He started doing negative damage because his damage passed the 32-bit limit, Aka 2,147,483,647, and because of that, it caused it to go to negative numbers
I did some math, so as far as I know every ascended damage upgrade multiplies the damage by 1.1,this stacks as well. Cripple moab does 80 damage to moabs as far as I know, meaning the sniper does 80*1.1^100 damage at 100 ascended damage upgrades, equal to about 1.1 MILLION damage. And that's not even considering the bouncing bullet and absurd attack speed.
This would also explain the overflow error at the end, I think the damage counter is coded in 32 bit so after a few hundred million damage per shot it sees it as negative. Funnily enough you can get out of overflow errors in many games by adding more damage tho, so getting more damage upgrades might have fixed it
@@Mr.Brothybear yeah that could be true and we would be looking for at around 4 million damage per shot if I didn't miscalculate. I guess just getting like 10-20 damage upgrades on the 555 sniper would be more than enough lol
the Anti-Bloon (sometimes referred to as just Anti-Bloon) is the 5th upgrade of Path 2 for the Super Monkey in Bloons TD 6. The Anti-Bloon heavily buffs the Tech Terror's activated ability and increases its base power considerably. The Annihilation ability now does 10,400 damage across a 120 range radius onto up to 2000 Bloons compared to the previous 2,500 damage, 70 range radius, and its ability cooldown decreases from 45s to 30s. The main attacks also gains +4 damage, has +5 pierce, +10 range, for a total of 5 damage, 14 pierce and 82 range. In addition, it now gains the normal damage type. With its ability or the Ultravision crosspath, The Anti-Bloon can pop Camo Bloons too. And lastly, critical hits are improved: the main attack's crits now occur every 13-17 shots instead of every 15-20 shots, and crits deal 50 damage instead of 10, making the damage per shot for a single target range between ~7.647 and ~8.461, with 8 being the average; and the critical 3rd ability usage equates to 15,600 damage. This upgrade costs $76,500 on Easy, $90,000 on Medium, $97,200 on Hard, and $108,000 on Impoppable. Appearance The Anti-Bloon is an entirely robotic monkey bearing massive gold-muzzled, light grey plasma cannons on each arm, with red fins on the muzzle and a red grill on each cannon. These cannons are fed by red tubes linking to its main body and head, which is a sinister dark grey color with ominous red lines on its torso. All its limbs are the same color, with its feet bearing red metal rings around the ankles, and the arms linking directly into its plasma launchers. The Anti-Bloon's head bears the same glowing red eyes as its predecessor, Tech Terror, though with bright lines around where the irises should be, and its mouth, previously bearing white teeth in a grim frown, is now a pair of jagged metal jaws hung open as it appears to be shouting something. The screws for the mouth hinge are clearly visible as well, and it also has a fairly substantial underbite owing to the fact much of its faceplate is sunken-in metal plating of a lighter color. Mechanics The Anti-Bloon massively improves every aspect of Tech Terror, with 5x base damage, (5 normally, 50 on a crit) +5 pierce, (14) +10 range, (82) Normal type damage, (pops any Bloon) and a buffed crit rate of every 13-17 shots. The Annihilation ability now deals 10,400 damage, has 2,000 pierce, and 120 range. Targeting Priorities The Anti-Bloon's main attack has two independently targeting attacks that each shoot projectiles. These projectiles move straightforwardly. First: Targets the first bloon visible within its range. Last: Targets the last bloon visible within its range. Close: Targets the closest bloon visible within its range. Strong: Targets the strongest bloon visible within its range. The Anti-Bloon, just like Robo Monkey, has a secondary targeting option called Alternate Arm, which allows for two simultaneous targeting priorities at any given time. This is controlled by a second targeting setting above the original targeting setting. However, both arms cannot be set on the same targeting priority, and one setting must be changed into a different priority before the other setting can be changed into the desired targeting priority. The Anti-Bloon's annihilation blast, while arbitrarily high, defaults on Close relative to the robot. The Anti-Bloon can access the Camo Prioritization targeting priority if given the 0-5-2 crosspath, which when set allows the The Anti-Bloon to prioritize Camo Bloons before any other bloon type. Summary The Anti-Bloon is an expensive option for dealing huge damage versus bloons of all types, with significantly stronger plasma bolts and provides it with a much stronger annihilation ability for wiping out many bloons across a wider scale. It is a very powerful single-tower option, but its price tag makes it unaffordable outside of large-scale farming. It is possible to purchase Anti-Bloon in a real CHIMPS game, but it is extremely expensive overall, and will likely only be purchasable by at least Round 92. In the extreme late-game (Rounds 101+), The Anti-Bloon only serves purpose as a required separate sacrifice for the Vengeful True Sun God, alongside Legend of the Night. Because its general DPS greatly diminishes in extremely high rounds, it is worth sacrificing The Anti-Bloon for a 2x strength True Sun God. Tips 2-5-0 Anti-Bloon serves as the superior crosspath due to the Plasma Blasts upgrade more than doubling the power of The Anti-Bloon. 0-5-2 Anti-Bloon is mostly restricted to specific challenges where it is impossible to grant the Anti-Bloon with external camo detection. Place the Anti-Bloon in a place where there is a lot of open space, as this will optimize its main power. Even though the Anti-Bloon's ability has an extremely large blast radius, place the Anti Bloon in an area where its range will cover lots of track, in order for its ability to deal damage at its greatest potential.
@@yoavshahar2 Yes he did, but it was not necessary to give the maximum buff. The difference from a 2221 VTSG and a 2221 TSG is that the damage of the VTSG is doubled. The buff doesn’t change at all.
@@Bruzzzio if he wanted to get a VTSG and give the sniper a buff he needed to build a 2122 VTSG and not a 2221 because it doesn't give the sun temple buff
i need help installing mods. theres a bug or something that crashes melonloader without any popup when i put a .dll file in the mods folder and i cant find anything to help me anywhere
I just watched tewitys video and mine kept crashing too, but there was an extra link for another installer in the description I downloaded and it worked
The 5-2-0 alch does absolutely nothing better than a 5-0-0 alch, since the x-2-x increases potion duration, it's useless on 5-x-x since it's permanent already Unless you want that extra few moab damage on your alch for whatever reason idk
Although most of the mod is coded by an algorithm, the banana farm is one of the few towers that were manually fixed in an update of the mod, the 555 banana farm deposits the cash it earns within itself, just like a bank and it autocollects it due to bottom path once it's full. This means it also gains interest at the end of the round, but since the maximum deposit is far lower than the cash it earns per round it doesn't really do all that much. It's not broken, but pretty pointless.
The 555 banana farms with ultimate crosshatching is kinda bad. But with ascended upgrades it really gets going. The Speed ascended upgrade makes it so it gets money ticks faster and force ascended upgrade makes it so it makes more money per tick. Also the bottom path makes it auto collect.
He started doing negative damage because his damage passed the 32-bit limit, Aka 2,147,483,647, and because of that, it caused it to go to negative numbers
explain why the damage went to negative quadrillion while the negative 32bit limit is -2147483647
Becouse he attacks really fast
what if it was the 64 bit limit XD@@dev.phonesis
@@dev.phonesisbecause it’s shooting very fast
For 32 bits the max is 4.294.967.295 if its an unsigned integer
I did some math, so as far as I know every ascended damage upgrade multiplies the damage by 1.1,this stacks as well. Cripple moab does 80 damage to moabs as far as I know, meaning the sniper does 80*1.1^100 damage at 100 ascended damage upgrades, equal to about 1.1 MILLION damage. And that's not even considering the bouncing bullet and absurd attack speed.
This would also explain the overflow error at the end, I think the damage counter is coded in 32 bit so after a few hundred million damage per shot it sees it as negative. Funnily enough you can get out of overflow errors in many games by adding more damage tho, so getting more damage upgrades might have fixed it
@@chungus816 that’s crazy, thanks for letting me know i’ll make sure to not go above like 140 next time🤣
didnt Cripple Moab get its damage buffed from 80 to 280?
@@Mr.Brothybear yeah that could be true and we would be looking for at around 4 million damage per shot if I didn't miscalculate. I guess just getting like 10-20 damage upgrades on the 555 sniper would be more than enough lol
For context at 100 damage it 2 shots round 200 FBADs
Banks give 10% extra money after each round but don’t directly add the money to your cash however with the bottom cross path it autocollects
good to know
@@TheNeoGod- Also with accended upgrades new update you can do 5-5-5 with accended power for unlimited money
the Anti-Bloon (sometimes referred to as just Anti-Bloon) is the 5th upgrade of Path 2 for the Super Monkey in Bloons TD 6. The Anti-Bloon heavily buffs the Tech Terror's activated ability and increases its base power considerably. The Annihilation ability now does 10,400 damage across a 120 range radius onto up to 2000 Bloons compared to the previous 2,500 damage, 70 range radius, and its ability cooldown decreases from 45s to 30s. The main attacks also gains +4 damage, has +5 pierce, +10 range, for a total of 5 damage, 14 pierce and 82 range. In addition, it now gains the normal damage type. With its ability or the Ultravision crosspath, The Anti-Bloon can pop Camo Bloons too. And lastly, critical hits are improved: the main attack's crits now occur every 13-17 shots instead of every 15-20 shots, and crits deal 50 damage instead of 10, making the damage per shot for a single target range between ~7.647 and ~8.461, with 8 being the average; and the critical 3rd ability usage equates to 15,600 damage. This upgrade costs $76,500 on Easy, $90,000 on Medium, $97,200 on Hard, and $108,000 on Impoppable. Appearance The Anti-Bloon is an entirely robotic monkey bearing massive gold-muzzled, light grey plasma cannons on each arm, with red fins on the muzzle and a red grill on each cannon. These cannons are fed by red tubes linking to its main body and head, which is a sinister dark grey color with ominous red lines on its torso. All its limbs are the same color, with its feet bearing red metal rings around the ankles, and the arms linking directly into its plasma launchers. The Anti-Bloon's head bears the same glowing red eyes as its predecessor, Tech Terror, though with bright lines around where the irises should be, and its mouth, previously bearing white teeth in a grim frown, is now a pair of jagged metal jaws hung open as it appears to be shouting something. The screws for the mouth hinge are clearly visible as well, and it also has a fairly substantial underbite owing to the fact much of its faceplate is sunken-in metal plating of a lighter color. Mechanics The Anti-Bloon massively improves every aspect of Tech Terror, with 5x base damage, (5 normally, 50 on a crit) +5 pierce, (14) +10 range, (82) Normal type damage, (pops any Bloon) and a buffed crit rate of every 13-17 shots. The Annihilation ability now deals 10,400 damage, has 2,000 pierce, and 120 range. Targeting Priorities The Anti-Bloon's main attack has two independently targeting attacks that each shoot projectiles. These projectiles move straightforwardly. First: Targets the first bloon visible within its range. Last: Targets the last bloon visible within its range. Close: Targets the closest bloon visible within its range. Strong: Targets the strongest bloon visible within its range. The Anti-Bloon, just like Robo Monkey, has a secondary targeting option called Alternate Arm, which allows for two simultaneous targeting priorities at any given time. This is controlled by a second targeting setting above the original targeting setting. However, both arms cannot be set on the same targeting priority, and one setting must be changed into a different priority before the other setting can be changed into the desired targeting priority. The Anti-Bloon's annihilation blast, while arbitrarily high, defaults on Close relative to the robot. The Anti-Bloon can access the Camo Prioritization targeting priority if given the 0-5-2 crosspath, which when set allows the The Anti-Bloon to prioritize Camo Bloons before any other bloon type. Summary The Anti-Bloon is an expensive option for dealing huge damage versus bloons of all types, with significantly stronger plasma bolts and provides it with a much stronger annihilation ability for wiping out many bloons across a wider scale. It is a very powerful single-tower option, but its price tag makes it unaffordable outside of large-scale farming. It is possible to purchase Anti-Bloon in a real CHIMPS game, but it is extremely expensive overall, and will likely only be purchasable by at least Round 92. In the extreme late-game (Rounds 101+), The Anti-Bloon only serves purpose as a required separate sacrifice for the Vengeful True Sun God, alongside Legend of the Night. Because its general DPS greatly diminishes in extremely high rounds, it is worth sacrificing The Anti-Bloon for a 2x strength True Sun God. Tips 2-5-0 Anti-Bloon serves as the superior crosspath due to the Plasma Blasts upgrade more than doubling the power of The Anti-Bloon. 0-5-2 Anti-Bloon is mostly restricted to specific challenges where it is impossible to grant the Anti-Bloon with external camo detection. Place the Anti-Bloon in a place where there is a lot of open space, as this will optimize its main power. Even though the Anti-Bloon's ability has an extremely large blast radius, place the Anti Bloon in an area where its range will cover lots of track, in order for its ability to deal damage at its greatest potential.
MF wrote all this just for nobody to comment or like it💀, I’ll give it a like cause I feel bad
@@Silver_knight_BS ikr?
@@Silver_knight_BS also I gave this tip to Tewtiy, ssundee, bifflewiffle, and Cade. MY FINGERS HURT BRO
The Anti-Bloon, sometimes reffered to as just Anti-Bloon
@@dtg3055 n o
I refuse to believe he went vtsg to buff it and didn’t do support for the regular temple, therefore missing that buff
he did not miss the buff tho
Also vtsg buff for some reason is the exact same as the regular tsg
You don’t have to use support for the sun temple only the true sun god
@@Voidgloomz incorrect. He missed the base temple buff. He only had the god buff.
@@TicTacVr_the_1stCOMPLETELY wrong. The temple gives an independent support buff.
i love these long form vids please do more :D
:):(:D
Your content is so entertaining ty
Fun fact: The VTSG buff is the exact same as the TSG so all people need to do is get a 0002 TSG
there’s no way
But he got a 2-2-2-1 VTSG😢
@@yoavshahar2 Yes he did, but it was not necessary to give the maximum buff. The difference from a 2221 VTSG and a 2221 TSG is that the damage of the VTSG is doubled. The buff doesn’t change at all.
@@Bruzzzio if he wanted to get a VTSG and give the sniper a buff he needed to build a 2122 VTSG and not a 2221 because it doesn't give the sun temple buff
@@yoavshahar2 VTSG is 2221 you cant make et a 2122 can you ?
I wish mobile version have mod is going to be cool
double money 💀💀💀
Where do you find the music for your videos?
I love snipers, and this makes me love it more
6:25 bro got the feet blaster 3000s
monkey bank collects interest over time with the amount of cash u have in that bank
You should redo the t5 mortars against the bad bloon bc of Strikers new ability
Hi hello how are you
I’m good how are you
@@TheNeoGod- good
fun fact: a 5-5-5 banana farm makes more money that a 5-2-5 one
how does the 5-5-5 banana farm work? it has bank abilities?
@@CanalDoPhillipeMEMETACTICAL NUKE CREEPER
@@CanalDoPhillipeMEME it gives 10% interest on the money
fast monke
Good vid
What are all of the mods used in this video?
fast boy
So the ascended upgrades mod break if an upgrade goes above like 140
sniper paragon 🗿
This Sniper is OP
hes not only broken in damage, but hes also broken the 32 bit limit (said other people)
This was a very cool video❤
i need help installing mods. theres a bug or something that crashes melonloader without any popup when i put a .dll file in the mods folder and i cant find anything to help me anywhere
I just watched tewitys video and mine kept crashing too, but there was an extra link for another installer in the description I downloaded and it worked
Just delete all mods open it up and then close and add mod
Hi!!!
bro has become tewtiy now
Preventing kids to say first
Thank you
No thank you
Big W
too broken
stack overflow
I like u, u are so calm
Did you know that you can add an SG buff on top of the VTSG?
2024 gang love yo vids KEEP UP THE GOOD DANM WORD BOY
he wasn't popping it he was giving the bad health
Oh no
Thanks for making this. As a mobile playing it sux we can't enjoy mods
Hello
I was about to say range is useless but realized it gives purse
I wish I had the mod where you can use 3 paths 😮
Bro is new tewtiy 1:56
You,re so cool
I love his videos ❤❤❤❤❤❤❤❤
Still waiting on a stream
No but seriously been waiting forever and my redemption arc has to be soon
time master
can i get a modlist ofd the mods u use?
how did you put mods in bloons?
Avarage tewbre video:
What mod is that for you to have a hotkey to upgrade your towers paths
its a built in hotkey in the base game and there are several for both upgrades and monkeys
I did this same thing and bro soloed round 1000
Do a TSG and VTSG
1:52 sabre in a nutshell
How u get mods in this game
Woooooooooooooooooooooooow😮😮
I love sniper monkey
The 5-2-0 alch does absolutely nothing better than a 5-0-0 alch, since the x-2-x increases potion duration, it's useless on 5-x-x since it's permanent already
Unless you want that extra few moab damage on your alch for whatever reason idk
0-X-2 auto collects when full
i broke the pop count with an ascended super brittle also with ultimate crosspath the monkey bank makes less money than 525
Sabre cough cough tewbre cough cough
Monkey Bank is better when you have Ben in General they are not that great except its ability
Im not sure but when you upgrade to (5 3 5 or 5 4 5 or 5 5 5) the bank it glitches
Although most of the mod is coded by an algorithm, the banana farm is one of the few towers that were manually fixed in an update of the mod, the 555 banana farm deposits the cash it earns within itself, just like a bank and it autocollects it due to bottom path once it's full. This means it also gains interest at the end of the round, but since the maximum deposit is far lower than the cash it earns per round it doesn't really do all that much. It's not broken, but pretty pointless.
@@chungus816good to know thank you
A true SIMP moment.
Sniper
I
Monkey
P
What’s your creator code?
Hi
How do you get mods?
Getting a 5-5-5 money bank does nothing it’ll break the tower in fact
Bye 6 is the best game
yang suka btd6 disini siapa?
btw gw orang indo
mencari apakah ada peminat btd6 seperti saya
Gue
@@CircleSquareRSDL gw kira cuman gw disini yg suka
inf tier 5 is second best mod
It is actually broken
Lets
This
Will
Hide
Me
Screen
MEET
wait how fo i get mods
dang😊
Just what.
Are ultimate crosspathing and ascended upgrades in the vanilla game or do you have to download them from somewhere
you have to download mods
only on desktop version
2 words. Melon loader, you can figure the rest out
@@TheNeoGod-Where and how do I download it
@@jorgwashingmachine219tewtiy has a video on how to mod, I would just go there
5:44 i just realised that the part is called just wait😂
Is it possible to mod in mobile yet?
nah :/
Double cash making for fun and crazy strats
The 555 banana farms with ultimate crosshatching is kinda bad. But with ascended upgrades it really gets going. The Speed ascended upgrade makes it so it gets money ticks faster and force ascended upgrade makes it so it makes more money per tick. Also the bottom path makes it auto collect.
farm = 5 2 5
His damage was like 400t
Sniper is healing the bad
nahhhh
how do you use mods in btd6
Pc
Banks are only better when you use Benjamin.
so uhh, so far there only THAT ONE PERSON WHO LIKED THE VIDEO BUT DIDNT COMMENT, WHO EVER U ARE YOU ARE A BIG BIG… cool guy😎
Lol
L
L
O
L
It's not broken. It's just a sniper skill issue
How do you get it?
mods
@@TheNeoGod- how do you get the mods
nah crosspath is the best mod ever
i done that
MOD?
But can he see camo?
yes
Pretty sure the sniper can’t gain any more than 1 pierce
dude it can the shrapnal and the bounces exist
They are just extra bullets it’s only one pierce per bullet
Discord?
I had one but it got deleted idk why
@@TheNeoGod- add me @nx721
Yo, I’m on my way to jump your car, where you at?
😭😭
Why hack?
to test stuff out
bro thats so weak just use the BTD7 mod to make it a 6-6-6-6 sniper
Game name?
Bloons Tower Defense Six
"What have i done?"
Nothing much, you just took one of the fastest attacking units in the game and made it, like, 200x faster 😂😂