Needed to drop this pin to say *THANK YOU* to everyone from BigTuggs audience who decided to check me out, and even more if you decided to be part of mine! It's been an honor to be Tugged by all of you (Nope, still weird. Eh, we can workshop it)
@@lonewolfex don't worry, its still weird for us too. Currently tugging my way through your channel myself. I even got approval for it for the big tugger himself on the community post lmaooo. We're all here for it. Your content is 💯 💯 💯
I can’t lie I think that astrobot is undeserving of goty. I haven’t played it. And that’s the problem a game where only the people who bought the PS5 for an honestly unreasonable price get to play the shortest playtime game on the list for a £60 price tag that markets on nostalgia that I personally just don’t have and many others may not have either. The fact that a £40 DLC has it beat in game depth and availability that in itself is attached to another game of the year says volumes. And when comparing it to other goty winners like bg3 or elden ring it’s just not deserving
I don't think content/length matters that much. What matters more is if you walk away from the game satisfied. Some games drag out too long or have too much content, which can wear you down by the end.
I agree, and to an extent it really depends on the game. PirateSoftware said something to the same effect that basically the length of the game doesn't matter, it's the quality of the experience. However, I want to give my perspectove on why I feel it's still important as a factor, even if it's not the main thing. For context, at least in my reviews, I only award points for the value critera "Time VS Money" if the content that was presented during that time was a quality product. Theres plenty of media that doesn't respect the viewers time, be it shows, movies, or games, by just padding in fluff for time to compensate for a lack of substance. That behavior doesn't fly with me. I determine whether or not the content was of a given high enough quality usually by how well it scores against all the other criteria in my review. Your game needs to be good in order for the time to be worth it regardless of how long you spent playing it, and so the game has to be good in order for this score to matter. In terms of my stance, it's not super uncommon for a big AAA game nowadays to release with the bare minimum amount of content to scrape by; often locking the true extent of the full game behind microtransactions or battlepasses. The quality of the actual experience may be good, but they just don't give enough of it in general, or they're restricting it to milk their audience. Either way, if another game is equally well made, but is properly fleshed out with more content than the alternative, then that game deserves to be rewarded in comparison to the competition. I also recognize that having a game run for too long, even if it's good, can be a problem. Baldur's Gate 3 is a game I loved, but I felt like it was too long. Finishing a campaign is a genuine commitment. Same thing with Persona games. I have a buddy playing persona 5 royal right now and he still hasn't beaten it nearly 150 hours in, which is insane. However, I'd much prefer a game that gives me way too much than one which gives me too little. And also, for every person like me who prefers consistently faster paced games, or at least games that allow you to determine the pace for yourself, there's someone who loves the long and slow grind to the top. Knowing that that spectrum of perspectives on game length goes both ways, I generally try to shoot for a middle ground when determining if something has met the threshhold for being "long enough." And from a particularly biased point of view, I've rarely ever had a lot of money. So if I'm going to have to spend a lot of money on a game, I want to know that it's going to be a good bang for my buck. If my options are: A. 9/10 quality game that lasts for 5 hours or B. an 8/10 game that lasts for 20 hours, then I'd almost always prefer to go with option B because I know that I'm probably going to get more fun out of it without sacrificing too much in the realm of quality. In the end, buy a game that you think is good or fun. Don't buy something just because it will take a lot of time. But if you're trying to organize games for people qualitatively, then it makes sense to reward good games that give a lot of content, while effectively punishing games that are either good, but skimp the player on content, or bad and pad out for time.
@@lonewolfex Great reply! I agree with most of the points here. Also I think replay value should be factored in as well, a game could be 5-10 hours long but have a lot of replay value making it last much longer.
2:57 for those who don’t know this can be defined as the frames per game per gamer (FPGPG) a value which the great mathematician and scholar of our time Brian David Gilbert created in his award winning goty formula. I am glad to see his work continues to inspire the future generation of scholars
Your video is solid and I gotta say your editing skills are on point Really liked your analysis. Also not from the big tugg but I am glad that you are getting recognition for your effort
I hadn’t played Balatro and loved Astro Bot bot still wanted Balatro to win just because I find it cool how one guy can win the biggest GOTY in the biggest medium.
I have now "pushed the button" thanks to BigTugg! Now what do I get for my reward :D Honestly though, I'm so glad RUclips's random small channel recommendation actually WORKED (for Tugg at least lmao). Really interested in seeing what you have in store for future videos!
I love how if I click the thing that says "Translate to English," all it does is move the exclamation point over by one space. haha Massive vote of confidence though. Hugely appreciated
There's no use arguing about this, GOTY is just extremely subjective. Balatro could be the best game ever created but it would never stand a chance for me because I hate card games and am sick and tired of almost every indie game being a rogue-like. Meanwhile Astro Bot may not be the longest, most replayable, have the most complex mechanics, but it's the only game in many many years that made me smile from start to finish, so nobody can tell me that Astro Bot didn't deserve to be GOTY, because the way it made me feel is GOTY material for me.
It wasn't that close, though? Oh, so, it won Indie, Debut Indie (considering they repeat more often than not...? I like them having a Debut Indie Game category, but maybe have it be Best Non-Debut Indie Game and Best Debut Indie Game...? To prevent redundancy...?) and Mobile. At TGA, those are either borderline (Indie and Debut Indie) or explicit (Mobile) gag categories. Whoop-de-doo, so you're probably 4th or 5th place of 6. (1st: Astro Bot, 2nd: Metaphor (and these two was the fight), 3rd: Final Fantasy VII Rebirth, 4th and 5th: Balatro and Elden Ring: Shadow of the Erdtree, 6th: Black Myth: Wukong.)
Haven’t watched yet but by the metrics you listed at the start balatro should 100% win Also like you said you definitely shouldn’t play balatro because you will probably end up putting hundreds of hours into it
Using how long a game as a factor for money's worth is not a great way to judge that, a long game doesn't mean a great game. For example, AC Valhalla is the longest AC game and most people would consider it one of the weaker games Also, for money's worth, why wasn't the free DLC released (with promise of more for the next 2 months), not counted for AstroBot? That adds to the value of the game and makes it a longer game too
It was also a factor that amounted to between 1% and 6% of the total score for that reason. It's relevant, but it is far an away an auxiliary criteria, not the main thing determining score. In terms of Astro Bot, I will apologize for my ignorance on that. My understanding of the DLC was that they were mostly just free additional bots, and not additional worlds/levels. You're right in that case, that's on me. In terms of giving this comment the reply I think it deserves, I already basically wrote a book reply to Wiseman108 who left a similar comment if you want to read it.
idk i still think black myth wukong shoulve won because of the story, details, complex character designs, and graphics lol, tho kinda weird how there was a dlc for goty
Needed to drop this pin to say *THANK YOU* to everyone from BigTuggs audience who decided to check me out, and even more if you decided to be part of mine! It's been an honor to be Tugged by all of you (Nope, still weird. Eh, we can workshop it)
@@lonewolfex don't worry, its still weird for us too. Currently tugging my way through your channel myself. I even got approval for it for the big tugger himself on the community post lmaooo. We're all here for it. Your content is 💯 💯 💯
You just don’t get the vision yet, here soon you will tugg with all of us
I come from Bigtug
I'm sorry, you WHAT *frantic keyboard noises*
I was gonna say the same, I've never clicked on a recommendation so fast. This channel is 10000000% my kinda shit.
@lonewolfex we are.....
TUGLETS
You’ve been Tugged
Gross, also thank you. haha
Your very welcome sir
TUGGLETS ASSEMBLE
Although true, I refused to be called that😂
Please *stop* being called that, actually, for like everyone's sake. haha
for me it was between astro bot and wukong, I'm happy one of them won
I can’t lie
I think that astrobot is undeserving of goty. I haven’t played it. And that’s the problem a game where only the people who bought the PS5 for an honestly unreasonable price get to play the shortest playtime game on the list for a £60 price tag that markets on nostalgia that I personally just don’t have and many others may not have either. The fact that a £40 DLC has it beat in game depth and availability that in itself is attached to another game of the year says volumes. And when comparing it to other goty winners like bg3 or elden ring it’s just not deserving
I don't think content/length matters that much. What matters more is if you walk away from the game satisfied. Some games drag out too long or have too much content, which can wear you down by the end.
I agree, and to an extent it really depends on the game. PirateSoftware said something to the same effect that basically the length of the game doesn't matter, it's the quality of the experience. However, I want to give my perspectove on why I feel it's still important as a factor, even if it's not the main thing.
For context, at least in my reviews, I only award points for the value critera "Time VS Money" if the content that was presented during that time was a quality product. Theres plenty of media that doesn't respect the viewers time, be it shows, movies, or games, by just padding in fluff for time to compensate for a lack of substance. That behavior doesn't fly with me. I determine whether or not the content was of a given high enough quality usually by how well it scores against all the other criteria in my review. Your game needs to be good in order for the time to be worth it regardless of how long you spent playing it, and so the game has to be good in order for this score to matter.
In terms of my stance, it's not super uncommon for a big AAA game nowadays to release with the bare minimum amount of content to scrape by; often locking the true extent of the full game behind microtransactions or battlepasses. The quality of the actual experience may be good, but they just don't give enough of it in general, or they're restricting it to milk their audience. Either way, if another game is equally well made, but is properly fleshed out with more content than the alternative, then that game deserves to be rewarded in comparison to the competition.
I also recognize that having a game run for too long, even if it's good, can be a problem. Baldur's Gate 3 is a game I loved, but I felt like it was too long. Finishing a campaign is a genuine commitment. Same thing with Persona games. I have a buddy playing persona 5 royal right now and he still hasn't beaten it nearly 150 hours in, which is insane. However, I'd much prefer a game that gives me way too much than one which gives me too little. And also, for every person like me who prefers consistently faster paced games, or at least games that allow you to determine the pace for yourself, there's someone who loves the long and slow grind to the top. Knowing that that spectrum of perspectives on game length goes both ways, I generally try to shoot for a middle ground when determining if something has met the threshhold for being "long enough."
And from a particularly biased point of view, I've rarely ever had a lot of money. So if I'm going to have to spend a lot of money on a game, I want to know that it's going to be a good bang for my buck. If my options are: A. 9/10 quality game that lasts for 5 hours or B. an 8/10 game that lasts for 20 hours, then I'd almost always prefer to go with option B because I know that I'm probably going to get more fun out of it without sacrificing too much in the realm of quality.
In the end, buy a game that you think is good or fun. Don't buy something just because it will take a lot of time. But if you're trying to organize games for people qualitatively, then it makes sense to reward good games that give a lot of content, while effectively punishing games that are either good, but skimp the player on content, or bad and pad out for time.
@@lonewolfex Great reply! I agree with most of the points here. Also I think replay value should be factored in as well, a game could be 5-10 hours long but have a lot of replay value making it last much longer.
Came from the Tug. Subscribed for the quality. Good stuff my guy
"came from the tug" thats what he said
2:57 for those who don’t know this can be defined as the frames per game per gamer (FPGPG) a value which the great mathematician and scholar of our time Brian David Gilbert created in his award winning goty formula. I am glad to see his work continues to inspire the future generation of scholars
Also BigTugg should’ve been content creator of the year easily the biggest upset in this industry in years
Came for tug stayed for the peak content
Awesome analysis 🔥
You've just been Tugged mate
It's been my genuine pleasure to be Tugged by the Tugglet army
Big tugg has brought me here
Ive been Tugged here also
See? You managed to say it in a way that *didnt* make it weird. I'm proud, you proved it's possible.
I liked this video so much, that I watched it on TV with ads, I hope the revenue serves you well my good man XD
Tuggerton has sent me on a quest I must complete I’ve subbed liked subbed on my Alts liked on my alts and notis on frfr get tugged my good fellow
Holy crap my guy CHILL haha
That's extremely kind of you tho fr, thank you
@ well if your a fan of tug I’m a fan of you
you dont get enough recognition for the quality you produce
See, you said that, and then 3 hours later a million+ channel gave me recognition. hahaha
Congratulations Birdy, you're a prophet.
Atlus really needed a win. They released 4 AMAZING games THIS YEAR.
Your video is solid and I gotta say your editing skills are on point Really liked your analysis. Also not from the big tugg but I am glad that you are getting recognition for your effort
Man this guys getting tugged like crazy
Great vid, thanks tugg
Thank you for creating this awesome video and thank you big tug for sending me here!!!
You’re a funny man with funny numbers I like that
Nice video man super high quality
I have been summoned by Sir Maximilian Tuggard the third
Im not really into games and i dont know all that much but you have a really engaging voice. Thoroughly enjoyed the video.
BigTug brought me here commenting for the algorithm
Tugging it
Nah, it's weird now. You made it weird Joel.
Real asf
I hadn’t played Balatro and loved Astro Bot bot still wanted Balatro to win just because I find it cool how one guy can win the biggest GOTY in the biggest medium.
I have now "pushed the button" thanks to BigTugg! Now what do I get for my reward :D
Honestly though, I'm so glad RUclips's random small channel recommendation actually WORKED (for Tugg at least lmao). Really interested in seeing what you have in store for future videos!
I have been Tugged
I retroactively consent to this Tugging.
Big Tugg approved !
I love how if I click the thing that says "Translate to English," all it does is move the exclamation point over by one space. haha
Massive vote of confidence though. Hugely appreciated
Tugglet here. I like video, I like channel, I now subscribe to channel.
*salutes*
Idk why people are being tugged, but play Balatro and join us in the poker pits for all of eternity!
I think Geoff saw this video
Papa tugg sent me! Great work
I hope its not rude to tug some one but you just gained a subscriber
arrived via tugboat
There's no use arguing about this, GOTY is just extremely subjective. Balatro could be the best game ever created but it would never stand a chance for me because I hate card games and am sick and tired of almost every indie game being a rogue-like. Meanwhile Astro Bot may not be the longest, most replayable, have the most complex mechanics, but it's the only game in many many years that made me smile from start to finish, so nobody can tell me that Astro Bot didn't deserve to be GOTY, because the way it made me feel is GOTY material for me.
I still don't get how a game that's basically just poker with extra steps got this close to winning game of the year.
Tell me you haven't played Balatro without telling me you haven't played Balatro.
You can literally just buy it for 10 bucks on your phone and see for yourself 🤷
@@SillyfemboyII I did & refunded it
Absolutely brutal haha
It wasn't that close, though? Oh, so, it won Indie, Debut Indie (considering they repeat more often than not...? I like them having a Debut Indie Game category, but maybe have it be Best Non-Debut Indie Game and Best Debut Indie Game...? To prevent redundancy...?) and Mobile. At TGA, those are either borderline (Indie and Debut Indie) or explicit (Mobile) gag categories. Whoop-de-doo, so you're probably 4th or 5th place of 6. (1st: Astro Bot, 2nd: Metaphor (and these two was the fight), 3rd: Final Fantasy VII Rebirth, 4th and 5th: Balatro and Elden Ring: Shadow of the Erdtree, 6th: Black Myth: Wukong.)
You’ve been tugged
seems like a video that should get 250k+ views but 2,500 views instead....
Proud tugger here😊
Haven’t watched yet but by the metrics you listed at the start balatro should 100% win
Also like you said you definitely shouldn’t play balatro because you will probably end up putting hundreds of hours into it
Love from bigtug
Using how long a game as a factor for money's worth is not a great way to judge that, a long game doesn't mean a great game. For example, AC Valhalla is the longest AC game and most people would consider it one of the weaker games
Also, for money's worth, why wasn't the free DLC released (with promise of more for the next 2 months), not counted for AstroBot? That adds to the value of the game and makes it a longer game too
It was also a factor that amounted to between 1% and 6% of the total score for that reason. It's relevant, but it is far an away an auxiliary criteria, not the main thing determining score.
In terms of Astro Bot, I will apologize for my ignorance on that. My understanding of the DLC was that they were mostly just free additional bots, and not additional worlds/levels. You're right in that case, that's on me.
In terms of giving this comment the reply I think it deserves, I already basically wrote a book reply to Wiseman108 who left a similar comment if you want to read it.
Damn people just can't be happy for a good game can they 😔
Pikmin was not even nominated 😭
idk i still think black myth wukong shoulve won because of the story, details, complex character designs, and graphics lol, tho kinda weird how there was a dlc for goty
Game awards are not especially relevant. Player’s choice is what matters. You know, the $$$. ;)
That's what I said. That's the award I would want. Black Myth won the Golden Joystick Best Game - basically a gamer's choice.
Tugging
I heard you needed a Tugg 🫂
tugglets emerge