I just realized I forgot to add an extra clip to the YRC section. Basically, in it I say that you can YRC Chaos, you just have to be aware of how easily he can dodge it sometimes, and make sure to use it at a good time (such as when he has his reticle out, as he cannot block when it's on the screen).
I'm also new to FG's so I'll link you to this since it'll explain it better than I can 😂 streetfighter.fandom.com/wiki/Plinking' Also, if you look at my virtual controller display when I'm doing the inputs, you can see the speed at which I go from 2HS > S
you most likely aren't cancelling into steady aim fast enough after reload cancelling your previous shot, or you arent reload cancelling fast enough after your shot, or a combination of both
@@heyoverherehoh RC is on right trigger for me. FWIW I do play Zato, the only input I have difficulty with is negative edging both P+HS to buffer oppose and pierce.
two things One: A frame 1 parry ruins the close range pressure Two: during far range steady aim pressure, baiken can do Kenjyu (the fire work gun thing) and the projectile will keep traveling even if baiken is hit, so chaos just explodes. Chaos can't block while steady aim, and can't reload cancel in time or roll at long distance out of the way fast enough. At mid range you can roll under the shot though apparently.
Am I trolling not using my dash macro? My current setup is: P-S-H K-D-Dash I play on hit box so 66 isn’t that bad especially with negative edge on H. Any tips or insults are welcome, awesome video
IMO dash macro is too useful in this game to not use at all. It's definitely not required to be good, but it's extremely useful nonetheless. It's the only fighting game I've played where this is the case, so if you want to remain consistent with your binds/layout throughout all your fighters, then it's ok to just stick with 66. Though, if GGST is the only fighter you play, and/or plan on playing, you should consider learning to use the dash macro instead.
thanks for the reply. I’ll try mixing it in while I’m still only a few days into learning chaos. I’ll watch your inputs in this pressure video and slow it down. Keep up the great guide! Your spam guide saved me so much time
i think they need to adjust his meter gain. they have his meter gain like they would any other character, but he is the only character who can do incredibly long strings. zato can do long strings too, but you can mash on eddie if you know how he works; you can't mash out of a bullet though.
@@Nawtyyy yeah his meter gain is insane for not even having to go in. And he is almost guranteed at least one deus ex machina per round along with his other counter hits in neutral.
Hello May I ask a question about buttons arrangement? My buttons arrangement is as followings. Could I know yours for Happy Chaos? [P] [S] [HS] [K][dash] [D] Thank you!
I just realized I forgot to add an extra clip to the YRC section. Basically, in it I say that you can YRC Chaos, you just have to be aware of how easily he can dodge it sometimes, and make sure to use it at a good time (such as when he has his reticle out, as he cannot block when it's on the screen).
I'm so lucky to stumble on this guide! I'm going to try out all this tech as soon as I can!
You deserve my subscription LMAO good shit man thank you
"I'm not that good"
(Does Wall to Wall gapless pressure)
Me-bruv...
I can make a fullscreen pressure guide as well if enough people want it.
Would love any content on happy you can push out. Gameplan also would be nice
Yes please!~
Please
Waiting on that content my guy!
@@jorgeFLuna it's gonna be a while, i started on it but then got addicted to the souls series since elden ring came out lol
GOATED
Thank youu for the guide my guy.
nice vidéo for help, but why you have to take the gun bac at 17:30
New to fight stick what is “plinking?”
I'm also new to FG's so I'll link you to this since it'll explain it better than I can 😂
streetfighter.fandom.com/wiki/Plinking'
Also, if you look at my virtual controller display when I'm doing the inputs, you can see the speed at which I go from 2HS > S
It's basically when u practically press 2 button extremely close to the same time.
How much of this guide is still good to use? , i just bought HC
Its wild that chipp 6ping the 6s is only a punish and not a full counter hit
Hey, quick question. If your steady aim doesn't get the guard break, what's the issue? I'm also trading with 5f buttons after 5HxxSA.
you most likely aren't cancelling into steady aim fast enough after reload cancelling your previous shot, or you arent reload cancelling fast enough after your shot, or a combination of both
You've got 111 subscriber!
any recommended binds for dash on an xbox controller? idk if its possible to just do the dash cancel to 2hs on a controller consistentlyt
what are your binds right now? it's been a while since i used a controller so i forget what's even possible
LB to dash, you should be able to the rest with default controls
@@sylascole5254 how abt RC?
@@Nawtyyy RB is dust, LB is RC for mine, rest is default
@@heyoverherehoh RC is on right trigger for me. FWIW I do play Zato, the only input I have difficulty with is negative edging both P+HS to buffer oppose and pierce.
super tight mod Nawtyy, do you know where I can get it?
I need that sol skin an anyone link it?
Does everything in this guide still work
Yeah, everything is still relevant. I will always update one of my guides with [Outdated] in the title if it ever becomes obsolete.
What makes Baiken hard for HC?
two things
One: A frame 1 parry ruins the close range pressure
Two: during far range steady aim pressure, baiken can do Kenjyu (the fire work gun thing) and the projectile will keep traveling even if baiken is hit, so chaos just explodes. Chaos can't block while steady aim, and can't reload cancel in time or roll at long distance out of the way fast enough. At mid range you can roll under the shot though apparently.
For ATR Stance Cancels is that all tru or does it get smoke by dp, wake up super ?
Did you figure it out?
@@chekerz123456789 if u link c.S 6k into dash as fast as possible its actually tru
@@Rainuchiha hey alright. Good job!
Hammerfall
Am I trolling not using my dash macro?
My current setup is:
P-S-H
K-D-Dash
I play on hit box so 66 isn’t that bad especially with negative edge on H. Any tips or insults are welcome, awesome video
IMO dash macro is too useful in this game to not use at all. It's definitely not required to be good, but it's extremely useful nonetheless. It's the only fighting game I've played where this is the case, so if you want to remain consistent with your binds/layout throughout all your fighters, then it's ok to just stick with 66. Though, if GGST is the only fighter you play, and/or plan on playing, you should consider learning to use the dash macro instead.
thanks for the reply. I’ll try mixing it in while I’m still only a few days into learning chaos. I’ll watch your inputs in this pressure video and slow it down. Keep up the great guide! Your spam guide saved me so much time
What would you personally nerf about chaos?
i think they need to adjust his meter gain. they have his meter gain like they would any other character, but he is the only character who can do incredibly long strings. zato can do long strings too, but you can mash on eddie if you know how he works; you can't mash out of a bullet though.
@@Nawtyyy yeah his meter gain is insane for not even having to go in. And he is almost guranteed at least one deus ex machina per round along with his other counter hits in neutral.
thx
Hello May I ask a question about buttons arrangement? My buttons arrangement is as followings. Could I know yours for Happy Chaos?
[P] [S] [HS]
[K][dash] [D]
Thank you!
check my most recent video, i go over my binds in it at the beginning
@@Nawtyyy Thank you, I checked it. "j-i-o-p". and I heard "j=punch, i=kick, o=heavy slash, and 's' is slash " ??
@@umaro_mustang1721 oh yeah i meant P is slash
@@Nawtyyy Okay 👍 now I understand, thank you for your explanation and video 😁
all good, great great tips.......
activate windows tho
Too much mod, but good video
5k 6k isn't gapless. You can grab in between the 5k and 6k, which means you can super and DP
Good thing you watched the whole video before replying with something like this.