i remember looking at these demos back when they were new and saying "imagine the day when our games look like this!" our games look way better and we still complain lol
i wish their was a modern game that used this technology as a base hopfully with the rise of open source operating systems like maxx interactive, omni os, beos and reactos we will get to see what modern games would look like in an alternate reality with this kind of historic software
There's one short clip referencing an event or show from '87, so it's probably from '87 or '88, which would also fit the aesthetic choices and technology used.
The IRIS line of workstations were our workhorses during the 80s. It was also the initial development environment for mental ray.
3:08 Alias and Wavefront are still separate companies, so this is before about 1995.
Back when we didn’t live in a stagnant world. Love this shit.
I really liked SGI. Shame the hardware was always at a premium. Even a used SGI Indy set me back a few grand back then.
It makes the Nintendo 64 looks good ;-)
Affordable meant : the price of a house !
Ah SGI you were so dreamy at the time!
A bit hard to compare the two fields, but no, the N64 can't push that many polygons in realtime.
And the system only cost you a house, and then another house for the software.
Poor homeless people, the industrials
Not if you know where to get it and not get ripped off.
i remember looking at these demos back when they were new and saying "imagine the day when our games look like this!" our games look way better and we still complain lol
A S T H E T I C S
K P M M U S I C
As the tics?
Seems to be from the 80's
5:13 Handsome Squidward?
i wish their was a modern game that used this technology as a base hopfully with the rise of open source operating systems like maxx interactive, omni os, beos and reactos we will get to see what modern games would look like in an alternate reality with this kind of historic software
10:43 I found my birthday in the phone number
7:15 this music reminds me of Knight Rider.
I’d kill to be able to animate with this software but the SGI’s on eBay cost close to a grand including everything you need.
...This must have been deep into the 80s... It wasn't that bad by that time.
A e s t h e t i c af
Id say time frame 85-89
There's one short clip referencing an event or show from '87, so it's probably from '87 or '88, which would also fit the aesthetic choices and technology used.