Call of Cthulhu: In Darkness We Wait - RPG Review
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- Опубликовано: 2 окт 2024
- A frantic call sends the investigators out to an abandoned desert mining town in search for a pair of ghost hunters where they find more than they could have imagined. Here are my thoughts, criticisms, and suggestions for this adventure.
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Guest Starring Jack the NPC
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#ttrpg #CallOfCthulhu
Carbon monoxide is not just combustible, but _incredibly_ combustible. Its flash point is -190C, autoignites at 609C, and detonates between 12% and 75% when mixed with 20% oxygen air. It's enthalpy of combustion is roughly the same as hydrogen gas. That said, it is far more toxic than explosive, with adverse health effects around 50ppm and easily lethal within 5 minutes at 5000 ppm, much lower than the 12% required for it to detonate.
Methane is more explosive, around 4 times the energy released, and explodes between 4.5 and 17% mixed with air.
OK. My bad
@@SSkorkowsky Hold up. Don't feel bad. Something's off. Carbon monoxide can't possibly be combustible at -190 C. That's well and far below freezing temperatures and we know that CO is a byproduct of burning hydrocarbons. Co is given off in gaseous form as other, more complex carbon rich materials burn, such as kerosene and propane. This is why you can't heat a small space with those types of heaters. If CO was that reactive to heat the second you started your fireplace, your house would explode like a bomb. Obviously, he either made a serious typo or confused his volatile gasses. I run a propane forge every day and it takes a pretty hot spark to ignite it. Think somewhere in the neighborhood of 1,600 F.
Sorry to go off on a tangent there, but I think you'd be right in saying it was something like methane or propane that caused the explosion and fires in the mines. The reason you don't smell propane gas in a mine is because bottled propane has sulpher dioxide added to it at the plant so you *can* smell a leak. Without the sulpher dioxide, it's odorless and mixed with oxygen it's absolutely explosive in a confined space. Just my two cents from a blacksmith out of Appalachia. **plucks my obligatory banjo** 😎🤘
@@brianlawson3757
en.wikipedia.org/wiki/Carbon_monoxide
Your confusion comes from a misunderstanding of the term flashpoint
en.wikipedia.org/wiki/Flash_point
@@brianlawson3757 The stats from yellingintothewind, the comment above, are 100% correct. Carbon dioxide, not monoxide, is a product of the combustion of propane and kerosene, and carbon dioxide is noncombustible. Carbon monoxide pretty readily combusts into carbon dioxide if there is an existing combustion reaction to serve as a catalyst. Carbon monoxide is not very present in the air: if it was, you would know. CO2 makes up 0.03% of most air, and as the comment above stated, CO is noticeable at 50ppm, .005% - at such a low quantity, even with its highly combustible nature, it is unlikely that the ambient amount of CO in the air will produce anything more than an extra flicker should it touch a flame and be catalyzed into combustion.
@@brianlawson3757 I *suspect* the "-" was supposed to be a wiggly line meaning "about" so about 190 C, or nearly twice the boiling point of water
NOPE. I double checked. CO will ignite at *negative* 190 C. It just doesn't exist anywhere in nature at a high enough concentration/O2 mixture
I do love the "Don't worry [insert npc name]. We're coming to save you!" gag
Legitimately hadn't realised it was a recurring gag until you said it now... feeling oblivious
I like saying it along with him...
It never gets old and is just so heroic
@@mischief.brewed There's another recurring gag whenever Seth mentions an NPC Patron offering money/rewards to the party, Jack becomes a total loyal goon and says "Holy crap! 10'000 Gold/Credits/etc ? No problem at all, boss! We'll [whatever the quest is] right away, no problem at all!"
@mischief.brewed hey I get it. It's only after binging some Call of Cthulhu module reviews a few months ago that I realized it myself.
Seth. Do you think that if I became a "two-time Ennie award winner", my game group would, at least once, run a game that I could play in?
Your own group that you have now? Debatable. They'll be the least impressed with your accomplishment.
@@SSkorkowsky Too real man...
@@siegherzWell, have you ever heard that one of Seth‘s group DM-ed anything? 😂
PC: * on phone* Hello!? Help!
MI-Go: Good morning, sir. Have you considered extending your car's warranty?
PC: *mandatory sanity loss* Nooo!
You know it's going to be a good one when Jack strikes a dramatic pose and shouts "Hold on! We're coming to save you!" I mean you can practically smell the cordite fuse being lit.
As often as Seth has been a player lately, I'm surprised Jack isn't out of work yet.
"Union, baby!" - Jack, probably
Now picturing a post end scene with Homeless Jack drinking while bitterly complaining about his replacement.
For me, it begs the question: did Seth play Jack during the session?
He's branching out in imitation.
I'm more worried about the gang.
Jack’s too valuable to let go with his expanded skill set. He’s an experienced investigator, edgerunner, adventurer, martial artist, vampire, spacefarer…
I think he just cashed in on a bunch of accrued PTO at once and Seth’s just doing his best to fill in
Am I the only one who heard "Three A-MI-GO"? And saw three mi-go dressed as mariachi?
I wouldn't be surprised if that wasn't the starting point they used.
@partykantos6595 Lol no you are not!
This actually makes a lot of sense, when you think about it.
Remember the scene in The Three Amigos where they meet the singing bush and shoot the invisible swordsman? There's two Cthulhian developments right there.
I'm sure there are probably others in the movie. You might even say... a plethora.
Plus, whenever my old man forces us to sit down and watch The Three Amigos, I swear I lose a little sanity each time.
I didn't, but I read your comment in a Mario accent. Now cannot unhear. Is that 1 point of SAN loss?
yes and no. I head the word amigo. Didnt picture the mariachi tho
Here's an idea for why Dean is working for the Mi Go. Have it be that Dean killed somebody in a fit of rage, and came up to the town to dump the body, only to run into the Mi Go. He offered the body of his victim to the Mi Go in order to save himself, and the Mi Go figured that this Dean guy was a good way to get low effort bodies.
Given Dean’s facial expression in his portrait, that sounds about right.
Or he's just a serial killer.
Its always a great morning when you see a Seth Skorkowsky notification!
I love the "Hold on ____, we're coming to save you" running gag returning
A note on the whole "calling the victims phone" idea; how long has it been since the NPCs were taken and the group arrives? It seems plausible that if those phones have been lying idle for a day or two that the batteries may be dead by the time the players try to call them. In my experience, phone batteries don't seem like they'd last multiple days, and it's a reasonable assumption that their phones weren't on full charge when trouble started either, so if the keeper doesn't want them pinpointing the phones that easily, to my there's a very plausible explanation as to why that wouldn't work.
However, I do love the idea of using the "ghost detection equipment" as a means of getting into and staying in contact with Laura, essentially using it for its intended purpose in a roundabout way.
Make it a luck roll or something that the battery is working, or have the phone on vibrate/silent.
Also, in an area where cell service isn’t amazing, the phone is going to spend energy trying to remain connected/scanning for signal. Seriously, batteries drain super quickly outside of major population centers with robust communications tech.
Agreed. As if the authors haven't taken this into consideration 🙄🤷🏼♂️
Maybe they still have a Nokia.
Just have dean dynamite the cell tower. This is also why emergency services are busy.
Going back to the fungus that's mentioned in the book, bring up that it's strange that fungus is growing here, due to the monster being a fungus creature. They could also alert the monster about intruders, too
All I could think while watching was how this could easily be a sequel to adventure hooks in "Down Darker Trails", the Wild West Call of Cthulhu book.
When our Keeper ran us through some of those, she used a mining town threatened by the machinations of mi-go. We ended up recruiting an army of their escaped sasquatch slaves (with a bag of marshmallows) to take the fight to the aliens, bringing their lair crashing down onto their heads after seizing the dynamite they intended their experimented-on minions to blow up the local dam with. Could easily see a survivor of that incident becoming the bad guy of this adventure!😱
I thought the same thing.
6:18 TSR did have several CDs that were part of their box sets and adventures. They were terrible for the most part, but they did exist.
I don't know what you mean Macho "bonegnasher the ogre“ Man was awesome on the CD of the introduction to Dungeons & Dragons Box
I love the First Quest box set. I really think the voice acting in them is quite good!
@@burningphoneix Some of them were great, like the Planescape box set. Mark of Amber however had some atrocious attempts at French accents.
Yeah, they were a gimic then too. I find the audio clues for these not worth the effort because people want to listen to it a couple times and the dramatizations tend to be long, not my favorite. You do you, though.
Seth : "...Laura is not in her right mind here..."
Me : "Well duh...her brain is in a jar....oh wait, that would mean that Laura is not in her right body...which would mean that her mind IS right....."
Me: -1 sanity
Personally I like the idea of making Dean in this module a stereotypical Ghost Hunter "dude bro" type that is desperate for clout, rather than straight crazy/creepy. You could easily portray him that way as both him acting the part (for the cameras as a character because it gets him better views on social media) or perhaps him being corrupted by the migo is basically giving him a sadistic manipulative edge. You could easily still have him be a villain, sabotage the players. His motivation could not just be trying to protect the migo due to corruption, but also because he doesn't want the players to steal his thunder and / or get others there to ruin what he thinks could be an actual haunting or cryptid. After all, it would make a hell of a viral video!
An alternative is that someone he cared about (family, partner etc) came up and was captured/brain jarred by the mi-go. Dean stumbles upon it in much the same way the investigators did. Somehow the mi-go communicates with and makes a deal with him: If he brings other people to it then the mi-go will restore his lost to their body and heal them.
I admit I had giggle when Jack suggested calling Snake Plissken to come rescue them.
Jack had several good moments in this video, his closing monologue was also excellent and some surprisingly deep thinking from him too.
A bit of Seth leaking through jack, I suspect. 😉
The Mojave Desert is a really appropriate place to place a ghost town/abandoned mine adventure. There are plenty of both out that way.
There is actually a mold out there in the Southwestern US that is causing a lot of problems. It's called Coccidioides and it causes Valley Fever. It can also cause phnemonia and meningitis.
You can trust very few Deans as they are written. We are a bad bunch it seems :P
If you claim otherwise, you live in Deanial.
Not sorry.
Im surprised the other brains aren't used more. Plenty of ways to use them to play up the ghost town angle. Especially with radio waves
After running Viral, I really want to run this swapping Wayne and Lisa with Marco Proudfoot and Corrina Trench and having the group playing other members of the Spektral Crew trying to find them.
This is the first time I'm going to have to wait to watch. I haven't listened to all the episodes of the game you played with How We Roll.
Maybe you could expand on the mold and mildew in the town. Since the Mi'go is fungus-based, maybe their presence is making the fungus grow around the mine at an almost ridiculous rate. The further the PCs go through the town, the more the fungus grows in presence and intensity until they reach the mine and encounter the Mi'go.
I dig the idea that mold/mildew where it shouldn't be is a sign of nearby MiGo
Hello Seth Skorkowsky.
Nice to open YT and to see that you have just posted a new CoC video!
You can take Seth out of the Keeper's chair, but you sure can't take the Keeper out of Seth. Thanks for the review!
The Hoist House is how Bugs Bunny refers to the castle that one newspaper magnate built in California.
As always I find your insights and suggestions to really help improve a scenario and its play. My thought was to give some disadavantage (such as to insanity or more insanity loss) to the PC(s) with a connection to the victims here yet in turn that gives them an advantage (adrenaline, anger, etc.) so they have have both a mechanics and narrative function.
I was watching a movie named 'Abagail' I thought it was going to be a really cheesy jumpscare movie but it had a different then mainstream version of vampires. I can't stop thinking about a CoC adventure about it.
I like your ideas for this one, especially the use of the drone.
If you like audio props, there's one in Residue of the Past. It turned out better than I thought it would.
Another fun review. Thanks for sharing!
"The adventure is playable in a 4-5 hour long session, which is about how long it took us to do."
A Seth session that took about as long as average? Sure.... I believe you... *wink*
Edit: "I didn't run this session myself." AH. There we go XD
"Seth's group ran this in less than 8 hours? Were they in a hurry?"
It looks like the mentions of mold, mildew, and termites are there to show that the environment is old and not well cared for. Something that might suit the same purpose, which we do have in the semi-arid high elevation where I live, are wood-boring beetles. It's not unusual to see the traces of their oddly twisting tunnels on logs used to make cabins and other rustic objects. I distinctly remember how ominous and captivating they were the first time I saw them; they seemed alien or arcane.
Using a certain collection of Seth’s recommendations, Dean begins sounding a lot like Walter White
Man I hope I don't need to win an emmy or be an author or anything of the sort to find a Legend of the 5 Rings GM...
CoC isn't my kind of game but I do love the mythos, and your adventure reviews are always fun to listen to.
Snake Plissken!
From personal experience, I didn't have to win an award, but I did have to gm L5R for over four years before one of my players finally decided to run a game. So it may be one of those unfortunate "be the GM you want to see in the world" situations that come up a lot when trying out a new ttrpg system.
Best of luck though!
Listening to the podcast...there is NO WAY the lady running the crappy old diner in the nearby town is NOT named Flo. No way.
Hey Seth I started your Valducan series after your ten year retrospective sold me on it.
Great book, but i gotta say you gotta take partial blame for readers getting a sexual reading from the weapon bonds. You use words like "lover" and the connotations are there haha
always love hearing about your adventures could honestly do with a little more every now and then.
It's always a great day when Seth has a new video! 🎉
Why do I get that Scooby Do vibe. "... and I would have gotten away with it to if it weren't for those meddling kids." Scooby would make a great player.
This adventure sounds really interesting, especially the audio element. I love the misdirection of it starting with a ghost hunt but actually involving an alien species.
BTW, it's killing me. What is that Call of Cthulhu book with the red lettering on the spine behind you? I recognize the Keeper's and Investigator's handbooks, but not that one.
Hi Seth!
I wanted to ask if you've already done a review of The Lightless Beacon? I've already searched your entire channel intensively and couldn't find one :)
I would be very interested to know what you think of The Lightless Beacon as a beginner's adventure, or what you would do differently!
Well, only if you've played the scenario before, of course.
Haven't played it. Sorry.
@@SSkorkowsky Ah ok. Hopefully you can play it one day and tell us about :)
Thanks for your reply and keep on rolling!
It's a really good scenario. It has a decent amount of action and investigation, and is very flexible time-wise. I've run it in one hour for people completely new to TTRPs, and I've also run it in much longer sessions for more experienced players. It can be cut down or padded out very easily. Equally, you can run it as a stand-alone one shot or you can have it as part of a longer-running campaign if you wanted to draw their attention to Innsmouth. If you need to end it at a certain time then the coast guard showing up is a good Deus Ex Machina.
Seems like there’s an opportunity here to do a prequel using the “Down Darker Trails” setting.
I just had this image pop into my head; a Migo DMing for a clutch of brain jars 😅
I love all Seth Skorkowsky videos.
Excellent review!
Thanks for sharing
Hear me out: What if the cop did it?!?
Apply all those motives and methods to the cop.
Meanwhile, Dean witnessed the horrors committed by the Cop/Mi-go and was driven mad. Now he's trying stop it, "hobo with a shotgun" style!
17:51 "She's not in her right mind." Heh. Unintentional brain jar pun. Though technically I guess you'd say she's not in her right body.
I finally got CoC 7e about a year ago. Now for the hard part, getting the group back together for an adventure.
Whoow, I offered you a spot in Cthulhu Invictus before that second Emmie. It only took one! :P
Sorry, had to make that joke.
I'm a bit confused on why the highway patrol just ignored one of their own going missing.
In my experience, it is best to have someone other than the author running playtests because they have only what is in front of them to guide them.
another way to cut off the players and make logical sense would be if they use their phones to call anyone inside the village.
our resident bad guy hears that and goes to blow up the not so far away radio tower that their phone connects to here. it would not alert anybody as it basically covers this middle of nowhere place and noone would miss it soon.
The party can hear a small rumble and then their phones dramatically turn to no signal.
good 'ol horror.
The Mi-Go always remind me of the live action Scooby-Doo movie villians
Interesting review.
I don't think I'll ever do much DMing of CoC (or Kult for that matter), but these videos are an awesome source of ideas for when I run Demon Hunters games.
Hay Seth, I am curious, how many folk click away at the section where you tell folk to stop watching to avoid spoilers?
"In Darkness We Wait" sounds like it should be a Misfits album, lol.
to the mine we goo-ooh oh!
Mi-go oh ooh whoa-ohh
In darkness we wait!
Whoa-oh ohhh oh oh oh
Victim's skin we take!
Whoa-oh ohhh oh oh oh
to the mine we goo-ooh oh!
Mi-go oh ooh whoa-ohh
I'm only about 9 minutes in, but is the Highway Patrolman gone missing on a call just left at that? After several hours there wouldn't be anything left for the players to do.
The problem with modern day scenarios is that you have to handwave tech that would solve the problem instantly.
@@sortedevaras Just like in every modern horror movie they have to make a show of the cell phones suddenly not having any service.
Another way to find the game master is ask your parents or parents partner; that’s how I found mine. I’m planning on being a game master soon enough.
I, too, enjoy skin.
(my own)
As I was listening, I kept thinking; what if instead of distorting the drone controls from her brain jar, Laura could actually control the drone?
I don't know exactly what I'd do with that but the idea is stuck in my head now.
The drone just no longer responds to the controls but follows, watching. While constantly reminding the players of the annoying whirr.
You know, if I ever play a module as a player that I have watched on here I think my very being will be scoured from reality from the spoiler back lash
Sadly I avoid most of the CoC scenario reviews in the hope that one day I might be able to play them. Then on the rare occasions I do get to play them one of the first things I do is come here to finally get to watch the video. XD
Dear Seth, thank you so much! Insight, creativity and humor. I really appreciate audio-handouts.
"Hi I'm Alica. It has been 7 hours since my latest handout, and I vow to never stop." AHA Anonymous Handout Addicts.
Be well, and I wish you many more wonderful gaming sessions!
Sincerely,
Alicia,
I have never been fond of Cthulhu in the modern day. Perhaps that's just because I read a lot of Lovecraft and most of those original works to pace around the 1920s. I don't know there's something about that era that can still make you feel like there's magic and unknown corners of the earth still left to explore. The more I see of these modern settings the more I come around to it.
I love your videos man, but nothing short of a gun to my kneecaps could convince me to use what Little Free time i have to watch/listen to a podcast. But please keep having fun and playing on them.
Great video. Made me want to run this one at a convention.
Another player hook: the pcs are the Sargeants backup
To clarify, the PCs are cops being sent there to back up the Sargeant who did the reasonable plan of "call for help and hold up in a building" plan that Jack mentioned. They are the rest of the available backup, and there is no further help available.
Getting one in just before Chaosium Con 2024!!!!
They should start making wikipedia pages as handouts, just think about if you got a wikipedia page about the mining town you could give to your investigatiors, wouldn't that be sick!
2:08 OH NO! The mind bending DILEMA! do I get play this! but then I can't listen much further OH NO!?! time to play irradiated warp rock, Scythe of Doom, Well of Infinity with my group as to WHO will be KEEPER... at least they get to listen much further.....
Carbon monoxide is indeed flammable.
Huh. OK
I love watching your videos!
i can wait in the dark for a eternity for a new seth video
Thought: location #1 on the map is a big prominent building called "The Pump-House" but has no mention in the text. But meanwhile the important location "The Hoist-House" is described as a large long building filled with equipment, but is not marked on the map. I am thinking Location #1 was actually supposed to be labeled as the Hoist-House.
Great stuff, I am inspired to run this as a Delta Green Operation.
Love that you are getting to play.
Crazy coincidence… I grew up in the town at the intersection of 395 and highway 6 not 7 miles from the California/Nevada border. I’d love to see where they place it on the map. Plenty of ghost towns from Bodie to the old Spark Plug mines that were active during WWII. I’ll have to run this for my group. Was the author from the area?
I do admit, one problem I have is that the name doesn’t give much of any implication of what’s going on. “In darkness, we wait” sounds more like a CoC take on The Descent than anything else.
Dang! The How We Roll Podcast with Seth isn't on their RUclips channel! I was hoping it'd be like the Glass Cannon's two part session because seeing Seth play was a lot of fun! Intimate Encounters was great, if you have time to check it out.
I kinda hope in the future that Seth plays or GMs another one of CoC7e's globetrotting adventures like Masks of Nyalarthotep; Children of Fear or A Cold Fire Within.
Or the modern-era Hotel Hell
The general vibe I got off this module was "Stephen King's 'Desperation'" which is far from a bad thing. I'm not a Call of Cthulhu player, and this seems like a module that calls for a more experienced hand running things... I may have to win a couple ENies and get someone to run it for me.
Great video! I've been interested in playing ttrpgs for a while now, and binging your content lately has only intesified that feeling. None of my friends are interested in playing. Does anyone know how best to find a group in the Mckinney Texas area? I've tried asking at my local gamestore and they weren't really helpfull. And I don't want to have to pay for a GM. I know this isn't really the place to ask but any advice would be greatly appreciated!
People disappear. Other people say the place is haunted. Later, you find the victims bodies, their brains missing... And nobody seems to think that this stereotypical plot has been around in Call of Cthulhu scenarios since the beginning? I was quite disappointed about the use of a very tired trope here - although the players on Aint Slayed really did their best and were great fun to listen to, esp. Andy.
Given the picture of Laura and the other NPCs that were provided I think I'm glad they didn't have pictures for the others. 😅 Those were the scariest part of the whole review.
The light made your hair look purple and i thought you died it at first lol
I listened to your podcast adventure before watching this video, loved discovering the mystery the slow and suspenseful way! One other option I would suggest if the investigators try to call for help is remind them that they’re not supposed to be in this area anyways, so they might invite even more trouble, especially if the police are already on edge after sending an officer who hasn’t returned.
19:26. Good trigger discipline! 👍
Looking forward to this one. I definitely need to run more Call of Cthulhu.
I would almost be too intimidated to DM for Seth, that would be nerve wracking for me.
I’m trying to find a group for 1920s Call of Cthulhu who’s willing to deal with a librarian who is scared of cars. Any good ideas on where to find one?
Don't worry Laura did you ever see the TV show and Pepsi advert Max Headroom.
"Imma phone Snake Plissken" would be a great get out of jail free card if my players ever thought of calling in help :D
Wait... if Seth was the player that means Jack was playing Seth...
The Mi-Go putting the brain in a jar is a very funny illustration.
Jack looks like he was dragged from his rock collecting vacation to go on this adventure.
Yep, there is a novel in this!
I went ghost hunting once. It was mostly sitting in the dark, being cold and missing my bed.
This scenario is definitely going into my collection for a convention game. Definitely your thoughts on expandinf Dean, I will include!
I first found this channel looking for cyber punk lore i stay for jack the npc
seth really suggested turning deene into walter white, he’s set up a meth lab and is desperate bc of cancer
Hello Seth I’m looking to start a group for call of Cthulhu in the area I live, but I need to make a flyer. Because of your penchant for physical props I was wondering if you had any flyer designs?
I don't. But this is a cool idea.
Ugh, the migo art looks like it was done by AI...