Just wanted to say that I found your channel recently and really love the space buster series. I don't even own space engineer but it's entertaining to watch.
Subbing to you for 3 reasons. You are chill AF, I also play Space engineers and you are super chill on other spreading ideas and content for the purposes of edutainment.
You should calculate how many resources would be required to make this. You could just show a table with like: 1.3 Trillion kg Iron, 500B kg Nickel, etc.
Imagine a train to Mars! But all the while, there are enemies attacking! Will the players defend the train or will they perish by the hands of the space pirates?
If you pumped air to the moon, the moons gravity would not be able to retain the air. It would dispel into space. Even if it stayed on the surface, solar wind would "blow" it away
the more i watch your videos the crazier ideas i consider trying. Like for example can you make a planet or moon "Mined" and look like the square Minecraft planet you normally play on .Be hilarious to even see in SE
18:53 I know it's been a while since you uploaded this video but I want to suggest to you, when you're in creative mode and you have Spectator enabled, go inside the "Claw Machine" and press F8. That way you have full view of the machine while handling the pistons. No need to get out of it. ALSO (You probably don't want to add mods but I'll suggest it anyways) you can use hinges to connect pieces diagonally. Yep! Diagonally! I typically use it for trains with cargo. It's less complicated than using multiple Advanced Rotors. Anyways, great video, just wanted to leave these suggestions. See ya!
Hey mate, letting you know why the grid split wasn’t liking to split earlier, if you cut a station in half in gravitational field, and on half isn’t attached to the ground... it will automatically convert into a large ship
22:05 - 22:14 I'm not so sure it is impossible. Sure, it would take forever to make, but it is not as if you have to match the Moon exactly: It could just be a cube encapsulating the Moon, meaning you could click and drag to make six surfaces and attach them together. It probably would not pressurize the Moon, but actually surrounding the Moon is theoretically possible in Space Engineers.
I started playing again a few days ago because I found your channel on an insomnia fuelled marathon. End result I’m currently building space dock from Star Trek 3. I think I may need to build my own Enterprise too...or maybe just an Archer Class...
You know it's going well when Andrew starts trying to reason and bargain with SE. Also "We're gonna conveyer up to and down from the Moon, and speed gets even higher" or something. Europas!
Well, the first thing they'd get would be hate mail from all the toasters getting actually toasted coz live updating planetary interaction and gravity fields every frame will simply destroy computers so I doubt they're gonna do that.
That is such an awesome idea I've never actually seen before setting a vent to depressurize to collect oxygen! That eliminates the need for an oxygen generator on ships we take to space!
new upload nice. just another reason to procrastinate on my homework edit: I was thinking back on how you connected the two grids by using a ship. Thats actually pretty smart. I was thinking of a system that would fill bottles with oxygen, fling them over to the other side where they would be depressurized. I have no idea how that would work, maybe with machines and whatnot. The ship with pistons is magnitudes easier. Nice Job!
You could have used CTRL + DELETE to remove the refinery + oxygen part. Oh and if you (somehow) did this on a server, someone would just break everything by mergeblocking it.
Did you have "unsupported stations" turn on in world settings? When you have that off (default) and cutting stationary grid, a part that is not inside voxel is turning into a ship/dynamic. If that is a case that probably froze your game when you severed grid connected to the moon
that's a big conveyor system man i bet you wish you could just do that in the survival playthrough so you can just get all your equipment from earth XD but anyway loved the vid man keep it up
You need a million more views and a few hundred thousands more subs. Your content is amazing (even tho I have a little over 5k hours in this game I really do enjoy your videos).
Even with an unlimited supply of oxygen you wouldn’t be able to breath on the moon, because of its very low gravity, like 1/6th earths IIRC, the oxygen would just float away and would never reach a pressure high enough to breath.
That is rather cool! Now even the real moon you could not pressurize. If you pumped oxygen onto the moon, the oxygen would just escape out into space, and not stay on the moon.
@@AndrewmanGaming Quite a bit especially when there's so many. At each junction, the materials 'stop' and ask each connection point if it can travel out of that port and get to where its going even if there isn't anything connected. The same thing happens in refineries, assemblers and anything else that has multiple connection points in addition to what ever function that block is doing. Pipe sections work as a single unit from one port to the other almost regardless of length. A length of 20 pipes only checks for destination once before moving the materials. A length of 20 junctions will check all 6 ports for a path at each of those 20 junctions even if they are in a straight line.
Awww man I am just like... more and more loving your channel with every video. Like not just do actively teach science and math but you then went on to be like: "Hey, dont be a dick to someone even if they steal my idea" Like this channel is everything I love about the Creative Commons of RUclips.
Your videos are awesome and I love your laugh as well xD please continue mars mission and/or start a universe traveling mission with a ship that fits all requirements of a real space engineer :)
Space engineers thinks that as long as a construction has no holes to the outside your room is airtight but if not the vents turn yellow because space, planets and moons are considered outside the room
I don't know if space engineers does this, but I imagine that no items travels in the tubes, instead the game just checks and saves what is connected, then just teleport the items to the right place.
For performance, you could try copy/pasting sections of straight conveyors with no junctions. You might have to construct these in 0g, but you could make blueprints of various sizes (wouldn't be too many if you make them exponential), use gps to determine the biggest remaining section that would fit
Nevermind, I found out what you meant about the grid pivot, it breaks down above a certain length. I still did the blueprints to find the right sizes after a while, I just traveled to one end of them to copy/paste
"Much more elegant" :D Next time, build a piston on the end of the first tube, extend it and start a bit building on top of the piston. Delete the piston and turn the now "floating" part into a station. Voila you got 2 perfectly alligned static grids. Keep building to the moon as usual, then rebuild the piston, 2 connecters, extend the piston until they connect, viola, slim and elegant version ^^
Oh ok so technically it is possible to be chilling on your planetary base. Touch a button that extends a piston with a drill in space and you suddenly start getting platinum without leaving earth
Actually there is a way to do more than 100 Set creative build to Area, but then go up in a straight line. It ups the block limit to a few thousand, and all you have to do is stand on top of the tower when placing (depending on the block) for the tower to not be 2x wide.
I gave you thumbs solely for saying it's totaly fine for people to make video's doing exactly what you are doing. I agree! so sick of youtubers getting bent outa shape over that stuff. who cares, it's all good!
My ambition is to build something like this in survival, but just up to a space station or asteroid base. I made a system that climbed up a tower as it built, using a piston and welders and then grinding away the unnecessary connectors, but I'd need to make it faster and also fix whatever glitch it ran into that made it fall at some point a few km up. But especially with your gap-ship technique to bypass some of the grid size restrictions or whatever, I think I can do it. I want to make it a space elevator too, though, and that'd be a bit more challenging since my climber ran into some issues when I was using pistons with merge blocks and connectors to extend while building (would only need to do that once), then grab the highest point it can reach, then release the bottom and retract, and repeat. Since it's connected to the base, it can keep pulling components to build with, too! I think it might have run out of materials to build with and fallen because it grabbed where there wasn't anything, but I had left it unattended when that happened so I'll either need to do the math to make sure I have enough raw materials and components queued up or get an inventory script going. I'm hoping that was the only problem, and that I'll at least be able to get like halfway with that method before it lags too terribly and needs the gap. Maybe I can put a counter in the timer block logic to make it pause when I think it might need to...
You couldn't seperate the grid close to the moons surface because the gravity was pulling down the entire conveyor belt, i think that's what made it crash every time
24:00 Not quite, it only takes 8 minutes for light from the sun to reach us, the distance between the Earth and our still unnamed moon is *_much_* shorter. I'd have to take 3 minutes to figure out exactly how far and fast the items are traveling. Obviously it's not going to be perfect, but I work in ranges anyway.
You can do this without the immense connecting grid using clang exploits. You create a large grid base with a clang device and a connector. Then you take a small grid ship and connect it to the large grid base. Even when you disconnect the small grid ship it remains part of the large grid. Which means power and material transfer to and from the ship as normal... as though it were actually still connected... but the ship can be on the Moon... or Mars... or anywhere. Your build is way cooler of course, but completely impractical to actually build in survival.
Hey Andrew I really enjoy these space Buster's, but I've always wanted to know, is it possible to cover a planet entirely? Maybe a 19k planet for the sake of your computer, but I have another idea if that's not feasible. What if you built a bridge around a planet, then broke it so it would be suspended in the air, would it fall down? Or would it stay in the air because gravity is pulling it from all sides?
Can you use your conveyor bridge as the core for an elevator from earth to the moon. Some kind of structure that rotates ready to be the right way up on the lunar surface.
Absolutely. He just did it with a room on the moon, so if you made a shorter conveyor tube tower going up to the space station you could do the same thing!
SE has a hard limit to grid size, as in dimentions and not block count. You'll need two grids or more, with something to make the resourced move between them... But I'm typing without watching how you finished it. Anchoring to the voxels on two planet's may be problematic though. Now... We need to protect the conveyor from attack... What's your solution for that?
HOLY CRAP THE "FUTURE ANDREW" THING HIT THE CORNER!!!!!!! 8:20
YEEEEHAW NEW CHANNEL AND MY DAY IS PERFECT ALREADY
haha, the moment it hit the corner I immediately paused the video to see if there was a comment about this! And there surely was!
Holy jesus chist. I have been using computers for so long but it has been long since that happened the last time.
Its at 8:29
oh shiii
Only a true gamer begs to their game when it’s about to crash when they haven’t saved lol
Came for the SE experimentation, stayed for the 5 stages of grief starting 13:14.
Can you do a space busters covering the moon and then pressurize it?
You cannot pressurize areas that are exposed to voxels. It was already tested a million times. Sorry.
if you enclose the entire moon that would work. an area that is sealed, and has voxels inside it, is pressurizable.
*AIR ON THE MOON!!!!!!!*
Like the air shield surrounding planet druidia on spaceballs
Next on space engineer, Andrewman covering the whole moon in survival... creative mode next week on AdrewmanGaming TV channel live.
Tips: Ctrl + x deltes grids, alt+scroll while in 3rd person allows you to zoom in and out, alt allows you to change the angle of 3rd person.
CTRL + X cuts (Moves) grids.
Just wanted to say that I found your channel recently and really love the space buster series.
I don't even own space engineer but it's entertaining to watch.
Try creating a gyroscope without using an actual one, just use rotors and masses
Can you encase the moon in glass and pressurize the moon to be livable and breathable??????
No. There is a limit to how big a pressurised room can be.
You can do it if you have a small moon and a good pc
@@bennigek7196 "good pc" is a massive understatement XD
@@super5oldier139 well. Yes. But only when you dont want it to catch on fire
@@adeadchannel4129 So you are saying I can encase moon in glass, separate it into different small room, and pressurize all of them???
Subbing to you for 3 reasons. You are chill AF, I also play Space engineers and you are super chill on other spreading ideas and content for the purposes of edutainment.
You should calculate how many resources would be required to make this. You could just show a table with like: 1.3 Trillion kg Iron, 500B kg Nickel, etc.
The fact that the game engine can handle this is pretty amazing. You could have several moons around a planet with "interplanetary trade".
Haha yeah! It would be pretty ugly but it would work!
You and Jack RPG could do like a collab and make some crazy project.
They could do a collab enclosing the moon xD
Imagine a train to Mars! But all the while, there are enemies attacking! Will the players defend the train or will they perish by the hands of the space pirates?
@@AndrewmanGaming that sounds awesome. Though I don't know how good the game could handle a train track to mars :\
@@AndrewmanGaming Yeah, you both like doing crazy things with the game so it would be awesome.
Yes they need to do this.
If you pumped air to the moon, the moons gravity would not be able to retain the air. It would dispel into space. Even if it stayed on the surface, solar wind would "blow" it away
the more i watch your videos the crazier ideas i consider trying. Like for example can you make a planet or moon "Mined" and look like the square Minecraft planet you normally play on .Be hilarious to even see in SE
That is awesome. I swear if anyone is insane enough to do this in survival they would be the ultimate engineer honestly.
I agree! Though someone could probably make a machine to build it for them. Still, it would be amazing!
The "claw machine" was an epic solution to connecting both grids :D
18:53 I know it's been a while since you uploaded this video but I want to suggest to you, when you're in creative mode and you have Spectator enabled, go inside the "Claw Machine" and press F8. That way you have full view of the machine while handling the pistons. No need to get out of it.
ALSO (You probably don't want to add mods but I'll suggest it anyways) you can use hinges to connect pieces diagonally. Yep! Diagonally! I typically use it for trains with cargo. It's less complicated than using multiple Advanced Rotors.
Anyways, great video, just wanted to leave these suggestions. See ya!
Hey mate, letting you know why the grid split wasn’t liking to split earlier, if you cut a station in half in gravitational field, and on half isn’t attached to the ground... it will automatically convert into a large ship
22:05 - 22:14 I'm not so sure it is impossible. Sure, it would take forever to make, but it is not as if you have to match the Moon exactly: It could just be a cube encapsulating the Moon, meaning you could click and drag to make six surfaces and attach them together. It probably would not pressurize the Moon, but actually surrounding the Moon is theoretically possible in Space Engineers.
Great engineering! Simplified solution: advanced rotor as it would connect two separate grids
I started playing again a few days ago because I found your channel on an insomnia fuelled marathon. End result I’m currently building space dock from Star Trek 3. I think I may need to build my own Enterprise too...or maybe just an Archer Class...
Respect for how you handled the "stole idea" :-)
You know it's going well when Andrew starts trying to reason and bargain with SE.
Also "We're gonna conveyer up to and down from the Moon, and speed gets even higher" or something. Europas!
Imagine if space engineers took in account the orbits of the earth and moon.😅
Bye bye conveyor tether!
Hahahaha
*KRRRUNCH*
Well, the first thing they'd get would be hate mail from all the toasters getting actually toasted coz live updating planetary interaction and gravity fields every frame will simply destroy computers so I doubt they're gonna do that.
@@Burner.Account.. hes talking about the space elevator....
I totally enjoyed both your and his videos iv been subbed to him for forever the more the merrier.
That is such an awesome idea I've never actually seen before setting a vent to depressurize to collect oxygen! That eliminates the need for an oxygen generator on ships we take to space!
new upload nice. just another reason to procrastinate on my homework
edit: I was thinking back on how you connected the two grids by using a ship. Thats actually pretty smart. I was thinking of a system that would fill bottles with oxygen, fling them over to the other side where they would be depressurized. I have no idea how that would work, maybe with machines and whatnot. The ship with pistons is magnitudes easier. Nice Job!
once a bottle is filled there is no way to empty it except from use in the inventory of a character.
@@dragonpc8258 i didn't know that, thank you!
You could have used CTRL + DELETE to remove the refinery + oxygen part. Oh and if you (somehow) did this on a server, someone would just break everything by mergeblocking it.
Did you have "unsupported stations" turn on in world settings? When you have that off (default) and cutting stationary grid, a part that is not inside voxel is turning into a ship/dynamic. If that is a case that probably froze your game when you severed grid connected to the moon
that's a big conveyor system man i bet you wish you could just do that in the survival playthrough so you can just get all your equipment from earth XD but anyway loved the vid man keep it up
I'm always amazed at how fast you can watch the video!
@@AndrewmanGaming i just set it to 2 times speed and i learn alot from just watching the vid
Liked and subbed thanks to future Andrew. Big respect
You need a million more views and a few hundred thousands more subs. Your content is amazing (even tho I have a little over 5k hours in this game I really do enjoy your videos).
I love your space buster videos!
Try bringing wind-energy from Earth to the moon to power your assemblers :D
🤯🤣
Even with an unlimited supply of oxygen you wouldn’t be able to breath on the moon, because of its very low gravity, like 1/6th earths IIRC, the oxygen would just float away and would never reach a pressure high enough to breath.
I was going to sleep (since I’m Italian and here is midnight) but then I got the notification and I was like “Nah, who needs to sleep?”
you are so right ;D
greetings from austria :)
Greeting from Michigan (USA)
Sleep is for the weak!
Goldragon Brasil has better pizza than Italy
Henrique good joke. It made me laugh 😂. No place on earth has better pizza then Italy 🇮🇹
Very nice, very smart for the buffer ship
Amazing andrewman keep up the vids loving the the space busters series the best but also wanna see how mars turns out for you
That is rather cool!
Now even the real moon you could not pressurize. If you pumped oxygen onto the moon, the oxygen would just escape out into space, and not stay on the moon.
Lord Kiyo 🤔
If you can pressurize mini Mars, can you depressurize mini earth?
The conveyor junctions are pretty heavy on the game. The massive setup at the beginning and end hurt you too for performance.
Ahh, that could be it . How much more 'lag' does a junction cause than a straight piece?
@@AndrewmanGaming Quite a bit especially when there's so many. At each junction, the materials 'stop' and ask each connection point if it can travel out of that port and get to where its going even if there isn't anything connected. The same thing happens in refineries, assemblers and anything else that has multiple connection points in addition to what ever function that block is doing. Pipe sections work as a single unit from one port to the other almost regardless of length.
A length of 20 pipes only checks for destination once before moving the materials. A length of 20 junctions will check all 6 ports for a path at each of those 20 junctions even if they are in a straight line.
The refineries have ports on the sides, so they were already conveyored together and there was no need for the junctions on top
@@johnguidry4065 That makes sense! Thanks for the explanation :)
You should try building a dome around a quarter of the moon with this to see if you can pressurize it with the earth.
Hollow out the moon some and Make a base in the moon and pressurize the base with air from the planet if you can
Just a tip - You can press control+delete to delete a grid so you don't have to go into admin tools
Future Andrew is a chill dude. I like.
Awww man I am just like... more and more loving your channel with every video. Like not just do actively teach science and math but you then went on to be like:
"Hey, dont be a dick to someone even if they steal my idea"
Like this channel is everything I love about the Creative Commons of RUclips.
12:48 J’ai entendu : «C’est bon ?» t’es francophone ?
Oui moi pareille j'étais un peu perplexe
space busters: checking sphere's inner center atmosphere (made of earthlike planets all around)
Can you hollow out a moon. Ie drill out all but say a 1Km shell. (Yea it going to take forever). Took awhile to totally drill away a large asteroid.
you know what they say, 'The Block that broke the Clang's back'
Your videos are awesome and I love your laugh as well xD please continue mars mission and/or start a universe traveling mission with a ship that fits all requirements of a real space engineer :)
Space engineers thinks that as long as a construction has no holes to the outside your room is airtight but if not the vents turn yellow because space, planets and moons are considered outside the room
inspiration is not the same as lifting someones idea either. im excited to see where people will take the bridge concept ;3
I don't know if space engineers does this, but I imagine that no items travels in the tubes, instead the game just checks and saves what is connected, then just teleport the items to the right place.
For performance, you could try copy/pasting sections of straight conveyors with no junctions. You might have to construct these in 0g, but you could make blueprints of various sizes (wouldn't be too many if you make them exponential), use gps to determine the biggest remaining section that would fit
Nevermind, I found out what you meant about the grid pivot, it breaks down above a certain length. I still did the blueprints to find the right sizes after a while, I just traveled to one end of them to copy/paste
Uhm sooo one quick question, how is it that you can extend your quick builds in two dimensions? I would really like too know.
Hold both control and shift when building. Let's you build large flat surfaces
@@loweflyer7778 oh my gosh thank you
"Much more elegant" :D
Next time, build a piston on the end of the first tube, extend it and start a bit building on top of the piston. Delete the piston and turn the now "floating" part into a station. Voila you got 2 perfectly alligned static grids. Keep building to the moon as usual, then rebuild the piston, 2 connecters, extend the piston until they connect, viola, slim and elegant version ^^
Oh ok so technically it is possible to be chilling on your planetary base. Touch a button that extends a piston with a drill in space and you suddenly start getting platinum without leaving earth
Actually there is a way to do more than 100
Set creative build to Area, but then go up in a straight line. It ups the block limit to a few thousand, and all you have to do is stand on top of the tower when placing (depending on the block) for the tower to not be 2x wide.
I gave you thumbs solely for saying it's totaly fine for people to make video's doing exactly what you are doing. I agree! so sick of youtubers getting bent outa shape over that stuff. who cares, it's all good!
Love your videos!!
8:30 DID THE FUTURE ANDREW SCREENSAVER JUST HIT THE CORNER
so, you can also run a moonbase on wind energy :D
if mans gotta place 30,000 conveyors at least let him be vibing.
My ambition is to build something like this in survival, but just up to a space station or asteroid base. I made a system that climbed up a tower as it built, using a piston and welders and then grinding away the unnecessary connectors, but I'd need to make it faster and also fix whatever glitch it ran into that made it fall at some point a few km up. But especially with your gap-ship technique to bypass some of the grid size restrictions or whatever, I think I can do it. I want to make it a space elevator too, though, and that'd be a bit more challenging since my climber ran into some issues when I was using pistons with merge blocks and connectors to extend while building (would only need to do that once), then grab the highest point it can reach, then release the bottom and retract, and repeat. Since it's connected to the base, it can keep pulling components to build with, too! I think it might have run out of materials to build with and fallen because it grabbed where there wasn't anything, but I had left it unattended when that happened so I'll either need to do the math to make sure I have enough raw materials and components queued up or get an inventory script going. I'm hoping that was the only problem, and that I'll at least be able to get like halfway with that method before it lags too terribly and needs the gap. Maybe I can put a counter in the timer block logic to make it pause when I think it might need to...
I freaking love that song
Can you Build a case around the moon with blocks
video idea: can you pressurize a planet with no or low oxygen with out building cover around it
Did I hear a reference to Live F.K. - Give Me! Shake II? :D 5:02
(idk tho cos I'm hard of hearing - it's just the copyright part sounds so similar)
Haha it was certainly a reference to something! The song is Electric Avenue by Eddy Grant. Super catchy!
12:47 Woah woah woah back up.... Did my man Andrew just say "C'est bon"??? Has my boy been french this whole time?
Loll yeah I'm French. Well, I'm American but my dad is French :)
@@AndrewmanGaming Oh damn me too! If I ever get a chance to make SE videos it would be so great to get to play with you (and speak french hon hon)!
very cool episode
Epic shit man... love it!
Challenge, make a train track on the moon making it go THROUGH the earth and out the other side
You should try building a car on this tube and have it as a transport between the Moon and Earth
10:37 your going to build around them so everything still gets transported through
I'd love to help with space engineers related stuff, probably won't see this, but it would be cool!
You couldn't seperate the grid close to the moons surface because the gravity was pulling down the entire conveyor belt, i think that's what made it crash every time
What happens if you put the moon in earth's atmosphere? Or close to it? Can you breath?
So like why not just use one vent connected to a pipe so that pcu limited isnt as bad
pleading with the game. Oh so often my life when trying to get a fighter to fly straight and just work
2:45 is there weight issues?
How do you drag and place large amounts of blocks in creative? Also how do u copy and paste?
To drag a line, you hold ctrl. To drag a plane, hold ctrl+shift. To copy, aim at a grid and press ctrl+c. To paste, press ctrl+v.
24:00 Not quite, it only takes 8 minutes for light from the sun to reach us, the distance between the Earth and our still unnamed moon is *_much_* shorter.
I'd have to take 3 minutes to figure out exactly how far and fast the items are traveling.
Obviously it's not going to be perfect, but I work in ranges anyway.
8:29 OOOHHHH
What mod are you using to place and copy all these blocks?
Love your vids
Look, you've successfully replicated the US Mexico automotive supply chain 🤪
Here he's building a friggin pipeline to the moon, meanwhile I can't even build a simple ship in creative mode without fucking something up.
Haha don't ask me to build a convincing ship! Pipelines I can do but ships? Hah!
You can do this without the immense connecting grid using clang exploits. You create a large grid base with a clang device and a connector. Then you take a small grid ship and connect it to the large grid base. Even when you disconnect the small grid ship it remains part of the large grid. Which means power and material transfer to and from the ship as normal... as though it were actually still connected... but the ship can be on the Moon... or Mars... or anywhere.
Your build is way cooler of course, but completely impractical to actually build in survival.
Hey Andrew I really enjoy these space Buster's, but I've always wanted to know, is it possible to cover a planet entirely? Maybe a 19k planet for the sake of your computer, but I have another idea if that's not feasible. What if you built a bridge around a planet, then broke it so it would be suspended in the air, would it fall down? Or would it stay in the air because gravity is pulling it from all sides?
Can you use your conveyor bridge as the core for an elevator from earth to the moon. Some kind of structure that rotates ready to be the right way up on the lunar surface.
And here I thought I've done a lot by just building a functional airship.
IDEA build a pressurized chamber from moon to earth
hey Andrew, take a look at my Atmospheric Vent video, see if you can find something interesting to experiment with that, venting air into low gravity.
can you pressurize a space station with the air from a planet using a conveyor belt?
Absolutely. He just did it with a room on the moon, so if you made a shorter conveyor tube tower going up to the space station you could do the same thing!
pressurize the moon! lol!
SE has a hard limit to grid size, as in dimentions and not block count. You'll need two grids or more, with something to make the resourced move between them... But I'm typing without watching how you finished it. Anchoring to the voxels on two planet's may be problematic though.
Now... We need to protect the conveyor from attack... What's your solution for that?
I need to try this. I have a pretty beefy computer. On lowest settings I would wager I can get away with it xD
when are you doing this with alien planet?
In future we going to move the Moon right on geostationar orbit and connect it with long as hell conveyor.