I dare say that a Moon Druid could easily rely on a single stat, and that’s Wisdom. With their empowered Wild Shape and great variety of spells that can keep them alive and enemies at bay, Moon Druids get by easily with just one stat.
@@Kujra OneDnD does make Moon Druids single stat dependent. Yeah they ruined Wild Shape, but your physical stats change to match your Wisdom when you Wild Shape in OneDnD
Especially with Armour of Shadows from a Warlock Dip or the feat. (Abjurer’s Ward refills on you casting a levelled spell, it doesn’t require you to have expended a spell slot to do so. So the free Mage Armour counts, as do Rituals.)
The closest you can get to a one-stat character is an Artificer, especially the Battlesmith or the Armorer. Artificers can get Medium Armor and shields. They can also get the Enhanced Defense infusion which provides an AC bonus. They have infusions that allows them to add their Intelligence modifier to tool checks, strength checks/saving throws, concentration checks, and initiative rolls. Flash of Genius lets them add their Intelligence modifier to any ability and check or saving throw (or allies too!). Battlesmiths can use their Intelligence modifier for their attack and damage rolls of any magic aeapon, and Armorers can use their Intelligence modifier for the attack and and damage rolls for the weapons that are included with the specific armor option they pick. Armorers can wear heavy armor without needing to meet a strength requirement. You could make an Artificer that still works very well even if Intelligence is your only good stat.
Zelot Barbarian from level 14 is too angry to die. So technicaly you only need... well nothing really. The other possibility would be Long Death monk, also because of one feature called "to many ki points to die". In that one you could go for Con alone.
One stat? I'm instantly reminded of 3e and the Lost Tradition feat (from Bastards and Bloodlines IIRC). Can only be taken at level 1, but lets you change which stat governs the spellcasting of your class of choice. So yes, you can make a constitution wizard.
Your content is entertaining and is straight to the point whilst not overexplaining. Thank you for existing and please continue to do so with EXTREME gusto❤🎉
An eldritch sniper warlock i feel like could deal with only CHA use your few spell slots to move yourself away from danger, and blast people from way out of their range (assuming you arent in an enclosed space...
War wizard plus alert means you will always go first then cast invulnerability, polymorph, that one transformation spell, or mirror image to stay out of harm's way
Paladin + Hexblade Warlock only relies on Charisma. Con is good, but with a +5/level Lay on Hands healing pool and temp hit points from Heroism every turn is pretty epic.
I like the idea of a homebrew caster that basically casts off of internal strength and fortitude. If you fail your spell roll by enough you take damage, as the magic rips away your life force. Maybe magic items specialized for this class that take some portion of that damage for you
You could also use dex with just about any melee or ranged character, so that you never get hit and do a lot of damage. Also most saving throws are dex.
Yeahhhh, I assumed that's what this was about. Dex is initiative, to hit, damage, saves, AC and important skills. Man says hp balances all that? Man has never played DnD.
3.5 did something like this. Green ronin magazine released a book with a general feat that can only be taken at lvl 1. This feat was called lost traditions. Imagine a bard whos caster stat is str. Now imagine a bard that does heavy metal; cause thats what you get lol
Honestly i wish theyd bring back and make official that one Unearthed Arcana Stone Sorcery Sorcerer subclass. That used Con Mod instead of Cha for Spells. It may have some possible balance issues i havent checked it out that much. But seems like a solid concept for wanting a Tankier spellcaster or one that can rely on just the 1 stat. Plus Giant Sorcery would be cool since they already got allot of the other options
A home brew idea I heard was a sorcerer using con as the main stat. The idea is that sorcerers are basically magically being because of their family lines.
Since Dhampir is a Lineage race, you could also make a Fairy Dhampir just to become huge, as well as have a fly speed. This would give your bite that extra, sweet d4 damage boost, upping your first bite every turn to 1d6+2d4+con. That being said, I think I know what my next character will be because this is hilarious, fun, and amazing!
Moon druid and armorer artificer are good candidates (moon druid replaces all physical stats and has proficency in mental stats). Armorer gets AC boosts, doesn't need strength for heavy armor, and gets easy access to temporary hitpoints.
been thinking of this for 2 months With a Loxadon armorless. any class but i like the sound of war cleric the most despite the fact that id have to play as a caster halfway through the game.
So I think a cool idea for this is like a person that needs to use their blood for attacks. They can use their enemies blood but only after they've cut them to bleed. And they can kinda act like a leech, where they use their health in order to gain health on attacks
I wanna try a Moon druid multiclass ed with a barbarian. Sure you need 13 in Str and wis, but if you're just gonna be Wild shaping most encounters your stats don't really matter. Also, just imagine a raging dire wolf
I often houserule that Sorcerers use constitution for their spellcasting ability, but they also can't access metamagic if they decide to multiclass into another caster class. I also make it so your known sorcerer spells are filled in as you cast them. For example, just starting at level one, you don't know your spells. But then in combat, you the player decide to cast chromatic orb, and that's now one of your known spells. The others are still unknown until you cast a spell available to you.
you can make a ranger feywanderer that uses shillelagh and magic stone and only rely on Wisdom, with the bonus on charisma using wisdom you have covered the 3 pillats of dnd. you can say is someone trying to find its way home to the feywild and while he is not there then their health start to get worst for not being in its own dimension so you can have normal constitution, depending just on Wisdom, or can make it a dwarf to have high HP bonus and take the Tough feat to have extra HP, there, a round good character that just need Wisdom
Barbarian (24 con at lvl 20), path of wild magic for fun (runs off con modifiers), abberant dragonmark or fire genasi (elemental evil version, produce flame and burning hands with con)
3 levels in Battlesmith artificier, with the rest in Bladesinger. Just pump int to max. With a measly +2 to dex, you'll have an average AC of 25 most of the time.
Nope, Order of the Lycan Bloodhunter(flavored to a vamp not a wolf) gives you an upgrade to a d8 on the unarmed attacks with a +3 to the damage on it, and lets you use unarmed attacks as a bonus action. Take a flying race as the ancestral heritage and wear light armor. The bloodhunter gives you a +1 AC if wearing armor. So max that con and put everything else into Dex. You can fly around with a +15 total movement in a transformed beast form that gets all sorts of bonuses to the unarmed attacks and a decent AC in light armor. Brute is a close second wirh an additional 1d10 damage on those bites, every last one of them. Third is the Champion with the increased crits rates increasing the average damage of the bites
Hexadin only really needs charisma, having a -1 con would suck with saves and HP but you can attack and cast with your charisma, and you have an extra hp pool of 5x pally level (which should be all but one of ur levels unless you REALLY wanna get invocations and shit)
rune knight fighter focusing on being a tank and control character you focus on con as your abilities use con for saves and you use con for hp with only needing 15 str for plate armor you dont even need to put your highest stat in str when you make your character when you get your racial bonus to str you can make it 14 leaving the highest for CON making a fully con based character since your job isnt to attack but to be a target for attacks with high AC and HP and control abilities to manipulate the fight
You know what's more fun? Using bad rolls to make interesting characters. My upcoming PC has an 8 in Constitution because of his experiments as an Alchemical artificer. Just have fun with it 💛
warlocks could function perfectly fine with no constitution at all. warlocks are the 1 class that can function purely off of charisma. Abjuration wizards with eldritch initiate to cast at will mage armor can also run purely off of intelligence.
Im a GM but my player wants to dm in the future, so i made my first ever pc, a wisard necromancer whit a con of a whopping 3. Gonna be fun to see how long il live, since if I trip I'm dead.
Best time of my life was when the DM allowed my Dragonborn Sorcerer to cast with CON. Nothing more exiting than a 100 hp sorcerer in the frontlines slinging spells
Great idea! Though I will say, I have recently learned most games actually play with the ASI or feat rule. Bleh. I always run/play in games with feats at 1, 5, 10, 15 and 20, no switching asi for feats. Some might say it's unbalanced but seriously having to potentially miss out on feats due to poor stats is just not fun. Try it!
tbh, most full casters have access to strong defensive spells, so low health does not really matter, especially if you play tactically. Which is another reason for the martial caster disparity. As a (frontline) martial, you need strength (for attacking and resisting shoves etc.), Dexterity (For AC or at least Dex saves), and Constitution (to not die). As a caster, you generally stay in the back and if you get hit, you are playing wrong. You really only need your spellcasting modifier to be able to hit better and prepare more spells. Fight against melee focused monsters? Fly. Fight against ranged monsters? Hide behind cover + Shield. AoE damage? Absorb Elements. Monster gets close? Misty Step. And since you only really have to improve your spellcasting, you actually have a lot more opportunities to take feats than fighters, even though they get more ASIs in total.
You don't need con if you play a character who can hide from any attack and hit from distances. Sharpshooter skulker gloomstalker/assassin pick off enemies from beyond normal range and re hide after shots. All you need is dex.
A few issues. There are game masters who don't allow for feats, multiclassing and content outside the Player Handbook. This kind of build would be straight up banned because it requires feats and content from other books.
I prefer Charisma. Base HP are enough when healing 96HP every Turn while dealing 200 Damage average and have 32 AC plus most Resitances adapting to what you throw at me and subtle Counterspells while negaint the subtle benefits for you. I am pretty sure that Build is a bit stronger and more annoying.
It's rogue, it's rogue!!!! Dex is busted, it gives you good defense with Dex saving throws and AC (which makes your hit points worth more), it's good utility with all the skills and it allows you to attack properly and act earlier with initiative, also with the lots of skills and expertise that rogues get they can improve their utility despite their low stats
Ah, there's some Eberron supremacy. Of course, aberrant dragonmarks are supposed to manifest in profoundly, painful and unpleasant ways. The player did this at my table, I'm going to make that dragonmark hurt.
I know they are a lot less used when speaking about the lineage specific marks (like mark of warding dwarf) as far as I've seen, the Abberant dragonmark feat is more widely accepted. But when in doubt always ask the DM
I made a rouge that only needs dex to do most things, lockpicking, dex, got in a fight, have fun trying to hit me, if I’m casting SPELLS, DEX My dm hates me because we fought the bbeg last session and I didn’t get hit once. He threw a meteor swarm at us
UNTRUE SIR! I have a level 20 illusionist wizard with con and str as my dump stats he has 67 hp and has been struck less then 5 times in the whole campaign. He is made of lies and tissue paper.
@@DnD_Daily Mage Armor = 13+ Dex. Assume 5 dex. 18 AC = heavy armour and no stealth/movement penalty. :) (I also know how to get past 30 AC (for a turn or two) without wearing any armour at all XD
wizards don't really care about constitution just saving throws using constitution, as long as you have proficiency you'll be fine, dex is more vital to your survivability and how quickly you get your spells out in combat
(Dm here 🙋🏽♂️10 years of experience) How can I minmax the shit out of this game that is based on relying on others to make up for my shortcomings and work as a team, because I have ego/social issues?
Check out the One Stat Wonder Build here ⏩ ruclips.net/video/4SNB8oQYqQI/видео.html
Yes my hexblade warlock build
I dare say that a Moon Druid could easily rely on a single stat, and that’s Wisdom. With their empowered Wild Shape and great variety of spells that can keep them alive and enemies at bay, Moon Druids get by easily with just one stat.
Good point!
Add in one level of Monk to also have your AC be very functional
moon druid barbarian multiclass and you dont really need any stat. you are just a raging animal.
Not if one dnd has anything to say about it 😢
@@Kujra OneDnD does make Moon Druids single stat dependent. Yeah they ruined Wild Shape, but your physical stats change to match your Wisdom when you Wild Shape in OneDnD
"If they don't have constitution they will instantly die"
Me:[Laughs in abjuration]
Abjuration is my favorite spec for wizard, tbh.
Sure, experienced player can make more of other schools, bit abjuration wizard just feels differently
Especially with Armour of Shadows from a Warlock Dip or the feat.
(Abjurer’s Ward refills on you casting a levelled spell, it doesn’t require you to have expended a spell slot to do so. So the free Mage Armour counts, as do Rituals.)
Right? Bro actin like spells don't exist.
[Laughs alongside in Druidic.]
@@johs1876 HP? Yep, I have an *wildshapes into a brown bear* unbearable amount of it.
The closest you can get to a one-stat character is an Artificer, especially the Battlesmith or the Armorer. Artificers can get Medium Armor and shields. They can also get the Enhanced Defense infusion which provides an AC bonus. They have infusions that allows them to add their Intelligence modifier to tool checks, strength checks/saving throws, concentration checks, and initiative rolls. Flash of Genius lets them add their Intelligence modifier to any ability and check or saving throw (or allies too!). Battlesmiths can use their Intelligence modifier for their attack and damage rolls of any magic aeapon, and Armorers can use their Intelligence modifier for the attack and and damage rolls for the weapons that are included with the specific armor option they pick. Armorers can wear heavy armor without needing to meet a strength requirement.
You could make an Artificer that still works very well even if Intelligence is your only good stat.
Hexblade Warlock with an Amulet of Health. Pure Charisma.
Zelot Barbarian from level 14 is too angry to die. So technicaly you only need... well nothing really.
The other possibility would be Long Death monk, also because of one feature called "to many ki points to die". In that one you could go for Con alone.
Dhampir
Stone Sorcerer(ua)
Hp is con(duh)
Ac is 13+con mod
attack is con
it's all con which ironically is the biggest pro
One stat? I'm instantly reminded of 3e and the Lost Tradition feat (from Bastards and Bloodlines IIRC). Can only be taken at level 1, but lets you change which stat governs the spellcasting of your class of choice. So yes, you can make a constitution wizard.
That just sounds cool in concept, a spellcaster uncovers ancient knowledge that allows them to channel magic in a different way
Your content is entertaining and is straight to the point whilst not overexplaining. Thank you for existing and please continue to do so with EXTREME gusto❤🎉
Thank you! This means a lot!
An eldritch sniper warlock i feel like could deal with only CHA
use your few spell slots to move yourself away from danger, and blast people from way out of their range (assuming you arent in an enclosed space...
Start Hill Dwarf to get extra HP to compensate for low CON.
War wizard plus alert means you will always go first then cast invulnerability, polymorph, that one transformation spell, or mirror image to stay out of harm's way
Armorer artificer gets to ignore strength requirements on heavy armor, int based attacks from the armour, and those funny little magic items
Paladin + Hexblade Warlock only relies on Charisma. Con is good, but with a +5/level Lay on Hands healing pool and temp hit points from Heroism every turn is pretty epic.
The druid healing tanking blasting and doing exploration just on wisdom casually petting a bird comfortable in their superiority
Honestly when you first said Constitution my first thought was a drunken monk like boricho as he also has the ability to throw up on command
Other honorable mention would be Echo Knight Dhampir. That's also a really nice combo
I like the idea of a homebrew caster that basically casts off of internal strength and fortitude. If you fail your spell roll by enough you take damage, as the magic rips away your life force. Maybe magic items specialized for this class that take some portion of that damage for you
You could also use dex with just about any melee or ranged character, so that you never get hit and do a lot of damage. Also most saving throws are dex.
Yeahhhh, I assumed that's what this was about.
Dex is initiative, to hit, damage, saves, AC and important skills.
Man says hp balances all that?
Man has never played DnD.
You always get hit 20 percent of the time. AC can’t make you unhittable
Came here to say this. Just do not get hit lol.
Also nice pfp.
"A wizard needs con or is going to die." Armor of Agathys on a Abjuration Wizard says what?
3.5 did something like this. Green ronin magazine released a book with a general feat that can only be taken at lvl 1. This feat was called lost traditions. Imagine a bard whos caster stat is str. Now imagine a bard that does heavy metal; cause thats what you get lol
Honestly i wish theyd bring back and make official that one Unearthed Arcana Stone Sorcery Sorcerer subclass. That used Con Mod instead of Cha for Spells. It may have some possible balance issues i havent checked it out that much. But seems like a solid concept for wanting a Tankier spellcaster or one that can rely on just the 1 stat. Plus Giant Sorcery would be cool since they already got allot of the other options
A home brew idea I heard was a sorcerer using con as the main stat. The idea is that sorcerers are basically magically being because of their family lines.
Since Dhampir is a Lineage race, you could also make a Fairy Dhampir just to become huge, as well as have a fly speed. This would give your bite that extra, sweet d4 damage boost, upping your first bite every turn to 1d6+2d4+con.
That being said, I think I know what my next character will be because this is hilarious, fun, and amazing!
Also a bladesinger + battlesmith can crank AC and survivability to the max with just Intelligence
Moon druid and armorer artificer are good candidates (moon druid replaces all physical stats and has proficency in mental stats).
Armorer gets AC boosts, doesn't need strength for heavy armor, and gets easy access to temporary hitpoints.
been thinking of this for 2 months With a Loxadon armorless. any class but i like the sound of war cleric the most despite the fact that id have to play as a caster halfway through the game.
So I think a cool idea for this is like a person that needs to use their blood for attacks. They can use their enemies blood but only after they've cut them to bleed. And they can kinda act like a leech, where they use their health in order to gain health on attacks
I wanna try a Moon druid multiclass ed with a barbarian. Sure you need 13 in Str and wis, but if you're just gonna be Wild shaping most encounters your stats don't really matter. Also, just imagine a raging dire wolf
17 moon druid/3 bear totem barbarian is a disgusting 20th level tank build
Pathfinder 1E Kineticist.
so so satifying to play.
I often houserule that Sorcerers use constitution for their spellcasting ability, but they also can't access metamagic if they decide to multiclass into another caster class.
I also make it so your known sorcerer spells are filled in as you cast them. For example, just starting at level one, you don't know your spells. But then in combat, you the player decide to cast chromatic orb, and that's now one of your known spells. The others are still unknown until you cast a spell available to you.
What's the point of multiclassing if you're going to take away the point of even grabbing sorc in the first place? do you also do this with MM Adept?
you can make a ranger feywanderer that uses shillelagh and magic stone and only rely on Wisdom, with the bonus on charisma using wisdom you have covered the 3 pillats of dnd.
you can say is someone trying to find its way home to the feywild and while he is not there then their health start to get worst for not being in its own dimension so you can have normal constitution, depending just on Wisdom,
or can make it a dwarf to have high HP bonus and take the Tough feat to have extra HP, there, a round good character that just need Wisdom
Barbarian (24 con at lvl 20), path of wild magic for fun (runs off con modifiers), abberant dragonmark or fire genasi (elemental evil version, produce flame and burning hands with con)
What if you build around dexterity and evasion? If nobody can hit you, you don't need health
3 levels in Battlesmith artificier, with the rest in Bladesinger. Just pump int to max. With a measly +2 to dex, you'll have an average AC of 25 most of the time.
Homebrew hemomancers with con as their mod for basically everything
You are highly underated, love your work 🍻🍻
Nope, Order of the Lycan Bloodhunter(flavored to a vamp not a wolf) gives you an upgrade to a d8 on the unarmed attacks with a +3 to the damage on it, and lets you use unarmed attacks as a bonus action. Take a flying race as the ancestral heritage and wear light armor. The bloodhunter gives you a +1 AC if wearing armor. So max that con and put everything else into Dex. You can fly around with a +15 total movement in a transformed beast form that gets all sorts of bonuses to the unarmed attacks and a decent AC in light armor.
Brute is a close second wirh an additional 1d10 damage on those bites, every last one of them.
Third is the Champion with the increased crits rates increasing the average damage of the bites
Hexadin only really needs charisma, having a -1 con would suck with saves and HP but you can attack and cast with your charisma, and you have an extra hp pool of 5x pally level (which should be all but one of ur levels unless you REALLY wanna get invocations and shit)
I can imagine homebrewing a blood mage to cast using constitution would be sick, if one of those things suggested isn't already that
rune knight fighter focusing on being a tank and control character
you focus on con as your abilities use con for saves and you use con for hp
with only needing 15 str for plate armor you dont even need to put your highest stat in str when you make your character when you get your racial bonus to str you can make it 14 leaving the highest for CON making a fully con based character since your job isnt to attack but to be a target for attacks with high AC and HP and control abilities to manipulate the fight
lol i wrote this as a guess and i was right
but i didnt say a race but either way im glad i guessed right
You know what's more fun? Using bad rolls to make interesting characters. My upcoming PC has an 8 in Constitution because of his experiments as an Alchemical artificer. Just have fun with it 💛
warlocks could function perfectly fine with no constitution at all. warlocks are the 1 class that can function purely off of charisma. Abjuration wizards with eldritch initiate to cast at will mage armor can also run purely off of intelligence.
Im a GM but my player wants to dm in the future, so i made my first ever pc, a wisard necromancer whit a con of a whopping 3. Gonna be fun to see how long il live, since if I trip I'm dead.
wait, people take ASI instead of feats EVER?
Maybe half feats
feats rock
you can make a very good wizard with no con since you cant lose hp when you level up only gain so squishy but workable
constitution as a spell modifier -> Hemomancer(Bloodmage)?
Best time of my life was when the DM allowed my Dragonborn Sorcerer to cast with CON. Nothing more exiting than a 100 hp sorcerer in the frontlines slinging spells
Great idea! Though I will say, I have recently learned most games actually play with the ASI or feat rule. Bleh. I always run/play in games with feats at 1, 5, 10, 15 and 20, no switching asi for feats. Some might say it's unbalanced but seriously having to potentially miss out on feats due to poor stats is just not fun. Try it!
tbh, most full casters have access to strong defensive spells, so low health does not really matter, especially if you play tactically.
Which is another reason for the martial caster disparity. As a (frontline) martial, you need strength (for attacking and resisting shoves etc.), Dexterity (For AC or at least Dex saves), and Constitution (to not die). As a caster, you generally stay in the back and if you get hit, you are playing wrong. You really only need your spellcasting modifier to be able to hit better and prepare more spells. Fight against melee focused monsters? Fly. Fight against ranged monsters? Hide behind cover + Shield. AoE damage? Absorb Elements. Monster gets close? Misty Step. And since you only really have to improve your spellcasting, you actually have a lot more opportunities to take feats than fighters, even though they get more ASIs in total.
Laughs in 3.5 with a wizard that has the faerie mysteries initiate feat with the passion route
You don't need con if you play a character who can hide from any attack and hit from distances. Sharpshooter skulker gloomstalker/assassin pick off enemies from beyond normal range and re hide after shots. All you need is dex.
Cons Build: Literally too angry to die
A few issues. There are game masters who don't allow for feats, multiclassing and content outside the Player Handbook.
This kind of build would be straight up banned because it requires feats and content from other books.
Yes, each table is different
I prefer Charisma.
Base HP are enough when healing 96HP every Turn while dealing 200 Damage average and have 32 AC plus most Resitances adapting to what you throw at me and subtle Counterspells while negaint the subtle benefits for you.
I am pretty sure that Build is a bit stronger and more annoying.
It's rogue, it's rogue!!!! Dex is busted, it gives you good defense with Dex saving throws and AC (which makes your hit points worth more), it's good utility with all the skills and it allows you to attack properly and act earlier with initiative, also with the lots of skills and expertise that rogues get they can improve their utility despite their low stats
Low con wizard will not instantly die. Especially in 5e where it's super hard to actually die.
Ah, there's some Eberron supremacy.
Of course, aberrant dragonmarks are supposed to manifest in profoundly, painful and unpleasant ways. The player did this at my table, I'm going to make that dragonmark hurt.
Druid Barbarian. Only stat you need is Wisdom. Sub Con.
Moon Druid and Bear Totem Barbarian.
May I recommend watching "Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense"
I've seen it! Not what I had in mind with this build, but that's a good reference
@@DnD_Daily :) it's a fum watch
A 10 or 12 in con is very usable.... Especially if you pick up tough feat
Like the idea of sorcerers being CON casters.
Do Wizards have access to spells specific for the Cleric?
In general no, but it does depend spell by spell if it is both available for clerics and wizards or cleric only
look up sir berinton good sir all in persuasion talked giants to death literally just " you're dead" ' no i'm not" "yes you are" "sorry i din't' know"
Would it not be better to add the stats to Dex to boost AC so you get hit less as opposed to maybe taking more hits to your already pitiful HP?
That may be true for some builds, but here by going fighter you can pick up heavy armor and a shield, which gives you more AC than any Dex armor
🎶 hexblade warlock
Dragonmarks are an Eberron thing. Do most 5e players assume Eberron options are available? I wouldn't have thought so.
I know they are a lot less used when speaking about the lineage specific marks (like mark of warding dwarf) as far as I've seen, the Abberant dragonmark feat is more widely accepted. But when in doubt always ask the DM
Normally if you roll a character with only high number, you would make it a Rogue. Rogue can dump Con and it will work juat fine.
Rogue is the closest you'll get to a 1 stat character (depending on your subclass)
Grab tough now you have a plus 2 to hp for every level
I made a rouge that only needs dex to do most things, lockpicking, dex, got in a fight, have fun trying to hit me, if I’m casting SPELLS, DEX
My dm hates me because we fought the bbeg last session and I didn’t get hit once.
He threw a meteor swarm at us
Sorcerers can work as constitution casters
Warlock/Pally on just Cha?
What about their AC? Or is the idea wear heavy armor and take the speed nerf
Yes 👍
You underestimate my ability to survive as a level 20 wizard with 22 hit points
Dhampir bite attack only Fighter. It's dumb. But potentially fun.
Artificer max int and craft your own amulet of health. Then gauntlet of ogre strength...... So on
Sorcerers should be constitution rather than charisma.
Me using con as my dump stat
UNTRUE SIR! I have a level 20 illusionist wizard with con and str as my dump stats he has 67 hp and has been struck less then 5 times in the whole campaign. He is made of lies and tissue paper.
I have only built 2 characters with a con mod above 0. They are the only 2 I have had die
High level wizards dont need hp, because if you think you hit him he was never there in the first place.
Fighter Rune Knight
There are so many of them in 5e
Your description and your pinned comment are not links.
It's all fun and games still the dm has you take a dex save
You don't need health if you don't get hit
4e: am i a joke to you
And that one stat is useless when a pesent can outmatch your ac because you dumped dex aswel XD
Heavy armor 👍
@@DnD_Daily
Mage Armor = 13+ Dex. Assume 5 dex.
18 AC = heavy armour and no stealth/movement penalty. :)
(I also know how to get past 30 AC (for a turn or two) without wearing any armour at all XD
Barbarians literally only need strength.
Constitution is a crutch. I've done this for every stat except strength.
Don't rely on the crutches you cling to in fear, join the 8 CON club.
You absolutely do not need constitution Because you can take the average hp.
Constitution is added on top of average HP, so if you have 0 Con you get the average or dice roll, but no extra bonus
wizards don't really care about constitution just saving throws using constitution, as long as you have proficiency you'll be fine, dex is more vital to your survivability and how quickly you get your spells out in combat
Pathfinder 1e Kineticist.
I mean, kineticist, i'm pretty sure at least
i have a problem of cant stop making new characters for games ill never play and YOU are NOT helping please i cant sleep
A good problem to have! Glad I'm not alone with the problem
Wrong.
If you cannot take damage, come back up from death saves, and come back to life, you need only 1 HP
Fighter with only str
(Dm here 🙋🏽♂️10 years of experience) How can I minmax the shit out of this game that is based on relying on others to make up for my shortcomings and work as a team, because I have ego/social issues?
The HP argument is stupid.
Or just play 4e Warlock or battlemind