on 10/20 because most strategies don't involve them. If we're using Markipliers strategy (I know mark didnt invent the strategy, but i dunno who really did so im just gonna say that), the only light used was the hallway light, which is allowed for this challenge. Soo to answer your thoughts: Absolutely no difference whatsoever.
I can share a couple pieces of information on how Whithered Foxy works. The first is that while you're wearing the mask, Whithered Foxy becomes more active. The second is that there's basically a certain number of milliseconds the flashlight needs to be on him within a certain timeframe to make him go away, but any amount of flashing within every 5 second interval will prevent him from attacking. Flickering the flashlight is a battery efficient method of dealing with him, but flickering is not at all required. I'd guess it's either 250ms, 333ms, or 500ms to get Foxy out of the hall. It's definitely not a full second.
Apparently I have heard that if BB is in the vent opening he will ALWAYS say ‘Hi!’ followed by a vent noise. Wish you could’ve knew, but this is awesome! I never thought that this was possible!
The foxy strategy I used was to flash 6-8 times per portion of time that I had camera down, this was able to keep him relatively neutralized and was able to reset him after every 2-3 camera cycles
For FNAF 3 you could have no "lights" by just not having any camera feed the whole time. One way would be to just never fix the video errors, so you can't see cams for most of the night. It would be more possible than you might think, there are a few subtle audio clues that tell you about springtrap's approximate location, don't know if it would be completely possible tho. Anyway just an idea. Cool video!
Keep it up man, I watched 2 of your videos and I really appreciate your struggles. It is really nice to see youtubers like you do this much for your audiences I really appreciate youtubers like you!
You are correct about Golden Freddy's mechanics except you don’t have to put on the mask quickly when he’s in the office. You can just keep it off and look around and he’ll just stay there chilling. If you use the flashlight, vent light, or put up the cam, he jumpscares you. Putting on the mask obviously makes him leave like you said and you can quickly put it on and take it off and you’ll be fine.
"So its impossible to play without using the flashlight-" I mean, yea, Foxy just murderizes. Other issue is, what other challenge could've been done? No camera? That means no access to the music box, meaning The Puppet would then constantly kill. No mask? I mean, its your only safeguard from the majority of the animatronics. It'd be similar to a Fnaf 1 no doors run, which really is just waiting for a gameover. Honestly kinda tightly knit together Fnaf 2 is in retrospect.
Awesome job mate! Loved this vid. ^^ Not sure if someone else pointed this out yet, but IIRC, Balloon Boy is always in your Left Vent and in attack phase on his fourth laugh. I feel like that would've helped facilitate this challenge greatly.
you actually don't need to flash foxy when a blackout in the office occurs (a blackout is when w. Bonnie, w. Chica, w. Freddy, Toy freddy, or toy bonnie is in the office and you have to use your mask.) When a blackout occurs, foxy's timer pauses, and after a blackout it will resume. Just a tip for anyone attempting 10/20 mode, as it is useful to plan out a strategy with this in mind.
*"But if you think this challenge is gonna get any easier without the flashlight, your wrong"* Also Chickenninja42: *Rambling about how it would be frickin IMPOSSIBLE without the flashlight*
So he said that the challenge would get harder without the flashlight...and then proceeded to explain how the challenge was harder to the point of being impossible without the flashlight... Thus proving his point that the challenge would not, in fact, get easier without the flashlight... Y'know, usually this format is used for pointing out a contradiction lol
I'm pretty sure the back-to-back minigames are a forced thing, assuming you didn't get any others during the run. The death minigames are mostly intended to be seen at some point, so I assume if you kept dying you might've gotten the last one.
1:05 "Right now you're probably thinking to yourself, 'only a madman would attempt this challenge' and well, I didn't say I was *released* from the insane asylum."
“The next animatronic, Balloon Boy, who has the level of 3, is the bane of my existence.” Welcome to the club! We have snacks and drinks as we all talk about our mutual hatred for this little sh!t. :D
I agree with using the flashlight but it is in one out of a billion universes possible that foxy never gets a successful movement opportunity and you don't need the flashlight
For those that say he cheated, lemme just say technically, we brought the flashlight from home & it wasn't provided to us by Fazbear Entertainment. So technically, we're not using THE lights, we're using our OWN light. So it's not cheating.
I argue that the use of the hallway flashlight is allowed because the flashlight you use is a handheld which means it uses batteries which will not increase your electricity bill.
Exactly my thoughts haha
Yeah but the challenge is no lights, not no raising the electricity bill
yeah but batteries are expensive and money is money
It will decrease your income tho 😅
@@atg4eva Take a joke. Please
What's crazy is that, unless foxy's ai is set to 20, it is TECHNICALLY possible to win without him succeeding any movement opportunity, but the chances are infinitely small.
Foxy doesn't work like the rest of them, as in, he doesn't follow the simple "Random number from 1-20
@@namesmitt how do you know that? I really wanna know how his ai actually works as well as other animatronics from fnaf 2, so I'd love a source.
I looked at the game's code myself so I am the source, though I can't link anything I/anyone else made because any kind of link has to get approved before it can be visible to anyone, and I have doubts the two comments sent prior ever will, so oh well.
@@namesmitt you should really make full a document about it! It'd be awesome!
@@fletchqc9900 ruclips.net/video/ujg0Y5IziiY/видео.html this is a really good video abt Fnaf AI!
That raid fake out was scarier then all of fnaf
🤣🤣🤣🤣🤣🤣🤣
@@Chickeninja42 you think this is funny 😡
@@Dark-ql7kn yes
@@Dark-ql7kn it is
Next video idea: can I beat FNAF 1 without raid shadow legends?
I did the math for the back to back minigames and its a 0.0011% chance of it happening
Wow
I like those odds
-chicken ninja probably
Where did you get the odds of just 1 mini game appearing from?
@@alixx_legenddark_xx2819 I don't remember it's been a while
Bro cooked
It is SO ironic that balloon boy was one of the #1 enemies of a "no lights" challenge.
Edit: Some people in the replies need to think a little harder about this.
Balloon Boy is that one hypothetical commenter who wants ChickenNinja to beat the night without _any_ lights.
Hey, Im not the only person who read it as chickenninja and not chickeninja
I'm confused. Where is the irony
@@ricardoavacado3901 r/woooosh
@@ricardoavacado3901 from the title one would think the animatronic whose only ability is to take out your lights would be irrelevant on a no light challenge
I love the implication that MatPat just has the game theory theme song playing in the background at all times
He does s
He is criminally insane and legally deaf
Dur dur dur dur dur DING DING DING DING DING der der der der der der der der bwanana nana na ner ner ner ner na na na na ner ner ner NER NER NER NER NER
@@dreadedworld8864 hello internet welcome to game theory
@@JohnnyBensons "Ruining your childhood since 2011".
Balloon Boy is actually just there to make sure you don't cheat.
Balloon boy is like random TSA checks
@@krwnlfrofax😂😂😂
True 😂😂
Actually it's to make the gameplay harder, If you use cheats you still would not be kicked out of the game.
@@drakeshremy REALLY?!?!?!?!?😱😱😱😱😱😱
So for the death mini-games, I'm getting a very rough estimate that they occur after 10-33% of deaths. It also says that getting jumpscared by withered golden freddy increases those odds. So the fact you got 3 in a row with one being after a GF death is not unheard of but still incredibly uncommon!
1/10^3 - 1/3^3
I mean, of course its not unheard of, it happened
I think it’s actually always 10% which is a 1/1000 chance (0.1%) if it’s 10-33% then it’s 1/1000 to 1/333 (0.1%-0.3%)
@@thegamers5339 a few too many zeros there bud...
@@echo_the_proto...where? He's exactly right.
the only alternative to using the flashlight is pure luck with increasingly worse odds. i thought there would be some secret tip or a glitch but nah, its just not possible without it. honestly, props to you for realizing that as early as you did, i've seen too many challenge videos with worse odds than that and they still insist on a tight ruleset
I don't think it's luck, I think at a certain point (probably night 4) he's guaranteed to kill you flashlight-less
@@blueyandicy as long as there is a single chance at all, it is theoretically possible. but yes, after about night 4 it does become way worse but i bet it could be beaten
It's hilarious, because even if you do roll these absurdly low odds and beat all six nights without the flashlight, the custom night is outright impossible if you are trying 10-20.
yeah you need lights for mainly Foxy. The others are just well sight and pure luck.
@@Jasmine__135 mathematicians after calculating their chance of losing the war at 87.34%
the difficulty increase from night 5 - 6 is one of the biggest I've seen in a fnaf game main night. Withered foxy literally got doubled in AI like what.
It’s close but the difference between fnaf 4 night 1 and night 2 is bigger
Fnaf 3 night 1 to night 2:
@@big_numbers oh yeah true. Same with fnaf Sister location night 1 to night 2 in terms of difficulty.
I beat 1-5 without dying and then night 6 i died almost 7 times 😅
@@big_numbersI mean, FNaF3 night 1 to night 2 is kinda cheating, because you're going from absolutely zero threat whatsoever to Springtrap, who by nature of being the only lethal enemy, is super confusing, even on lower AI levels, at least for newer players. Although I do love me some goofy answers to goofy questions.
Fun fact: when mangle enters the office it just stays there until you pull op your monitor so she won’t kill u unless you open the cameras
yeah, he's RNG. She either kills you ASAP or they randomly get you when you least expect it.
@@SomePerson_Online or, like happened with me on night 5, comes into your office at 4am and just lets you win
@@SomePerson_Online paying attention I see
@@Naito9874 Wym? lol
@@SomePerson_Online I didn't know how to mention how you used yes pronouns in a clever way
Fun fact: you can beat night 1 of FNAF 2 by winding up the music box the entire round without switching cams because none of the Toy Animatronics can pull down your camera.
Toy Freddy can force your camera down
@@ThePikminCaptain he cannot
@@ThePikminCaptainthats withered freddy
@@koopatroopagamer2854 Toy Freddy is a blackout animatronic with Withered Freddy, I’m pretty sure he can force the camera down
@@ThePikminCaptain wtf is a blackout animatronic
Foxy isn’t technically the only one who doesn’t get fooled by the mask, the marionette kills you even with your mask on
if we’re gonna be technical, he said animatronic and marionette is a puppet
@@ethananderson4578A puppet animatronic
This man's a 🤓
@@crypt5129İts doesnt have a skeleton its not
@@taleundere2610 No proof it has no skeleton. It's referred to as an animatronic by phone guy and the original security puppet was a robot of some sort
It warms my heart that everyone that feelings toward Balloon Boy hasn’t changed.
@@DrPlumberMan*BFG Division Intensifies*
@@DrPlumberManain’t no way you really like bb..
bb should be burning in hell
@@DrPlumberMan fuck balloon boy 👍
@@mysticalmememan7761he’s my favorite too and plus people are allowed to have opinions so like
“How many times did you get jumpscared?” Me: “foxy”
Lol
A legendary sequel we didn't deserve, but needed
I love this series!
Yep 👍
True
it's a prequel
@@AYBros2005 It comes after. It's not a prequel.
25:49 I feel like it's more common than people realize. As someone that spent months trying to beat Night 6, I found that if you die multiple times in one day, you'll get the first death minigame (the one with Freddy following the Puppet). I proceeded to get the other two mini games after two consecutive deaths. Hell, at one point, I kept dying so many times one day, that I ended up getting the first death minigame more than once.
Bro when my sister told me she can get fnaf 2 for me I beat night 6 after the day I got it it is surprising it took that long to beat night 6 in my opinion not trying to be rude just saying
Bro I got it 5 times
It’s a 1 in 10 chance of getting a mini game so getting 3 mini games in a row is 1 in 1000
@@RhettMueller864markiplier: rookie chances.
@@JuanRamos-il9qdtheres a big chance the guy you responded to played the game when it came out or a few months after.
When the fnaf games come out , people dont really have a real strategy and are still adapting. You can still find ppl in this day that can’t beat custom night on fnaf 1 due to them being new or don’t have the strategy down like the players who played fnaf 2 on release
Something I've never understood about FNaF 2 is why the vents don't have covers on them? Like vents usually have that cover on them, quite literally screwed into the wall. The office would be so much safer if they invested in just a few covers, so there's another health violation for freddy's pizza
EDIT: Actually, in Pizzeria Simulator, I just noticed that the vents in that game obviously HAD shutters on them, but they were torn through at some point. Maybe it was the same for FNaF 2? Perhaps the animatronics genuinely just tore the vent covers down so often the establishment took them off permanently, and maybe cleaned it up a bit so it's safe for kids to use as a fun thing to crawl through
everything in fnaf doesnt make sense honestly
they have to disregard some realism concerns to make the gameplay work
But the office is an employee’s only area…
@@green3814 everything makes sense but ok, including that it's a horror game
[System]: Fan joined the chat
"Balloon Boy doesn't even know how to spell the word 'movement'" LOL I don't know why but hearing that sentence again after coming back to this video after a year is still funny ahhahahahah
Something with Balloon Boy that most people don't notice: Although BB only appears on two cameras, he has a pattern so you never have to check. After 4 "BB Audio Files" Balloon Boy will ALWAYS be in his "kill phase" never before, so you just gotta keep count of which number your on and go back to 1 once you reach 4
The harder problem is when he leaves, he doesn't make a laugh or greeting sound effect, it's just the standerd vent noises that means someone else could have just got there when you think he left then out he comes.
@@palpatinerocks3260 after 5 seconds he is forced to leave, then you are sure
@@palpatinerocks3260 every vent animatronic will leave in around 5 seconds after wearing the mask, it's a long time but that's to be sure.
@@palpatinerocks3260 Mangle has a radio-like sound which starts when she's in the right vent next to your desk and stops when she leaves, Toy Bonnie comes in-front of the mask before leaving, and Toy Chica can't even be in the left vent if you've heard Balloon Boy 4 times. So overall it's not really an issue if you're careful.
@@ancienthunter4759 I'm more referring to what you think is Balloon boy leaving but it could just be Toy Bonnie, Withered Chica, or Mangle entering the vent before they go into their attack phase. And can't hear Mangle's noise yet
One tip that can help with 10/20 mode without lights (or just the game in general) is about ballon boy. He is in his kill stage after he makes 4 of his unique sound cues. So if you focus on counting his sound cues, it’s one less animatronic to worry about.
He will also always say "HI" when he enters the vent opening.
His issue wasn't with BB's sound cues, it was the fact that BB doesn't make a unique sound effect when leaving the vent, making it impossible to know if he has left or if someone else has moved. This + BB being very aggressive on night 6 makes him a very difficult animatronic to deal with.
These videos where you talk about the technical details of game mechanics while using them to beat crazy challenges are amazing. I absolutely wanna see more, these are special
I dont understand how people say that shorts are better than long videos.Bro this video is a masterpiece
No one above the age of 6 has ever said that
only people who are addicted to tiktok says that, they cant pay attention for 10 secs without scrolling
Balloon Boy actually works a bit different.
Instead of instantly teleporting to your vent, he needs 4 successful movement opportunities to go to your vent. And each time he does move, there is an audio played of him laughing. I tried it myself and it works perfectly fine, so you can count his laughs during the night to understand if he's ready to attack XD
Except in the video we can obviously hear him move to attack phase without 4 audio cues
@@Dovah_SlayerIt's a consistent 4. Honestly the video was a bit annoying to watch when they didn't use this information or the fact that you could just have the mask on for 5 and a half seconds every time to guarantee the vent animatronics leave without ever checking them with the lights.
like frederick von fazbear iii from fnaf 1!!!!! real!!!!!!!!!!!!!
He does if you call taking flashlights attacking
@@thesaltgod i wish foxy worked that way but just foxy's exsistence makes the challenge impossible without insane rng/luck
A bit of a clear up on Withered Foxy, basically the number of times you need to flash him is equal to his A.I. Level, if he's at level 5 you flash him 5 times ecc...
If you figure out the A.I. Levels on each night you could optimize the run to see the minimum number of times you need to use the flashlight to beat the game.
up
so....
0
if you are stupid lucky
Wait, but what about level 20 foxy? Wouldn't that drain battery?
even if he's on level 20 you only need to flash him 3 to 4 times each time to keep him back flashing him 5 times when he's level 5 is too much
@@marcuslatrell8920 just flash him 3 to 4 times
This man has a sense of hearing that’s insane, of the different types of sounds of movement. He knows exactly which animatronic it was. That takes a lot of calmness to wait and understand the sound effects, while also trying to survive 9 other animatronics.
You think this is nuts, watch a blindfolded punch out speedrun
Mangle, she's a car engine with legs, and when at the vent, he is filled with cocaine, they don't.shut.the.fuck.up.
Fun Fact: Balloon Boy, if we go to the mobile version of FNaF 2 and we activate the Radar Map, we will see that Balloon boy in his first sound goes to Party Room 3, after he plays one of his three sounds he goes to Party Room 1 , and finally it goes to ventilation. The fourth sound it means that it is in the office.
Really? Well when I used a cheats mod for FNAF 2 on PC, it shows that Balloon Boy's movement pattern is: Game Area > Main Hall > Party Room 3 > Party Room 1 > Left Air Vent > Office.
@@atmg1724Finally, someone who knows BB's path. Perfect for when the devs of FNaF in real time decides to make a sequel.
@@se-os6xt wtf was 2nd sentence
For people trying out this challenge or having trouble beating harder nights (golden freddy challenge or the other more difficult challenges, for example), there is a way to completely clear the side vents when any of the withereds enter your room. In the video, chicken takes the mask off as soon as possible, however if you leave the mask on for just a second after the screen clears from the blackout, all vent animatronics will leave. This really is only viable for when you have a withered enter your room, but it does help make the run easier. I’ve found that taking the mask off as soon as possible will oftentimes still leave animatronics in the vents and having to put the mask back on would be detrimental to the run. Waiting the extra second makes a huge difference.
there's also this tip for whenever the withered animatronics attack, they wait for around 2-3 seconds before you fail the mask check. you can flash once before putting on the mask to make sure foxy won't kill you while the withered animatronics attack. in fact, flashing once before doing everything just straight up eliminates foxy.
Although this won't work for Golden Freddy since his kill time is less than 1 second so that's a reaction challenge.
@@RenShinomiya121i had the withered animatronics kill me before reaching a 2 or 3 second count, i failed to put the mask right when i pulled down the camera then i put it back right after as soon as i could, it barely took 1 second and they could still kill you
I'd assume the withered ones/toy freddy have you put the mask on in a second and a half or so while golden freddy is in one second or less, at least from my experience playing the game until i unlocked custom night
Hey, I just finished watching the vid and it was incredible! You're truly a goat for beating this tough challenge especially with heavy amount of RNG involved, mad props to you, dude! :D However, I noticed some inaccuries and wanted to make some clarifications regarding some game mechanics (will mostly talk about Foxy and Balloon Boy, though).
At 26:06 you said Foxy can still attack if there's an animatronic present in your room, which isn't true. While it's a fact Foxy gets more aggressive if you wear a mask if there's no danger (either in office or in vent blind spots), his aggression doesn't increase if you wear a mask while a blackout occurs; on the contrary even, his attack timer gets actually paused during light flickering sequence. The aforementioned blackout can be caused when Toy Freddy, Withered Freddy, Withered Bonnie and Withered Chica enter the office or when Toy Bonnie performs his sliding animation. Furthermore, there's a fail-safe programmed to ensure that all vent animatronics (with the exception of Toy Bonnie) leave the vent after 5 seconds, and what do you know, the blackout lasts exactly that amount of time. After the blackout ends, most players leave the mask for 3/4 seconds longer to increase the odds of vent animatronics leaving. What I assume from the footage, Foxy killed you because you kept your mask for too long.
Also, the flashlight trick didn't work at 24:29 on Night 6 because the game determines whether or not Foxy should leave the hallway with this equation (not an exact equation, paraphrasing it for better clarity): flashCounter >= 100 frames * nightNumber. On Night 4 the required amount of flash frames was 400 (100*4), the game runs at 60FPS, so Foxy left after 20 flashes here because you were lighting the hallway for 20 frames (~0.33 seconds).
10:20 - It is true that Balloon Boy can only appear on 2 cameras (those being Game Area and Left Air Vent), but he actually has 4 mandatory moving opportunities. I guess Scott rushed and didn't have renders for him ready in Party Room or someting??? Anyways, whenever he succeeds said opportunity to move, he will emit one of his audio cues. This means, at the 4th successful attempt he will be in the vent blind spot, you just gotta keep track of the number of his voice lines. Additional fun fact: Balloon Boy is polite and will only greet you with "hi" or "hello" when he gets to the vent blind spot, but never laugh. Knowing this, it should help tracking Balloon Boy MUCH easier.
P. S. about 25:48. There's a 1/10 (10%) chance of getting a minigame upon dying, so a possibility of getting 3 subsequential death minigames is 1/1000 (0.1%)
Can you explain more on foxy? It doesn't make any sense
@@shade6735 if i understood it correctly, foxy doesn't kill you when you have flickering lights, you get killed because people wear mask for extra time after animatronic left to be safe, but foxy gets mad when you wear mask when there is no one there, so that speeds up the timer and he attacks you
also, does your equation mean that you don't need to spam flashlight and just gotta keep flashlight on for some time? or how does it check that you spam and not just keep the light on? and when does that counter gets reset?
@@capsey_ Foxy's light exposure value will increase by 1 for every frame that the "viewing hall light" counter is on, which gets turned off at every 1 second interval. Meaning, you don't even need the light "on" for it to keep counting frames, because it only shuts off every second. This means that you can add up to 60 frames per second per flash, even if you only did one quick flashlight tap, but it can also give you like 2 per tap, lol, but spamming the light will always be better than holding it for that reason.
So if you get that value over the needed requirements, Foxy retreats back to Parts/Service and gets stunned for 8.3-16.65 seconds. His light exposure value will never reset/decrease while he is in the office hall, but it will go back to 0 when he reenters Parts/Service. The value that controls his aggression is completely different, but in short, it gets set to 0 each time you flash him, so not only do you have to be consistently resetting that to 0, but you also need enough light exposure for Foxy to actually leave, because he won't do it on his own.
A full book😂
Oh boy, can't wait until FNAF 3 without lights! That'll be the hardest game yet.
That one's literally impossible. The flashlight is imperative in that game.
Especially Night 1. He’s sure to die there…
@@JamesP7 100% he is so screwed.
@@bor3domboy686i love you guys and your sense of humor
Nah, FNaF World will be harder.
Alternate title: Balloon boy and foxy gives ChickenNinja nightmares
The death minigames are not "super rare", just a little unusual, getting them in a row can also be a common occurrence if you never got them before
The death mini games are 10% and three in a row is 0.1%
the important piece of info that wouldve helped with this challenge is that balloon boy only moves into "attack position" if you have the cameras up, most commonly right when you flip the camera up
Same thing with mangle
Balloon Boy will ALWAYS play 4 sound cues (hi, hello, hahaha) before entering his attack phase, and him an Toy Chica will ALWAYS leave after you've had the mask on for about 5 seconds.
I’ll give more info about BB. He spawns in CAM 10 and he teleports to CAM 03 and he teleports to CAM 01 then he goes to the left vent aka CAM 05 and then he enters his attack phase with his vent sprite showing up on the left vent. If you don’t believe me go to the custom night set BB’s AI to 20 and go to CAM 03 and the camera goes static meaning he went to the room and then move the camera to CAM 01 the camera once again will go static then he goes to the left vent aka CAM 05. He also laughs every time he moves similarly like Freddy in FNAF 1. Another fun fact is when he’s in your vent he doesn’t trigger the alarm because the alarm only activates when a human sized animatronic is near you. Thanks for coming to my TedTalk.
@@Zona984wdym by alarm?
@@muki_x I assume he’s is ether referring to the “tension high, threats near” ambiance that plays a chime repeatedly while an animatronic is:
1. In the hall
2. in ether of the party rooms that have a vent entrance in them
3. In the vents
4. In their respective “about to attack” states
Or he is just referring to the flickering lights effect that the fans have called the “blackout phase”
@@GoodlyData86596 Bingo
@@Zona984 which of my assumptions were correct?
4:24, yea there gonna contemplate following a yellow rabbit to the back room
Strange turn of events that happened, from cuphead to fnaf challenge runs, I ain't complaining tho! This is very fun to watch!
Even though I haven’t looked an ounce into the actual scripting, there could be some RNG manipulation that causes Foxy to fail every movement opportunity throughout the night. The same way people did the foxy door glitch in FNaF 1.
It’s very difficult to cheese Withered Foxy unless you’re in 10/20 mode.
He doesn’t share the same “random number from 1-20” functionality as everyone else; he’s a countdown. An-ever decreasing countdown that only pauses during blackouts. The only thing his AI does is get compared to the count to see if it’s low enough. If not, it’ll just wait another 5 seconds and check again. Same reason why AI 0 doesn’t stop him.
@@namesmitt What's funny is someone did find a manipulation in the first one. It used frames, so if say one had 2 fps foxy would never come.
these fnaf challenge videos r fucking awesome … i love seeing people find new ways to play games, and your sense of humor + editing style makes them very entertaining :3
i agree. my computer is older than me, so no fnaf on there. but i have my switch as an option, albeit more expensive
even when the legend is put up against the biggest of challenges, he still comes out on top
Fax
Fax
He lost
Underrated comment
Did you know, the best way to avoid Balloon Boy is after he makes 3 noises (hi, hello or laugh), he's in the vent cam. And after the 4th noise, he's in the vent in your office. I learned this off of a strategy RUclips video in 2014, and it still works. Balloon Boy will always be in his "kill state" after the 4th sound effect, which is when you put on the mask. But yeah, the vent sound effect is terrible.
Did you know, that in terms of-
@@kab43I see what you did there
Hey man great video! Just a little tip though, if you click on the buttons on the vents that say "Lights" you can see if theres an animatronic in them or not. Hope this helps! :D 👍
This is a no light challenge
@@ThePikminCaptainr/woooosh
@@KingFamppam damn it
Damn who knew there eas Lights on Vents. Never thought of it. Also a lil tip. If you press ctrl while on camera it shines the room.
Bro forgot it’s no light challenge
17:52 Foxy appeared at the Perfect time
Honestly, this seems really similar to base FNAF 2 gameplay. The camera lights are already basically useless since you always need to be on the music box, the withereds already appear in your office so no difference there, balloon boy and mangle have special sound cues, the only problem seems to be that you can't detect toy bonnie and chica, but moat people already tend to mask up automatically without checking for them, this just doesn't change that much.
agree
I recommend you check out Shooter25’s Green Run strat. Basically he has a timer on his screen, and he times the animatronic blackouts with Foxy’s attack time. Normally it’s every 10 seconds (starting after about 25 seconds into the game) so he forcefully tries to trigger a blackout. If he can’t, he just goes AFK or keeps the mask on to get rid of toy bonnie/ Chica.
I do very much respect when these challenge videos don't let the challenge being technically impossible stop the video. Okay so it's impossible to do without using any lights, so let's just use as few as possible instead. Good stuff, 👍
might i recommend ymfah's dark souls without walking video? it's the definition of getting around the technically impossible.
@@charlesiiofengland3608 I am very aware of our boi ymfah don't you worry, ;)
There’s a way to tell if balloon boy gets into ur vents into killing u. It’s when he plays a noise 4 times, so 4 laughs/hellos means he’s in the vent to the left
Good stuff, my man! You somehow turned a scary experience into an engaging and hilarious experience worth reliving! Again, somehow!
I love that he put "Don't Google her" next to Toy Chica. I've been down that rabbit hole and let's just say that same rabbit hole is as deep as an ocean.
It was ermmm interesting..
I did that the moment I saw it
Now I feel a feeling that has 6 letters that start with R and end with T
You guess that feeling is
@@snaggy4811 WHAT'S THAT FEELING
@@Silk.mp3 regret
Tho should have seen it coming
Don't google her pls
For my sake
And yours
@@snaggy4811i googled it and don’t see anything, i’m confused?
@@navneervirk3135 oh trust me you are the lucky one then
Oh my Lord he's done it again! 👏 Wonder what a fnaf3 challenge would look like? I don't remember there being lights at all in that game except maybe in the vents?
I guess we'll see...
@@Chickeninja42 Do what DJ sterf did and beat it without using the cameras. That's really the only possible challenge I could think of.
Balloon Boy is a lot more simplier shockingly enough. Every 4 movement sounds (either BB saying "hi", "hello", or laughing) means he's waiting in the vent in the office. You can pull your mask down and wait him out. So if you start counting from the very first noise of BB, you can track every single time he enters his vent without checking the vent. (oh and it takes 5 seconds for every vent animatronic to leave, except for toy bonnie)
6:25 the mask also doesn’t fool The Puppet but since he never comes unless you fail to wind the music I guess people wouldn’t count him like that
Well, if you could trick the puppet with the mask then the entire music box mechanic could be ignored with good timing so it wouldn’t make any sense if it could be tricked
@@nacitalatincirli793 what if it were that it will stay in your office and so you will die by foxy because you can't take your mask off
25:10 the chances of getting those 3 minigames in a row is 1/1000
This is the first time im upset not to have to skip a sponsored section because you definitely deserve the bread from them for the pain you go through in these videos
This is how withered foxy works:
Every 10 seconds Withered Foxy has a chance to either move or attack you by choosing a number from 1 to 20, similar to other animatronics. To completely prevent his attack, you have to flash him 100 times the night number frames (night 2 - 200 frames, night 3 - 300, etc.). Note that FNAF 2 runs at 60 fps. In the hallway, he has 3 stages; if he is on the third stage, he will jumpscare you when he successfully moves. When you flash him enough, he will return to Parts and Service for 500-999 frames. Additionally, if he is in the hallway on his third stage, and it's the 10-second mark, if you have the mask blackout phase when some animatronic is in front of you, then even if he is successful, he won't jumpscare you, even after the animatronic disappears.
This has been grammatically corrected by ChatGPT lol
So if you first see him and somehow manage to flash him 200 times he will never attack again?
@@Novvax312 200 frames on Night 2. Frames aren't times, as said, FNAF 2 runs at 60 frames per second. So on Night 6, for example, you'd have to flash him enough times for it to be equal to 10 seconds total. On Night 3, it's 5, instead. At least that's how I understand it
@@marx4538 flash him ten second total but he tries to attack every ten seconds so night 6 is really ruled by luck
@@grenouillesupreme Huh.
I knew right away that the flashlight was going to be allowed because of Foxy. There's just no way around that.
honestly, you only need to open the cameras for the music box, close and immediately put the mask on, and check foxy and that’s it. you just need a good system and you can beat every night (aside from some of the custom ones) just fine
Night six is something else man ballon boy don’t leave for 10 seconds and that screws up everything
I find it hilarious how he calls Balloon Boy extremely aggressive in 26:47
Small problem with your vent noise chart: it’s pretty obvious when Mangle leaves the vent given that they go
A̵̧̛͓̥̱̮͇̤̝̜̦̥̲͙͔͗̍̔͐̑̒̓̀͊̏͘͜ͅï̴̧̛̦̮͓͙̠̼̈̀͆͌į̷̺̮̲̮͇̮̼̞͉̏̂͛̂̈́̊̑̿̕ͅͅa̷̛̮̖̮̙̫̐̂̑͆̊̌̇̂̚ͅi̸̬͖̟͉̰̜̘̺͋̔͛͆̀̕͠͠į̴̺̙͖̗̫͓̰̥̤͉̪̆̌͛͊̈́͒̚͝͝ȗ̴͚̈́͂̌̒o̸̬͙̦͕̙̼̝̽̎̈́̄̕͝ȏ̵̧̝̲͚̫̹̩͌̈̇̓̃̍͆̊o̴̮̜̼͖̥͕͖͋̀̾̀̄͐î̷̡̦̩̦͈̤̩̠̮́̒̎͂̓͗͘͠͝ͅo̵̧̖̪̘̥͕͉̙̪͚̙̜̘̭͉̼͈͌͝ḧ̴̡̛͇͖͙͖̯̲̣͖̼̟́̈́̂͐̂̑̔͒̒̿̆̾̅͘͜e̴̢̮̯͉̫̳̣͙̎̓͗̍̑̿́͊̀l̶̨͔͖̥̬̦͔͚̞̿͗͗̓́̒̿̿́͝l̸̢̳̱̘̮͈̮͙̟̇̎͌͊̿̈́͌̈́̎̾͠͝͝o̷̗͍̅̚͠a̴͎̝͙̳̻̪̬̠̳͖̲̘͝j̷̢̟̗̜͈̠͖͓̣̜͚͔̟̈́̿̋͑̓͘͜͜͠s̷̩͕̯̹̜͚͎͐̈́͂̈i̷̢̢̻̼̘̟̻͔̞̍̇̔̽̅͂̎́͒̆̇̀͘͝͝u̶͉̩̟͙̱̜̗͍̇̍̍̓̈́̒͑͗̕͝m̵̳͍͍̩̲̮̞̜̗̭̫̆̒̿͗̽͆̃̀̄͗͒̍̕e̴͙̎͂̈́̀́͊͂̈́̔̈́́̕ĭ̸̟ė̴̙͚̥̤͉̥̮̭̞̳͓̃̏̽̏̔͝n̸̨̖̱̰͉̩̟̓̿̀̈͝͠s̵͔̫͔̅̉̎̌̒͒́͒̂̕͘͠͝͠i̸̧̛͓̪̟͉̖̯͖̙̓̀̊̿̓̑͗̿̈́͘̕̚͝ ̷̠̼̳͚͖̰̹͌̔̿͋̈́̅͜ͅͅm̴̧̡̢̙̬̹̱̩̥͈̩̙̘̎̃̂̀̓͛͐̏͝ͅȩ̷̱̞̰̥̖͓̹̝̬̹̹͈̫̈́̎̊͛̎̄̈́̈́̂̎͂̀̕͝i̸̢̧̫̳͙͈̤̅͊̓r̵̨̛͇̰̹̟̭͎̖̗͔͔̠̮̀̈̏̈̑̀̋͗͑̈́͒̊͊̕͝͝d̴̨̮͚͛̀̉̂̒̀̀̕͠͝͝ ̸͓͖̥͚̯͓̥̔̋̅m̷̡̳̗̥̬̩͍͙͍̣̤̭̙̉̉͂̓͜o̸͎͎͌͠i̸͚̫̖̤͕̼̦̥̲̥̯̱̠͛̓̆̄̊̈̈̇̇͌̀̕͜s̷̢̝͎͔͓̣̙͆͗̈̿̈̾̈́̇̈́̿̉̆̚ ̷̧̡̤̘̫̥̮̞͇̗͓͓̓͐̓̊͂͊̌̅̒̄̕j̷͙̲͍̍̅͝e̵̢̫͉̮̬͖͇̘̦̪̺̦̞̥̯͉͕͂̈̈́̂͑͊̊̒̒̊̈́̈́̅͠j̸̱̖͙̫͚͓͈͔̣̻͔͍̹͈͔̥̭̀́̿̆̓̓̐̅͑̔͐͑̚͘͝d̵͙̱̜̯̅̌̃j̵̢̗̮̗͈̭̬̀̑̏͗̓̈͑̇̽̍̈͘͜͝͝ḋ̶̡̧̜̟̯͈̞̜̯̪̼͍͈̳̅͂̀ͅņ̸̪̟̱̗̱̖̙̬͕͆̌
when in the vent.
Edit: Also everyone but Mangle, Toy Chica, and Balloon Boy cause blackouts, so…
I need to know how you did this.
@@awheeler7344 It’s Zalgo text. There’s some generators online if you want to try it. It’s just normal text but with a bunch of unicode combining characters placed between every letter.
@@awheeler7344 Bro, me too, me too
Search up glitch text generator or something
1̴̨̡̺̣̞̙̖͙̣͕̤̗̼̳̦̫̻͖̰̀̇̽̍̅͗̽̇̽͜9̷̨̛͙͖̬̳̲̙̣̯̻͓̯̩͒̓̓̆̊͊8̵̨̨̱͓̖̘̬̦̩̖͖̥̙͓̣͔̟̖͍͖̈́͑̄̅͌̔͐̈́͐̓̈́́̏͊̏̉̊̚͘͠ͅ.̴̡̢̢̛̥̼̟̰̥̰̩͔͖̣͔̙͙̳͂̀̈̎͋͘͜4̸͇͔̟̥̖̣̻͕̣̜̱͖̻́̓͛̿̾̽͒̐͌̔̋͘͝7̵̢̛͔̹̥̳̪̭͍̈́̅̅͊̃́͑͊̂͋̐́̋̏̚͘͝.̶̡̡̭̩̦̳͉͙̠̹̦̩͙̣͚̯̰̹̝̘̼̩̬̼̭͉͋̀͗̀̉̆͑̽͒̃̇̅̏̾̎̂̅̀̎̿̎̊͊͌͑́̏͗̀̓̑͑̾̆̚͜͠ͅ4̵̛͕̘̩͙͓̼̝̞̩͕̯͙̾̒̓͋̆̔̉̄̋́͛͛̃̉͆̓̀̆̃͌̓͗̌͆͗̐̿͐̚̕̕͝͠͝͝ͅ8̴̢̨̥͈̹͙̱̹͙͉̙͕̩͇͎̹͍̗̣̣̺͍̣̲̂2̸̢̜̞̰̪͛̍͌̀͋̓̌̈́̐͋̓̏͗͒́͘͝͝͝
Looking at this honestly makes me wonder what kind of terror 10/20 mode would be with these limitations-
It actually wouldn't make that much of a difference. You hardly ever use the camera lights and vent lights on 10/20 because most strategies don't involve them. If we're using Markipliers strategy (I know mark didnt invent the strategy, but i dunno who really did so im just gonna say that), the only light used was the hallway light, which is allowed for this challenge. Soo to answer your thoughts: Absolutely no difference whatsoever.
This challenge for fnaf 4 would be perfect. That game has pretty good sound indication.
Im pretty sure a mode similar to that exists in game, blind mode. But i dont think its exactly the same as no lights you just can't see anything
He'd still need the flashlight for the bed, but if he becomes aware of the double door close exploit, then he should bag that win.
@@marteater19zz blind mode still lets you use the flashlight, you just cant see lol
He said: "nah, time to not be unable to hear"
That didn't age well.
0:25 it kind of sad cause I just saw matpat tell us the he retiring from RUclips
He retired today 😞
Finally
@@Dctctx I diagnose you with dum. It is terminal, I'm afraid.
...golden soul
Love the fact that for night 4 and 5 Toy Chica just said “nah ill sit this one out” lol
@HWORLDYT The bite of 87 was out of protest
@HWORLDYT probably, and I believe it too. But it's funny to imagine a universe where the Bite of 87 was all over *this*
@@nyukjustacommenter857”RAISE MY WAGE OR I’LL FUCKING DO IT AGAIN”
@@nyukjustacommenter857the protest of ‘87
I can share a couple pieces of information on how Whithered Foxy works. The first is that while you're wearing the mask, Whithered Foxy becomes more active.
The second is that there's basically a certain number of milliseconds the flashlight needs to be on him within a certain timeframe to make him go away, but any amount of flashing within every 5 second interval will prevent him from attacking. Flickering the flashlight is a battery efficient method of dealing with him, but flickering is not at all required. I'd guess it's either 250ms, 333ms, or 500ms to get Foxy out of the hall. It's definitely not a full second.
The hell, how are you supposed to deal with him ?
Apparently I have heard that if BB is in the vent opening he will ALWAYS say ‘Hi!’ followed by a vent noise. Wish you could’ve knew, but this is awesome! I never thought that this was possible!
The foxy strategy I used was to flash 6-8 times per portion of time that I had camera down, this was able to keep him relatively neutralized and was able to reset him after every 2-3 camera cycles
For FNAF 3 you could have no "lights" by just not having any camera feed the whole time.
One way would be to just never fix the video errors, so you can't see cams for most of the night. It would be more possible than you might think, there are a few subtle audio clues that tell you about springtrap's approximate location, don't know if it would be completely possible tho.
Anyway just an idea. Cool video!
You overestimate his sanity
6:21 Bro scared me out of shit
Keep it up man, I watched 2 of your videos and I really appreciate your struggles. It is really nice to see youtubers like you do this much for your audiences
I really appreciate youtubers like you!
You are correct about Golden Freddy's mechanics except you don’t have to put on the mask quickly when he’s in the office. You can just keep it off and look around and he’ll just stay there chilling. If you use the flashlight, vent light, or put up the cam, he jumpscares you. Putting on the mask obviously makes him leave like you said and you can quickly put it on and take it off and you’ll be fine.
Whenever you're feeling lonely, just know you can have a withered Golden Bear relax with you in your office.
Exactly 😎
"So its impossible to play without using the flashlight-"
I mean, yea, Foxy just murderizes.
Other issue is, what other challenge could've been done?
No camera? That means no access to the music box, meaning The Puppet would then constantly kill.
No mask? I mean, its your only safeguard from the majority of the animatronics. It'd be similar to a Fnaf 1 no doors run, which really is just waiting for a gameover.
Honestly kinda tightly knit together Fnaf 2 is in retrospect.
yeah not alot of choices
no lights at all=impossible
no camera=impossible
no mask=impossible
25:56 it would be a 0.1% chance (I think) It is a 10% to get the mini game once, but since you got it three times, it would be 10% of 10% of 10%
Closer to 0.01%
@@austria-hungary7680no it would be .001 moron
Awesome job mate! Loved this vid. ^^ Not sure if someone else pointed this out yet, but IIRC, Balloon Boy is always in your Left Vent and in attack phase on his fourth laugh. I feel like that would've helped facilitate this challenge greatly.
1:36
I like hearing how other creators explain how FNaF works, even if I've heard it all before, so nah, not gonna skip ❤
I love the detailed explanation on the a.i. as well as how you go about each night. The breakdown is really cool
Another example of BB being the most hated animatronic without being able to kill you
I knew it, haven't finished yet because it's been 5 minutes since this dropped, but HOW THE FUCK IS THIS EVEN GONNA HAPPEN
you sir, are the greatest gamer to ever game. *anyways fnaf vr no lights when*
I feel bad for you man! Recording these are probably traumatizing! Keep up the good work man 👍
There is a 10% chance of getting a minigame, so three in a row is actually a 0.1%, chance
The fact that someone can talk about a Fnaf game for 20 minutes without being Mat Pat surprises me 😂
you actually don't need to flash foxy when a blackout in the office occurs (a blackout is when w. Bonnie, w. Chica, w. Freddy, Toy freddy, or toy bonnie is in the office and you have to use your mask.) When a blackout occurs, foxy's timer pauses, and after a blackout it will resume. Just a tip for anyone attempting 10/20 mode, as it is useful to plan out a strategy with this in mind.
*"But if you think this challenge is gonna get any easier without the flashlight, your wrong"*
Also Chickenninja42: *Rambling about how it would be frickin IMPOSSIBLE without the flashlight*
So he said that the challenge would get harder without the flashlight...and then proceeded to explain how the challenge was harder to the point of being impossible without the flashlight... Thus proving his point that the challenge would not, in fact, get easier without the flashlight...
Y'know, usually this format is used for pointing out a contradiction lol
the odds for a minigame are *roughly* 1/10
I thiught it was like 0.01 or smt like that. Honestly not to rare
@@AkneeGrow yeah, its rare but not like 1 in a 1000. still, getting 3 in a row is pretty difficult
Toy Chica: Don’t Google Her.
25:45 When in doubt:
-Stuff dead kids in their designated suits
-Get a High Score
-Dab on those dead kids
-Dab on those grieving parents (optional)
YESSSSSSIR
Damn, bro managed to inovate in the most saturated genre ever
The goat matpat we will miss him.
I'm pretty sure the back-to-back minigames are a forced thing, assuming you didn't get any others during the run. The death minigames are mostly intended to be seen at some point, so I assume if you kept dying you might've gotten the last one.
I'm going to need to find some artwork of balloon boy ripping open a wormhole to go from the party room and directly to the vent lmao
It was so cool of MatPat to collab to let other youtubers have more outreach
Yep it was totally the real one
i love it when small youtubers like matpat reach out to big youtubers like chickeninja
yeah it was the actual matpat ong
25:46 "And of course, I beat the highscore" 😂
Your problems would've been solved immediately if BB knew how to say "Bye"
1:05 "Right now you're probably thinking to yourself, 'only a madman would attempt this challenge' and well, I didn't say I was *released* from the insane asylum."
😂
“The next animatronic, Balloon Boy, who has the level of 3, is the bane of my existence.”
Welcome to the club! We have snacks and drinks as we all talk about our mutual hatred for this little sh!t. :D
Ah yes the No Balloon Boys Club.
"But why is Withered Balloon Boy here?"
"No Balloon Boys."
I'm joining that club and I'll be the guy who kicks the f*ck out of anyone who likes him
That's how much I hate him
I agree with using the flashlight but it is in one out of a billion universes possible that foxy never gets a successful movement opportunity and you don't need the flashlight
The scariest thing about fnaf 2 is that the overtime payment for night 6 was 20 dollars 😭
Btw, it takes about 5 seconds for an animatronic to leave the vent
Except for Mangle and Balloon Boy, they have a chance to leave instantly
For those that say he cheated, lemme just say technically, we brought the flashlight from home & it wasn't provided to us by Fazbear Entertainment. So technically, we're not using THE lights, we're using our OWN light. So it's not cheating.
Him: dont google toy chica
Me: googles it anyways
Also me: AHHHHHHHH
I actually regret doing that
7:16 technically the title says "without using the lights" which doesn't contain without the flashlight so yea the lil 6year olds got nothing on you
When I saw the title card instantly Foxy came to mind he's the only one in that damn place who can see through that disguise(if you know you know)
Sweet succulent double a batterys