The rest of the comments already say how good this channel and videos are, so I'm just gonna talk about how I love that you used a risk of rain 2 ost 🔥🔥🔥
the corpse explosion bit is very weird because it's explosions DID used to work at one point, earliest i can remember it working was around verse 1.. wonder when exactly they broke the talent.
Bro always out here with the best bgm ever. I was like "damn, good taste" when I heard Sneaky Driver in one vid but now you're hitting me with The Rain Formerly Known As Purple? You, sir, are a connoisseur.
Do you know if flame wisp healing scales off of burn damage dealt? If they ever fix burn ignoring fire resistance, I was thinking of running a maximum fire resistance setup with flame within + flame wisp for enhanced regeneration.
flame wisp absorbs 20% of your burn damage (meaning you will do 20% less burn damage) and heals you for that damage, HOWEVER it has some weird interactions like it'll randomly stop working when other times it won't and it also doesn't seem to take into account damage reduction like reinforce
@@prze4214 yeah so the thing is the cooldown activates inconsistently inbetween tests even when i re-cast wisp or unequip and re-equip and then cast again, i was going to make a flame wisp video but i literally just dont know how it works because it's lowkey just random whenever it decides to go on cooldown or not
I doubt that would make any difference. While there are talents proc flame, its basically been shown (to an extent) burn damage from flamecharm is the exact same every time. unless its a path or literally azure flames. along with the fact that there is no real way to BUFF the burn damage of flamecharm Discovery of fire would probably do just that. proc normal fire.
its not the timing it's the actual damage it's dealing, you don't regen while burning so if tick rate is slightly delayed that wouldn''t change the overall damage dealt
Could you test Alloyblood? I want to know if it correctly resists blood damage or lowers your blood damage. I would want you to test every source of blood damage like speed demon or obfuscation
"it's not the timing it's the actual damage it's dealing, you don't regen while burning so if tick rate is slightly delayed that wouldn't change the overall damage dealt"
can you test weapon talents at some point, I want to know how certain talents work on different weapons (like Driving Impact with all the different spear crits)
Not true. Burn damage is based on your flamecharm stat, but in a weird way. At 1 flame charm its basically picking a number through 1/100, multiplying it by 0.02, and adding 2 to it. At 100 flamecharm it is consistently the full 2 extra damage.
can you do a study on give and take/canor? for a long time I've been confused about it. give and take a 10% damage reduction from allies and you do 10% less damage TO allies, but I wonder if canor is the same reduction, if canor + give and take stack, and if 2 allies have give and take they stack. by the last one I mean, if 2 people have give and take, one should do less damage and the other should TAKE less damage, so is that true? you can also test with canor + give and take hitting a canor + give and take to see if it just does abysmal damage to allies.
inteque i have a suggestion why dont you make a video series explaining enchants like tears of edinkite do the bubbles do true dmg do they go through armor restiences how much dmg do they do and stuff like that
Hey! I really love your vids but one thing has been bugging me for a while. I've heard from multiple people that if you have positive/neutral rep with all factions, voidwalkers can't hunt you down, can you prove if this is true? (I say all factions cuz my acc still got voidwalked despite being friends with all but the ministry.
Can knocked entities be killed with black fire generated from shadowcast mantras (as in, will they even ignite if the target is already knocked)? Also, how does twisted puppets affect flame wisp healing? For shadow mantra burn, is it just half the strength of normal fire healing?
I’m telling you bro flamecharm is so busted. If you get put into a combo by a flamecharm user and your being burned the whole way through you take so much damage AND if they have flame wisp THEY HEAL BACK ANDDDD BLOODLESS STILL PROCS TOO
@@1nteque yeah agitating is what i'd use to test it; heard rumors that it does its own damage on application so i thought i'd ask, but sounds like that's not the case
While not deserving of a full video you could definitely make a video on Lock n' load and One in the chamber for 1h pistols, since they are a bit deceptive compared to the card text. Love the videos though deepwoken is very lacking in this genre of video
to be fair, healing every single bit of damae rom payback 9what it used to do) was a bit much. no other bell had that type of power. I just wish they increased the max hp cap you can get from 80 to like maybe 100 or 150.
@@LongGone2 i feel like that should’ve been on the last of their priority list, like two talents that don’t work is pretty bad especially considering they’re both pvp talents
when will they make twisted puppet or azure flame have that color completely on every mantras like fire blade still have normal fire on the sword when active and more
Deepwoken. this is an intervention. YOU MUST ACCEPT THIS MAN'S VERY REAL TESTER APPLICATION This man broke down the entire aspect of burn damage and what we thought was true. HE WLIL FIX THY GAME. MAKE THOU THY TESTER I BEG YOU MAKE 👏 HIM 👏 TESTER 👏 NOW👏
I missed you Collection of Ideas from comments: Magical Resolve multiplicity braced collapse parrying daggers Azure Flames with eruption path Potion potency Light eater & Windmill ring ether gain Anxious Guard Agressive Posture Glacial Ice
on everything remove anxious guard if that talent is broken or doesn’t work placebo crazyyyy i say that because if u think abt it if y hit someone block most likely your next mantra will hit them how much of deep act works and how much is placebo someone should make a half finished game release and see how long they he away with half stuff not even working
@@rendomgab6669azure flame doesn't increase the damage of the eruptions but it does increase its size and posture damage (this has been tested already)
hi guys did u miss me
no
No
no
Yes 🥺
no
Devs gotta be panicking whenever you reveal yet another thing doesn't work as intended
Honestly are we surprised? Twisted puppets did 2x more damage than intended for 4 months
No one works in Deepwoken
Blud is the actual reason devs can't release conquest yet. He need to find all wrong things before.
No it's because they keep adding untested content every weekly which they have to spend time fixing
How about b o t h
@@bolognatheroach8576things that have been in the game since released have only been being fixed THIS year
The rest of the comments already say how good this channel and videos are, so I'm just gonna talk about how I love that you used a risk of rain 2 ost 🔥🔥🔥
Inteque was held hostage for 5 days by deepwoken devs 😢
can u test parrying daggers
Braced colpse and multiplicity when
multiplicity pretty sure works just fine. I’ve seen it proc a lot of the good version of the enchant many times.
@scoobydooby4201 no how much it heals when it procs and how strong the buff and such
braced collapse reduced damage taken after gb by 20% inteque tested this in game random info
the corpse explosion bit is very weird because it's explosions DID used to work at one point, earliest i can remember it working was around verse 1.. wonder when exactly they broke the talent.
0:44 maybe its ping related on the client side?
no its literally just randomly doing more damage, i asked a tester and it just varies for no reason 😭
@@1nteque Maybe It's something related to float numbers calculation errors, since it's doing low damage a lot of times it might just happen
@@juanvazquez786 yeah i checked this but the max discrepancy is like -0.2 which is quite a bit less than what the difference is in-game
@@1nteque Well if the number of ticks is fixed, the damage per tick is fixed, and the float error is negligible, I have no clue what's happening lol
day 17 of asking inteque to make a 1 hour long lore video on the saramaed hollow cave paintings
Bro always out here with the best bgm ever. I was like "damn, good taste" when I heard Sneaky Driver in one vid but now you're hitting me with The Rain Formerly Known As Purple? You, sir, are a connoisseur.
so deepfire ring reducing the time it takes to burn a corpse is a myth?
yeah it doesnt do that
Do you know if flame wisp healing scales off of burn damage dealt? If they ever fix burn ignoring fire resistance, I was thinking of running a maximum fire resistance setup with flame within + flame wisp for enhanced regeneration.
They reverted the fire resistance thing because it was bad. So it is intended that flame goes through armor
flame wisp absorbs 20% of your burn damage (meaning you will do 20% less burn damage) and heals you for that damage, HOWEVER it has some weird interactions like it'll randomly stop working when other times it won't and it also doesn't seem to take into account damage reduction like reinforce
@@1ntequethe stopping is probably the wisp cooldown, like whenever it makes the sound it used to do when it would just heal you
@@prze4214 yeah so the thing is the cooldown activates inconsistently inbetween tests even when i re-cast wisp or unequip and re-equip and then cast again, i was going to make a flame wisp video but i literally just dont know how it works because it's lowkey just random whenever it decides to go on cooldown or not
you forget about the mantras and talents that aren't from flamecharm but applies flame (like thunder kick and discovery of fire)
I doubt that would make any difference.
While there are talents proc flame, its basically been shown (to an extent) burn damage from flamecharm is the exact same every time. unless its a path or literally azure flames. along with the fact that there is no real way to BUFF the burn damage of flamecharm
Discovery of fire would probably do just that. proc normal fire.
@@LongGone2 but it's good to talk about that, out of curiosity
@@rendomgab6669 that does make sense
weird flame timing is probably just tick rate
its not the timing it's the actual damage it's dealing, you don't regen while burning so if tick rate is slightly delayed that wouldn''t change the overall damage dealt
W vid ur actually what deep needed
Risk of rain music goes hard
Could you test Alloyblood? I want to know if it correctly resists blood damage or lowers your blood damage. I would want you to test every source of blood damage like speed demon or obfuscation
Hi, can you do orbital ice and with 100 frostdraw too? Too see how much it can scale if it does?
Ok but the saramed hollow cave paintings are TRUE
can u check this :
drowned grease cuz even if u have a drowned equipement equipped u can still use a drowned grease idk if 3 drowned work
The Return of the King👑
any variation on the ticks should be because of latency on the client or server, and fps
"it's not the timing it's the actual damage it's dealing, you don't regen while burning so if tick rate is slightly delayed that wouldn't change the overall damage dealt"
@@ratmations8306 then I have no clue dude
can you test weapon talents at some point, I want to know how certain talents work on different weapons (like Driving Impact with all the different spear crits)
Not true. Burn damage is based on your flamecharm stat, but in a weird way. At 1 flame charm its basically picking a number through 1/100, multiplying it by 0.02, and adding 2 to it. At 100 flamecharm it is consistently the full 2 extra damage.
and you have tested and documented this yourself?
feel free to upload the footage
Very informative very cool. 👍
Can u check next to see if equipment bonuses still work if ur outfit durability runs out?
can you do a study on give and take/canor? for a long time I've been confused about it. give and take a 10% damage reduction from allies and you do 10% less damage TO allies, but I wonder if canor is the same reduction, if canor + give and take stack, and if 2 allies have give and take they stack.
by the last one I mean, if 2 people have give and take, one should do less damage and the other should TAKE less damage, so is that true? you can also test with canor + give and take hitting a canor + give and take to see if it just does abysmal damage to allies.
Devs gonna put a hit on this guy for all that whistleblowing hes doing
inteque cooking ( himself )
at 5:00 the decimals on the timer are acting weird
what software do you use to edit your videos
Can you do a full truth of stormbreaker? I feel like there’s a lot to unpack with it
ig random burn damage is just some realism
The best tester formerly known as Inteque
inteque i have a suggestion why dont you make a video series explaining enchants like tears of edinkite do the bubbles do true dmg do they go through armor restiences how much dmg do they do and stuff like that
i'm going to, it just takes a lot of time to research these things
the TRUTH about glacial ice when
potentially stupid question does ferryman's curse work on burn tick damage
even if it does i bet it still ignores armor resist
Burn's downfall has begun...
Hey! I really love your vids but one thing has been bugging me for a while. I've heard from multiple people that if you have positive/neutral rep with all factions, voidwalkers can't hunt you down, can you prove if this is true?
(I say all factions cuz my acc still got voidwalked despite being friends with all but the ministry.
Can knocked entities be killed with black fire generated from shadowcast mantras (as in, will they even ignite if the target is already knocked)? Also, how does twisted puppets affect flame wisp healing? For shadow mantra burn, is it just half the strength of normal fire healing?
I get that "buff flamecharm" is a meme/conspiracy theory in the community but seeing stuff like 2:25 is just crazy to me.
I’m telling you bro flamecharm is so busted. If you get put into a combo by a flamecharm user and your being burned the whole way through you take so much damage AND if they have flame wisp THEY HEAL BACK ANDDDD BLOODLESS STILL PROCS TOO
@@vincor9245what if I told you hitstun clears up burn
is there any way to prove whether or not burn does damage instantly when applied, or worse, does more/less damage on initial hit than intended
it doesn't because burn itself doesn't do damage on application, you can see this with agitating spark where it only damages you after 1 tick
@@1nteque
yeah agitating is what i'd use to test it; heard rumors that it does its own damage on application so i thought i'd ask, but sounds like that's not the case
Well they did say in patch notes its not true anymore just if anyone is confused why
it was never true to begin with, reinforce always resisted it and they never implemented the armor resistance change lol
While not deserving of a full video you could definitely make a video on Lock n' load and One in the chamber for 1h pistols, since they are a bit deceptive compared to the card text. Love the videos though deepwoken is very lacking in this genre of video
Still waiting on the nullifying clarity video
still don’t understand why instead of fixing faulty talents or messed up mechanics they choose to nerf pve builds
to be fair, healing every single bit of damae rom payback 9what it used to do) was a bit much.
no other bell had that type of power.
I just wish they increased the max hp cap you can get from 80 to like maybe 100 or 150.
@@LongGone2 i feel like that should’ve been on the last of their priority list, like two talents that don’t work is pretty bad especially considering they’re both pvp talents
@@heyboost You'll still full heal from payback off of healthpacks.
Floor is lava and eruptions scales???
i've been told that parrying daggers' damage is added on top of your m1 damage, can you confirm?
Are Corrupted Shard Bow flames cosmetic as well?
theyre supposed to scale on int but they just dont so yeah i guess
can you test all mantras that proc meteor impact please
Whats not true, apples? bananas?
when are you going to test arcwarder talents
when will they make twisted puppet or azure flame have that color completely on every mantras like fire blade still have normal fire on the sword when active and more
Deepwoken. this is an intervention. YOU MUST ACCEPT THIS MAN'S VERY REAL TESTER APPLICATION
This man broke down the entire aspect of burn damage and what we thought was true.
HE WLIL FIX THY GAME. MAKE THOU THY TESTER I BEG YOU
MAKE 👏 HIM 👏 TESTER 👏 NOW👏
can u test what makes corrupt crazy slots spear do more dmg (taunt, ardour etc)
?
does exposed durability work with berserk?
yes
Please test canor because I just tested it and there is no difference in the damage... Might as well also test give and take too
I missed you
Collection of Ideas from comments:
Magical Resolve
multiplicity
braced collapse
parrying daggers
Azure Flames with eruption path
Potion potency
Light eater & Windmill ring ether gain
Anxious Guard
Agressive Posture
Glacial Ice
on everything remove anxious guard if that talent is broken or doesn’t work placebo crazyyyy
i say that because if u think abt it if y hit someone block most likely your next mantra will hit them
how much of deep act works and how much is placebo someone should make a half finished game release and see how long they he away with half stuff not even working
@@scoobydooby4201 what?
Eruption scales on flamecharm or nah??? This question can change the actual meta
no, it's the same as normal burn, has a base damage and increase the damage if its azure (increase the size too)
@@rendomgab6669azure flame doesn't increase the damage of the eruptions but it does increase its size and posture damage (this has been tested already)
pls artisan food buffs
Instrument buffs when
Do serpent explosions deal true dmg like burn, or is it something else?
Iirc it has the blunt sound effect
So you can become ghost rider
can u do return to the dark ages please
Why didn't you test with the corrupted shard bow smh my head
bc i dont have it and i asked someone who DOES have it and it's broken (it's supposed to scale on int but it just doesn't and it does regular burn)
do you know if there's any other ways than reinforce to resist burn tick damage, like everchanging aegis
everything that gives damage resistance and ISNT armor resistance will work against burn (arc suit, to the finish, ironsinger's instinct, etc)
@@1nteque
heeeelllllllll yeeeeaaaaaahhhhhhhhh
does burning proc hard read/anxious guard/aggressive posture
so we should buff Flamecharm and nerf Gale
Ok, but what about eruption?
What about corrupt cbow white burn that's allegedly scaled with int? 😢
doesnt work its just regular burn but i myself dont have corrupted shard bow so
I watched this while eating toast it was yummy
so dont run deepfire ring
free damage buff theres no reason not to if youre regular burn/azure, on twisted puppets though yeah it makes no sense to run it
Erm what da sigma!
ror2 mentioned
Alr now does cauterized wounds work
W ror2 bgm
Does Elemental Intensity effect burn dmg?
No
Day 2 of asking for the truth of ever changing aegis
I heard songchant increases burn dmg. Is that true?
it doesnt
Epic
So does this mean twisted puppets flame within does the least amount of burn damage to the user? Or is it the same?
Also amazing video as always
it does way less damage to you yeah
@@1ntequethank you my goat I will go make a build
Ur an opp.
but why?
does hard read work
yea