Game Engine Tier List

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  • Опубликовано: 2 фев 2025

Комментарии • 918

  • @nocultist7050
    @nocultist7050 2 года назад +2389

    It's hard to make a bad game with Source because it's hard to make a game with Source without being Valve.

    • @stickguy9109
      @stickguy9109 2 года назад +59

      Based

    • @vibaj16
      @vibaj16 2 года назад +369

      and Valve makes great games
      every few decades

    • @michaelzomsuv3631
      @michaelzomsuv3631 2 года назад +20

      Yeah, I know this video isn't very serious, but for real it belongs in F tier.

    • @MaxIronsThird
      @MaxIronsThird 2 года назад +65

      Well, Titanfall and Apex are on Source.

    • @gururu1286
      @gururu1286 2 года назад +15

      Titanfall 2 and apex are not valve

  • @sherlockbarelock7169
    @sherlockbarelock7169 2 года назад +924

    "never seen a bad game made in source"
    Hunt down the freeman: Hello there

    • @Jacob-c9f
      @Jacob-c9f 2 года назад +55

      Postal 3 as well

    • @z4pp820
      @z4pp820 2 года назад +56

      doesn't count, hunt down the freeman can't be classified as a game

    • @arjix8738
      @arjix8738 2 года назад +16

      @Professional Idiot integer overflow be like

    • @ThisIsGlitch
      @ThisIsGlitch 2 года назад +1

      postal 3 💀

    • @ThisIsGlitch
      @ThisIsGlitch 2 года назад +3

      @Boozer its not a mod... its a game

  • @NathanOnline
    @NathanOnline 2 года назад +756

    I love how it jumps from b tier to f tier

    • @scattagain
      @scattagain 2 года назад +5

      What
      What jumps from b tier to f tier

    • @vibaj16
      @vibaj16 2 года назад

      @@recker7017 no it isn't

    • @brwed
      @brwed 2 года назад

      i love how i also see you n8 and axolotl in polymers comment sections it is pure gold

    • @dugtrioramen
      @dugtrioramen 2 года назад

      @@scattagain as in the first game is a pretty decent engine followed by a horrible engine

    • @piicoooooo
      @piicoooooo 2 года назад +1

      @@scattagain only joe will know...

  • @mkks4559
    @mkks4559 2 года назад +436

    The s in Source stands for S tier.

    • @theseangle
      @theseangle 2 года назад +34

      Scratch in S also stands for Scratch tier

    • @TonyMenCraft
      @TonyMenCraft 2 года назад +3

      Ource

    • @kiewass
      @kiewass 2 года назад

      I literally said it before he did it. lol

    • @hodayfa000h
      @hodayfa000h 2 года назад

      @@theseangle scratch isn't even a game engine it is ass

    • @flow185
      @flow185 2 года назад +5

      @@hodayfa000h blasphemy

  • @djjimmaster8261
    @djjimmaster8261 2 года назад +375

    GameMaker will always have a place in my heart. My programming life started as a kid learning BBC Basic for Windows, but Gamemaker is really what started my love of programming. So many hours spent creating passion projects that are unfortunately lost to time. 10 years later and I am a professional game programmer now. GameMaker defined the course of my life and, while limited in what it can do, I will be forever grateful to it.

    • @artcorbeau
      @artcorbeau 2 года назад

      you like BBC?

    • @itameio6161
      @itameio6161 2 года назад +7

      same. Gamemaker presented me to the programming world. Started using it like in 2009 or something. I'm now a freelance webdev, I still play with it from time to time.

    • @gamechannel1271
      @gamechannel1271 2 года назад +3

      I grew up with game maker as well. But I quickly grew jaded of it in the GM Studio 1.x days. It was becoming increasingly apparent that I was developing on a platform that wouldn't exist years from now. The regular online license validation requirement made me extremely uneasy. I never looked back after switching to Godot.

    • @SurnameName
      @SurnameName 2 года назад +1

      @@gamechannel1271 yeah. this. not only is the constant license validation a problem that will make it unusable once the validation system goes down (they did provide an offline validator 8 years ago or so but that's sadly no longer available), but gamemaker games have always had serious compatibility issues with different versions of windows (this has gotten somewhat better in the studio era, but still). what finally killed it for me, though, is the switch to a subscription model

    • @SurnameName
      @SurnameName 2 года назад

      @@MechanizationStudio game maker used to have one for studio 1, but it was kinda hidden on their site and they quietly removed it years ago so it's not available anymore. they didn't exactly put much effort into making people aware of it while it was there

  • @rios7744
    @rios7744 2 года назад +328

    not putting unreal in c++ tier was a huge miss bestie

    • @The_Harsh_Truth
      @The_Harsh_Truth 2 года назад +7

      more like SSS tier

    • @EdKolis
      @EdKolis 2 года назад +39

      Unity could be in C# tier, then.

    • @EHMM
      @EHMM 2 года назад +2

      @@The_Harsh_Truth no

    • @LessThanPeachy
      @LessThanPeachy 2 года назад +6

      I wish I knew c++ so I could utilize all of UE. I know quite a bit in other more top level languages like python, lua, and Java, just not c++. I’m sure if I tried learning it I’d pick it up pretty quick, but yeah.

    • @hingedevoper69
      @hingedevoper69 2 года назад

      @@The_Harsh_Truth sss: shitty shitass shit tier

  • @KANJICODER
    @KANJICODER 2 года назад +186

    Any time a company goes public that means "Liquidating the company and squeezing all the money out of it".

    • @darrennew8211
      @darrennew8211 2 года назад +17

      "Let's turn the well-deserved reputation into cash!" It happens almost always whenever the founder leaves a company, unless the company is a *pure* money play (Amazon, Wal-Mart, etc)

  • @souporwormgaming
    @souporwormgaming 2 года назад +283

    As a Construct 3 dev, I can confirm that it is ridiculously fast to make small games in it, but longer games probably take a bit longer than most engines and I have no clue how the frick Vimlark makes the games that polished.

    • @AngelShrimpChips
      @AngelShrimpChips 2 года назад +9

      Vimlark is the GOAT of game jams

    • @sawsbone7303
      @sawsbone7303 2 года назад +4

      construct 3 is amazing

    • @TGameDev
      @TGameDev 2 года назад +3

      He's got a small farm of goats he maintains so he can sacrifice one comfortably every game jam.

    • @Lasmelan
      @Lasmelan Год назад +1

      Construct is awesome for quick results! It's not too limited for 2D either, the only reason I moved towards Godot was because the project I'm working on needs strong optimization, but outside of that Construct works just fine even for bigger projects.

    • @lilrockstar77
      @lilrockstar77 Год назад

      @@Lasmelan I just found this out the hard way. I have what’s probably a project that is too large for construct 3 and probably need to Learn godot

  • @PROGhostArmy
    @PROGhostArmy 2 года назад +192

    As an artist Unity is goated at the moment. Easy to use alot of turtorials and they upped their quality levels amazingly over the last couple of years,

    • @gamechannel1271
      @gamechannel1271 2 года назад +59

      Found the Unity employee

    • @gamechannel1271
      @gamechannel1271 2 года назад +58

      (That survived the cut)

    • @thecatch4648
      @thecatch4648 2 года назад +10

      And the fact that you can use it for free even makes it better

    • @terryriley6410
      @terryriley6410 2 года назад +20

      @@thecatch4648 You can't use Unity for free. You have to advertise them. If you want a free engine Godot exists.

    • @terryriley6410
      @terryriley6410 2 года назад +13

      @Oghenetega Idogun Godot is not an emulator and it has good community. Jokes should have at least some roots in reality otherwise they won't be meaningful and lose their chances at being funny.

  • @suspenceful7426
    @suspenceful7426 2 года назад +173

    Scratch is responsible for my love of gamedev. I remember it being a huge craze at school when they added it to the library computers. I remember little game jams with my friends etc. good times. Now here I am 10 years later using Godot.

    • @subi-prime
      @subi-prime 2 года назад +20

      Yeah, as much shit as scratch gets for being low-quality, I think it really is a great tool to inspire kids to gamedev. I also started with scratch in like 3rd grade. I made the most god-awful projects imaginable, but I loved doing it, and here I am today, also using godot.

    • @giuseppetomassi5546
      @giuseppetomassi5546 2 года назад +3

      @@subi-prime is godot better than unity for 2d games?

    • @subi-prime
      @subi-prime 2 года назад +8

      @@giuseppetomassi5546 personally, I think so, mainly because of the node stricture, but I think you really just have to download and try both in order to see which one you like better, although if you don’t want to do that, godot would be (in my opinion) the most reliable option for a first choice, and for experienced game developers (I’m still only a novice at best), I’ve heard that it depends on the game itself and that godot’s better at some things and unity’s better at other things

    • @giuseppetomassi5546
      @giuseppetomassi5546 2 года назад +6

      @@subi-prime thanks, i will try both, starting with godot, if i feel comfortable i'll continue with that, btw godot 4 seems promising

    • @megaloex2904
      @megaloex2904 2 года назад +1

      I started using scratch creating an Sonic game
      Now i'm making a earthbound ripoff in GMS.
      It's beautiful

  • @TinyDeskEngineer
    @TinyDeskEngineer 2 года назад +29

    "I don't think I've ever seen a bad game in Source"
    Hard to make a bad game when you have to know how to write code in C++ to even _try_ to do anything with it

    • @generic6099
      @generic6099 2 года назад +8

      it's a natural way of keeping the standards high, gatekeeping by unintentional design.
      and that's a great thing, you'll never convince me otherwise when so many modern games nowadays utilize the latest and greatest tech via UE or Unity yet fail to realize that games are meant to be played, not stared at.

    • @zackwumpus9364
      @zackwumpus9364 11 месяцев назад

      You can start by making maps in hammer. use its scripting language. if your own gmod it has lua integration for servers.

  • @extrem780
    @extrem780 2 года назад +263

    Ngl I was expecting scratch to be lower, not because I think it should be lower (I've literally been using it for 5 years lol) but because overall a lot of people overlook it as being a crappy language for like 7 year olds. You are one of the few devs who actually looks at it and doesn't say "Ew scratch"
    Respect ✌

    • @DigitalCanineGamesStuff
      @DigitalCanineGamesStuff 2 года назад +33

      to be fair scratch isn't really meant for game development...

    • @Vexxel256
      @Vexxel256 2 года назад +4

      @@DigitalCanineGamesStuff bro what are you on?

    • @Vexxel256
      @Vexxel256 2 года назад +7

      @@DigitalCanineGamesStuff scratch was literally made for game development

    • @DigitalCanineGamesStuff
      @DigitalCanineGamesStuff 2 года назад +64

      @@Vexxel256 Scratch is NOT meant for game devlopment it's meant to teach kids how to code through visual scripting...

    • @extrem780
      @extrem780 2 года назад +13

      @@DigitalCanineGamesStuff I see your point, but technically it's still a game engine so...

  • @pessskychaos4874
    @pessskychaos4874 2 года назад +54

    Scratch is basically what introduced me to the world of coding, and it was probably the best introduction anyone could ask for

    • @starrymohannad
      @starrymohannad 2 года назад +1

      for me it was blender game engine yes blender had a fucking game engine and it was great

    • @pessskychaos4874
      @pessskychaos4874 2 года назад

      @@starrymohannad wait what

    • @Seraj2336
      @Seraj2336 2 года назад +1

      @@pessskychaos4874 Yea I also started with Scratch and it's still awesome because it is by MIT

  • @Cuprite1024
    @Cuprite1024 2 года назад +36

    Respect for the RPG Maker placement. :)

  • @HiIExist-y6o
    @HiIExist-y6o 2 года назад +94

    Scratch is sometimes underrated. But I actually think it is impressive how with simple rules you could make many good games. Even 3d games

    • @vibaj16
      @vibaj16 2 года назад +17

      scratch isn't so much a game engine as it is a kid-friendly programming language with a couple game engine aspects (e.g., sprites)

    • @Tricke432_YT
      @Tricke432_YT 2 года назад +2

      @@vibaj16 it is a game engine since you can make games with it duh

    • @vibaj16
      @vibaj16 2 года назад +2

      @@Tricke432_YT I didn't say it's not a game engine. I said it's closer to a programming language than to a game engine

    • @Tricke432_YT
      @Tricke432_YT 2 года назад

      @@vibaj16 you literally said "scratch is not much of a game engine"

    • @vibaj16
      @vibaj16 2 года назад +1

      @@Tricke432_YT no, I didn't. I said "scratch isn't so much a game engine..."

  • @iKiwed
    @iKiwed 2 года назад +15

    I use Construct 3 and I have to say I love using it. It's perfect for beginners and as you say you can make easy things super fast - highly suggested

  • @JacobKinsley
    @JacobKinsley 2 года назад +6

    I'd love to see someone who's spent a total of about 1000 hours in each engine make a list of which engines are best for long term. I think it would totally shock everyone.

  • @eboatwright_
    @eboatwright_ 2 года назад +13

    Scratch was my first "game engine", and Unity taught me the most, but my favorite out of these is definitely Godot
    But I actually prefer to make my own engines with whatever programming language and rendering library I'm using

  • @floatingtablestudios6287
    @floatingtablestudios6287 2 года назад +35

    As a construct dev, the programming is very limited, but it's minimal coding and built-in graphics creation make it *very* attractive to artists. It's the gamedev platform for people who hate to code. It is kinda limited, and really really big games tend to break, but if you want to get into jams it's incredible. Price is a bit annoying but they have a semi-crappy free version that's cool if you just wanna try it out.

    • @sawsbone7303
      @sawsbone7303 2 года назад +1

      they do have non block scripting in construct for more complex stuff. i enjoy the process of figuring things out with code but as a visual learner construct is just so awesome. theres some big games out made with construct primarily using the block code

  • @astrahcat1212
    @astrahcat1212 2 года назад +22

    RPG Maker in S tier. I completely agree.
    I don’t use it anymore myself, but people take for granted just how amazing that piece of software is.

  • @JacobKinsley
    @JacobKinsley 2 года назад +3

    I have to admit spending ages on scratch as a kid didn't really help me with game dev, but it did help me figure out some basic concepts pretty much instantly. Variables and coordinates, mostly.

  • @Speed-TV
    @Speed-TV 2 года назад +1

    "Unity is the best engine for starting out"
    Scratch, Godot, Gdevelop: Am I a joke to you?

  • @kartmakerbrosu1053
    @kartmakerbrosu1053 2 года назад +3

    “I’ve actually never seen a bad game made with source”
    *Shows Source 2*
    Source: 😐
    Source 2: I see this as an absolute win.

  • @laong44
    @laong44 2 года назад +26

    There are many other interesting game engines you forgot to mention and which ,at least, deserve a quick look: O3DE, Flax, Stride, Cocos, Defold, Bevy...

    • @scarm_rune
      @scarm_rune 2 года назад +1

      rust is a joke

    • @stickguy9109
      @stickguy9109 2 года назад

      @@scarm_rune Agreed

    • @ioneocla6577
      @ioneocla6577 2 года назад +1

      @@scarm_rune why ?

    • @ioneocla6577
      @ioneocla6577 2 года назад

      O3de is mostly just lumberyard

    • @terryriley6410
      @terryriley6410 2 года назад +1

      @@scarm_rune In theory, Rust fills a niche that was pretty much vacuum before, that is to have a low level lang without GC but without the myriad of ways your program can go wrong.
      In practice, there's already good software made with rust.
      Your assesment about rust being a joke is thereby declared false until you provide more (or any) evidence.

  • @rMjojo
    @rMjojo 2 года назад +4

    'Never seen a bad game made in source'
    *proceeds to put it is S tier*
    Such a good reason and explanation

  • @candjim
    @candjim 2 года назад

    PolyMars: this is every game engine
    GameMaker Studio: Am I a joke to you?
    PolyMars: *y e s*

  • @PaulPlay
    @PaulPlay 2 года назад +4

    Buildbox is super expensive and their revenue share is hilarious - also, you can basically only work with templates and can't compeletely make your own thing

  • @ninjehdzn
    @ninjehdzn 2 года назад +2

    I use Construct 2 for about 8 years for personal projects, spent little time making games on it. Mostly of my "C2 carrer" was making personal apps. Construct 2 and 3 is HTML5 and JS based, so the limits of this engine are the same limits as HTML+JS. I made a advanced expression-based calculator, a small app that estimates render time for 3D renders, a map editor for a game that is also made in C2... my most recent is a dashboard/overview for my musical projects so I can easily tag and listen to my own projects, kinda like soundcloud. I sometimes think myself if I'm the only living person that does that. Making apps is a lot more tricky than making games in C2, because of that I HAVE to know every single detail about this engine. I wish I had a portifolio to show those projects Xd

  • @dolxx42
    @dolxx42 2 года назад +4

    I cant believe you forgot Microwave! I make incredible games with my microwave and he even makes popcorn for free!

  • @davidsnyder518
    @davidsnyder518 2 года назад +5

    I can't believe you've been sponsored by Core in the past and didn't put it in the list.

  • @DoorknobPlus
    @DoorknobPlus 2 года назад +1

    "I have never seen a bad game made with source"
    May I introduce you to Hunt Down the Freeman?

  • @XorDev
    @XorDev 2 года назад +3

    In my opinion, GameMaker deserves better.
    It's not called "GameMaker Studio 2" anymore and hasn't used that logo in years. Make sure to form an up-to-date opinion!

    • @aquaponieee
      @aquaponieee 2 года назад

      it now is a subscription based service and that heavily nerfs it

    • @XorDev
      @XorDev 2 года назад

      @@aquaponieee True, but it's cheaper than every other paid engine I looked at

    • @aquaponieee
      @aquaponieee 2 года назад

      @@XorDev not the point

    • @XorDev
      @XorDev 2 года назад

      @@aquaponieee It is important when comparing game engines GM goes for as little as $50/yr, Construct 3 is $120/yr, Unity Plus is $400/yr.

  • @SleepyDrone6402
    @SleepyDrone6402 Год назад

    I was surprised to see scratch in S-tier because it’s so simple, but it makes sense because it’s so simple.

  • @lksxxtodin5292
    @lksxxtodin5292 2 года назад +10

    Everything that I know about programming I learned in Game Maker, It's easy and not limited.
    The community of GM is amazing and full of awelsome people.

    • @willem6161
      @willem6161 2 года назад +3

      Game Maker is a great engine, but to say its not limited is simply incorrect.

    • @SurmenianSoldier
      @SurmenianSoldier 2 года назад +1

      @@willem6161 how so?
      so far i've been able to do everything i wanted in it

    • @futuregamer25
      @futuregamer25 2 года назад +4

      @@SurmenianSoldier For one the only supported language is GML which is very much on the slow side and is a tad low on features, 3d is nearly non-existent, no built in lighting engine, incredibly limited physics engine, ordering of object code is done with separate events where there is no ability to create your own, and a lot of smaller things like the camera being locked to the pixel grid (literally no fix for this)
      The engine is incredible for most things 2d, but it gets limited when you start trying to do things more advanced

    • @yigitbulut4972
      @yigitbulut4972 2 года назад

      Lol gm was my first game engine when i was 12 used it for two years and it is awesome for 2d sprite games for people who want to make games but keep it simple, yes you can do a lot more like 3d which is a lot harder with so much limitation but the cost of going beyond and above is high.It has a different atmosphere and its awesome, so comparing it with others are not really needed since their goals,methods and users and gms goal and methods and users are so much different.

    • @DaenoSudo
      @DaenoSudo 2 года назад

      Agreed

  • @barbarianbarbara981
    @barbarianbarbara981 Год назад

    Dragon Nest who's still using engine from 90s yet still have the best pvp combat until these days makes me so proud

  • @pranavchaudhari5828
    @pranavchaudhari5828 2 года назад +5

    To be very honest, I haven't heard much about the softwares that you have listed the 'S' Tier.
    But I'll put Unreal engine in the 'S' and Unity in the 'A' tier.

  • @belgarathlesorcier8385
    @belgarathlesorcier8385 2 года назад +8

    I think O3D (ex lumberyard) is actually not so bad, the installation was very hard but it seems like a capable engine and now open source

    • @HiIExist-y6o
      @HiIExist-y6o 2 года назад

      I disagree

    • @belgarathlesorcier8385
      @belgarathlesorcier8385 2 года назад

      @@HiIExist-y6o please explain yourself, why you disagree?

    • @usrnewxnew5227
      @usrnewxnew5227 2 года назад +3

      @@HiIExist-y6o> disagrees with comment
      >Refuses to elaborate
      >Leaves

    • @imeakdo7
      @imeakdo7 2 года назад

      @@usrnewxnew5227 ahh it's simple. Amazon bad and the engine was terrible but now it's open source and now has a lot of potential without amazon's terrible corporate culture keeping it from being competent.

    • @LitoMike
      @LitoMike 2 года назад

      @@imeakdo7 sure but we want @iterasium's reasoning

  • @Fafr
    @Fafr 2 года назад +15

    Geometry Dash is a pretty cool engine as well. Although right now you can't create much controls, when 2.2 is out, your controls will be much less limited!

    • @ItsMerty
      @ItsMerty 2 года назад +3

      Yeah people have created entire story games in gd it's crazy, even I have created some mini games on geo dash

    • @egg3831
      @egg3831 2 года назад +4

      gd kind underrated ngl. you can make really cool stuff with it

    • @skiez7430
      @skiez7430 2 года назад

      Thats a game. Not a engine..
      Edit: if this comment made you mad. I dont care. Cry about it somewhere else ffs

    • @ItsMerty
      @ItsMerty 2 года назад

      @@skiez7430 true, but it has the specific triggers that it practically is a game engine 🤓🤓💀💀

    • @egg3831
      @egg3831 2 года назад

      @@skiez7430 🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓

  • @the_procrastinator8606
    @the_procrastinator8606 2 года назад +2

    3:10 construct is strictly good for that kind of games tho. as a previous user of it for over 2 years, I can def that if you scale your game even a little bit over that size, the foundations will absolutely crumble - in comparison to what you could do in the likes of godot and unity, at the very least (modular components, hierarchy, scene templates, performance, effects, data manipulation, etc)
    it is absolutely blazing fast for jams tho, since you generally wont care about any of the scalability features above

  • @dudeguy7988
    @dudeguy7988 2 года назад +3

    You definitely should’ve included bevy in this, us rust devs need some love

  • @gabxvyan
    @gabxvyan 2 года назад +1

    "I have never seen a bad game made on Source"
    Half-Life Source: am I a joke to you?

    • @vibaj16
      @vibaj16 2 года назад

      well, he said "Source", but the icon was Source 2, so it wasn't made in the engine he was rating

    • @BungieStudios
      @BungieStudios 2 года назад

      @@vibaj16 Does Source 2 even have water yet?

    • @vibaj16
      @vibaj16 2 года назад

      @@BungieStudios probably, idk

    • @brenday_da_bababoei_cat
      @brenday_da_bababoei_cat 2 года назад

      @@BungieStudios it was recently added with s&box, about uh... 5 or 3 months ago?

    • @BungieStudios
      @BungieStudios 2 года назад

      @@brenday_da_bababoei_cat About time. I don't understand why Valve has Facepunch building on it. That means unreliable support.

  • @gingerphoenix10
    @gingerphoenix10 2 года назад +3

    I am so happy you put source in S tier

  • @Speed-TV
    @Speed-TV 2 года назад +1

    This dude really forgot the desmos graphing calculator, like c'mon man 🤦‍♂

  • @noireel5977
    @noireel5977 2 года назад +7

    i love godot, it's easy to use. the only downside is that there are very few tutorials available.

  • @MiningJack777
    @MiningJack777 2 года назад

    2:35 (HDTF) "May I introduce myself?"

  • @KaelumKrispr
    @KaelumKrispr 2 года назад +7

    Can't believe you missed blender game engine 😔

    • @BungieStudios
      @BungieStudios 2 года назад +1

      *🔫 delet this* 😱

    • @xalix77
      @xalix77 2 года назад

      *mineirinho intensifies*

  • @DinoMax0112
    @DinoMax0112 2 года назад +2

    As someone who has spent 4000 hours making things with source I approve of this message.

  • @baddev2720
    @baddev2720 2 года назад +3

    Funfact: One easy alternative and powerful engine of construct 3 is GDevelop. You should try it

  • @tonyanimations5377
    @tonyanimations5377 2 года назад +1

    The thing about srcratch is that it does't only learn you how to code and use a game engine, its also very easy to use but so powerful when we become good at it.

    • @vaishanthjv2519
      @vaishanthjv2519 2 года назад

      no it's not powerful

    • @stormstudios1
      @stormstudios1 Год назад

      "it does't only learn you how to code" bro forgot english

    • @tonyanimations5377
      @tonyanimations5377 Год назад

      ​@@stormstudios1 1) I am French.
      2) You are not better, you say "bro", that's slang too.
      3) You didn't tell me anything incorrect, so thank you very much.

    • @tonyanimations5377
      @tonyanimations5377 Год назад

      ​@@vaishanthjv2519 Just check Griffpatch projects !

    • @stormstudios1
      @stormstudios1 Год назад

      @@tonyanimations5377 uh whats wrong with slang? also instead of "it does't only learn you how to code" it should be "it doesn't only teach you how to code" not learn

  • @scrungly_hank
    @scrungly_hank 2 года назад +5

    in love with godot and i mostly agree with your tier list

  • @erinlane1769
    @erinlane1769 2 года назад +1

    I recently found a smaller game engine being developed called MicroStudio that is fantastic for people who are new to making games, and even for more advanced users.
    It's like LOVE2D but with a simple game engine interface and can use Lua, Python, JavaScript, and its own language MicroScript which is very Lua-like.

  • @weirdwontons
    @weirdwontons 2 года назад +5

    you got to make a new tier for scratch because S is not enough

    • @ailynn14
      @ailynn14 2 года назад +1

      Literally, scratch is Perfect for Simple and compelx 2D games

    • @vibaj16
      @vibaj16 2 года назад

      ​@@ailynn14 until you try to do certain actually interesting things

    • @sirtopoftheworldegg
      @sirtopoftheworldegg 2 года назад

      undertale trollge: soul incident (I think it was called) is one of the best fangames I've seen, and it's on scratch.

  • @savalioanananimus
    @savalioanananimus 2 года назад

    Me: “Scratch is definitely F”
    Also polymars: “S” **drags scratch to S**

  • @hendersonandre1
    @hendersonandre1 2 года назад +17

    I disagree with the order of some of the game engine and the reasonings for the order and I do not think you are looking at them objectively. Unity for example. I do not disagree with how they have shifted since going public but you said they do not dominate in any area but I have to disagree as the majority of top games created on the apple store I believe it is around 70-85% are created with unity. You also put Godot above Unity which I do not agree because of how mature the unreal engine and unity are. I personally love Godot but I do not think it is on the same playing field as unreal or unity as of yet but it is a good engine. If Unity dominated in an area that would probably be mobile. I also notice you left a lot of other game engines off the list that others are commenting about and I have used such as Stride, Cocos & Flax.

    • @PolyMarsTalks
      @PolyMarsTalks  2 года назад +5

      Good point about Unity for mobile! And yeah I’d probably switch Unity and Godot, I realized after recording that I should’ve based my rankings on the current state of each engine

    • @sechmascm
      @sechmascm 2 года назад +3

      Strictly speaking about 2D development you can't seriously say that Unity is even close to Godot. It doesn't even support 2D. It's a 3D environment with camera tricks. Godot has a dedicated 2D editor with superb UI elements. And Unreal is too much of a overkill to make anything 2D.
      Some other aspects of Unity are still above Godot since it's a more mature engine, as you said. Although I don't think it has an unattainable status. Its tech isn't unique. It's not revolutionary. Other engines can catch up, and they will.
      The company is not even worth mentioning. Any product is made in spite of scummy money bags, not because of them.

    • @hendersonandre1
      @hendersonandre1 2 года назад

      @@sechmascm What would 2D development have to do with 70-85% of the top games developed with unity on the apple store and android store have to do 2D development. If you watch the video he stated unity does not dominate in any area which is not correct. They mainly dominate in the mobile area which is what they usually advertise for their engine and a mobile game can be either 2D or 3D. I did not say anything about 2D as that is your point which is irrelevant to my point.

    • @sechmascm
      @sechmascm 2 года назад +2

      @@hendersonandre1 Go dominate micro transactions, slot machine games, and clone my guy, I don't care. If it doesn't have a specialty, it's just B tier. Not the best for 2D, not the best for 3D, maybe tutorials can make up for it, but that's just for development. I can't say much from sales but you could see the effects in the coming years. Well, that's if you still have an intact attention span from developing mobile games lmao

    • @vibaj16
      @vibaj16 2 года назад +2

      @@hendersonandre1 Godot's strength is 2D, which is why the point is relevant. Also, I'm pretty sure by "dominating an area", he meant how powerful it is in an area of software (e.g., 2D or 3D games), not how popular it is for a type of game

  • @rex_melynas
    @rex_melynas 2 года назад

    Speaking about source, Davey Wrede on The beginner's Guide (a good game, made in source, if you enjoy walking simulators) said source is a game in which is easy to make third person games consisting in rectangular rooms connected, and nothing else.
    The stanley parable was also made in source, but moved to unity for the deluxe edition, mostly because it's easier to port to multiple consoles.

  • @BruceOnder
    @BruceOnder 2 года назад +6

    You need a G tier for Gdvelop

  • @GreedyDrunk92
    @GreedyDrunk92 Год назад

    I am now convinced, that you're a time traveler

  • @haoyuanboss
    @haoyuanboss 2 года назад +7

    s tier for scratch…

    • @blurrysquire6671
      @blurrysquire6671 2 года назад +2

      yes

    • @hw2007
      @hw2007 2 года назад +2

      scratch is actually pretty good because of its ease-if-use and how easy it is to learn. It's not too powerful but it can technically do 3D graphics, you just need to code the engine yourself

    • @blurrysquire6671
      @blurrysquire6671 2 года назад

      @@hw2007 scratch is good that is why i said yes to what they said. i use scratch personally, and i found it easy.

    • @DigitalCanineGamesStuff
      @DigitalCanineGamesStuff 2 года назад

      scratch is not a game engine...

    • @blurrysquire6671
      @blurrysquire6671 2 года назад

      @@DigitalCanineGamesStuff well it kind of is, because it has drawing sprites set up for you, audio and some basic things that you wouldnt find when coding source, so i would class it as a game engine

  • @hotlinefrenzy
    @hotlinefrenzy 2 года назад

    This is the very hypothesis stereotype from a typical "solo dev making game engine from 0 by using notepad" king of guy

  • @epictoast8903
    @epictoast8903 2 года назад +3

    Where da roblox studio?

    • @mindaugassvajoklis3072
      @mindaugassvajoklis3072 2 года назад

      idk

    • @shuba5173
      @shuba5173 2 года назад

      it's not a game engine

    • @epictoast8903
      @epictoast8903 2 года назад +1

      @@shuba5173 It is a service with access to free servers, data stores, publishing, very helpful forums, a big player base,and a vast supply of other tools. Which is more than what a lot of other engines have to offer.

    • @PolyMarsTalks
      @PolyMarsTalks  2 года назад +2

      S+ tier

    • @shuba5173
      @shuba5173 2 года назад

      @@epictoast8903 Still not an engine tho.

  • @SgtSalamander
    @SgtSalamander 2 года назад

    Glad we're on the same page with RPG Maker and Scratch

  • @agoldendragon
    @agoldendragon 2 года назад +3

    How did he put Unity only in third place? Once the graphics in the engine were really not that good, but since they released the update of the pipelines everything is perfect in the graphics!

    • @Gordoxgrey
      @Gordoxgrey 2 года назад

      The core engine is an absolute pain in the ass to work with since it's so light on core features, and the additional features (packages) are always in experimental stage. Can't even load up older version project because they're not compatible with the new pipelines and upgrading them with the built in pipeline tools doesn't even work correctly.

    • @agoldendragon
      @agoldendragon 2 года назад +1

      @@Gordoxgrey The engine is very good and simple to learn, with it I reached a level of intuitiveness that with Unreal I could only dream of, and in the last update unity released more than fifteen (!) packages from experimental use to version 1.0

    • @Gordoxgrey
      @Gordoxgrey 2 года назад

      @@agoldendragon Unity is easy to use for Small projects and indie titles. When it comes to bigger games and bigger team sizes and trying to do anything outside Unity's core, its an absolute nightmare to deal with.

    • @agoldendragon
      @agoldendragon 2 года назад

      @@Gordoxgrey On what basis do you say that? I worked in a team of over 500 people and unity worked great.

    • @Gordoxgrey
      @Gordoxgrey 2 года назад

      @@agoldendragon Observations in the community, complaints from friends who use unity in a large team, and grievances from Devs who worked on some big titles

  • @kingundead4310
    @kingundead4310 2 года назад

    Video idea: Rank games consoles based on how easy/difficult it is to make a game for that console.

  • @mgmgmg07
    @mgmgmg07 2 года назад +6

    Unreal engine is unity for children
    (jk please don't cancel me, it's humor)

    • @prezadent1
      @prezadent1 2 года назад

      Humor? I think you have failed at whatever it was.

    • @audellaroque4730
      @audellaroque4730 2 года назад

      "Please don't cancel me"
      Who is going to cancel you over this nonsensical joke that makes no sense

  • @WallaWaller
    @WallaWaller 2 года назад +1

    "Never seen a bad video game made in Source"
    Hunt Down the Freeman. That is all.

    • @mutiiYT
      @mutiiYT 2 года назад

      Well thats the only one i can think of. Otherwise there are no bad games în source

  • @ziggyzoggin
    @ziggyzoggin 2 года назад +3

    he put scratch over godot lol

  • @kruth6663
    @kruth6663 2 года назад +2

    I didn't know unity went public, that's too bad. At this point any gamer should be aware what public companies are capable of. I hope there can be an open source alternative to it, or at least one that's not run by a public company.

  • @melo-7904
    @melo-7904 2 года назад +1

    ID tech 1(the doom engine): easy S teir
    notes
    runs on a fxxking calculator, limited to dos if you don't use source ports, use gzdoom if you want more complicated stuff and not simple changes, people still make (full) games on this now almost 30 year old engine (shrine/shrine 2/ Lycanthorn, sonic robo blast 2, freedoom.wad etc)
    The wolfenstien 3D engine (i call it the wolfen engine) C teir
    notes
    use the rise of the triad engine, less ports then doom (which is surprising since wolf3D is not only older but more basic), needs heavy modification to work properly with new music (even midi)
    games that use it: wolfenstein 3D, wolfenstein spear of Destiny, shadow caster, Blake stone, rise of the triad (modified enough for me to distinguish the 2 here but they are the same engine none the less)
    rise of the triad engine (I call it the triad engine) A teir
    direct update to the wolfen engine cursed with only about 5 source ports and like 2 that add stuff (not including the new ludicrous edition) games that use it: rise of the triad

  • @Theoneandonlyzink
    @Theoneandonlyzink 2 года назад +3

    Oh no! Game engine makers want to make money of their hard work! So greedy!

  • @xalix77
    @xalix77 2 года назад

    As a Construct2 developer, that tries to break the engine limitations, i can say that description is perfect

  • @paradoxaddict8978
    @paradoxaddict8978 2 года назад +2

    I think you forgot Clauswitz engine

  • @estranhokonsta
    @estranhokonsta 2 года назад

    Every time that in tech one rates things is normally a very bad sign and i usually dismiss it and the people that make it.
    But in this case you did begin by saying that this list was based on Your Favourite game engine.
    Which shows sincerity and put that list in a correct context.
    That immediately gives that list a credibility that those other so called best don't have.

  • @IBeToxic
    @IBeToxic 2 года назад

    the day PolyMars thinks of a creative idea is the day I'm subscribing

  • @masxe4106
    @masxe4106 2 года назад

    Hello, construct-using dev here,
    1. Construct 2, though lacks a couple features (wich can easily be recreated in construct 2 anyways), is free
    2. We aren't wizards, vimlark's a wizard I have no idea how he adds so much polish
    3. The scripting restrains though exist aren't usually as bad as you'd expect because they can be overcome in around an hour

  • @shanewaslost4283
    @shanewaslost4283 2 года назад +1

    technically, the scratch logo (i.e. the shortcut for the exe on a regulat desktop from 1.0-2.0/2007-2018) was just the scratch cat head, so the entire scratch cat sprite would be uneeded.
    P.S. this is only about the pre-3.0 logo, it was changed to a code block with the scratch font "s" in janurary 2019

  • @DevinSAA
    @DevinSAA 2 года назад +2

    As a Unity developer, and knowing what bad things Unity’s been doing nowadays, it seems hard to switch engines considering Unity is what I’m extremely used to. That’s obvious, considering the only full game I’ve released is made with Unity. I’ve made many others in the past, but they weren’t as good/finished as that game. Maybe continuing to take a break from game development is a good idea, but I still gotta get used to another engine other than Scratch.

    • @kulak8548
      @kulak8548 2 года назад

      Try Godot for three days and you probably won't turn back. I was using Unity and tried out Godot on a whim, realized the engine is awesome. With 4.0 it's really going to blow up, so now is a great time to start learning it. There are still some drawbacks but the engine developers actually understand and care about the updates users want, unlike Unity that is a black hole.

  • @Goodgis
    @Goodgis 2 года назад

    I approve this list.

  • @R6Roblox
    @R6Roblox 2 года назад

    love how this is missing a bunch of game engines

  • @aggressivedriver9109
    @aggressivedriver9109 2 года назад

    I've read this a while ago about CryEngine.
    "the problem with CryEngine is that no one uses CryEngine"

  • @nuclearkitten6421
    @nuclearkitten6421 2 года назад

    In scratch you basically create your own engine, which is what makes it awesome

  • @Floky
    @Floky 2 года назад

    How dare you put the GLORIOUS unreal engine in only B tier!?
    Absolutely unacceptable... I can't believe this.

    • @lpnp9477
      @lpnp9477 2 года назад

      It definitely has its limitations. Ones that can be worked around, but try to make a character run around a loop like Sonic. You will spend weeks making it work.
      It's amazing for most stuff though and is my engine of choice.

  • @ZooHair
    @ZooHair 2 года назад +1

    We made it

  • @BenderWaffles
    @BenderWaffles 2 года назад

    Was not expecting the RPG Maker placement haha

  • @kulak8548
    @kulak8548 2 года назад +1

    Godot users like myself are rooting for Godot to be the Unity killer. Realistically it probably won't happen that way, but it sure would be satisfying to see an open source engine outpace a multi-billion dollar company, and wildly enough it feels within reach.

    • @armandostockvideos8386
      @armandostockvideos8386 2 года назад +1

      Bro, I'm learning Unity :( I hope nothing kill it :(

    • @hunnitroundheath7456
      @hunnitroundheath7456 2 года назад

      Godot will pass Unity for sure, Unity is on the way out, it's just a matter of how long it lasts

  • @ishanimallawarachchi1307
    @ishanimallawarachchi1307 2 года назад

    >Never seen a bad game made in Source.
    Hunt down the Freeman begs to differ.

  • @RaijdanProductions
    @RaijdanProductions 2 года назад

    I know Roblox isn't really a game engine, but I've seen some insane stuff done with it

  • @Insill
    @Insill 2 года назад

    Actually Lumberyard is no more, it's known as the Open 3D Engine (O3DE) nowadays.

  • @HelmutKohlrabi
    @HelmutKohlrabi 2 года назад

    Unity actually doubled it's working force from 2020 to 2021 but recently layed off about 200 people.

  • @KingThrillgore
    @KingThrillgore 2 года назад

    I think giving Source the S tier is a bit too much because we haven't even SEEN a Source 2 release, just Workshop tools.

    • @kk5dire
      @kk5dire 2 года назад

      Half life Alex and S&Box moment

  • @LitoMike
    @LitoMike 2 года назад

    3:33 finally some appreciation

  • @linuxrant
    @linuxrant 2 года назад

    I'd add GDevelop in A or even S tier. That inconspicuous little engine is a beast.

  • @intangiblematter_misc
    @intangiblematter_misc 2 года назад

    The question is... when will we see PolyMars make a game with Godot in 2 days?

  • @steluste
    @steluste 2 года назад +1

    I can't say which one is worst but I'm sure that the best is olcPixelGameEngine )

  • @snappyink2909
    @snappyink2909 Год назад +1

    Where would you put pygame?

  • @grayslicer09
    @grayslicer09 2 года назад

    "I've never seen a bad game made with Source"
    You've clearly never heard of "Hunt Down the Freeman" then...

  • @iennefaLsh
    @iennefaLsh 2 года назад +1

    I'd like to hear your take on GZDoom. Thingo seems to be a rising star in retro FPS shtick, and there's also Total Chaos.

    • @ThisIsGlitch
      @ThisIsGlitch 2 года назад

      i mean, gzdoom is basically just the tried and tested doom engine, there's not much to talk about it, would be interesting to see something similar with the build engine tho

  • @uz_zu1699
    @uz_zu1699 2 года назад

    That one kid: “HOW ABKUT ROBLOX?”

  • @Scudmaster11
    @Scudmaster11 Год назад +1

    Scratch instantly S... thats great because it really is a great language and engine... just waiting for the day the 3D version comes out.... for I cant really pull of 3D vary easily .... but the language is good for starting out... it's easy to understand.... has basically the most functionality over other typeless languages... and more

    • @messengercreator
      @messengercreator 11 месяцев назад

      but sudden scra/tch so Godot is sukuna

    • @Scudmaster11
      @Scudmaster11 11 месяцев назад

      @messengercreator there is always turbowarp and penguin mod... there is more then you think... also... how about FALSE

  • @JonTopping
    @JonTopping 2 года назад

    I'm not familiar with Scratch, but the fact that you put RPGMaker in S tier, above Unreal and Unity, makes me question whether this whole thing is a bad attempt at satire, lol.

  • @moneodev
    @moneodev 2 года назад +1

    Not biased at all here