SNIPER VS SNIPER SQUAD - ArmA 3 King Of The Hill
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- Опубликовано: 8 сен 2024
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Hey drewski, the reason why you aren't hitting the targets is because your rangefinder doesn't take account of the slope. The bullet only cares about the horizontal distance it travels, so if you shoot at 1000m with a 20º angle downward or upwards you would have to zero to 1000*cos(20)≈940m. Check out the Rifleman's rule for more info.
wtf
Stfu you domt know what your talkin about! I'm an ex marine ranger navy seal delta force green beret black ops sniper and u dont know what your talking about shit head
He was shooting with less than a 5 degree slope that would not put his bullet off enough for them to go high, it should still go low
@@chunknorris2627 you're**
@@peaceman3013 incorrect, because the target was also on an uphill slope. The original commenter is correct. The issue was Armas extremely realistic ballistics
"I literally have my face stuffed in a bush right now"
Giggity.
tf
*blows one guy away and Imediately switches targets to his friend*
"He'll react in a second"
*He turns around to discover his best friends organs just got scattered across the fucking rocks*
Boom
That moment of emotion got him killed.
Fucking brutal.
7:00 Drewski aims at the enemy's backpack.
7:01 *enemy literally doge's the bullet*
I love dogging bullets
I know this is really old but that shot at 23:16 made my jaw drop that was perfect
You know this vid was good when you did not skip not even one second of the video.
Atinverd Exactly.
Jordan Terrell right thooo
Jordan Terrell M.
Well there was that whole "4 Minutes Later" part, but I do agree. Great video.
What game is this?
I love the manhunt feel of this video. And , I swear, I yelled no when you missed a shot.
Go play the game instead of watching...
@@zamilthankyou8839 wow what a brilliant idea. Its almost like I've tried to before
UnturnedPlayz Thingz 🤣
zamil thankyou go be happy instead of depressed on the internet
About your aim, you are shooting leaned to side, that causes the bullet go to the lean side. Draw a line downwards from center of your aim to your bottom of screen in your head and you will get the idea.
Also aiming up hill will affect bullet drop more.
it will affect the bullet less... think about it
nxtLVLnoob thanks for pointing that out. I meant affects as in it will change it so I see how that's confusing hahaha 😂
Actually that is wrong.
The aiming line goes straight, the bullet drops by velocity (and wind etc, but consider now it is no-wind situation).
You zero your scope to distance so the bullet will first raise through your aiming line, fly above your aiming line and then drop to your aiming line and then drop more below it.
If you will lean or your scope is at all off-axis from vertical, your aiming is totally off not vertically but horizontally even more. You can't just imagine a line coming down from your crosshair, as bullet doesn't fly that way.
When you set your weapon off-axis (leaning, supporting on uneven object etc) to the right, your aiming crosshair is off-axis. If you set your aim on target, zero on target and shoot, the bullet will leave to the right, crossing the aiming line and fly top right direction, start to drop to bottom right direction, as the bullet trajectory was to top right from the aiming line.
The crosshair will show you the direction where the bullet will drop. That is why you want your crosshair top and bottom lines to be in vertical line. You can as well tilt the gun to the wind meaning you will fire the bullet in to the wind, that will then turn the bullet away from wind and you can hit the target. But it is far more easier to calculate the wind effect and set sight compensate for that, but in fast situations one does learn to tilt gun to wind in the same angle as the bullet is off by its central aiming line.
Wow, look at all these bullistics experts,lol.
Class video. Gave me nostalgia.
Does ARMA take wind into account? If so the wind up your slope as well as the wind up his slope is going to carry your round. Thermals (wind) have to be taken into consideration.
The music at the beginning literally ties all of this together in the best way possible!! Love the vids!
I love how Drew is still amused that the squad thinks he’s at his old position even after the third time that he killed them and moved to a different position
I love how a whole koth game is going on and you are just playing cat and mouse with one squad
"Nopedy nopedy nuu" got me xD
This was a very good one. From the montage in the beginning till the very end. Absolute quality ARMA content.
21: 40 " Thanks for the Quad, I'M OUTTA HERE !!...." :-DDD
Mr. Blue sky beautiful song! Nice video Drewski keep it up
“Where did we go wrong” well um I think when he drove into a Texas barrier was the point. Also I love Mr Blue Sky.
that intro was worth a like.
Love your channel bro
I remember playing with you Drewski. You and your guys taught me how to fly... keep it up man.
This is an incredible arma episode, I believe its one of your best videos!!! keep up the good work dude!!
yo drew, how about a pistols only challenge or pistols and shotguns on wasteland (if it has them)
id like to see that to
Shotguns aren't in ArmA 3 (only in mods)
@@loaf5260 they are now :)
The snipe at 23:15.. You miss every shot you don't take. Nice one lol.
Song: Hey you with the pretty face, welcome to the human race!
Drewski: Completely deletes 2 people with a hailstorm of MG bullets
21:00 Lmao just casually sings Last Kiss with the most dictation out of a human mouth ever
Haha nice one. The music automatically makes me think of the movie Role Models lol.
@Drewski Gotta say I love the music choice for the opening montage. Mr. Blue Sky, Classic
I love this human vs human combat. Nothing like fighting an organism who can outwit or outsmart you and vice versa.
About the ballistics comment when aiming uphill, shouldn't maximum drop occur when rounds are traveling tangent to the Earth's surface (horizontal)? Basic physics says so. The force of gravity being perpendicular to the horizontal maximizes the cross product of bullet velocity and gravitational force (creates the most bullet drop) in reference of our viewing window (scope) when the round travels along the horizontal, therefore less drop occurring when aiming higher or lower. Not sure what other factors go into it, but the physics checks out.
Lol Drewski, I love how you go like.... *Le Gasp* NO! ...Cracked me up, love your Sniper plays
Love how he's killing people and sings last kiss haha
Born too late to join WW2
Born too early to see humanity end
Born just in time to see another OperatorDrewski video
Sniping on KOTH is a lot of fun on ARMA 3. I bought a .408 with the longest ranged scope in the game, so I take 1-2 click shots. It's amazing. Whats really fun though is when you have a ghillie suit, and go to one of the main roads that connects the AO to the enemy base, and sit there with a rocket launcher or any kind of explosives. (Note: This is not spawn camping because they can go any way they want around the road. I just chose that road because it is the most likely road to go across and it is a good distance away from their base)
Hey Drewski! If you shoot up or down the bullet goes high. Higher angle meaning, the higher the bullet POI will be (Because beeline is shorter). In real life you just take the beeline, instead of the distance and the reading is correct:-). No need for complex formulas:-P
Sniper Elite V : Drewski
Fat Nonce Memes ha
I barley realized drew had less than a million subs. Keep it up man its only a matter of time
Most enjoyable cat and mice game I seen for a long time.. Thanks for doing an awesome vid :D
Imagine your rifle is an ultralight fishing pole. Point it straight and level and it will flex downward. If you point it straight up or straight down it won't flex at all. The need to "hold over" decreases as the angle above or below horizontal increases. If you have 6" bullet drop at 500 yds at 90 degrees (horizontal) it will drop (generally) only 3" if the shot is at 45 degrees above or below horizontal. Learn this instinctively, using iron sights and a single shot rifle and you will have absolute mastery of the scope-dope-dial-and-hope gang. Don't get me wrong, dialing dope is a great American tradition, ask any weed dealer. It's nice to be able to plug in a few variables and get a working firing solution. It's also nice to get off a quick follow up shot on a squirrely target. Even nicer to be comfortable with shooting a running target at 300 yards. Take your fishing pole out shooting.
This was a long video but....I couldn't stop watching it. I felt like I was watching an actual movie, not a game. Great content!
5:35
Reminds me of the sniper scene from Saving Private Ryan.
This is such a wholesome video! Dat intro! Those shots! The tactical gameplay!
“Do it Anakin!” (Cause Drewski had the High Ground!)
Shoot headshots at long range if you can as you get big bonuses for it. A 600m headshot kill can reward you roughly $600-$700
Jeez didn’t expect that opening. Can’t wait for the movie
7:10 that’s why people like ARMA. Because in real life your rounds don’t always go exactly where they’re supposed to.
Damn, I miss sniping. Just went back this week and my account was wiped so gotta regrind if I want my beloved Lynx back. I used to set up on the peninsula on Opfor side in a house and pick off snipers on that hill in the beginning. Had a dual once where a couple of snipers I was killing on that hill flew over to take me out at close range. Dumbasses landed their chopper nearby so I knew they were coming and bailed from the house to the one behind. Killed the first one going into my sniping house and then stalked the other who had no idea where I was shooting from. Both are still buried on that peninsula I guess. Also had a 70+ kill game banging tower 4 mostly with APDS from that place. Good times.
hey drewski,
you have to remember that being within 20 plus or minus of actual of taret range so compute a center of 10 on 0 top be a rounded body hit in arma 3 , arma 2 has a much narroweer beading on targets so to get your a plus or neg. 5 for slopes....
14:32 that was like the sniper scene in saving private ryan, bastard probably took it straight through the scope too
at the 8 minute mark you could see his bullet went to the left a little, thats why the second shot connected even though he didnt move, cos the guy ran that direction so he ran into the bullet lol
OK so I'm really high and I am having the exact same reaction as you in every single second.
Dremski:(shot people but go above) i don't understand
The wind:you Will learn more
Seems like you’ve been pretty far man! Two years from the release of this video and almost at a million views! Good job. I wanna stream games like this.
Dude who bust your head open from behind the Quilin deserves props
Drewski got some pipes, hallelujah it's rainin' men!
That commentary is hilarious, Drewski! 😂 I don’t play ARMA but your video loaded to my YT feed. Thanks!
I'm a long time player of this game, starting out at Operation Flashpoint, but after some time playing in Arma 3, I noticed certain strange bullet physic's going on, and I believe that the game my simulate bullet drop, but it doesn't simulate accurate bullet "hit" detection, and I can't prove it, but I suspect it's using a nearestobject statement at the end of the object after it's bullet drop physic's is achieved.
I suspect this, because there have been multiple times when two enemy would be in close proximity to each other, and I would be using the M320 firing from anywhere inbetween 800 and 1.2, give or take, anything higher gets difficult for me, and the bullet would hit the guy I wasn't aiming for, which wasn't always the case, but the few times I noticed it happening caused me to question the physic's of the game, if they kinda got lazy on certain things, or just didn't know how to simulate correct bullet collision detection from long ranges. It's just a suspicion though, anyway, sorry for the long read!
oh, get back to me when a true sniper duel takes place at 2265- 2625m away.
Others, run for cover
Drewski, walks away slowly holding binos.
I've heard that with some high caliber snipers, depending on the distance, to hit the target you have to compensate upwards.
the trees going to 2D when getting dropped xD
Drewksi: *dies violently in a helicopter crash*
his ghost: wow
This is video is proof of why you should almost never try to seek revenge on another player lol
Drewski Intros are always the best
if your scope is tilted, your zeroing will be off. gravity is why you need to zero in the first place, and when you tilt your scop/gun, gravity is not pulling straight downwards. physics ma friend :D
I watched the video without skipping that is a rare moment
If you are ranged at 300m and its 370, it should be around thier shouders or torso. Thats odd... Range it for 400 and aim center mass. My DS taught me that, also helps that you have a scope and i had iron sights.
cool video, can i give a lil advice? when you spot a squad it would be advisable to always shoot the guys in ghillie suits 1st, always take out enemy snipers 1st as they have best chance to kill you.
B.I have a tendency to forget to make sure scopes are "zeroed" for each gun/round. I'm guessing the scope was setup for lower velocity or smaller rounds. Arma's projectiles are physics based afterall. HT could have messed with something server side too for all i know.
Pishiuuunnmmmm !Oh¡ HELLooOOOOOO. JAJAJAJAJAJA.
dude i was just about the go to bed and you sing abit of last kiss by pearl jam ....you sir have gain a new fan
I know this video is old but I’ve seen it for the first time today and it was FUN!
i havent used rangefinders for while since it dont show the range for me so i just use map and check distances myself. been working well lately.
ImJust0ne Gaming hit “T” while looking through the rangefinder
thanks need check it out...
14:33 it was at this moment, he knew, he fucked up.
I saw one of your videos on the RECOMMENDED section, im really picky with youtubers and how they edit their videos. You my friend earned yourself a sub! Keep it up bro! Much love and support!
Damn Drewski! You are deadly! I remember being in the same server as you once, no matter how hard I tried I could never get a bead on you. The result was always the same...you were killed by Drewski.
This vid should have been named "Drewski becomes Simo Arhmaha: the Green Death"
Sabaton song when?
6:59 That's what we call, getting Arma'd
Luv the mini panic when someone shoots at you
I just started watching you and ik these vids are years old but I really love your content and keep it up👍👍
honestly one of the coolest videos I've seen in a while
so nice to see some pro sniping once in a while
what you do makes my day every time
thank you so much for your content and keep up the amazing work
Starts singing " where o where could my baby be..." and I was like that Leonardo DiCaprio meme pointing at the tv. I know the song and I love the song. Im 15 btw and I know that song.
If arma's ballistics reflect real life , when you're shooting at a target up or downhill the bullet will land a little bit above where you place it so that may be why your shot missed at 7:20
the thing about balistiks if you aim at higher or lower elevation the bullet will fly higher the zeroing is for same elevation so a guy at 400 high up is actualy 300 from you at the same elevation thats usually why i use the map to get the semi correct distance if you dont belive me climb a 100m tower shoot straight down at the ground with 100m zeroing and it will land higher
"I took out the guy with the mar-10 first because he was the most capable of shooting back" literally 200 meters away where someone could kill you with any gun in that game. Even a pistol
BushSquirrel good luck killing someone with a PO7 9MM at 200m lol
OperatorDrewski hey man I'm not saying it's ideal but it's certainly possible as I've done it a few times. At that range all rifles have pretty much the same lethality and you don't even need a scope
When shooting at angles, your point of aim needs to be lower, regardless of uphill or downhill. If you are zeroed for 300 but then aim high you’re negating your dope. Zero for less and aim dead on or just zero for it exactly and aim low and you’ll be good to go.
Just keeps getting more and more entertaining. Keep killin it
hey drew I know this is an old video but this channel has been my favorite channel for a while now and I want to let you know that you deserve a Manucho larger amount of subscribers
in the end you went out like Chris in American sniper. If you seen this movie, you understand
ELO will always guarantee a like, nice video!
Bro I love Mr Blue Sky
This video made my day
Man of the hour and last kiss in one video? We got us a pearl Jam fan!
Sheet, the MAR-10 is my go-to weapon for anything over 500m. I only play Exile, and on the server I play on, out of all the weapons the guy has available, I still only use the MAR....
that's cause it's such a bloody useful rifle at all ranges
Skyliniing on a mountain with a ghillisuit is not optimal. but epic shooting.
if you shoot uphill, aim low, if you shoot downhill, still aim low. if your weapon is canted to one side, compensate by aiming a bit to the other side.
Theres so many variables to be considered in every shot. Just saying..
distance 300 with aim at 370...the cool thing with the arma series is that its never been perfect. that you can break a neck or like stuff fails to work as it should. Thats what make the series awesome :)
Dude, sometimes the place you set the bipod is not perpendicular to the ground. So if you aim at the cross of the reticle, it could miss
2020 still watching you Guru Please make more arma3 vids
That was fun to watch! I'd start playing again if they fixed the netcode.
Came back to watch this bc it’s one of my favorite vids from you. Love the 300k message bc now you have over 1 mil :’) so proud
I am a new sub and I wanna say I love your videos so far
700+k subs in 3 years congrats keep up the good work
If the range is 350, 450, 550 etc or above 50 just go to the next zeroing (at least that’s what works for me)