Complete Godot version control workflow with Git
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- Опубликовано: 11 июл 2024
- This tutorial aims to teach you how to collaborate in Godot projects using git and some basic git features, perfect for beginners.
Collaboration is often an overlooked aspect when creating a game. While this subject is not fully related to Godot, it is still a key skill to have while making a video game.
Download GIT from: git-scm.com/
Download VSCODE from: code.visualstudio.com/
Make a GITHUB account here: github.com/
Check out this very useful tutorial from @freecodecamp if you want a step-by-step guide on how to set up git with Github:
www.freecodecamp.org/news/int...
This video will not have a dedicated file in my Godot tutorials repository, but if you want to check out other tutorials I have added there here's the link: github.com/cashew-olddew/godo...
Got stuck? Have any questions? Make sure to leave a comment and I'll try my best to help you!
Support me on Ko-Fi: ko-fi.com/cashewolddew
Chapters:
0:00 Why is version control useful?
1:03 How to create a repository and add your project to the remote
3:52 Add, Commit and Push files to the remote repository
9:46 How to make a git branch
10:50 How to turn back to the master branch
12:36 How to merge a branch into master
13:23 Why not use Godot plugins for git?
#gamedev #godot #git
Bro this helped me so much, the only tutorial that i was able to fully understand. definitely subscribing.
I'm really glad it helped you! Thanks for the sub!
Thank you! Super info
thank mate, I've been searching for a tutorial like yours, it helped me a lot!
I'm really glad this was helpful! 🥜
Thank you so much bro this helped me alot :) I subbed
🥜🥜 Welcome! 🥜🥜