Game Engine Tier List

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  • Опубликовано: 18 сен 2022
  • Game Engine Tier List
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Комментарии • 930

  • @nocultist7050
    @nocultist7050 Год назад +2348

    It's hard to make a bad game with Source because it's hard to make a game with Source without being Valve.

    • @stickguy9109
      @stickguy9109 Год назад +58

      Based

    • @vibaj16
      @vibaj16 Год назад +363

      and Valve makes great games
      every few decades

    • @michaelzomsuv3631
      @michaelzomsuv3631 Год назад +21

      Yeah, I know this video isn't very serious, but for real it belongs in F tier.

    • @MaxIronsThird
      @MaxIronsThird Год назад +65

      Well, Titanfall and Apex are on Source.

    • @gururu1286
      @gururu1286 Год назад +15

      Titanfall 2 and apex are not valve

  • @sherlockbarelock7169
    @sherlockbarelock7169 Год назад +912

    "never seen a bad game made in source"
    Hunt down the freeman: Hello there

    • @NPLighter
      @NPLighter Год назад +54

      Postal 3 as well

    • @Ronin1155
      @Ronin1155 Год назад +54

      hunt down the freeman is so bad that it loops around back to being good

    • @z4pp820
      @z4pp820 Год назад +57

      doesn't count, hunt down the freeman can't be classified as a game

    • @arjix8738
      @arjix8738 Год назад +16

      @@Ronin1155 integer overflow be like

    • @ThisIsGlitch
      @ThisIsGlitch Год назад +1

      postal 3 💀

  • @NathanOnline
    @NathanOnline Год назад +750

    I love how it jumps from b tier to f tier

    • @scattagain
      @scattagain Год назад +4

      What
      What jumps from b tier to f tier

    • @vibaj16
      @vibaj16 Год назад

      @@recker7017 no it isn't

    • @brwed
      @brwed Год назад

      i love how i also see you n8 and axolotl in polymers comment sections it is pure gold

    • @dugtrioramen
      @dugtrioramen Год назад

      @@scattagain as in the first game is a pretty decent engine followed by a horrible engine

    • @xxgigacat691morbillionview3
      @xxgigacat691morbillionview3 Год назад +2

      @@scattagain only joe will know...

  • @mkks4559
    @mkks4559 Год назад +427

    The s in Source stands for S tier.

    • @theseangle
      @theseangle Год назад +34

      Scratch in S also stands for Scratch tier

    • @TonyMenCraft
      @TonyMenCraft Год назад +3

      Ource

    • @kiewass
      @kiewass Год назад

      I literally said it before he did it. lol

    • @hodayfa000h
      @hodayfa000h Год назад

      @@theseangle scratch isn't even a game engine it is ass

    • @flow185
      @flow185 Год назад +5

      @@hodayfa000h blasphemy

  • @KANJICODER
    @KANJICODER Год назад +183

    Any time a company goes public that means "Liquidating the company and squeezing all the money out of it".

    • @darrennew8211
      @darrennew8211 Год назад +17

      "Let's turn the well-deserved reputation into cash!" It happens almost always whenever the founder leaves a company, unless the company is a *pure* money play (Amazon, Wal-Mart, etc)

  • @djjimmaster8261
    @djjimmaster8261 Год назад +370

    GameMaker will always have a place in my heart. My programming life started as a kid learning BBC Basic for Windows, but Gamemaker is really what started my love of programming. So many hours spent creating passion projects that are unfortunately lost to time. 10 years later and I am a professional game programmer now. GameMaker defined the course of my life and, while limited in what it can do, I will be forever grateful to it.

    • @artcorbeau
      @artcorbeau Год назад

      you like BBC?

    • @itameio6161
      @itameio6161 Год назад +7

      same. Gamemaker presented me to the programming world. Started using it like in 2009 or something. I'm now a freelance webdev, I still play with it from time to time.

    • @gamechannel1271
      @gamechannel1271 Год назад +3

      I grew up with game maker as well. But I quickly grew jaded of it in the GM Studio 1.x days. It was becoming increasingly apparent that I was developing on a platform that wouldn't exist years from now. The regular online license validation requirement made me extremely uneasy. I never looked back after switching to Godot.

    • @SurnameName
      @SurnameName Год назад +1

      @@gamechannel1271 yeah. this. not only is the constant license validation a problem that will make it unusable once the validation system goes down (they did provide an offline validator 8 years ago or so but that's sadly no longer available), but gamemaker games have always had serious compatibility issues with different versions of windows (this has gotten somewhat better in the studio era, but still). what finally killed it for me, though, is the switch to a subscription model

    • @TeppuTeppu
      @TeppuTeppu Год назад

      @@SurnameName like, even unity has an offline validator

  • @rios7744
    @rios7744 Год назад +321

    not putting unreal in c++ tier was a huge miss bestie

    • @The_Harsh_Truth
      @The_Harsh_Truth Год назад +7

      more like SSS tier

    • @EdKolis
      @EdKolis Год назад +39

      Unity could be in C# tier, then.

    • @EHMM
      @EHMM Год назад +1

      @@The_Harsh_Truth no

    • @LessThanPeachy
      @LessThanPeachy Год назад +6

      I wish I knew c++ so I could utilize all of UE. I know quite a bit in other more top level languages like python, lua, and Java, just not c++. I’m sure if I tried learning it I’d pick it up pretty quick, but yeah.

    • @hingedevoper69
      @hingedevoper69 Год назад

      @@The_Harsh_Truth sss: shitty shitass shit tier

  • @suspenceful7426
    @suspenceful7426 Год назад +164

    Scratch is responsible for my love of gamedev. I remember it being a huge craze at school when they added it to the library computers. I remember little game jams with my friends etc. good times. Now here I am 10 years later using Godot.

    • @zubiprime
      @zubiprime Год назад +20

      Yeah, as much shit as scratch gets for being low-quality, I think it really is a great tool to inspire kids to gamedev. I also started with scratch in like 3rd grade. I made the most god-awful projects imaginable, but I loved doing it, and here I am today, also using godot.

    • @giuseppetomassi5546
      @giuseppetomassi5546 Год назад +3

      @@zubiprime is godot better than unity for 2d games?

    • @zubiprime
      @zubiprime Год назад +8

      @@giuseppetomassi5546 personally, I think so, mainly because of the node stricture, but I think you really just have to download and try both in order to see which one you like better, although if you don’t want to do that, godot would be (in my opinion) the most reliable option for a first choice, and for experienced game developers (I’m still only a novice at best), I’ve heard that it depends on the game itself and that godot’s better at some things and unity’s better at other things

    • @giuseppetomassi5546
      @giuseppetomassi5546 Год назад +6

      @@zubiprime thanks, i will try both, starting with godot, if i feel comfortable i'll continue with that, btw godot 4 seems promising

    • @megaloex2904
      @megaloex2904 Год назад +1

      I started using scratch creating an Sonic game
      Now i'm making a earthbound ripoff in GMS.
      It's beautiful

  • @souporwormgaming
    @souporwormgaming Год назад +282

    As a Construct 3 dev, I can confirm that it is ridiculously fast to make small games in it, but longer games probably take a bit longer than most engines and I have no clue how the frick Vimlark makes the games that polished.

    • @AngelShrimpChips
      @AngelShrimpChips Год назад +9

      Vimlark is the GOAT of game jams

    • @sawsbone7303
      @sawsbone7303 Год назад +4

      construct 3 is amazing

    • @TGameDev
      @TGameDev Год назад +3

      He's got a small farm of goats he maintains so he can sacrifice one comfortably every game jam.

    • @Lasmelan
      @Lasmelan Год назад +1

      Construct is awesome for quick results! It's not too limited for 2D either, the only reason I moved towards Godot was because the project I'm working on needs strong optimization, but outside of that Construct works just fine even for bigger projects.

    • @lilrockstar77
      @lilrockstar77 Год назад

      @@Lasmelan I just found this out the hard way. I have what’s probably a project that is too large for construct 3 and probably need to Learn godot

  • @PROGhostArmy
    @PROGhostArmy Год назад +192

    As an artist Unity is goated at the moment. Easy to use alot of turtorials and they upped their quality levels amazingly over the last couple of years,

    • @gamechannel1271
      @gamechannel1271 Год назад +59

      Found the Unity employee

    • @gamechannel1271
      @gamechannel1271 Год назад +58

      (That survived the cut)

    • @thecatch4648
      @thecatch4648 Год назад +10

      And the fact that you can use it for free even makes it better

    • @terryriley6410
      @terryriley6410 Год назад +20

      @@thecatch4648 You can't use Unity for free. You have to advertise them. If you want a free engine Godot exists.

    • @tegaidogun
      @tegaidogun Год назад +4

      @@terryriley6410 oh good, the only engine with lack of a community, jk

  • @TinyDeskEngineer
    @TinyDeskEngineer Год назад +25

    "I don't think I've ever seen a bad game in Source"
    Hard to make a bad game when you have to know how to write code in C++ to even _try_ to do anything with it

    • @generic6099
      @generic6099 Год назад +8

      it's a natural way of keeping the standards high, gatekeeping by unintentional design.
      and that's a great thing, you'll never convince me otherwise when so many modern games nowadays utilize the latest and greatest tech via UE or Unity yet fail to realize that games are meant to be played, not stared at.

    • @zackwumpus9364
      @zackwumpus9364 3 месяца назад

      You can start by making maps in hammer. use its scripting language. if your own gmod it has lua integration for servers.

  • @Cuprite1024
    @Cuprite1024 Год назад +36

    Respect for the RPG Maker placement. :)

  • @extrem780
    @extrem780 Год назад +263

    Ngl I was expecting scratch to be lower, not because I think it should be lower (I've literally been using it for 5 years lol) but because overall a lot of people overlook it as being a crappy language for like 7 year olds. You are one of the few devs who actually looks at it and doesn't say "Ew scratch"
    Respect ✌

    • @DigitalCanineGamesStuff
      @DigitalCanineGamesStuff Год назад +33

      to be fair scratch isn't really meant for game development...

    • @Vexxel256
      @Vexxel256 Год назад +4

      @@DigitalCanineGamesStuff bro what are you on?

    • @Vexxel256
      @Vexxel256 Год назад +7

      @@DigitalCanineGamesStuff scratch was literally made for game development

    • @DigitalCanineGamesStuff
      @DigitalCanineGamesStuff Год назад +63

      @@Vexxel256 Scratch is NOT meant for game devlopment it's meant to teach kids how to code through visual scripting...

    • @extrem780
      @extrem780 Год назад +13

      @@DigitalCanineGamesStuff I see your point, but technically it's still a game engine so...

  • @pessskychaos4874
    @pessskychaos4874 Год назад +54

    Scratch is basically what introduced me to the world of coding, and it was probably the best introduction anyone could ask for

    • @starrymohannad
      @starrymohannad Год назад +1

      for me it was blender game engine yes blender had a fucking game engine and it was great

    • @pessskychaos4874
      @pessskychaos4874 Год назад

      @@starrymohannad wait what

    • @Seraj2336
      @Seraj2336 Год назад +1

      @@pessskychaos4874 Yea I also started with Scratch and it's still awesome because it is by MIT

    • @n0tjak
      @n0tjak 9 месяцев назад

      yea

  • @yousufV1
    @yousufV1 Год назад +95

    Scratch is sometimes underrated. But I actually think it is impressive how with simple rules you could make many good games. Even 3d games

    • @vibaj16
      @vibaj16 Год назад +17

      scratch isn't so much a game engine as it is a kid-friendly programming language with a couple game engine aspects (e.g., sprites)

    • @Tricke432_YT
      @Tricke432_YT Год назад +2

      @@vibaj16 it is a game engine since you can make games with it duh

    • @vibaj16
      @vibaj16 Год назад +2

      @@Tricke432_YT I didn't say it's not a game engine. I said it's closer to a programming language than to a game engine

    • @Tricke432_YT
      @Tricke432_YT Год назад

      @@vibaj16 you literally said "scratch is not much of a game engine"

    • @vibaj16
      @vibaj16 Год назад +1

      @@Tricke432_YT no, I didn't. I said "scratch isn't so much a game engine..."

  • @eboatwright_
    @eboatwright_ Год назад +13

    Scratch was my first "game engine", and Unity taught me the most, but my favorite out of these is definitely Godot
    But I actually prefer to make my own engines with whatever programming language and rendering library I'm using

  • @JacobKinsley
    @JacobKinsley Год назад +6

    I'd love to see someone who's spent a total of about 1000 hours in each engine make a list of which engines are best for long term. I think it would totally shock everyone.

  • @iKiwed
    @iKiwed Год назад +14

    I use Construct 3 and I have to say I love using it. It's perfect for beginners and as you say you can make easy things super fast - highly suggested

  • @floatingtablestudios6287
    @floatingtablestudios6287 Год назад +34

    As a construct dev, the programming is very limited, but it's minimal coding and built-in graphics creation make it *very* attractive to artists. It's the gamedev platform for people who hate to code. It is kinda limited, and really really big games tend to break, but if you want to get into jams it's incredible. Price is a bit annoying but they have a semi-crappy free version that's cool if you just wanna try it out.

    • @sawsbone7303
      @sawsbone7303 Год назад +1

      they do have non block scripting in construct for more complex stuff. i enjoy the process of figuring things out with code but as a visual learner construct is just so awesome. theres some big games out made with construct primarily using the block code

  • @astrahcat1212
    @astrahcat1212 Год назад +22

    RPG Maker in S tier. I completely agree.
    I don’t use it anymore myself, but people take for granted just how amazing that piece of software is.

  • @JacobKinsley
    @JacobKinsley Год назад +3

    I have to admit spending ages on scratch as a kid didn't really help me with game dev, but it did help me figure out some basic concepts pretty much instantly. Variables and coordinates, mostly.

  • @rMjojo
    @rMjojo Год назад +4

    'Never seen a bad game made in source'
    *proceeds to put it is S tier*
    Such a good reason and explanation

  • @laong44
    @laong44 Год назад +28

    There are many other interesting game engines you forgot to mention and which ,at least, deserve a quick look: O3DE, Flax, Stride, Cocos, Defold, Bevy...

    • @scarm_rune
      @scarm_rune Год назад +1

      rust is a joke

    • @stickguy9109
      @stickguy9109 Год назад

      @@scarm_rune Agreed

    • @ioneocla6577
      @ioneocla6577 Год назад +1

      @@scarm_rune why ?

    • @ioneocla6577
      @ioneocla6577 Год назад

      O3de is mostly just lumberyard

    • @terryriley6410
      @terryriley6410 Год назад +1

      @@scarm_rune In theory, Rust fills a niche that was pretty much vacuum before, that is to have a low level lang without GC but without the myriad of ways your program can go wrong.
      In practice, there's already good software made with rust.
      Your assesment about rust being a joke is thereby declared false until you provide more (or any) evidence.

  • @erinlane1769
    @erinlane1769 Год назад +1

    I recently found a smaller game engine being developed called MicroStudio that is fantastic for people who are new to making games, and even for more advanced users.
    It's like LOVE2D but with a simple game engine interface and can use Lua, Python, JavaScript, and its own language MicroScript which is very Lua-like.

  • @dudeguy7988
    @dudeguy7988 Год назад +3

    You definitely should’ve included bevy in this, us rust devs need some love

  • @dolxx42
    @dolxx42 Год назад +4

    I cant believe you forgot Microwave! I make incredible games with my microwave and he even makes popcorn for free!

  • @12bucklemyshoe34opennanoor
    @12bucklemyshoe34opennanoor Год назад +1

    bro this tierlist is goated its straight from the heart

  • @davidsnyder518
    @davidsnyder518 Год назад +5

    I can't believe you've been sponsored by Core in the past and didn't put it in the list.

  • @PaulPlay
    @PaulPlay Год назад +4

    Buildbox is super expensive and their revenue share is hilarious - also, you can basically only work with templates and can't compeletely make your own thing

  • @belgarathlesorcier8385
    @belgarathlesorcier8385 Год назад +8

    I think O3D (ex lumberyard) is actually not so bad, the installation was very hard but it seems like a capable engine and now open source

    • @yousufV1
      @yousufV1 Год назад

      I disagree

    • @belgarathlesorcier8385
      @belgarathlesorcier8385 Год назад

      @@yousufV1 please explain yourself, why you disagree?

    • @usrnewxnew5227
      @usrnewxnew5227 Год назад +3

      @@yousufV1> disagrees with comment
      >Refuses to elaborate
      >Leaves

    • @imeakdo7
      @imeakdo7 Год назад

      @@usrnewxnew5227 ahh it's simple. Amazon bad and the engine was terrible but now it's open source and now has a lot of potential without amazon's terrible corporate culture keeping it from being competent.

    • @LitoMike
      @LitoMike Год назад

      @@imeakdo7 sure but we want @iterasium's reasoning

  • @ninjehdzn
    @ninjehdzn Год назад +2

    I use Construct 2 for about 8 years for personal projects, spent little time making games on it. Mostly of my "C2 carrer" was making personal apps. Construct 2 and 3 is HTML5 and JS based, so the limits of this engine are the same limits as HTML+JS. I made a advanced expression-based calculator, a small app that estimates render time for 3D renders, a map editor for a game that is also made in C2... my most recent is a dashboard/overview for my musical projects so I can easily tag and listen to my own projects, kinda like soundcloud. I sometimes think myself if I'm the only living person that does that. Making apps is a lot more tricky than making games in C2, because of that I HAVE to know every single detail about this engine. I wish I had a portifolio to show those projects Xd

  • @samuelcollier1764
    @samuelcollier1764 Год назад +1

    Question: Why did you mostly stop posting on your main channel and start posting on your other channels (PolyMars Clips, PolyMars++)?

  • @pranavchaudhari5828
    @pranavchaudhari5828 Год назад +5

    To be very honest, I haven't heard much about the softwares that you have listed the 'S' Tier.
    But I'll put Unreal engine in the 'S' and Unity in the 'A' tier.

  • @baddev2720
    @baddev2720 Год назад +3

    Funfact: One easy alternative and powerful engine of construct 3 is GDevelop. You should try it

  • @candjim
    @candjim Год назад

    PolyMars: this is every game engine
    GameMaker Studio: Am I a joke to you?
    PolyMars: *y e s*

  • @IBeToxic
    @IBeToxic Год назад

    the day PolyMars thinks of a creative idea is the day I'm subscribing

  • @scrungly_hank
    @scrungly_hank Год назад +5

    in love with godot and i mostly agree with your tier list

  • @noireel5977
    @noireel5977 Год назад +8

    i love godot, it's easy to use. the only downside is that there are very few tutorials available.

  • @xalix77
    @xalix77 Год назад

    As a Construct2 developer, that tries to break the engine limitations, i can say that description is perfect

  • @DoorknobPlus
    @DoorknobPlus Год назад +1

    "I have never seen a bad game made with source"
    May I introduce you to Hunt Down the Freeman?

  • @KaelumKrispr
    @KaelumKrispr Год назад +7

    Can't believe you missed blender game engine 😔

    • @BungieStudios
      @BungieStudios Год назад +1

      *🔫 delet this* 😱

    • @xalix77
      @xalix77 Год назад

      *mineirinho intensifies*

  • @XorDev
    @XorDev Год назад +3

    In my opinion, GameMaker deserves better.
    It's not called "GameMaker Studio 2" anymore and hasn't used that logo in years. Make sure to form an up-to-date opinion!

    • @aquaponieee
      @aquaponieee Год назад

      it now is a subscription based service and that heavily nerfs it

    • @XorDev
      @XorDev Год назад

      @@aquaponieee True, but it's cheaper than every other paid engine I looked at

    • @aquaponieee
      @aquaponieee Год назад

      @@XorDev not the point

    • @XorDev
      @XorDev Год назад

      @@aquaponieee It is important when comparing game engines GM goes for as little as $50/yr, Construct 3 is $120/yr, Unity Plus is $400/yr.

  • @lilmanslush6402
    @lilmanslush6402 10 месяцев назад

    I was surprised to see scratch in S-tier because it’s so simple, but it makes sense because it’s so simple.

  • @hw2007
    @hw2007 Год назад

    What video editor do you use?

  • @BruceOnder
    @BruceOnder Год назад +6

    You need a G tier for Gdvelop

  • @lksxxtodin5292
    @lksxxtodin5292 Год назад +10

    Everything that I know about programming I learned in Game Maker, It's easy and not limited.
    The community of GM is amazing and full of awelsome people.

    • @willem6161
      @willem6161 Год назад +3

      Game Maker is a great engine, but to say its not limited is simply incorrect.

    • @SurmenianSoldier
      @SurmenianSoldier Год назад +1

      @@willem6161 how so?
      so far i've been able to do everything i wanted in it

    • @futuregamer25
      @futuregamer25 Год назад +4

      @@SurmenianSoldier For one the only supported language is GML which is very much on the slow side and is a tad low on features, 3d is nearly non-existent, no built in lighting engine, incredibly limited physics engine, ordering of object code is done with separate events where there is no ability to create your own, and a lot of smaller things like the camera being locked to the pixel grid (literally no fix for this)
      The engine is incredible for most things 2d, but it gets limited when you start trying to do things more advanced

    • @yigitbulut4972
      @yigitbulut4972 Год назад

      Lol gm was my first game engine when i was 12 used it for two years and it is awesome for 2d sprite games for people who want to make games but keep it simple, yes you can do a lot more like 3d which is a lot harder with so much limitation but the cost of going beyond and above is high.It has a different atmosphere and its awesome, so comparing it with others are not really needed since their goals,methods and users and gms goal and methods and users are so much different.

    • @Livonade
      @Livonade Год назад

      Agreed

  • @nuclearkitten6421
    @nuclearkitten6421 Год назад

    In scratch you basically create your own engine, which is what makes it awesome

  • @Speed-TV
    @Speed-TV Год назад +1

    "Unity is the best engine for starting out"
    Scratch, Godot, Gdevelop: Am I a joke to you?

  • @weirdwontons
    @weirdwontons Год назад +5

    you got to make a new tier for scratch because S is not enough

    • @ailynn14
      @ailynn14 Год назад +1

      Literally, scratch is Perfect for Simple and compelx 2D games

    • @vibaj16
      @vibaj16 Год назад

      ​@@ailynn14 until you try to do certain actually interesting things

    • @sirtopoftheworldegg
      @sirtopoftheworldegg Год назад

      undertale trollge: soul incident (I think it was called) is one of the best fangames I've seen, and it's on scratch.

  • @haoyuanboss
    @haoyuanboss Год назад +7

    s tier for scratch…

    • @blurrysquire6671
      @blurrysquire6671 Год назад +2

      yes

    • @hw2007
      @hw2007 Год назад +2

      scratch is actually pretty good because of its ease-if-use and how easy it is to learn. It's not too powerful but it can technically do 3D graphics, you just need to code the engine yourself

    • @blurrysquire6671
      @blurrysquire6671 Год назад

      @@hw2007 scratch is good that is why i said yes to what they said. i use scratch personally, and i found it easy.

    • @DigitalCanineGamesStuff
      @DigitalCanineGamesStuff Год назад

      scratch is not a game engine...

    • @blurrysquire6671
      @blurrysquire6671 Год назад

      @@DigitalCanineGamesStuff well it kind of is, because it has drawing sprites set up for you, audio and some basic things that you wouldnt find when coding source, so i would class it as a game engine

  • @barbarianbarbara981
    @barbarianbarbara981 Год назад

    Dragon Nest who's still using engine from 90s yet still have the best pvp combat until these days makes me so proud

  • @thexadgaming
    @thexadgaming Год назад +1

    Question: Do you have any footage or story's from when you we're learning to program?

  • @Fafr
    @Fafr Год назад +15

    Geometry Dash is a pretty cool engine as well. Although right now you can't create much controls, when 2.2 is out, your controls will be much less limited!

    • @skullcat324
      @skullcat324 Год назад +3

      Yeah people have created entire story games in gd it's crazy, even I have created some mini games on geo dash

    • @egg3831
      @egg3831 Год назад +4

      gd kind underrated ngl. you can make really cool stuff with it

    • @skiez7430
      @skiez7430 Год назад

      Thats a game. Not a engine..
      Edit: if this comment made you mad. I dont care. Cry about it somewhere else ffs

    • @skullcat324
      @skullcat324 Год назад

      @@skiez7430 true, but it has the specific triggers that it practically is a game engine 🤓🤓💀💀

    • @egg3831
      @egg3831 Год назад

      @@skiez7430 🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓

  • @hendersonandre1
    @hendersonandre1 Год назад +17

    I disagree with the order of some of the game engine and the reasonings for the order and I do not think you are looking at them objectively. Unity for example. I do not disagree with how they have shifted since going public but you said they do not dominate in any area but I have to disagree as the majority of top games created on the apple store I believe it is around 70-85% are created with unity. You also put Godot above Unity which I do not agree because of how mature the unreal engine and unity are. I personally love Godot but I do not think it is on the same playing field as unreal or unity as of yet but it is a good engine. If Unity dominated in an area that would probably be mobile. I also notice you left a lot of other game engines off the list that others are commenting about and I have used such as Stride, Cocos & Flax.

    • @PolyMarsTalks
      @PolyMarsTalks  Год назад +5

      Good point about Unity for mobile! And yeah I’d probably switch Unity and Godot, I realized after recording that I should’ve based my rankings on the current state of each engine

    • @sechmascm
      @sechmascm Год назад +3

      Strictly speaking about 2D development you can't seriously say that Unity is even close to Godot. It doesn't even support 2D. It's a 3D environment with camera tricks. Godot has a dedicated 2D editor with superb UI elements. And Unreal is too much of a overkill to make anything 2D.
      Some other aspects of Unity are still above Godot since it's a more mature engine, as you said. Although I don't think it has an unattainable status. Its tech isn't unique. It's not revolutionary. Other engines can catch up, and they will.
      The company is not even worth mentioning. Any product is made in spite of scummy money bags, not because of them.

    • @hendersonandre1
      @hendersonandre1 Год назад

      @@sechmascm What would 2D development have to do with 70-85% of the top games developed with unity on the apple store and android store have to do 2D development. If you watch the video he stated unity does not dominate in any area which is not correct. They mainly dominate in the mobile area which is what they usually advertise for their engine and a mobile game can be either 2D or 3D. I did not say anything about 2D as that is your point which is irrelevant to my point.

    • @sechmascm
      @sechmascm Год назад +2

      @@hendersonandre1 Go dominate micro transactions, slot machine games, and clone my guy, I don't care. If it doesn't have a specialty, it's just B tier. Not the best for 2D, not the best for 3D, maybe tutorials can make up for it, but that's just for development. I can't say much from sales but you could see the effects in the coming years. Well, that's if you still have an intact attention span from developing mobile games lmao

    • @vibaj16
      @vibaj16 Год назад +2

      @@hendersonandre1 Godot's strength is 2D, which is why the point is relevant. Also, I'm pretty sure by "dominating an area", he meant how powerful it is in an area of software (e.g., 2D or 3D games), not how popular it is for a type of game

  • @randomfloat
    @randomfloat Год назад +1

    I like how you said source when using the source 2 logo.

  • @kingundead4310
    @kingundead4310 Год назад

    Video idea: Rank games consoles based on how easy/difficult it is to make a game for that console.

  • @epictoast8903
    @epictoast8903 Год назад +3

    Where da roblox studio?

    • @mindaugassvajoklis3072
      @mindaugassvajoklis3072 Год назад

      idk

    • @shuba5173
      @shuba5173 Год назад

      it's not a game engine

    • @epictoast8903
      @epictoast8903 Год назад +1

      @@shuba5173 It is a service with access to free servers, data stores, publishing, very helpful forums, a big player base,and a vast supply of other tools. Which is more than what a lot of other engines have to offer.

    • @PolyMarsTalks
      @PolyMarsTalks  Год назад +2

      S+ tier

    • @shuba5173
      @shuba5173 Год назад

      @@epictoast8903 Still not an engine tho.

  • @gamedevdemonold
    @gamedevdemonold Год назад

    Which app did you use?

  • @DinoMax0112
    @DinoMax0112 Год назад +1

    As someone who has spent 4000 hours making things with source I approve of this message.

  • @agoldendragon
    @agoldendragon Год назад +3

    How did he put Unity only in third place? Once the graphics in the engine were really not that good, but since they released the update of the pipelines everything is perfect in the graphics!

    • @Gordoxgrey
      @Gordoxgrey Год назад

      The core engine is an absolute pain in the ass to work with since it's so light on core features, and the additional features (packages) are always in experimental stage. Can't even load up older version project because they're not compatible with the new pipelines and upgrading them with the built in pipeline tools doesn't even work correctly.

    • @agoldendragon
      @agoldendragon Год назад +1

      @@Gordoxgrey The engine is very good and simple to learn, with it I reached a level of intuitiveness that with Unreal I could only dream of, and in the last update unity released more than fifteen (!) packages from experimental use to version 1.0

    • @Gordoxgrey
      @Gordoxgrey Год назад

      @@agoldendragon Unity is easy to use for Small projects and indie titles. When it comes to bigger games and bigger team sizes and trying to do anything outside Unity's core, its an absolute nightmare to deal with.

    • @agoldendragon
      @agoldendragon Год назад

      @@Gordoxgrey On what basis do you say that? I worked in a team of over 500 people and unity worked great.

    • @Gordoxgrey
      @Gordoxgrey Год назад

      @@agoldendragon Observations in the community, complaints from friends who use unity in a large team, and grievances from Devs who worked on some big titles

  • @mgmgmg07
    @mgmgmg07 Год назад +6

    Unreal engine is unity for children
    (jk please don't cancel me, it's humor)

    • @prezadent1
      @prezadent1 Год назад

      Humor? I think you have failed at whatever it was.

    • @audellaroque4730
      @audellaroque4730 Год назад

      "Please don't cancel me"
      Who is going to cancel you over this nonsensical joke that makes no sense

  • @gingerphoenix10
    @gingerphoenix10 Год назад +2

    I am so happy you put source in S tier

  • @sudiptoghosh53
    @sudiptoghosh53 Год назад

    How do you get source engine for development???other engines are available easily....

  • @ziggyzoggin
    @ziggyzoggin Год назад +3

    he put scratch over godot lol

  • @Theoneandonlyzink
    @Theoneandonlyzink Год назад +3

    Oh no! Game engine makers want to make money of their hard work! So greedy!

  • @kartmakerbrosu1053
    @kartmakerbrosu1053 Год назад +1

    “I’ve actually never seen a bad game made with source”
    *Shows Source 2*
    Source: 😐
    Source 2: I see this as an absolute win.

  • @shanewaslost4283
    @shanewaslost4283 Год назад +1

    technically, the scratch logo (i.e. the shortcut for the exe on a regulat desktop from 1.0-2.0/2007-2018) was just the scratch cat head, so the entire scratch cat sprite would be uneeded.
    P.S. this is only about the pre-3.0 logo, it was changed to a code block with the scratch font "s" in janurary 2019

  • @R6Roblox
    @R6Roblox Год назад

    love how this is missing a bunch of game engines

  • @slugintub
    @slugintub Год назад

    Hey man have you made any main/big game projects?

  • @kruth6663
    @kruth6663 Год назад +2

    I didn't know unity went public, that's too bad. At this point any gamer should be aware what public companies are capable of. I hope there can be an open source alternative to it, or at least one that's not run by a public company.

  • @BenderWaffles
    @BenderWaffles Год назад

    Was not expecting the RPG Maker placement haha

  • @GreedyDrunk92
    @GreedyDrunk92 7 месяцев назад

    I am now convinced, that you're a time traveler

  • @rex_melynas
    @rex_melynas Год назад

    Speaking about source, Davey Wrede on The beginner's Guide (a good game, made in source, if you enjoy walking simulators) said source is a game in which is easy to make third person games consisting in rectangular rooms connected, and nothing else.
    The stanley parable was also made in source, but moved to unity for the deluxe edition, mostly because it's easier to port to multiple consoles.

  • @intangiblematter_misc
    @intangiblematter_misc Год назад

    The question is... when will we see PolyMars make a game with Godot in 2 days?

  • @hotlinefrenzy
    @hotlinefrenzy Год назад

    This is the very hypothesis stereotype from a typical "solo dev making game engine from 0 by using notepad" king of guy

  • @stufco
    @stufco Год назад +2

    I would definitely drop Gamemaker lower. I started on it thinking it was easy and made several apps, seemed cool, but in retrospect the ide was pretty rough and not improved by gm studio 2. What really killed it for me though was the community management. Basic questions would get downvoted as though it wasn’t marketed to total beginners and so often the first response was essentially “RTFM.” It was super lame and sad, and now I’ve got several apps in limbo cause the IDE makes me feel some kinda way

  • @snappyink2909
    @snappyink2909 9 месяцев назад +1

    Where would you put pygame?

  • @tonyanimations5377
    @tonyanimations5377 Год назад +1

    The thing about srcratch is that it does't only learn you how to code and use a game engine, its also very easy to use but so powerful when we become good at it.

    • @vaishanthjv2519
      @vaishanthjv2519 Год назад

      no it's not powerful

    • @stormstudios1
      @stormstudios1 Год назад

      "it does't only learn you how to code" bro forgot english

    • @tonyanimations5377
      @tonyanimations5377 Год назад

      ​@@stormstudios1 1) I am French.
      2) You are not better, you say "bro", that's slang too.
      3) You didn't tell me anything incorrect, so thank you very much.

    • @tonyanimations5377
      @tonyanimations5377 Год назад

      ​@@vaishanthjv2519 Just check Griffpatch projects !

    • @stormstudios1
      @stormstudios1 Год назад

      @@tonyanimations5377 uh whats wrong with slang? also instead of "it does't only learn you how to code" it should be "it doesn't only teach you how to code" not learn

  • @SgtSalamander
    @SgtSalamander Год назад

    Glad we're on the same page with RPG Maker and Scratch

  • @savalioanananimus
    @savalioanananimus Год назад

    Me: “Scratch is definitely F”
    Also polymars: “S” **drags scratch to S**

  • @Jek_Official
    @Jek_Official Год назад

    what happened to ur main channel

  • @bambozzled
    @bambozzled Год назад

    as a scratch dev im disappointed you didnt make a new double s tier for scratch

  • @zazadude
    @zazadude Год назад

    what do you think of clickteam fusion?

  • @zanevivan3448
    @zanevivan3448 Год назад

    100% agree best tier list video ever made no cap, all facts

  • @iennefaLsh
    @iennefaLsh Год назад +1

    I'd like to hear your take on GZDoom. Thingo seems to be a rising star in retro FPS shtick, and there's also Total Chaos.

    • @ThisIsGlitch
      @ThisIsGlitch Год назад

      i mean, gzdoom is basically just the tried and tested doom engine, there's not much to talk about it, would be interesting to see something similar with the build engine tho

  • @MythicBeanProductions
    @MythicBeanProductions Год назад

    I just started learning how to make games and I'm using unity. I'm only doing 2D games and I make all my assets in Aseprite so it's pretty easy exporting assets although it sucks that I have to constantly go through the decompressing and unfiltering process every time

  • @MiningJack777
    @MiningJack777 Год назад

    2:35 (HDTF) "May I introduce myself?"

  • @the_procrastinator8606
    @the_procrastinator8606 Год назад +2

    3:10 construct is strictly good for that kind of games tho. as a previous user of it for over 2 years, I can def that if you scale your game even a little bit over that size, the foundations will absolutely crumble - in comparison to what you could do in the likes of godot and unity, at the very least (modular components, hierarchy, scene templates, performance, effects, data manipulation, etc)
    it is absolutely blazing fast for jams tho, since you generally wont care about any of the scalability features above

  • @davidak_de
    @davidak_de Год назад +1

    Great video! If you do an update, please include the programming language (Godot`s GDScript is like Python and considered easy to learn vs C#) and Godot 4 improvements for 3D (look at the demos)!

  • @ZooHair
    @ZooHair Год назад +1

    We made it

  • @cameraman1862
    @cameraman1862 Год назад

    brother gamemaker sponsored you

  • @sillymanstudiosgames
    @sillymanstudiosgames Год назад

    Scratch is literally the legendary R tier

  • @user-uk9er5vw4c
    @user-uk9er5vw4c Год назад +1

    did you really put unreal below other engines?

  • @HelmutKohlrabi
    @HelmutKohlrabi Год назад

    Unity actually doubled it's working force from 2020 to 2021 but recently layed off about 200 people.

  • @_EverLade
    @_EverLade Год назад +1

    you forgot Stencyl (although that game engine is forgotten, you should rate it)

  • @uz_zu1699
    @uz_zu1699 Год назад

    That one kid: “HOW ABKUT ROBLOX?”

  • @JD-hb2wf
    @JD-hb2wf Год назад

    I thought part of the issue was that unity's upper level weirdness is going to effect developers? But maybe I misunderstood. I'd appreciate if someone could elaborate with the whole adware thing and the security weirdness

  • @supraboyfromxbox4609
    @supraboyfromxbox4609 Год назад +1

    You should've made a new tier, just for scratch

  • @aggressivedriver9109
    @aggressivedriver9109 Год назад

    I've read this a while ago about CryEngine.
    "the problem with CryEngine is that no one uses CryEngine"

  • @linuxrant
    @linuxrant Год назад

    I'd add GDevelop in A or even S tier. That inconspicuous little engine is a beast.