Sgi Demo tape from 1990ish.

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  • Опубликовано: 8 ноя 2024

Комментарии • 24

  • @Dr.W.Krueger
    @Dr.W.Krueger Месяц назад

    The IRIS line of workstations were our workhorses during the 80s. It was also the initial development environment for mental ray.

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 6 лет назад +11

    3:08 Alias and Wavefront are still separate companies, so this is before about 1995.

  • @jaygatsby3039
    @jaygatsby3039 3 месяца назад

    Back when we didn’t live in a stagnant world. Love this shit.

  • @flatshade
    @flatshade 10 лет назад +9

    I really liked SGI. Shame the hardware was always at a premium. Even a used SGI Indy set me back a few grand back then.

  • @marc-andrelarouche280
    @marc-andrelarouche280 9 лет назад +5

    It makes the Nintendo 64 looks good ;-)
    Affordable meant : the price of a house !
    Ah SGI you were so dreamy at the time!

    • @thegreatagitator4675
      @thegreatagitator4675 8 лет назад +4

      A bit hard to compare the two fields, but no, the N64 can't push that many polygons in realtime.

  • @GeoffSuttor
    @GeoffSuttor 11 лет назад +15

    And the system only cost you a house, and then another house for the software.

    • @EarthboundApocalypse
      @EarthboundApocalypse 6 лет назад +1

      Poor homeless people, the industrials

    • @SnepperStepTV
      @SnepperStepTV 9 месяцев назад

      Not if you know where to get it and not get ripped off.

  • @psyberdelicxp6042
    @psyberdelicxp6042 Год назад +1

    i remember looking at these demos back when they were new and saying "imagine the day when our games look like this!" our games look way better and we still complain lol

  • @LazyPirate8
    @LazyPirate8 7 лет назад +17

    A S T H E T I C S

  • @GuillaumeDGNS
    @GuillaumeDGNS 5 лет назад +6

    Seems to be from the 80's

  • @tjsase
    @tjsase 2 года назад +1

    5:13 Handsome Squidward?

  • @baliebox4916
    @baliebox4916 6 лет назад

    i wish their was a modern game that used this technology as a base hopfully with the rise of open source operating systems like maxx interactive, omni os, beos and reactos we will get to see what modern games would look like in an alternate reality with this kind of historic software

  • @freddyli5356
    @freddyli5356 2 года назад +1

    10:43 I found my birthday in the phone number

  • @Wasmachineman
    @Wasmachineman 4 года назад +1

    7:15 this music reminds me of Knight Rider.

  • @TheBic4
    @TheBic4 4 года назад +1

    I’d kill to be able to animate with this software but the SGI’s on eBay cost close to a grand including everything you need.

  • @HikikomoriDev
    @HikikomoriDev 6 лет назад +2

    ...This must have been deep into the 80s... It wasn't that bad by that time.

  • @user-vi4xy1jw7e
    @user-vi4xy1jw7e Год назад +2

    A e s t h e t i c af

  • @rartolak
    @rartolak 5 лет назад +4

    Id say time frame 85-89

    • @no1DdC
      @no1DdC 3 года назад +1

      There's one short clip referencing an event or show from '87, so it's probably from '87 or '88, which would also fit the aesthetic choices and technology used.