@@justresort Yeah i downloaded it this morning before going to work. i love having like a dozen Blue Heavies circling a random npc, and then literally jumping him all together, it's hilarious. Hope we get a more "proper and customized" version of this mod (not using Nemesis assets). Don't get me wrong, i love this mod as how it is, but i bet you can one day develop more amazing content like this if you ever feel like it and i'll be the more happy to get it, have a good day.
It's the same build. The transform animation looks smoother because I immediately shoot when it finishes transforming. That cuts the settle animation the weapons naturally do from model switching.
@@iAmTomato There's an option in the configurations to do so. I've also added a fail-safe option recently. You could type in the console bind X "dell_arm_transform" where X is the key you want to bind it to.
That was a removed feature for the Scythe proto arm. It was removed since it didn't fit with the whole arm pack idea (since the rockets came from a backpack sentry).
@@DaApionne One of the concept arms, the One Man Army, is planned to bring back the feature as an alternative to transforming. In the meantime, there are other options. Mods like Rex's "DOOM Eternal SWEPs" give you three types of shoulder mounted grenade launchers.
That's up for you to decide, for now. I've learned the ways of Blender animation, so I just might be able to add Kingdom Come, as many have wanted. But that's not until I get some other SNPCs out, as a test of my new skills.
This is an old build of both the proto-arms and the Pootis Engage add-ons, hence why the video is labeled "experiment." When this was recorded, both of the add-ons were still personal mods. The rocket feature was removed since a backpack sentry is not an arm.
You can "kill" them, just not with bullet damage. Their bullet immunity is why they can survive admin guns (apparently) but not weapons like "Pootis POW!" They've got a base health of 69000 * 5 for the sake of memes. Also note that Roach originally programed these to be downed instead of killed. That will change once I figure out custom animations.
The weapon mod was a personalized version of a Call of Duty weapon named "the scythe." Here's the source: steamcommunity.com/sharedfiles/filedetails/?id=2628354353 Just note that the punching is not included (since I added that personally)
Here it is: steamcommunity.com/sharedfiles/filedetails/?id=2628354353" From what I hear, it doesn't actually work anymore, so I'll release my personal version once I get Dell's new arm ready to go.
@@Duck0.1 The add-on is available on the workshop, but keep in mind that it breaks in multiplayer (due to client-side and Source Spaghetti). I've also got plans of overhauling the add-on to no longer require TFA Base to try and fix some issues. Also, the sentry rockets were removed since the Third Person Shooter is not an arm (it's a sentry backpack).
It should be right here: steamcommunity.com/sharedfiles/filedetails/?id=2976011031 I hate how RUclips makes me have to wait 2 months for a chance to get links working
The voice lines are made from a few mods: TFA-VOX is the foundation that allows voice lines: steamcommunity.com/sharedfiles/filedetails/?id=2840033698 The classic callout menu module lets the voice lines be displayed like in TF2: steamcommunity.com/sharedfiles/filedetails/?id=2173404013 The actual VOX of engineer was custom made, but there is a decent amount of other engineer VOXs on the workshop.
Undeniably the best thing I’ve seen added to GMOD
1:19 Bro tried to punch heavy. Made the biggest mistake of his lousy ass career. Great work btw ❤
Video de la ca de la canción que te dije de trabajo ❤❤❤de trabajo y el juez no ❤❤❤
The 3rd Pootis Engage film is looking pretty good, i think the Engineer is protecting those 2 minisentries
This is a must have of a mod if it ever releases. pretty amazing concept ngl
The mod was supposed to be a joke, but it's out now:
steamcommunity.com/sharedfiles/filedetails/?id=2976011031
@@justresort Yeah i downloaded it this morning before going to work. i love having like a dozen Blue Heavies circling a random npc, and then literally jumping him all together, it's hilarious.
Hope we get a more "proper and customized" version of this mod (not using Nemesis assets).
Don't get me wrong, i love this mod as how it is, but i bet you can one day develop more amazing content like this if you ever feel like it and i'll be the more happy to get it, have a good day.
Uncle Dane when he says anime women are not real women
I once dreamed of this being in gmod and it seems my dream has come true.
We need to create a weapon,
Fists that will surpass the power of pootis engage,
The power, the speed of punches incredible enough,
That perfectly cut ending was so funny
this channel is underrated
Peak modding right there
ITS OUT NICE!! (also I added you on steam as the biggest fan for no reason lol) But its very cool now.
One of my favorite mods
POV: Heavy's are big trouble now.
someone make horror map specially for these , alien isolation but ...err.. pootis isolation?
There just like nextbots but 3D
this is amazing
Dane vs Joey & Bearded
Amazing but how do i get them to stop a posing?
Are you using the personal arm gun you made or the original one? This one in the vid looks like it has smoother transformation animations.
It's the same build. The transform animation looks smoother because I immediately shoot when it finishes transforming. That cuts the settle animation the weapons naturally do from model switching.
@@justresorthow did you bind the transform key?
@@iAmTomato There's an option in the configurations to do so. I've also added a fail-safe option recently. You could type in the console bind X "dell_arm_transform" where X is the key you want to bind it to.
Yo imagine if he can grab you by the head AND SMASH IT DOWN TO THE GROUND (you eat ground now.)
OMG MY DREAM BECOME TRUE
You need that Russian music that played when they were running into the building
That's already been added when the add-on was released.
Love your engi avatar
I cant find the nemesis or pootis engage NPC in the npc menu
You forgot about adding DrGBase. Without the base, DrGBase nextbots will not appear in the spawn menu.
but cen0 is death in real life 🥲
Whats the songs name ? I Do wanna listen full version of it :D
The remix that ceno0 uses is called "ENGAGE!" It's a mix of a Persona 3 song and a russian song called "Ot Vinta!"
what mod did you use for the rockets
That was a removed feature for the Scythe proto arm. It was removed since it didn't fit with the whole arm pack idea (since the rockets came from a backpack sentry).
@@justresort is it possible for it to be a standalone mod like the equipment launcher
@@DaApionne One of the concept arms, the One Man Army, is planned to bring back the feature as an alternative to transforming.
In the meantime, there are other options. Mods like Rex's "DOOM Eternal SWEPs" give you three types of shoulder mounted grenade launchers.
@@justresort noted.
He demands sex, tell me, what happens when they beat you?
That's up for you to decide, for now. I've learned the ways of Blender animation, so I just might be able to add Kingdom Come, as many have wanted. But that's not until I get some other SNPCs out, as a test of my new skills.
@@justresortI’m aroused and scared at the same time
how do u fire rocket from scythe?
This is an old build of both the proto-arms and the Pootis Engage add-ons, hence why the video is labeled "experiment." When this was recorded, both of the add-ons were still personal mods. The rocket feature was removed since a backpack sentry is not an arm.
Can you send a new link for the addon the link doesn't work and I can't find it anywhere
The mod is not published yet. It was just an experiment, but I'll add the link once I polish and upload the beta mod.
Thanks really looking forward to running away from pootis engagement
epic xd
Quick Question
They are inmortal like mr X
Or you can kill them? Eventually🤔
You can "kill" them, just not with bullet damage. Their bullet immunity is why they can survive admin guns (apparently) but not weapons like "Pootis POW!"
They've got a base health of 69000 * 5 for the sake of memes. Also note that Roach originally programed these to be downed instead of killed. That will change once I figure out custom animations.
@@justresort thank You 🤜🤛♥️ And i Guess i Gonna hace to put a Lot of NPCs with Rocket launchers xD
how did you get the scythe working I Have everything it needs and it still breaks?
This is a modified version of the scythe I made for testing SNPCs. Once I get Dell's new arm working, I'll package this one as a bonus weapon.
what is the name of the weapon mod ?
The weapon mod was a personalized version of a Call of Duty weapon named "the scythe." Here's the source: steamcommunity.com/sharedfiles/filedetails/?id=2628354353
Just note that the punching is not included (since I added that personally)
@@justresort ok thanks
can you give a link for the gun it looks awesome
Here it is: steamcommunity.com/sharedfiles/filedetails/?id=2628354353"
From what I hear, it doesn't actually work anymore, so I'll release my personal version once I get Dell's new arm ready to go.
@@justresort yep it dont work i hope you release your personal version soon beacuse the arm looks badass
i dont know why but the gun that you used in that video doesnt work for me, do i need to download something to make it work?
As of right now, the SWEP requires TFA Base to work.
@@justresort thx
What is that map?
The map is from the mod pack "TF2 Desert Bar Maps." This one is the afternoon version.
@@justresort Thank you so much!
How did you get that gun
That gun is a customized version of a weapon from Call of Duty: Black Ops III. You could find it in an add-on called "Dell's Proto-Arm SWEPs."
Video que el juego de la canción 🙂🙂🙂🙂🙂🙂en que te parece bien 😉😉
What addon is that arm gun?
That is from another add-on of mine called "Dell's Proto-Arm SWEPs." It was originally supposed to be a personal add-on like this one.
can you tell me the name of the map pls?
The map is from the "TF2 Desert Bar Maps" add-on. It is the afternoon version.
@@justresort thanks
Whats the map?
It's from the add-on "TF2 Desert Bar Maps." It's the afternoon version.
What weapon mod are you running?
That is the Scythe from the pre-released version of "Dell's Proto-Arm SWEPs."
@@justresort thanks btw can I find that on the workshop im Guessing so
@@Duck0.1 The add-on is available on the workshop, but keep in mind that it breaks in multiplayer (due to client-side and Source Spaghetti). I've also got plans of overhauling the add-on to no longer require TFA Base to try and fix some issues. Also, the sentry rockets were removed since the Third Person Shooter is not an arm (it's a sentry backpack).
link is broken :(
It should be right here: steamcommunity.com/sharedfiles/filedetails/?id=2976011031
I hate how RUclips makes me have to wait 2 months for a chance to get links working
I’m truly sorry that the tf2 community has caused you to stop working on this.
can you send me the mod for voicelines
The voice lines are made from a few mods:
TFA-VOX is the foundation that allows voice lines:
steamcommunity.com/sharedfiles/filedetails/?id=2840033698
The classic callout menu module lets the voice lines be displayed like in TF2:
steamcommunity.com/sharedfiles/filedetails/?id=2173404013
The actual VOX of engineer was custom made, but there is a decent amount of other engineer VOXs on the workshop.
@@justresortthank you so much
666 like.