So now that she's got the most catalysts in her than any of my other descendants, what are your thoughts on Ultimate Freyna? Personally I've fell in love with her all over again since the game first dropped, and this increase in power is so good!
I got tired of trying to grind for her, so I swiped for her. I must say, I am really enjoying her. Just need to update my modules to fit in the new ones that were added. I don’t have Toxic Mixture yet and I think Tech Amplification. However, your numbers are popping off the same as mine without the updated modules.
So hear me out I know it sounds crazy but for 400% I like running venom synthesis over contagion due to the mob density it still spreads and does more damage plus you get the speed from venom synthesis
Over capped on toxic dude. Swap *_Focus on toxic_* for *_Power increase_* for around 16% damage increase and *_MP collector_* is not needed in 400% as theres mp everwhere thats up to you but i use *_HP amplification_* for the bosses.
Hey, love the video breakdown. This is actually just as I expected. This will help and im going to be waiting for your bossing build, although i have an idea on how to build one based on your other videos. Just a backup question, will you be doing a math breakdown again since we have new mods or no?
Hey bro I made your build for the mobbing but I’m not hitting like 100k damage numbers like you were in the beginning clip and I have everything you had on. Is that 1st clip with multitalented ?
Hey! All the clips were taken on the first day of 400%s being live and I'm pretty sure 1 of the levels had a modifier for + into toxic skill power which is why I did 2 clips. Looking back at the video, I should have stayed that somewhere so my apologies for that, I will make it clear going forward 😅 I do have an updated build I've been messing with using the new component set which should out out more DPS, hoping to finalise that over the next couple days
Just to clarify for my sanity, the first clip in the ice cave had that extra skill power modifier, the second didn't have one, so will reflect what to expect in the other levels
The main reasons to use Contagion is for the consistency. Without it, the toxic puddles only spawn 50% of the time, so no guarantee they'll keep going. With contagion, you're guaranteed to pass the DoT to the next mob, making it much easier It's a case of damage over consistency is all 🙂 it'll work either way, but this was my favourite and preferred to run
At the time of that video my colossus build wasn't fully ready. I didn't want to half-ass something just for the sake of it 🙂 I did do a follow up vid on the channel showing all my colossus fights builds, so that should help!
can you tell me how to get the reactor for the garden i tied farming but cant find it with the map funktion do i need to go for general round oder speziel ?
Can confirm I've had this reactor for a few weeks now, I did my farming when ult Freyna was announced 🙂 As STR4ng3rcz mentioned, open the map, press F on PC (unsure for consoles sorry!) then filter by tech, special rounds (orange) and tech. If it doesn't come up with anything, you'll need to wait until the next rotation to try again
With the new Amplification mods, it's much better to have consistent DPS increases for 2 mods than inconsistent damage spurts for 4 mods. This is mainly due to Freyna only having 5% base crit rate, so increases to this are minimal, I'm pretty sure its around 15-16% crit rate at max before reactor rolls. If this was closer to 40-50% it would then be worth the mods
I'm confused shouldn't we be focusing on skill power to increase her damage if not why does the game say that they need to fix this it shows as a damage reduction
As mentioned in the vid, it's still a work in progress as I want to try a few things out with it before I make the build video 🙂 most of my time so far has been focussed on the mobbing build, I want to give it the time it needs and be sure
Secret Garden, hands down. It activates passively on your ability casts and is a decent firearm. More skill power means more DoT damage The python needs some love to be good again (even if it's mostly used by Gley's last I saw!)
Now that we have these new critless modules, the ones that give generic power increases have become a little better. You can swap Focus on Toxic out for a couple things now. Toxic Master is a 12.4% damage increase overall, Tech Master is 14.6% and Power Increase is 16.5%. The latter two would require different different mod polarities though, Not to mention losing 6.1% cooldown reduction, but you probably don't need it with how much one cast can do. Also I did the math with a toxic tech reactor with no substats relevant to the damage.
@@LanderfGaming What math did you do? Were you using these alongside Tech and Toxic Amplification? Did you take it into the laboratory? Also you can't even use Tech and Toxic Master together because they both have the battle tag.
Must admit, you have me curious how this could be, so will need to do some testing my side. According to the numbers on the card, Toxic Master would be only a 63.4% skill power boost, compared to the 77.2% on the card for Focus on Toxic, so this shouldn't be the case unless spaghetti code be coding xD Either way, over the next few days I'll be updating my spreadsheet for DPS on Freyna, so we can find out for sure!
@@SongsOfRazeYT What you are increasing matters because of how the numbers are multiplied. You have tech skill power multiplied by toxic skill power, multiplied by skill power, so it would be 1.2x1.2x1 (because you get 20% tech skill power and 20% toxic skill power from your reactor). Toxic Amp and Focus on Toxic would give you 1.2x(1.2+0.654+0.772)x1= 3.1512. Toxic Amp and Toxic Master would be 1.2x(1.2+0.654+0.19)x(1+0.44)=3.532 You always want to add to the multipliers you have the least of. If you had 200% toxic power for example, a +25% power increase would add the same amount of damage to your build as a +50% toxic power increase. This is also the reason why tech power increase is a better substat on reactors than toxic power increase
This is not it bro, you need more skill up time, you are waisting dmg from number 4, you got 94 bullets on SG and skill will end before you empty mag. For only moobing its ok but there is always that boss on end of dungeon.
That's not true, as with the mods on secret garden and holding down the trigger, the fire rate gets through all the ammo before the time runs out, you do not require any duration for it Is it close? Sure, but it is possible to get through all the rounds
As mentioned in the vid, it's still a work in progress as I want to try a few things out with it before I make the build video 🙂 most of my time so far has been focussed on the mobbing build, I want to give it the time it needs and be sure
@@SongsOfRazeYT if he is to dumb to listen to u in the video u shouldnt even comment back. u said this clear as day in the video. let him sit there laughing
So now that she's got the most catalysts in her than any of my other descendants, what are your thoughts on Ultimate Freyna?
Personally I've fell in love with her all over again since the game first dropped, and this increase in power is so good!
I got tired of trying to grind for her, so I swiped for her. I must say, I am really enjoying her. Just need to update my modules to fit in the new ones that were added. I don’t have Toxic Mixture yet and I think Tech Amplification. However, your numbers are popping off the same as mine without the updated modules.
So hear me out I know it sounds crazy but for 400% I like running venom synthesis over contagion due to the mob density it still spreads and does more damage plus you get the speed from venom synthesis
@@noahcarr157 I think it is better if you like to run around. I personally like standing around watching everything die. lol
@@Tater76 yea fair
SAME lmao
Subbed, nice content, very well presented
Thank you so much for the kind words and the sub! 🙂
She's killing my PS4 is what she's doing in these missions lol, it can just barely keep up
RIP to your potato
Swapping nimble fingers for more DMG like Decimator would be more beneficial. There's enough cool down already with just MP conversion and focus mods
Id say swap mp collector. You get tons of mp drops mp collector is hardly needed anymore
@@deejmateo832 You could also do that as well but more so in 400% cuz there's so many mp orbs dropping there, in normal mobbing not as much
Freyna is now my new main
Edit: w video btw
Over capped on toxic dude. Swap *_Focus on toxic_* for *_Power increase_* for around 16% damage increase and *_MP collector_* is not needed in 400% as theres mp everwhere thats up to you but i use *_HP amplification_* for the bosses.
Hey, love the video breakdown. This is actually just as I expected. This will help and im going to be waiting for your bossing build, although i have an idea on how to build one based on your other videos.
Just a backup question, will you be doing a math breakdown again since we have new mods or no?
I was just thinking that myself haha! Yes, I think I'll spend time with freyna now and sort new damage calcs and see how the new mods fare!
Liked and subscribed! Thought i was building my Secret Garden wrong but turns out i was doing same mod setup as you was 👍
Appreciate the like and sub! Glad to see we were on the same page haha
Hey bro I made your build for the mobbing but I’m not hitting like 100k damage numbers like you were in the beginning clip and I have everything you had on. Is that 1st clip with multitalented ?
Hey! All the clips were taken on the first day of 400%s being live and I'm pretty sure 1 of the levels had a modifier for + into toxic skill power which is why I did 2 clips. Looking back at the video, I should have stayed that somewhere so my apologies for that, I will make it clear going forward 😅 I do have an updated build I've been messing with using the new component set which should out out more DPS, hoping to finalise that over the next couple days
Just to clarify for my sanity, the first clip in the ice cave had that extra skill power modifier, the second didn't have one, so will reflect what to expect in the other levels
@@SongsOfRazeYT yeah I’m not hitting those numbers like you were on the 2nd clip. Most I’ve gotten to was about 79k
Thank you a very coherent guide.
Well thank you for the kind words! =)
You are welcome.
I feel like since Freynas buff contagion no longer is needed. It kinda got power crept
The main reasons to use Contagion is for the consistency. Without it, the toxic puddles only spawn 50% of the time, so no guarantee they'll keep going. With contagion, you're guaranteed to pass the DoT to the next mob, making it much easier
It's a case of damage over consistency is all 🙂 it'll work either way, but this was my favourite and preferred to run
Awesome video 💯💯💪💪
Thank you so much for the kind words!
Where to farm Orange ammo Sharp Precision Shot?
New sub+👍🏻
Thank you so much 😁 means a lot!
why you didnt show us clossus build I want it please
At the time of that video my colossus build wasn't fully ready. I didn't want to half-ass something just for the sake of it 🙂 I did do a follow up vid on the channel showing all my colossus fights builds, so that should help!
can you tell me how to get the reactor for the garden i tied farming but cant find it with the map funktion do i need to go for general round oder speziel ?
He got it most probably last week, or already had it for normal Freyna ;-) This week it's not in the farming rotation.
@@STR4ng3rcz but how to get it what i need to search for under the map function ?
@@freewayw9924 You need to search for Toxic element, Tech type, Special ammo Reactor.
Can confirm I've had this reactor for a few weeks now, I did my farming when ult Freyna was announced 🙂
As STR4ng3rcz mentioned, open the map, press F on PC (unsure for consoles sorry!) then filter by tech, special rounds (orange) and tech. If it doesn't come up with anything, you'll need to wait until the next rotation to try again
@@SongsOfRazeYT thanks
is no crit build better than crit build ?
for frey and bunny so far x
With the new Amplification mods, it's much better to have consistent DPS increases for 2 mods than inconsistent damage spurts for 4 mods. This is mainly due to Freyna only having 5% base crit rate, so increases to this are minimal, I'm pretty sure its around 15-16% crit rate at max before reactor rolls. If this was closer to 40-50% it would then be worth the mods
I'm confused shouldn't we be focusing on skill power to increase her damage if not why does the game say that they need to fix this it shows as a damage reduction
@@Rrabbit77 no moxsy did a build bunny no crit and its a shitty build
Nerf incoming?
What was the opening track?
It's Immortal by NEFFEX =)
@@SongsOfRazeYT appreciated 👏
Why u have hp ? U no need hp , she can kill fast all enemies same time
I'm not trying to be that player but we just set up your losing damage
Wheres the colossus layout?
As mentioned in the vid, it's still a work in progress as I want to try a few things out with it before I make the build video 🙂 most of my time so far has been focussed on the mobbing build, I want to give it the time it needs and be sure
I have a question, is it better to use Python or Secret Garden?
Secret Garden, hands down. It activates passively on your ability casts and is a decent firearm. More skill power means more DoT damage
The python needs some love to be good again (even if it's mostly used by Gley's last I saw!)
Now that we have these new critless modules, the ones that give generic power increases have become a little better.
You can swap Focus on Toxic out for a couple things now. Toxic Master is a 12.4% damage increase overall, Tech Master is 14.6% and Power Increase is 16.5%.
The latter two would require different different mod polarities though, Not to mention losing 6.1% cooldown reduction, but you probably don't need it with how much one cast can do.
Also I did the math with a toxic tech reactor with no substats relevant to the damage.
after doing some math, the combo focus on tech and focus on toxic are better then tech master + toxic master
@@LanderfGaming What math did you do? Were you using these alongside Tech and Toxic Amplification? Did you take it into the laboratory?
Also you can't even use Tech and Toxic Master together because they both have the battle tag.
Must admit, you have me curious how this could be, so will need to do some testing my side. According to the numbers on the card, Toxic Master would be only a 63.4% skill power boost, compared to the 77.2% on the card for Focus on Toxic, so this shouldn't be the case unless spaghetti code be coding xD
Either way, over the next few days I'll be updating my spreadsheet for DPS on Freyna, so we can find out for sure!
@@SongsOfRazeYT What you are increasing matters because of how the numbers are multiplied. You have tech skill power multiplied by toxic skill power, multiplied by skill power, so it would be 1.2x1.2x1 (because you get 20% tech skill power and 20% toxic skill power from your reactor). Toxic Amp and Focus on Toxic would give you
1.2x(1.2+0.654+0.772)x1= 3.1512. Toxic Amp and Toxic Master would be 1.2x(1.2+0.654+0.19)x(1+0.44)=3.532
You always want to add to the multipliers you have the least of. If you had 200% toxic power for example, a +25% power increase would add the same amount of damage to your build as a +50% toxic power increase. This is also the reason why tech power increase is a better substat on reactors than toxic power increase
I can't wait to finish mine and get the skin lol only missing code now lol
I need a speed boost mod so i can keep up with the bunnies...400% is fun but the lag is heavy
This is not it bro, you need more skill up time, you are waisting dmg from number 4, you got 94 bullets on SG and skill will end before you empty mag. For only moobing its ok but there is always that boss on end of dungeon.
That's not true, as with the mods on secret garden and holding down the trigger, the fire rate gets through all the ammo before the time runs out, you do not require any duration for it
Is it close? Sure, but it is possible to get through all the rounds
Okay tech boi who asked you
These mobbing builds dnt focus on #4 it's purely for 1 and 3.
Why did you skip colossuss build wtf 😂
As mentioned in the vid, it's still a work in progress as I want to try a few things out with it before I make the build video 🙂 most of my time so far has been focussed on the mobbing build, I want to give it the time it needs and be sure
@@SongsOfRazeYT if he is to dumb to listen to u in the video u shouldnt even comment back. u said this clear as day in the video. let him sit there laughing