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Any chance to carry this to a game engine? if so, how? And not, no to big brothers such as Unite/UE (Alembic file) but an indie one, in fact is being developed right now, so, non alembic support yet, but fbx, x, gltf/glb.
best youtube channel at all
awsome tutorial, very useful !
Check out my Patreon for all my scene files, textures, or just to support this channel :) : www.patreon.com/fabienescudero
Purchase this complete project: fabienescudero.gumroad.com
fabien escudero, amazing video I really liked it
jaw dropping ❤
Good tutorial! I imagine using these particles to animate little humans on a football field. Like they do with marching bands to shape into a logo :D
keep the good work man!
Thanks for the tutorial..
Any chance to carry this to a game engine? if so, how?
And not, no to big brothers such as Unite/UE (Alembic file) but an indie one, in fact is being developed right now, so, non alembic support yet, but fbx, x, gltf/glb.
Is it possible to make workflow between 3dsmax tyflow to blender ? Like simulation in 3ds max then rendering in blender?
why you want to render in blender