Is MoC12 Worth It in Honkai: Star Rail?

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  • Опубликовано: 14 янв 2025

Комментарии • 229

  • @Readloc
    @Readloc 8 месяцев назад +192

    veri cool. A game should be treated like a game. a fun game. not a chore. if you get tired then you can leave and come back with packaged up trailblaze power ready to use.

    • @JeffUni
      @JeffUni 8 месяцев назад +2

      How can a game feel like a chore tho?

    • @Vyro-g12
      @Vyro-g12 8 месяцев назад +2

      ​@@JeffUni It's not the fault of the game, but the mindset and approach of the player.

    • @joaomarcoscosta4647
      @joaomarcoscosta4647 8 месяцев назад +4

      @@JeffUni As someone who has spent way too much time on gacha games... They can definitely feel like a chore. Mostly due to FOMO.
      In traditional single player games, you can play whenever you want, stop whenever you want, and when you come back you won't have missed anything.
      But with gacha.... If you decide to stop for while, or fail to complete a task withim a certain time-frame - whether it's because you are not having fun or because, you know, life happens - then... Well, too bad. You will end up missing out on a bunch of resources and playable characters. Well, unless you are willing to spend real money to make up for the lost time. And sometimes even that is not enough, since some items, collab characters, and story conetnt are only accessible for a very limited time, and become completely impossible to obtain if you miss them.
      So... There is a pressure to keep playing even when you are no longer having fun. At that point, it certainly starts feeling like a chore. ^^;

    • @JeffUni
      @JeffUni 8 месяцев назад

      @@joaomarcoscosta4647 Well I’m glad I don’t feel like that. I usually just play on the weekends anyways.

    • @joaomarcoscosta4647
      @joaomarcoscosta4647 8 месяцев назад

      @@JeffUni That's good! It's certainly healthier that way.

  • @astreiya
    @astreiya 8 месяцев назад +48

    Hey ! I don't usually comment but thanks for this video, it's very very important to remind people to enjoy the game as THEY wish. As a f2p player that doesn't have the means to pull that much, sometimes it feels defeating to not be able to clear the endgame content easily. Especially so as some people tell you that "moc is easy you're just skill issued" (I just don't have the dpses of the good type for Aventurine, sorry guys).
    Anyway, it feels great to feel validated since when you talk with ppl on discord / watch content creators, clears on youtube, even comments on hoyolab, you can see people talking about how easy MoC feels. And see people bashing you when you don't clear because you're "using subpar units, just use Jingliu or DHIL" (I have none, never will pull them, don't like their gameplay).
    Took me 100 attempts, a good dose of resetting, and determination to finally beat this MOC 12 with 36/36 stars. Stayed on the boat and didn't give up at 35/36 stars because I wanted to feel accomplished and happy about the fact that I can clear "the hardest endgame content there is". Still, MOC is not fun for me and probably never will be - the difficulty is raised every. single. moc. and it's getting truly annoying. It's gotten stupidly hard and unfunny. My units are well built... But when the game doesn't want you to have Clara, your only lightning dps is locked in the first phase and you don't have ice dpses, kind of hard lmao.
    I guess pulling strategically and for the meta guarantees an easy MOC experience but I'm not a metaslave, never will be. I just wanna enjoy the playstyle of my units even tho they aren't the best at what they do.
    Anyway, sorry for that rant and thanks for this video. Made my evening

    • @kvnbee
      @kvnbee  8 месяцев назад +15

      glad you enjoyed! FOMO is a very real thing, especially for anything time-gated such as this. it doesn't help much either when self-entitled players like to shit on others who are unable to fully clear it when in the grand scheme of things, it doesn't matter. we're all playing the same dumb gacha game remember to have fun! anything less than 36 stars isn't going to brick your account

    • @Lightless_Blossom
      @Lightless_Blossom 8 месяцев назад +9

      Bruh! Same! Someone made fun of me cause I struggled in the last MoC, but he has E1 Fu Xuan, Bronya and Sparkle with BP LC. While I don't have Bronya or Sparkle and I'm f2p. If you look up pretty much every MoC 12 clear,
      It's
      The
      Same
      Teams
      Every
      Time.

    • @astreiya
      @astreiya 8 месяцев назад

      @@kvnbee true !
      still I'm glad they made it last for 6 weeks instead of the two weeks we had before.
      Gives us more time to build units and/or get them, which means more versatility.

    • @astreiya
      @astreiya 8 месяцев назад +1

      @@Lightless_Blossom Yeah and even E1 Fu doesn't guarantee you the victory lulz (I have her at e1 too and still am having a not so great time in moc).
      Us free to play players don't have the privilege of having as much resources as BP players do, so it's either no sig no eidolons or sig &/or eidolons but very few limiteds.
      Which is fine, everyone chooses how they want to play the game, but other people should be reminded that we do not all have the same accounts. Hence, something that is easy to you won't be easy to your friend and the other way around.
      I see a lot of ppl crying over Swarm and G&G still I find the modes to be way easier - because my roster is way more suited for those modes. Won't tell them it's easy and they're in skill issue tho.
      Besides you're right it's always the same teams because some teams are awfully meta - hell, expect a lot of Aven/Robin/Topaz/Ratio team next MOC since Robin is releasing and Topaz is rerunning. So they'll have the MOC tailored for them. Not the fault of anyone per se, the units are meta why wouldn't you use them, but I find it fun when people don't use very meta units to clear.
      4* only clears are very good in that sense (also despair inducing because you feel bad but heh)

    • @ottokallen
      @ottokallen 8 месяцев назад

      if it makes u feel better a lot of popular hsr twitch streamers are JUST now clearing Moc for the first time full 12 star such a Mr Pokke and Box2 so

  • @juicytin14
    @juicytin14 8 месяцев назад +54

    The only complaint I have about MoC is that it's similar to Genshin where enemy HP and toughness values slowly get inflated over time, and even just comparing MOC12 to when it first released to MOC12 now, it is significantly harder for the same rewards. I hope they will instead decide to introduce more floors (13 and 14) as opposed to continually buffing the enemies in the current floors.
    In terms of enemy design, I don't see any issues with them making enemies that you need to bring specific units in for. Obviously part of it is to sell new units, but at the same time, it gives people more incentive to build a varied team instead of just hyper investing into two hypercarries that brute force every stage (to be fair, I think high investment characters can still easily do this).

    • @kvnbee
      @kvnbee  8 месяцев назад +12

      yeah I think I'm fine with different enemy gimmicks/mechanics as long as they aren't a complete health sponge And if they are I think increasing the number of required cycles like back then could be a good balance

  • @hanafia9533
    @hanafia9533 8 месяцев назад +86

    His kit is stacked, like energy drain is unreasonable. I have to 3 cycle the first half in order to 3 star the current MoC 12. Ratio carry me hard on the first half

    • @RookieDrifter
      @RookieDrifter 8 месяцев назад

      which team first half, ser? my ratio is far from optimized but he's my current solution for first half. i tried hypercarry qingque but its so hard to build her

    • @HandleName_CB
      @HandleName_CB 8 месяцев назад +5

      @@RookieDrifter acheron/sw/pela or ratio/topaz/ruanmei team should be able to clear the first half at most 3 turns. The trick is find the right timing to break the dinosaur's shield such that you can kill it before it reshield.

    • @hanafia9533
      @hanafia9533 8 месяцев назад

      @felipetomaz1087 i use Ratio with tingyun, silverwolf, and lynx. And then use Acheron to finish the second half on 7 cycles. The team for first half is optimized to kill the dinosaur on the first cycle, and you just gotta pray for the second dinosaur and cocolia.

    • @aryosheva8204
      @aryosheva8204 8 месяцев назад

      ​@@RookieDrifter if you want to bring ratio as solo dps in the first half, you have to bring silver wolf to break the icefrog shield and beat them before they summon minions. if you target the trex first, those minions gonna slow you down and the trex will gain their thick shield again.

  • @LegendsOfSushi
    @LegendsOfSushi 8 месяцев назад +47

    I'm a day 1 whale (E1S1 puller) and even when I did 2 cycle this MOC12 easily, I did feel for the F2P who didn't play from day 1. This MOC is probably the most frustrating for anyone due to Aventurine's flawed mechanic where it's all up to RNG to not fuck you and actually requires certain sustains who do have an AOE attack to have any sort of advantage over his bullshit. Adventurine feels like a fight that is supposed to be in Echo of War, not something like MOC where people get gated from damaging him fast enough due to him padding the fight length more longer than he should.

    • @HandleName_CB
      @HandleName_CB 8 месяцев назад +3

      yeah, it is more like a test for the depth of your character pool rather than skill. You can auto him if you have the right characters with really low build but can be challenging even with strong characters. It is not new player friendly.

    • @JJ-mn3nd
      @JJ-mn3nd 8 месяцев назад

      As a day one player, I still couldn’t beat this

    • @anwarshadaad1553
      @anwarshadaad1553 8 месяцев назад +3

      A whale who keep humble and understand struggle of f2p player. Respect

    • @undeniablySomeGuy
      @undeniablySomeGuy 8 месяцев назад

      I love it when he does his roll and I hit 3 dice and roll three ones : )

  • @BailuGaming
    @BailuGaming 8 месяцев назад +13

    0:50 Fun fact: every final boss in SU has a damaga stacking mechanic. When the boss meets a certain condition they permanently increase their damage by x%, so SU is time-gated, but some of these bosses have a way to counter that said condition while others like Gepard, Svarog, Yanqing, Meme and Argenti you have only one way to counter: Action delay
    Here are all the stacking mechanics:
    Gepard: 12% extra damage per stack. He only gains stacks when he uses the Massive AoE attack. For Phase 2 and 3 he rarely uses the massive AoE after you break his shield, but i've never took long enought o kill him for him to use the AoE after having the shield broken.
    Svarog: 15% extra damage per stack. When Svarog can't summon minions he will use a turn to gain 1 stack, he will allways use it at the start of phase 2 and he will only use it during phase 3 if he spawns too many hands on field.
    Kafka: 2% extra damage per stack. She will gain 1 stack everytime someone takes damage from a shock DoT, all of her attacks have a high chance of applying Shock DoT and most of her attacks trigger shock DoT(just like her playable version LoL).
    How to counter it: Spam Cleanse or have 100% Effect Res on everyone so Kafka can never gain stacks (use Aventurine's shield, Lynx E2 and E6 and Gallagher E2 to increase your team's Effect Res and then use broken keel).
    Cocolia: 10% extra damage per stack. Cocolia will gain a stack everytime she freezes a target.
    How to avoid it: Same strat for Kafka, but here Huohuo is useless to prevent stacking and Fu Xuan is goated for allways preventing 1 freeze per field.
    Ebon Deer: 15% extra damage per stack. The Deer will gain one stack everytime it get's buffed, so if you kill the counter twigs which can buff the Deer attack you will slow down the stacks, but keep in mind that the Ebon Deer will also buff it's own defense every once in a while.
    Yanqing: 10% extra damage per stack. Gains a stack every time he uses his basic attack... Boring AF, no cool tip here...
    Meme: IDK, i haven't grinded world 9 enough to know it lol.

    • @juniorvasquez93
      @juniorvasquez93 8 месяцев назад

      Meme gets a permanent 12% damage buff per stack when it uses Biting Obituary in addition to it’s regular one turn buff
      P.S: the permanent buff also increases the hp of all subsequently summoned sepulcher’s

    • @BailuGaming
      @BailuGaming 8 месяцев назад

      @@juniorvasquez93 Bruh, 13498923 HP sepulcher lol

    • @aryosheva8204
      @aryosheva8204 8 месяцев назад

      i can't believe someone said that SU is not time gated lol. me when tl 30 already noticed how the boss become stronger if i can't beat them fast enough. but SU's defensive path has offensive blessing too, like perservation's quake and abundance's dewdrop so i don't think it is a problem in SU.

  • @jaydenng7431
    @jaydenng7431 8 месяцев назад +7

    Honestly i think the best way to approach moc is to think of it as the mode it was designed as, which is end game, making the mechanics more complex needing more strategizing makes it more rewarding to clear, although I will say having 2mil hp is a lot and even people with completely cracked gear struggle to meet the dmg gate just because they use older units (but hey it's powercreep can't rly do anything about it altho maybe they could have stages where specific older units receive buffs it'll probably never happen but it does help slow down powercreep based on how other games are doing)

  • @kennethyoung7457
    @kennethyoung7457 8 месяцев назад +9

    QQ is probably the best dps for the first half honestly her enhanced basic attacks have high break efficiency and with Autarky she has double break efficiency to break the dino quickly. Just another one of those moments where QQ was up there with 5 star dps in terms of clear time honestly.

    • @heilamwether8911
      @heilamwether8911 8 месяцев назад +1

      Fr, used QQ for 1st part instead of my Acheron, beat it in 3 cycles, then used a under-optimized Jingliu to get the 3 star dub.

  • @rinoakirova1548
    @rinoakirova1548 8 месяцев назад +6

    I think Aventurine (as well as Something Unto Death) are leagues above any other bosses we've got so far, from a mechanical perspective. Now, giving them 2 million HP and pairing them with a turbulence that gets wasted on the dice... That's a bit rough.
    Agreed that, before anything else, game should be about having fun. I think a lot of people pull characters they don't like much because "it's good for their account", forgetting that full-stars MoC/Pure Fiction gives around 100 pulls *in a year*. So a character will never pay itself. Better to spend your resources in the units you actually enjoy playing.

  • @kujikawalunasa2392
    @kujikawalunasa2392 8 месяцев назад +27

    by far this is indeed the worst MoC 12. Largely thanks to boss Aventurine lol.
    personally, I have no problem beating this one. But was it a fun experience? HELL NO.
    60 jades and 100 jade feathers aren't worth the stress at all.

    • @astreiya
      @astreiya 8 месяцев назад

      I think my experience was bad due more to that darn Frigid Prowler than to Aventurine.
      I had to use the whole JY hypercarry in part 1 to have 7 whole cycles to bruteforce Aven with Ratio x)

    • @kujikawalunasa2392
      @kujikawalunasa2392 8 месяцев назад +1

      @@astreiya totally understandable. The 1st side is also terrible if you don't have the right team. A friend of mine experienced the same thing as you did.
      I can 0 cycle the thing despite being very RNG reliant, but I can see many players will have problems playing it ; w;

    • @astreiya
      @astreiya 8 месяцев назад +1

      @@kujikawalunasa2392 yeah the first side is even more brutal I think, it's a Ruan Mei check / lightning, quantum or imaginary dps check.
      the Aven boss is clearly not the worst thing imo but for people who don't have limited sustains I can see it being super rough

    • @MagmaSpacer
      @MagmaSpacer 8 месяцев назад

      @@astreiyaWho would have guessed that you would need the right elements for the right weakness type 👀

    • @astreiya
      @astreiya 8 месяцев назад

      @@MagmaSpacer most of the time, having the weakness is really advised but not necessary because some units are just that broken
      in this case you just NEED to break that dino - you need the right weakness
      that was my point

  • @eherden2169
    @eherden2169 8 месяцев назад +5

    I had some trouble with that MOC and for Aventurine's side I just dint bring any follow-up characters that could mess up the memory turbulence. It still required a some tries until I got down the right team comp to deal with him. The real struggle for me is the new Pure Fiction.

    • @ABC-yj6cy
      @ABC-yj6cy 8 месяцев назад

      Skill issue

    • @vrolym
      @vrolym 8 месяцев назад

      The new pf is hella easy with ratio topaz team

    • @eherden2169
      @eherden2169 8 месяцев назад

      @@vrolym I would not doubt it, but I don't have Topaz. Il just take my loses until I get other follow up characters.

    • @Ronttt
      @Ronttt 8 месяцев назад

      My team was herta tingyun sparkle and himeko for the first side (my himeko and herta are low level) and the other side a dot team with kafka ruan mei black swan and clara, it took a bit of time and strategy with deciding the buff, but i managed to barely get 60k!​@eherden2169

    • @eherden2169
      @eherden2169 8 месяцев назад +1

      @@Ronttt That's Awesome, I don't have half of the characters you mentioned (Himeko, Sparkle, Kafka, Swan), but I got to low 40ks so I did get some of the rewards.

  • @tamam987
    @tamam987 8 месяцев назад +1

    6:43 personal experience -> personal ->persona 🤫

  • @TDSpyder
    @TDSpyder 8 месяцев назад +2

    People do need to remember that MoC 11 and 12 was introduced as EXTRA, HIGHER difficulty content. I've been able to clear until now, but did struggle with a few of them, and find it completely fine. If I won't be able to full clear MoC in the coming patches I'll be okay with that.

  • @fierypickles4450
    @fierypickles4450 8 месяцев назад +1

    Great vid bro loved the music choices too

  • @doom1153
    @doom1153 8 месяцев назад +5

    I like the Advent boss, but the memory effect with advent sucked. Why the hell would they use a memory effect on a boss who is immune to it half the fight? It seems so weird.
    I struggled to get the 10 cycle win the first few times, the only reason I managed it the second time was I seemed to get him into second phase at a better time in my attack cycle, so most of the memory effects actually hit him.
    I was using, Houhou, pela, jingliu and Bronya.

  • @ThatDude808
    @ThatDude808 8 месяцев назад +3

    5:35 XENOBLADE 3 MUSIC SPOTTED

  • @voxploxx
    @voxploxx 8 месяцев назад +2

    I started during RM 1.6 banner and this, along with the previous Sam MoC, were the first ones i was able to clear. Pulling Aventurine and acheron was 100% necessary and i wouldnt have been able to otherwise. First side DoT team with lynx took 5 cycles and acheron team for aventurine took another 4. I shutter to think how much harder the content is gunna get at this rate

  • @kemiya1750
    @kemiya1750 8 месяцев назад +1

    F2P here, for me moc 12 is a good challenge that helps me to look at how my chars grow and new ones, but is not a priority. The root problem is when people look at others and think they are bad just for no clear even if the circumstances are very different. I remember the first month moc 7 was my best, I'm happy 11 is doable now

  • @slaire6892
    @slaire6892 8 месяцев назад

    I had fun with Aventurine in MoC, just 1 cycle with Acheron but I tested it with a lot of teams with the longest being Sushang at 7 cycles. The gamble really helped me more than I thought but it's wild how different runs with the same character changes.
    People do enjoy things differently though so a lot of people might have been unpleasantly surprised by the difficulty spike

  • @ichael5844
    @ichael5844 8 месяцев назад

    I've been thinking about this, thank you

  • @maingrader4434
    @maingrader4434 8 месяцев назад +10

    I'm a f2p so I'll do it for satisfaction tbh

  • @DaylightToast
    @DaylightToast 8 месяцев назад +9

    Real, i gave up
    I only have bailu and gepard
    THE FIRST PHASE THE STUPID DINO

    • @daunderrated3106
      @daunderrated3106 8 месяцев назад +1

      The 2nd floor is even worst

    • @kvnbee
      @kvnbee  8 месяцев назад +1

      it's rough out here sometimes

    • @ABC-yj6cy
      @ABC-yj6cy 8 месяцев назад

      Definitely skill issue

    • @DaylightToast
      @DaylightToast 8 месяцев назад

      @@ABC-yj6cy definitely 😁

    • @DaylightToast
      @DaylightToast 8 месяцев назад +1

      @@daunderrated3106 tbh i think i can defeat it, JUST gotta be careful when to use Gepard shield

  • @Hyozanru
    @Hyozanru 8 месяцев назад +1

    Funnily enough this does apply to the recent Pure Fiction. I am desensitized on being unable to clear it immediately and i am currently one star off from scoring 60K points. My investment on my account is kinda spread on each archetype especially the FUA. I dont have Himeko to this point (playing from 1.1) and you definitely have the comfort to clear it if you have her. Would this probably skill issue on my part? maybe. but i am not gonna waste my time over it since the game itself at its core already respects my time.
    perhaps a good mindset coming to these endgames is required.
    Beating MoC 9 on average account is already that good
    2 or 3 stars on PF 3 is the safest bet when you reach endgame content

    • @xfayrin8977
      @xfayrin8977 8 месяцев назад

      Whenever there's a Pure Fiction that is Ultimate based and throws Physical weakness on Stage 4 I just give up all hope for the 3* lol, it's an Argenti playground. PF so far has cycled between Ult spam, DoT, and FUA pretty much exclusively which leaves certain units in the dust (these units tend to be good in MoC so it's whatever I guess).
      Pure Fiction as a whole just gets way more difficult than MoC because your cycle doesn't reset when you go to the next wave and it's way more unit specific. Himeko, Herta, Argenti, Black Swan are top units in this mode, and it's almost impossible to not see at least 2 of them used in Stage 4 for the clear.

  • @effteadoubleyou
    @effteadoubleyou 8 месяцев назад

    this resonated with me, i definitely felt it earlier today when i spent hours trying to get one additional star on the moc to get 33/36 and... nah, it's not worth it lol

  • @arionmoschetta
    @arionmoschetta 7 месяцев назад

    Thanks for the words. I really needed to hear something like this. I've tried almost 40 times beating this piece of shit with 3 star and I simply can't. I love the game but I this MoC rotation I think it was the lowest time I actually enjoyed HSR so it's really good to hear that, it doesn't matter. The game is still amazing, fun and 60 jades doesn't changed that

  • @HazZzel-
    @HazZzel- 8 месяцев назад +1

    Maybe the real moc 12 was just the effort we spent along the way
    I'll try it a couple of times for fun- but stepping back is a good point

  • @undeniablySomeGuy
    @undeniablySomeGuy 8 месяцев назад

    The thing for me is, like, what are you going for in this game if you aren't going for MoC as one of your goals? Like what's the motivation to even do dailies or make your builds stronger if you aren't shooting for hard content? Maybe I just don't get pure story games. I _am_ invested in the story and lore of HSR, but playing MoC is where the game is actually feels like an RPG. To that end, Swarm Disaster and G&G used to feel like that too, before they became all-but guaranteed wins (yeah even conundrum 12).
    I remember thinking and strategizing for a few days straight on that one MoC with the Swarm Disaster boss when Ruan Mei came out. I saw a video where someone did it with 4*s only, and I crafted a strat with my cast, making dps Sushang work to clear that with only Lynx as the sustain. I was moderately upset with the current MoC because I've been using basically the same teams for a few MoCs now, with Kafka-Swan one side and Ratiopaz on the other side. When I crafted the perfect strat and the stars finally aligned to make it work, I was positively giddy

  • @saskia6148
    @saskia6148 8 месяцев назад

    2:20 there’s another clip where she gets a total of 3 😭

  • @thespooklord3280
    @thespooklord3280 8 месяцев назад

    New player Here(started at the start of Black swan banner), I did actually manage to 36 star this one after ALOT of attempts, but I needed to use gallagher as my sustain on this side. I found that with his attack reductions and ability to cleanse debuffs at E2, I was actually able to live and beat him. but There was still alot of attempts needed and RNG bs in his fight made it very difficult.

  • @yurimiracle7768
    @yurimiracle7768 8 месяцев назад +8

    as a day 1 player who has strong characters I can't clear moc 12. Its too frustrating for me to reset 100 times just to get 60 jades and 100 feathers. So I just ignore it to save my time and sanity. Thank you for reminding that this game is for fun and 60 jades are not worth countless hours of trying

    • @deadbeatseikor0wonl1dance88
      @deadbeatseikor0wonl1dance88 8 месяцев назад +1

      Another thing i dicovered is most new 5 star to pull for, will always favor the new MOC. So you spend money or save up for a month just to pull on the next hyped O.P unit on the banner just to watch that unit fade into irrelevancy. So pulling for meta is almost always a regrettable pull for me. ~Looking at you blade and dragon dan with no sparkle" oh also, ipulled for them on the hopes that they will carry me for the coming future MOC 10-12. Which they never did cause MOC 10-12 is always a tech demo for the new unit for the latest banner. So uhh once again to sum it all up. You save up or use your wallet spenidng around 100 or more dollars just to clear MOC 10-12 of latest patch whic is equal to around 300 crystal something.

    • @strykeralpha9650
      @strykeralpha9650 8 месяцев назад +3

      @@deadbeatseikor0wonl1dance88 your characters are poorly built if you cant clear moc, thats all it is. you can literally clear with f2p light cones and only 4 stars, invest more into the units you have instead of trying to pull for more units.

  • @soramoto4885
    @soramoto4885 8 месяцев назад

    I completed MoC 12 one time and that was good enough for me. I just wanted to 36 star it once.
    That was during SAM's rotation. Now I'm just like MOC 11 or less and im satisfied with whatever.

  • @BanditX109
    @BanditX109 8 месяцев назад

    You do have a point, and I agree with what you said.

  • @undeniablySomeGuy
    @undeniablySomeGuy 8 месяцев назад

    4:42 you're describing this like it sucks, but this is where the gameplay of the game lives; I feel like this is where most gamer gamers enjoy games

  • @Codethebestmegaman
    @Codethebestmegaman 8 месяцев назад +13

    I'm proud that I can get this moc 12 with 22 cycles left. But i won't even lie. I hate the design. The stale dinos plus Adventurine doing his dice. It's an annoying combo. Hoping the next moc is more fun.

  • @thornszk
    @thornszk 8 месяцев назад +1

    What I found out on this boss is Luocha, who is being frowned upon by many, comfortably sustains this side.

    • @jopetdevera
      @jopetdevera 8 месяцев назад

      Luocha very goated on this one. Thank god I pulled for this guy and I wanted to pull for him. Used either Clara hypercarry or DoTcheron and it was comfortable.

    • @astreiya
      @astreiya 8 месяцев назад

      Luocha is still a very potent sustain. People frowning upon him do not realise he brings great SP comfort to the table while being a great sustainer. Also, he seems easy enough to build.
      It just depends on your account.

  • @twistedfate9475
    @twistedfate9475 8 месяцев назад

    Same , i also don't pull for lightcones and eidolons so i have to work with the unit that i have and luckily i have a lot of unit. Currently my only weekness is moc required fire and ice weeknesses because i don't have any good dps for moc fitting that elements

  • @Yawar25
    @Yawar25 8 месяцев назад

    5:07 I have a Seele with 90% Crit Rate and still miss a Crit in the most important moment
    I understand that pain 😢

  • @MozeFan
    @MozeFan 8 месяцев назад

    This was a stressful MoC tbh. I had to actually turn my brain on while playing since I got used to clearing MoC 36* with no problems. I had to make sure that my DHIL would clear in 3 cycles on the first half to give my Jing Yuan more leverage on the second half. On every cycle, I had to make sure the turbulence damage landed correctly and not stupidly during the dice phase. My Jing Yuan team is pretty mid and lightning lord would only do 150-200k max (yes, I have terrible relics) and I barely got the 3* just under 10 cycles. It was fun, stressful, but 60 jades was a little underwhelming, but thankfully the new MoC is very easy since Gepard and Kafka doesn't feel so terrible to fight against, you just need to cleanse Kafka's dominate and Gepard's shield is just a one time damage block.

  • @austinsager912
    @austinsager912 8 месяцев назад +2

    While I'm really glad we have proper challenges a full year into the game, this boss is ridiculous. It took me two hours to two star him, I have no chance of three starring it.

  • @ethannguyen9638
    @ethannguyen9638 8 месяцев назад

    eh I find MOC to be really fun due to how challenging it can be. Often times I get stuck clearing moc at like 10-14 cycles and slowly fine-tuning and fixing my team comps brings me great satisfaction to my eventual completion of the content

  • @undeniablySomeGuy
    @undeniablySomeGuy 8 месяцев назад

    5:04 Those are rookie numbers, I can miss half my ultimate crits with 88.9% crit rate on seele

  • @НадеждаГлебова-м6х
    @НадеждаГлебова-м6х 8 месяцев назад

    Current MoC (with Gepard and Kafka) is so much better, than the last one. Of course, I’d be much more annoyed if I didn’t have Fu, because 2nd half of very cc heavy, but still, elemental match up is more comfy for me (my carries are DHIL and Acheron). Also, reverberation and mind control can be resisted, unlike speed and action value delay from prowler and his mobs and energy sucking from Aventurine. I cleared this MoC only 1 cycle faster, than the last one (5 cycles), but it felt sooo much better.

  • @oIIified
    @oIIified 8 месяцев назад

    With the new profile update, there's bragging rights to it now, 3* MoC 12 is a must now guys

  • @D.Revore
    @D.Revore 8 месяцев назад

    I never thought about getting jades when i try to clear moc12 🙃

  • @SynStyreon
    @SynStyreon 8 месяцев назад

    More people need to see this video...

  • @deadpaul6587
    @deadpaul6587 8 месяцев назад

    For me, it's worth it. Moc12 has been a challenge for me since it came out, but somehow I'm always within reach of clearing it as long as I plan my energy investment correctly. It honestly gives me a reason to keep playing the game. I don't think I would care at all about grinding if it weren't for moc12. That being said, yes the current floor 12 is super annoying😅. I still haven't cleared it and I've been trying for a while now. It feels incredibly restricting with your options for clearing and I don't love that, and aventurine health pool is just fucking infinity

  • @nam6282
    @nam6282 8 месяцев назад

    If I can 3 star it within 5 tries then it’s worth it for me. And that has been the case for almost every MoC since I obtained Fu Xuan

  • @kagetora03
    @kagetora03 8 месяцев назад

    Nice video 👍 I'm sitting at 35 stars against Aventurine + same on the new MoC against Kafka (FX gonna unbrick my account cuz I'm getting a headache with the cringe a$$ concuss and domination... + my ratio refusing to crit with 83%...)

  • @enter_text_now_here
    @enter_text_now_here 8 месяцев назад

    I have been playing the game since 1.4 and was able to 2 star last versions abbys, but due to me only having bailu and lynx as healers i can't even beat cocolia now

  • @HandleName_CB
    @HandleName_CB 8 месяцев назад +1

    Well...if you pull for him, you can auto the sencond half with clara, completely ignoring the RNG. I feel it is actually more challenging to use jingliu than Misha as the timing is quite strict for jingliu and easily distrubed by the dices. Quite frankly dont like the large health bar neither...I rather they make more tricky setup like the first node or more mechanism.

  • @azomy2940
    @azomy2940 8 месяцев назад

    i got aventrine to 1% hp as the 19th cycle started, and that's when i gave up on those 60 jades

  • @jonesOtr
    @jonesOtr 8 месяцев назад

    I personally think that each star in 11 and 12 (or just 12) should give 60 jades kinda like PF where just every star counts. i get past 11 and only if i have nothing to farm do i even bother messing with MOC12 the challenge is nice but the rewards dont interest me to much, i think the feathers are worth more than jades at this point

  • @sampan04
    @sampan04 8 месяцев назад

    I think the worst part is that right now my account is in a stamina drought, I have so many characters to level up and max but none left for relic farming, game stinks for me rn

  • @darkry7500
    @darkry7500 8 месяцев назад

    thats why you should pull for supports and sustains also and if you cant beat it just leave it instead of implying that the MODE (not the whole) is hard, if you are casual enough to skip few days of daily you could just also skip the floor 12 entirely and save some headache. also there are not only casual players but also players who are hardcore or competitive they should care about both of em.

  • @emred4653
    @emred4653 8 месяцев назад +1

    as a f2p im fine with only being able to get 1-2 stars in moc12. It shows me my account's power level and a reason for whales to spend money

  • @paubalid7897
    @paubalid7897 8 месяцев назад

    it's not the jades that I aim for but the MOC currency to get the hourglass faster

  • @XX-br5bn
    @XX-br5bn 8 месяцев назад +2

    Nintendo music jumpcare, fire emblem and Xenoblade in particular. You have good taste in music

    • @zetsubou24
      @zetsubou24 8 месяцев назад

      Can you please let me know what the music was at 5:37

    • @robkoh7290
      @robkoh7290 8 месяцев назад

      @@zetsubou24 Xenloblade Chronicles 3 main theme, I believe

    • @kvnbee
      @kvnbee  8 месяцев назад

      @@zetsubou24 A Life Sent On - Xenoblade Chronicles 3
      ruclips.net/video/2DVDkIcL244/видео.html

  • @biscy03
    @biscy03 8 месяцев назад

    Aventurine's boss animation is so incredibly hilarious in the 2x speed. Bro looks like a clown with the way his dress flutters in SPEED with the dice rolling in front of him xDD usually the slow version is just extra slow to make the 2x version kinda nice but this is so funny

  • @TheOrodrica
    @TheOrodrica 8 месяцев назад

    Since version 1.5 I have noticed that the RNG component to complete the MoC is increasing. I have commented it in public and in private and the answer has always been the same: skill Issue, improve your artifacts,... annoying.
    Then Aventurine comes out and the main mechanic is roll dice, fail, carry dies, restart. And people keep arguing that it's not RNG dependent.
    As long as people don't realize that boses design sucks, nothing is going to change.
    As long as success marketing continues, nothing will change.
    As long as the trolls and brainless people keep reciting the "skill issue mantra", nothing will change.
    For my part 3h of autobattle is not worth 50 jades, bragging that the automatic system has achieved 36* is not worth my time.
    Good video, good reflection but you have barely touched the surface. Still you have earned a sub.

  • @Asegard
    @Asegard 8 месяцев назад

    Do you just not pull for the limited 5 stars or smth? 3 4 stars and a clara? Why?

  • @EwOL-hx3ye
    @EwOL-hx3ye 8 месяцев назад

    Its not about the 60 jades, its more about being able to clear said stage in less than 10 cycle.
    60 jades edges 3/8 of single pull

  • @kennethyoung7457
    @kennethyoung7457 8 месяцев назад

    Aventurine boss would have been fine without the rng dice game or at the very least make losing the dice game less punishing you can take 2k dmg from losing and he does another bounce attack as well right after which can finish you off if you wasn't at full health. You can hold off on proccing the memory imprint by using characters with supports skills like Gallagher but they will lose the gamble but its alright since he can reach 100% effect res in combat easily with E1 and his skill boost.
    I thought this MOC was impossible at first as I was 5 cycles away from 3 stars on my initial attempts. I finally did it right on the dot at 10 cycles recently. Its not really worth it reward wise but it was satisfying to finally win a hard won battle and its not like there is much content in the game so MOC and PF refreshes are sometimes the only thing really happening in the game after the story and flagship event in the first half of the patch.

  • @linkoln579521
    @linkoln579521 7 месяцев назад

    I wasn't, but now i'm a metaslave I'll pull every unit that can make clearing stuff easier

  • @bandi642
    @bandi642 8 месяцев назад

    im kinda pissed i cant clear pure fiction 3 stars, but then i remember is juist 60 judes or so and it doesnt feel that bad

  • @alfeiku9257
    @alfeiku9257 8 месяцев назад

    For a general answer it's a no but for a personal answer it's a yes. Funny actually bc the way people treat moc is how I treat spiral abyss. Now I'm only a little half a year after starting genshin and I still have no full clear grasp of the mechanics nor builds but I'll get the barest I can clear in the abyss and immediately nope out. I do not get joy out of trying to full star abyss nor even wanting to do the abyss for easy primos. On the other hand while I am an early star rail player I very much enjoy figuring out how to beat moc 12. Every new moc 12 I always only barely clear it getting down to the last action in the last cycle but it is oh so satisfying for me. The amount of retries very much also stress me out but I enjoy the process of figuring out what works and what not. Might be me more being a turn based gamer since young and never really action but hey.
    I want more mocs and I'm actually saddened moc after 2.3 will only be every other 6 weeks because of the new mode so I hope that one gives me the same amount of satisfaction as moc does because I don't actually like pure fiction and think it's a chore even if it takes me significantly less retries to full star than moc 12

  • @ice1blizzard349
    @ice1blizzard349 8 месяцев назад +1

    It's not about really getting the 60 jade. It's about beating the "hardest content there is."

  • @Shay_D_Mann
    @Shay_D_Mann 8 месяцев назад

    Wait until they make the Qingquebitor Qingque an MoC 12 boss, then we’ll all feel the real RNG hell.

  • @Broniath
    @Broniath 8 месяцев назад

    When MoC resets I'm always like: ok, let's clear until MoC 10 or 11, get like 600 jades (or however many the fuck it is), try clearing MoC 12 until I get bored, and then if I can't I have a reason to optimize and build my characters for the next MoC/PF (which is fun).

  • @thederp9309
    @thederp9309 8 месяцев назад

    Freeze mechanics is the way to kill him… because it doesn’t sap your cycles… Misha is actually perfect for this since he has very good toughness damage… the problem being very little people want to spend resources investing in Misha’s ultimate but honestly just shove the good gear you have on Misha and break him with Misha’s ultimate super break actually really helps now

  • @heilamwether8911
    @heilamwether8911 8 месяцев назад

    Tbh, MOC is made as an endgame content: it’s suppose to be hard and challenging.
    That’s why their is many other permanent MOC challenges to get the player used to this type of thing.
    Personally, if your able to, go for MoC 12, just make sure not to burn-out from it.
    And besides, this is a nice change from brain-dead content/gameplay from other gacha, and to a degree, it was a fun time configuring a different build for MOC, but was the overall experience fun?
    IMO, no, but using your brain, and beating it after multiple retries b/c your QQ doesn’t proc aturky feels so good, especially being able to clutch a 3 star.
    And imo the best way to go about it is to try, beat the stage, then go back and figure out what you did wrong.
    Also yeah, the 60 jades might not be worth it, but it’s earned, and tbh, it adds on so much more, and gives more value to your next couple of pulls. (especially F2P.)
    If you do MoC, just remeber to have fun, and don’t burn yourself out, just keep trying, and if u need to, take a break, but if not, keep trying till you complete it 👍

  • @Hazynote253
    @Hazynote253 8 месяцев назад +1

    MoC is designed to make people pull for the current limited banner, just go pull what character you want because characters in HSR have limited freedom making them somewhat easily outdated after sometime. This is what turn based gacha games are notorious of. The devs know this, that's why they give more free stuff than genshin

  • @bunnys9704
    @bunnys9704 8 месяцев назад

    I thought Aventurine and Cocolia were bad. I barely got full starts and I reset like 50 times.
    But then the new MoC came, and with it Gepard who is an absolutely undestructable wall, and Kafka who just takes over my units. Yeah, this one might not be worth it

  • @Serdnaaloh
    @Serdnaaloh 8 месяцев назад

    i only have natasha and march as my sustainers, never ever im gonna do this MOC 12 im waiting for fu xuan and another sustainer (didnt pull aventurine because im broke )

  • @lanadelrey6613
    @lanadelrey6613 8 месяцев назад

    Yeah I only just passed this MOC with 20 cycles. The dice taking turns from you is definitely the most frustrating thing about this MOC in my opinion.

  • @legendredux1291
    @legendredux1291 7 месяцев назад

    I beat his moc 1 star at a time still full rewards i used a team that wont die and a team that kills fast but will die

  • @simonditomasso9868
    @simonditomasso9868 8 месяцев назад

    For the challenge it’s worth it. If you pull for the correct units moc12 shouldn’t be too difficult. Or you should at least make you favs good, cleared first half with qq second half with Clara Jingliu duo dps

  • @Hiperultimate
    @Hiperultimate 8 месяцев назад

    If you are a FTP you should build your new
    *spoiler alert*
    /
    /
    /
    /
    Imaginary Main Character to do one of the floors and use all of the strong characters you have till now on the other

  • @itsame7491
    @itsame7491 8 месяцев назад

    I died on floor 8, with huo huo. I stopped. Havent loggen in yet. Best decision i made, i was hating the game, not just moc also the story.
    The team was kafka/black swan/huo huo/ruan mei

  • @ekthepro
    @ekthepro 3 месяца назад

    My problem with hsr endgame is it feels like “oh u dont have this character? No E1S1? Haha fk u!” I have been saying that the only fun endgame is SU where u can clear with whatever characters u want

  • @the_goob
    @the_goob 8 месяцев назад

    why did arlan catch a stray 😭

  • @federicoaguirre1987
    @federicoaguirre1987 8 месяцев назад

    I'm not f2p but not a whale either, i just buy the supply pass, i started playing at 1.9 and i can clear 3 star moc consistently until stage 10, where i can 3 star or not depending on bosses. If i try stage 10 and 11 a couple times i can barely make it with 2 stars each, but moc 12.....god damn that is hard, i can barely get a star there.

  • @IdeasAreBulletproof
    @IdeasAreBulletproof 8 месяцев назад +1

    60 Jades isn't worth Crying and Stressing about not 3 starring MOC 12 (You only need too 30 Star MOC to get the Resin from the Jokes shop). Your missing about a 10 pull a Year if you can't 3 star The Highest floor of MOC

  • @Thoithe1
    @Thoithe1 8 месяцев назад

    I cleared 572 attempts. YES, 572 tries. I started the game at 1.5 version so getting this clear as F2P even after that many attempts still feel very satisfied. But yes 60 Jades, is it worth it 😂

  • @emiliabaran6830
    @emiliabaran6830 8 месяцев назад

    I'm not F2P (I sometimes buy the Pass and BP), but I'm still struggling with MoC sometimes. Even with my decently built characters. At this point I feel like I have skill issue lol. And sadly I can't bring Acheron on both sides to carry my ass 💔. Does anyone have some team recommendations for either side?

    • @Livtha
      @Livtha 8 месяцев назад

      If you have the hoyolab app you can look at the lineup assistant and see what other people used. I don't have any suggestions myself since I only recently can do moc11.

  • @gamer_jss
    @gamer_jss 2 месяца назад

    Watching this after the hooray floor 12 that just dropped that has like 300 speed n took 6 turns back to back. Yeah its getting kinda crazy... wasnt really fun. It was a break turbulence but firefly was needed for fight 1.
    Everyone just been saying light work easy but that floor 12 was just insane for a non robin haver

  • @jackmanleblanc2518
    @jackmanleblanc2518 8 месяцев назад +4

    Endgame content should be difficult. If it's too difficult for you then yes that can be frustrating. Very much so. Just try not to stress too much about it though. MoC 12 is only 60 jades. You'll get there eventually.

  • @Minorihanasatomybeloved
    @Minorihanasatomybeloved 8 месяцев назад

    HELP HOW DO WE USE THE SAME CLARA TEAM?!😭

  • @ryouskye
    @ryouskye 8 месяцев назад

    i managed to 3 cycle first half but second half lmao. He has so much health xD

  • @colddu
    @colddu 8 месяцев назад

    I love that Hoyoverse added a 9/10 difficulty boss, even me that I play since the day 1, have to make lot of runs to finally beat this asshole
    I know that this MOC is nearly imposible to fullstars for people who started later in the game, and feels frustrasting and unfair but if you cant win this time, its a good moment to find more ways to be more efficent with your energy and characters builds
    He is the standard of a nice account and one that needs more effort and time

  • @Lukz243
    @Lukz243 8 месяцев назад

    Although I'm a low spender (Monthly Supply + BP), beating Aventurine was no easy feat. After all, because of not having an Ice DPS on my account, I had to use the true Monoquantum (Seele/Sparkle/Silver Wolf/Fu Xuan) and even then, it took a lot of trials (13 or 15 iirc) cause Fu Xuan died from too much AoE damage and him draining the team's energy didn't help the case. It's really BS!
    So, for those who can't, it's all good, your sanity is not worth 60 jades.

  • @reincarnatedtobuildaharem
    @reincarnatedtobuildaharem 8 месяцев назад

    Yes lmao. I always love moc12. It's so hard

  • @omegablaster250
    @omegablaster250 8 месяцев назад +1

    Naw it's not worth it, in genshin I stopped doing spiral abyss 12 because after beating it two times it was just flat out boring so the 60 primos wasn't worth it. I only do MoC 12 because I actually have fun with it but best believe if I didn't, I wouldn't do MoC 12 for 60 jades either.
    Btw this MoC definitely felt more like a dps check than brain check, hopefully the next one is better.

    • @MagmaSpacer
      @MagmaSpacer 8 месяцев назад

      For me it was both. Because you can time the amount of attacks you do so that the turbulence isn’t wasted on the dice at times, and you can bring supports or units like Black Swan and Pela to hit multiple dice for the ult refresh. It’s definitely hard, put possible. I can see why others didn’t enjoy it, I just personally did.

    • @Eclin
      @Eclin 8 месяцев назад

      I stopped doing abyss in Genshin because i can’t auto it

  • @cassandra2646
    @cassandra2646 8 месяцев назад

    If a player is enjoying MoC then it's worth it. For those who don't, they shouldn't do that if they are only forcing themselves to do it. I mean where's the fun in that?
    I only do those up to what my characters can auto and stop. Because I enjoyed playing other games so got to put my time there instead.
    And whatever stellar jades I will get on there doesn't matter. If consuming stamina every day for me is already a chore. Imagine not logging in for a day, I already missing out on 60 stellar jades lol

  • @HeavenOnHigh
    @HeavenOnHigh 8 месяцев назад

    It's the same with genshin, i stopped doing 12 a long time ago, i can do it 9 stars, i just can't get bothered fighting a snake that is underground 80% of the time or fighing that thunderbird thing that refuses to stand still.

  • @Caissa21
    @Caissa21 8 месяцев назад

    As a F2P, yes. Jades are jades. Also, its fun doing malding and stressing about it since it's the definition of "fun" for me. It's not fun for me if it's easy.

    • @SEELE_1
      @SEELE_1 8 месяцев назад +3

      true man the entire point of the game is to build the characters to defeat the hard stages . idk how people have fun without that goal coz other than that the game is pretty boring . Nothing to do

    • @Caissa21
      @Caissa21 8 месяцев назад

      @@SEELE_1 yep

    • @ScaryYokai
      @ScaryYokai 8 месяцев назад

      ​@@SEELE_1They are also increasing the time frame for how long an moc lasts to actually help people do it. So even if you can't complete it now you have enough time to build your characters and get it done

    • @astreiya
      @astreiya 8 месяцев назад +1

      I guess it depends on people's definition of fun but props to you on wanting to be challenged.
      I prefer going into SU and watch my units deal ridiculous dmg tho but the more jades we get the better it is

  • @zaxtonhong3958
    @zaxtonhong3958 7 месяцев назад

    Good ending:
    It’s ok, the 3 stars are only worth 60 jades. That’s a single set of dailies
    Bad ending:
    Every day you forget to log in is -3 MoC stars

  • @JJ-mn3nd
    @JJ-mn3nd 8 месяцев назад

    It is so embarrassing to be a day one player and have only 36 stared abyss once, and it was the sam abyss

  • @Eclin
    @Eclin 8 месяцев назад

    If you don’t like MoC, no. But i find satisfaction from clearing hard content so i really like the days when i had to use everything to just get 3 stars, same as Genshin’s abyss.

  • @marupurusaivamsi4802
    @marupurusaivamsi4802 8 месяцев назад +1

    Argenti slaps aventurine bcz he gets full energy from dice every time lol.

  • @Kyogrewaterspout
    @Kyogrewaterspout 8 месяцев назад

    what I think is fucked up is that they decided aventurine in the story was hard so they nerfed him yet not him in moc where he is infinitely harder?