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Who Won? Divinity Original Sin 2 Vs Baldurs Gate 3 - The Battle Of CRPG Greatness
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- Опубликовано: 17 авг 2024
- Which Larian CRPG is best? I'll compare two of the most beloved games from Larian Studios, Divinity Original Sin 2 and Baldur's Gate 3.
In this Divinity Original Sin 2 and Baldur's Gate 3 comparison I will compare gameplay mechanics, graphics, storylines, combat, and overall immersive experiences in both games. We'll explore the unique features that set each game apart and discuss the pros and cons of each title. Enjoy!
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Edited by Nicholas Blain ( shotgunmcpayne)
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►►Baldurs Gate 3 REVIEW: • Baldurs Gate 3 REVIEW ...
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0:00 - DOS2 Vs BG3
00:43 - Technical Design
03:46 - Story
07:18 - Combat
10:14 - World Design
14:18 - Progression
18:02 - Verdict
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Which game is your favourite?
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divinity 2
BG3, Wrath of the Righteous is a much better 2nd best than DoS2
Me and my wife haven't finished BG3 yet (played, like Div2 on split screen) but so far it looks like Divinity2 is winning. Both the story-wise - BG3 feels like a copy of the premise of Div2 (slaves on a ship, crash, need to find a way to remove the collar etc) and mechanics-wise (combat in Div2 was less random, more about positioning and choice of proper tools for the job than dice).
Maybe this will change when we finish the new game and so far it's also great, but still we keep saying that we'd rather play Divinity 3.
I don't know if comparing the two is applicable as they are 6 or so years apart... so favorite is maybe not the word to use... My friends and I had a good time with divinity2...
If Balders Gate 3 gets people excited to try some of the past great CRPGs like DoS2 or Pillars then everybody is a winner.
I had no idea these games existed! I started playing D&D in the 1970's, which led to me playing computer games like King's Quest in the 80's, then Zelda and the like. When I heard about Baldur's Gate III a while back I bought it, started playing it, and a while into it realised it was something very different - I was blitzing through the map the way you do in most action adventure games - so I stopped and put it down for a while, now that I knew what it was. I started again a few weeks back and it's just the greatest game in history. It's the game I have been looking for since I started playing video games, mostly because I couldn't find people to play D&D with. So, one thing led to another and now I realise there are a whole swag of these games. The point being that, yes, you are right; Baldur's Gate III has definitely got me excited to plat s-some of the others in the genre. I have bought Pathfinder: Wrath of the Righteous and will definitely try Pillars of Eternity and DoS2 at some stage.
@philsurtees take your time man, you're in for such a treat. Excited for a random stranger on the internet is new for me, but being able to experience DoS2 _and_ BG3 at once is gonna be unforgettable.
Am I the only one who thinks the fights in Divinity Original Sin 2 are better? And character building when progressing is more variable.
You're not, the other guys are just based
I completely agree. Baldurs is like "miss" simulator.
@@ilyano1511 Lmao. So true.
Basically what DND 5e is all about. In the end its about luck, not stats. And even with +10, missing a 15 dc roll happens quite often in a 200 hour game. @@ilyano1511
Bg3 neg diffs kid
In terms of making 5E into a video game, BG3 nails it perfectly, but as far as general RPGs go, there are still way more things I prefer about DOS2 instead.
Fuk dat. D&D is king and will always be :)
The only thing that's kept me from playing CRPGs is the strictly isometric camera angle. Baldur's Gate 3 lets you go into an almost third person angle and has cinematic cutscenes and dialogue and it's made all the difference for me!
you can just tilt your monitor and change the angle
there are mods for all of the games that allow over the shoulder 3rd person view
Jesus, people got problems...
@Stoigniew666 I definitely have problems, but I don't really consider not being able to get past isometric camera angles in games being one of them.
@@Stoigniew666no one prefers isometric cameras, some people are just self hating nerds
Larian is one of those rare companies that can take a game that you thought was perfect and make it even better. I hate to say it but dos2 was seriously amazing and I beat the game probably 4 times. Bg3 is literally everything dos2 was and made it 10x better it’s THAT good.
Coming from someone who has DMed multiple DnD campaigns IRL, in terms of combat, D:OS2 is better without question. No dice rolls, AP instead of Actions, BAs, and Reactions, more immersive sim-like interactions in combat (being a caster in this is way more interesting than BG3), NO DICE ROLLS, more interesting alchemy and throw-able weapons, NO FUCKING DICE ROLLS, more build variety since the classes don't lock you out of anything...NO FUCKING DICE ROLLS!
It cannot be overstated how nice it is to be able to select an ability or an attack, click a target, and it just hits what you clicked on. Or picking a dialouge option and it just happens. Dice rolls are great when you're in an emergent environment that a bunch of people improvising in a room together creates, but within a video game where that type of improv is not possible, all dice rolls lead to is frustration and save scumming.
So yeah, the production value may have gone up, and the writing is much better, and there are pretty cutscenes...but the moment to moment gameplay? D:OS2 wins every time.
@@ColeTrainStudio jesus christ dude chill tf out, you're opinion is valid but damn... also, as much as I enjoy dos2; no dice rolling in a dnd game is.... lame. bg3 allowed some of my non-table top gamer friends to get into actual 5e dnd. once again, you're entitled to how you feel but bro...
@@ColeTrainStudiobro hates dice rolls in a dice roll based system
Did you played it on 'hard mode'? If not, then you're a noob.
@@mavvynne444 did you send your playthrough in to the BG3 run community. if not your whole playthrough didn’t even count.
I absolutely cannot wait to see the next few games Larian Studios releases.. Hopefully we'll get the best of DoS2 & BG3 in the next Divinity game :)
I’d love to see a big budget DOS3 with all the BG3 flare (mocap, superb acting, quality graphics and performance, etc.) and the charm from DOS2 (combat system, flexible buildouts, diverse story branches for each character)
@@EarthenGames This would be heavenly..
i want a kotor game made buy these guys will be amazing
Imagine a sci fi space crpg made by larian
@@miguelgomes6849JESUS CHRIST THAT WOULD BE AMAZING.
I would put it like this: Baldurs Gate 3 is alot more beginner friendly, mostly due to how streamlined the classes and overall progression is. There are very few choices and heavy decisions when you level up and whatever you pick, you will most likely be fine anyway.
In DOS2, you have alot more depth and decisions to weigh.
I don't see this, on normal difficulty you can pick the first companions you meet, build their average vanilla build and beat the game without difficulty in both games.
In tactician/honor the randomness of the DnD system makes it so you have a lot more parameters to take into account, in DOS2 the combos/fight ending moves are certain to hit and can be spammed, i find the moves of the BG3 bosses more threatening too.
Both games give you a metric ton of tools to cheese and build OP characters, DOS2's progression appears easier to read (mostly because of UI and fewer systems than in BG3) every single spell is available for purchase on any character and even the highest form of attack for any class can be obtained with a few skill points invested.
I felt more lost in front of BG3 stats than DOS2 for sure, it was harder to build effective combos between characters i couldn't have my TAV slow half the enemy team and lit their half of the map on fire turn 1 for example, teleports are costly, your stay in play effects can be disrupted, it isn't rare in BG3 to have multiple party members under hard CC for example... i find BG3 much harder than DOS2, especially making builds for honor runs, DOS2 lone wolves made everything look so simple.
I feel like Divinity is how most people actually play DnD, and BG3 is a serious DMs fantasy of how their game will play out.
Personally, DOS:2 for combat, BG:3 for narrative.
DOS:2’s combat feels more fleshed out and I don’t think it’s a stretch to say it’s going to stay that way, since BG3’s based on 5e. BG3’s combat eventually simplifies to vomiting huge spells/attacks and resting.
In DOS:2, the environmental interaction was more pronounced and it felt much better honestly. It added a layer to combat and varied the builds up quite a bit. The magic/armour system also made CC more interesting, where as in BG3 it’s just RNG whether it works or not and with CC, it really decides the outcome of a lot of fights. Such a crucial tool being gated behind RNG makes it feel so bad.
Narrative wise though, BG3 wins by miles. DOS:2’s story worked to really give that sandbox RPG feel but it was really just made for that. It was kinda shallow in terms of themes and whatever. You could see it wasn’t taking itself seriously but… it was still really meh. The companions too weren’t nearly as interesting as BG3.
Although, BG3 does sacrifice the sandbox elements for linearity in order to have a better storyline. Which is fine since it’s still fairly expansive.
They’re both good in their own ways. I hope that if larian ever does another big CRPG that they’ll combine DOS:2’s combat with what they learned in BG3’s story telling.
Totally agree. From the moment Bg3 was announced people were scared that it would be too much like divinity, but I honestly was one of the few that couldn't get enough divinity in the new Baldurs Gate. Now that I have finished it, I wished they would have taken even more DoS and put it into Baldurs Gate. The combat is just a lot more fun in DoS
I hope that the next game Larian is developing after BG3 is DoS 3 with the same combat that made DoS2 great but the far bigger budget that Bg3 had.
Agreed. I hope they just eventually learn how to properly wrap up a story
Disagree, BG3 characters and story are perry much typical high fantasy, nothing special. but hey, it's an classical franchise. I personally prefer more innovative storytelling, but thats subjective. 😅
Im glad it was simplified, look at where it got them. Who knows maybe bg4 they can make more complex? I would have never touched any of the games before i saw the romancing and story trailers, plus 97 meta come on you kinda gotta
What about fane though?
Divinity Wins, clearly.
Baldurs has better graphics, it's 6 years later, sure. But that's almost it.
A strategy RPG like this has 2 main aspects: the plot/world, and the combat.
Plot/world is debatable. Both have similarities, but I wouldn't say 1 is absolutely better than the other. I still prefer divinity though.
And then there's combat, and Dos2 just destroys BG3 here. It's not even close.
1) They're both turn based, but Dos has alternate order per team, which means not going into initiative doesn't mean you always go last against hordes of mobs.
2) The amount of things you can do per turn is limited in each, but it's much much better in Dos. You get 4 points you can use per turn, up to 2 can be carried over into the next turn. These can be used for movement, basic attacks, spells or items. You're forced to evaluate what's worth using points on, and what to use when. Is it worth moving now, or do I attack? Do I wait and give myself a big turn next turn? Meanwhile, BG basically every turn is 1 spell/attack, move a bit. No reason not to. More monotonous, less choices.
3) There's more viable builds to play around with.
4) The split between physical and magic armor, with cc immunity until the respective armor is broken, leads to more interesting and complex plans around beating characters. Do my characters all have the same dmg type to get through one armor? Or variety, to deal with different enemies that have more of one type? Meanwhile, BG has random rolls, which often feels bad
5) Very big thing: rng: having damage ranges is one thing, but having CC and bonus effects just apply or not is really cancer to deal with. A big part of the appeal of a turn based strategy game is carefully planning things out to defeat a difficult enemy. That doesnt work if your entire fight can be decided purely by luck. This even applies to plot events.
6) Dos2 has the Lone Wolf trait you can choose, basically doubling the strength of your character (6 AP instead of 4 and more stats), if you only have 1 or 2 party members. That means you can actually play as 2. Taking care of the inventories, abilities, leveling, actions, preferences and plots of 4 characters can be a pain. I'm not saying it's worse to have 4, but having the option of 2 is nice.
Overall this translates to divinity combat being more diverse in both builds and combat, engaging regarding strategy, less luck based, more interactive and more satisfying.
I totally agree with this.
I completely disagree BG3 is still in launch state while we're speaking about the definitive edition of DOS2.
BG3 plot is largely superior to DOS2 it's not even in the same realm of storytelling,
1) Although i'm not sure of the nuances you put forward here i think strict initiative is better, it's literally the reflection of your build as far as reaction time and awareness goes, better display of RPG principles.
2) This whole paragraph is biased, you can do the exact same thing in BG3, attack, move, cast spells or use items, having different actions locked behind different combat currencies is more tactical (do i jump to position myself better or do i drink a potion or do i shove that guy away from my caster) it's a further compartmentalization of the choices you spoke about. Reporting unspent action points to the next turn doesn't make sense when you consider what the turn base system represents, if you hold still for a few seconds you won't move faster or do more the following few seconds, that could be a cool spell for sure, concentrate this turn to unleash something next turn but as a base game principle it doesn't make much sense.
3) I don't think that's true, there's more spells, archetypes (classes and subclasses) and items in BG3, both games are easy enough to allow you to play how you want thought.
4) That's a color and taste discussion, although you seem to be in the minority as far as liking that armor split thing, having mages and warrior fighting against two different parts of the enemy's HP bar is a ridiculous notion, it dictates fights by itself, "oh that guy has a 50 armor and 200 magical armor i guess my mage won't even look at him, time to knock him down with my warrior" there's such better ways to implement this, having everyone be immune to CC is also crazy, like the game tells you we don't care about setup or strategy that much, pump as much damage into the correct target and all is good.
5) Dice rolls are DnD in a nutshell, i hear that opinion i just don't consider it because it is part of the planning, if your strategy is "either that CC lands or we're dead" you've made countless mistakes up to this point, accounting for randomness and playing around a failed roll is part of DnD's strategy, and it's fun because it makes you go YESSSS when you land something critical and FUUUUUUCK when you played badly and got punished by the dice. I'd rather have a chance my attacks and CC misses than being bluntly prevented from attacking half the enemies and being completely prevented for using any CC for half of the fights...
6) BG3 has been beaten in honor mode solo, the game gives you so many tools it doesn't need a button "click here to make you character twice as strong" to allow for the lone wolf playthrough, you can play with however many companions you wish, it'll simply get harder rather than being freely compensated for by the game. Currently in a two man team and it's going great, difficult because i don't cheese but doable.
Folks tend to prefer DOS2 because of the armor thing and the ease to build with fewer thinking required.
Folds tend to prefer BG3 because of the story, the game's beauty and it's depth.
After a couple runs of DOS2 i knew all the skills except for maybe some polymorph and crafting skills, after a couple runs of BG3 i still have no clue what the fuck a druid, a warlock, a bard or a ranger can do and know even less about what multiclass to try next and the level split for them. I don't even know what the other subclasses of the classes i played can do, there's a world between a war cleric and a storm cleric.
BG3 has tenfold the success of DOS2 for a reason, the game is in another league of it's own, lore, graphics and mechanics are all superior, DOS2 has some niche aspects that are great but it can't come together as well as the mastercrafted juggernaut that BG3 is.
@@khorneflakes2175 Lot of things wrong with this.
0) The sales you mention are not due to superiority. It simply had much more resources and connections.
Divinity 2 was made with 4 million in 2 years from a kickstarter, and 1 year after release it got the definitive edition.
BG3 was made with 100 million in 6 years, with Divinity to build on and DND lore to take. It has almost been a year since then too.
That leaves Bg3 with 3 times the time, 25 times the budget, more to build on, 6 years of technology development regarding programming and graphics plus the MASSIVE publicity it got due to DND and the campaign. Plus, hey, romancing options and sex scenes.
1) While initiative on every character is more realistic, it's also a pain to have to put it on everyone. I wouldnt say mine is objectively superior ig
2) Just very wrong. In general, in BG3, you have one action/attack, which is most of your turn. Then you always have your movement, and always a bonus action that usually is kinda meh or nonexistent. Every turn, the category of actions is predetermined 99% of the time. You make an argument for divinity without noticing. For one, the seperation bg3 forces means that you cannot do things like give up movement for an additional action. You never have to make the decision to sacrifice one for the other, because it's not possible. The only exception is sacrificing an action for something like dash, which you will never do in combat. You created this hypothetical where you "have to make a strategic decision" but realistically, this never happens. In divinity you have your resource, and then you have to pick what to use it on. In BG3, aside from the actual choice of action, it's mostly predetermined.
Pushing over points for the next turn just allows for strategic moves. Adds a simple yet satisfying layer you can make. You complain about realism, but it doesn't really help much here. You complain so much about this "realistic" part, yet your whole turn based design is less logical: forced to do one of each category. Realistically, why can i walk 30 feet instead of just shooting again? No reason at all, purely game design. It makes more sense that your character has time and has to choose what to do with it. So don't bring up "realistically in a fight", because yours makes less sense.
3) Eh, probably true
4) Very rarely do you get enemies with that heavy a disparity. The shield system works nicely to avoid stun locks that are too easy to start, and it's satisfying once you then do manage. Your point about "just pump enough damage strategy doesnt matter" is just dumb and applies to BG3 too. Yes, you can reduce most fights to "do enough dmg lol" if your numbers are high enough
5) The random system is better for actual TTRPG. With people, and actual dice. Then, the atmosphere you describe can actually work.
You make the copout of saying that in the dice fail situation, you mustve made lots of mistakes before, to justify the failure. But that's not always the case. Sometimes you made little or none, at least compared to the massive downsides you get for a failed roll. You lose things you really shouldnt have, or win things by dumb luck. And then, when you fail, you simply restart and get better luck next fight without having to change anything. In divinity, if you fail a fight, you actually need to significantly change things. In BG3, maybe you just got unlucky and you'll win next time. Or maybe you need heavy luck, but you'll try that many times. Not to mention the common and invited option of save-scumming the game. All these things are not present in real life DM+players DnD.
Luck is bad in strategy. Bosses are cc immune with legendary immunities in dnd too, so your argument doesnt really apply. You need to get the resistence out of the way first. In dnd, you dont most of the time and at all times, your success depends on luck. Hard cc saves are one way a fight becomes impossible or easy, with 0 skill difference, purely based on chance. And thats shit for difficulty and planning.
6) Yes, with min-max builds, cheese, knowledge, exploiting strategies, and lots of runs, both games can be beaten with any arbitrarily limitation. That is not the normal case. In general, for 95% of playthroughs, people use 4 party members, which can be a hassle. But almost no one wants to take on that heavy cripple because there's no compensation.
7) Bg3 is bigger, 25 fold in budget, thus the increased number of abilities, VAs, graphics. That's fluff when it comes to the actual strategy aspect, but combined with the DND publicity its most of what gives it the higher sale numbers. Divinity still has more sales by budget, by a large large margin.
It has the advantage in all those, but it still loses as an actual strategy game. And as someone who cares less about pretty graphics and sex voicelines, and more about strategy and tactics, that makes divinity better, despite having been made with a fraction of the resources. So Folks tend to prefer BG3 if they care more about graphics, reliable planning is difficult and headbashing chance is easier, and know it from the hype
there are aspects of DoS2 that make it a better game for me personally. For example, the Lone wolf feature. That if you only go with 2 characters, you get double the stats, meaning they are twice as powerful as if you went with 4 characters, to make up the fact that you are only 2. this allows you to flesh out very powerful builds in the 20-22 levels you can farm up to and yes, if you do absolutely everything in the game and kill every single creature and npc you don't need, you can get to level 22, but the game scales to 20.
Anyways, for example, the spec I beat the game with was what Fextra life calls "the death knight". this incorporates the necromancers self healing ability with warfare (10 necromancer and 10 warfare), so you heal for the amount of damage you deal, meaning if you have 2 death knights with double stats, who needs a healer? but there are other fun powerful lonewolf specs. BG3 does not offer you this option of game play at all. if you go with any less than a maximum party you are straight-up nerfed. I have not finished BG3 yet, but the RPG aspect might be a tad better, the story might be better.
The character progression: DoS 2 wins by a country mile here because of Lone wolf option. there is nothing more that needs to be said.
Overall I prefer DoS2, because I value gameplay over story, but I still love BG3 though.
Haven’t played BG3 yet or even finished Dos2(played act 1 three times and currently on act 2 with a 2 man lone wolf play thru) I agree that option is so good. Also, it’s nice to only have to worry about updating gear and abilities for 2 players instead of 4. And those extra APs. The only problem is I think I picked too low of a difficulty for my lone wolf run as my characters are just annihilating and one shotting fools. Ah well, time to restart this amazing game haha
@@jamestkirkcameron9189 you can turn up the difficulty mid game if you like. Just not to tactician though
It's too early to judge as Larian took the time to polish DOS2 for the definite edition while Larian is still currently polishing BG3. If we were to compare launch editions, BG3 just wins hands down as it's an improvement across the board for me and Act 3 isn't a broken mess like it was for DOS2.
not in terms of enemy AI sadly
Act 3 is more of a broken mess in BG3 than in DOS2
tell me are just a braindead BG3 fanboy without telling me u are a braindead BG3 fanboy:
@@jimmythegamer2231 You clearly have not played DOS2's act 3 on release mate it was a mess, BG3's act 3 is a polished gem in comparison.
What surprises me is the fact that DoS 2 is very close to BG3 and really impressive given when it came out, however it did not create as much buzz as bg3 did despite it being so similar to bg3 and even excelling in some things like combat. Apart from the insane amount of cutscenes and dice roll system, one of the greatest improvement from Larian has been their marketing this time.
I played DoS2 in coop with my GF and currently we finished BG3 1st act. We were super excited for BG3 but we still cant get into it... White DoS was Best gaming experience for us from very beginning.
It seems confusing but you really only need to understand 2 things and you will start enjoying the game way more.
1 Find ways to give enemies disadvantage/advantage.
2 get your primary stat to 20 as fast as you can. If your new take ability improvement at level 4. Always.
I'm glad Larian studios is finally getting the recognition they deserve with BG3 but I thought DOS 2 actually deserved more for it when it was first released. Even though the Divinity OS2 had a mid 90s score at MC, it really didnt get much attention from journalists for being one of the greatest RPGs during that decade. The goodwill being built from DOS, DOS2 and BG3 will most likely push DOS3 as an anticipated AAA title for their expanded gamer base
I think they just handled game flow better , and that makes a difference in attention a game gets. I went into a spider cave and it felt impossible and noped out. The lack of engaging dialogue also killed the motivation to explore further. Yes I am spoiled in wanting VA and close ups of characters
BG3 is a mind-blowing cinematic experience, that's why it's getting so much recognition. And deservedly so.
A traditional rpg without the high end production values of BG3 just isn't going to get mainstream media attention, that's the way of the world. Thankfully, in spite of its weaknesses (and it has some) BG3 is still a VERY solid rpg.
DOS1 also started on a beach. In all 3 games you can collect seashells on the beach. I considered it a callback.
DOS2. The hards and easy's are just about right. From mechanics to environment hazards to builds and gearing and even options to NPC interactions. Just enough surprises, just enough stress, and a great adventure altogether.
You're a really wise, well thought, well spoken guy. Joy to listen to. Full "Shill Up" tier. Your goin places man, good luck! :)
Thank you so much, mate. 😀
@@norzza MOIT 😉🤙
I think the character building in DOS2 is better, but the npc interactions in BG3 is better with voice acting and even romance variations. DOS2 is less linear, yes you have a storyline you go through, but it's much more varied how you get there. You get an end goal, and you can take multiple different directions and explore to get to that end goal in each act. In BG3, it's not linear by any means like traditional FF games but it is pretty one directional.. with the odd side quest you can stop at while going that direction. The gear in DOS2 is more variable, in BG3 it seems to be about clickies, with less viable options in gear.
Hard to say which is better, they both have aspects which exceed the other. I guess it depends on what style the player plays and which aspect has more value to them.
Me personally, the aspects of DOS2 i don't like i find to be more disappointing.. "I wish..." but the aspects in BG3 i don't like, i find to be more.. "this is dumb and stupid".
I do think the structure in BG3 or any other DnD based game tend to lend itself to story telling... while I find the story telling element in DOS2 can be a bit lacking compared to BG3 or even DOS1...
Progression is linear and boring in DoS2
BG3 gear is interesting to me as someone that comes from MMOs. Gearing feels more interesting to fit a playstyle rather then just stat boosting. I might play DoS2 just to experience that one.
If I was Larian I’d be pissed off if you told me it was hard to say which is better 😅
@@RB028 not as much as trash progression of bg3 with someway made it 10 times worst
One thing you didn't mention about these two games that I think is really important, are the consequences of your decisions. I will never forget playing DOS 2 for the first time, and realizing how every little decision I made affected the world in a permanent, and noticeable way. It absolutely blew me away. There are tons of different creative ways to get out of Fort Joy. Also the ability to pickpocket anything (if you have the stealth and skill points/level to be successful) was incredibly fun.
Anyways, thank god that Hasbro decided to go with Larian for BG3, because literally no other game studio could have done what Larian accomplished with it. I will always have a special place in my heart for DOS 2, and especially it's music, and the creative little detail that you can choose the main instrument that will play through the whole game (Cello is best btw), is incredible. BG3 wouldn't exist without DOS 2 and it's greatness.
PS. I am shocked you liked the magic and physical shield bars in the game. That was one of the biggest criticisms people had for it back when it released. Many felt it made the game a slog, and it's interesting you liked it.
Both games are great in that way, BG3 does seem to have more incredible ramification and hidden choices, a maze of decisions sometimes.
Totally it's a great that Larian got that green light, they worked hard for it and made a success out of it.
The physical/magical shields are the most criticized part of that game and rightfully so, the game telling you which guy you should attack with whom and preventing CCs for half the fights is insane, i'd rather have a % to land than every enemy walking around with CC shields and a sign that says "your mage should attack me and your warrior should ignore me" or vice-versa.
BG3 had the reach, and its a beautiful game. I love the lore and the books you read as you progress will remind you of what you've read earlier. The emotional rollercoaster, the attachment to certain characters and their stories. But there are restrictions to the battle system as mentioned in the video.
Being a long time DoS2 fan who has played through the campaign over a dozen times, I am still throwing myself off thinking prone enemies are going to miss a turn in bg3 lol
I miss freezing and stunning enemies
@@radicalkeeg to be fair, you can still stun and freeze enemies in bg3, just not as easily
como@@Pyromus33
Never played DOS2 and I expected it! It just makes sense.
@@PaulRGauthierme too, I. Always find it weard when they jsut randomly stand up and get a full turn… atleast give them only the bonus action
Story = baldur's gate 3
Combat = divinitiy orginis sins 2
I must say, I do love DOS2, from the combat, to the freedom of building your character, but I do recognise that BG3 is way more modern, that the animations and stuff are better (as you mentioned). But what I am looking forward to is DOS3, combining the best (in my opinion) from both worlds, since I think larian is just getting better
Because I don’t play CRPGs, I thought I wouldn’t like BG3 but I love it. It’s definitely one of my favourite games of all time. I can’t wait to play the Divinity games
DOS1 is a masterpiece
BG3 for a role playing experience with some of DOS2 gameplay mixed in. DOS2 if you want way deeper and complex gameplay with 100x more build variety.
How ?!
@@RB028 Both games are superb, but have different strenghts depending on what kind of a experience you want. DOS2 has a shitload of mods that alter the very game mechanics themselves, moddable classes etc, has more depth with armor types, magic armor etc which make the game way harder on higher difficulties. And BG3 gives a better narrative and roleplaying experience with some of dos2 depth in a d&d style (dice rolling) and manages to immerse yourself more into the story and characters. But the only problem I have is when you play origin characters in bg3 the game treats you like a custom character, so you wont be hearing your origin char voice at all. DOS2 origin characters have unique dialogue and npc interactions and will recognize you or adress you as the character you play.
Every game has its charm, dos2 combat was slow but less complicated and the abilities and environment was fun to play with. Bg3 is fast paced and they changed the damage representation as 🎲 which is cool for a d&d game. All in all both games are legendary and ill remember them forever they are special to me and the studio larian is my best after fromsoftware
Huh? Less complicated? You even play DOS2? The dual armor system, all the skills you can get; in BG3 you just dual class and then hope you got the right armor on.
@@invictusf5790 by dual you mean the magic and physical defense? For me it was easier to comprehend than bg3 coz I played dos1 first, not that I'm saying it's easy for everyone you just get the hang of things after a while
BG3 cerainly has improved my appreciation of how amazing DOS2:DE is.
Maybe in a year when BG3 is finally a polished game, I'll say the about it.
Great video.... My 2 cents.. I do like bg3, the cut scenes are fantastic but I prefer playing Dos2 as a whole.. even though the 5e rules are much streamlined, simpler and player friendly than 3.5e, they still hold bg3 back from being amazing for me,. because it takes too long to do anything in bg3, the game moves so slowly because its all behind skill checks and rolls....but dos2 moves along at a nice steady pace.. you can experiment with builds and weapons on the fly and have skills and talents to increase your AP even During combat and with the right Buffs and de-buffs pretty much wipe your enemies from the battlefield before they even get to a second combat round.. this makes it exciting and challenging... so for me... Bg3 is just too tedious and in the larger battles .. one wrong move or skill from your rogue, wizard or whatever... can doom your enitre party from the beginning of a 2hr combat encounter .. Now bg3 with dos2 rule set & mechanics.. now that would be incredible
I just started Dos2 and I was very surprised how BG3 just copied the intro straight out of DOS2. I get they are the same developer but I mean;
- a group of strangers are captured and
brought aboard a ship
- you all have a collar(Dos2)/tadpole BG3 placed on/in you for a mysterious reason
- ship is attacked by a Kraken with giant tentacles (Dos2)/ship has giant tentacles attacked by dragons (BG3)
- ship crashes on beach and you find your companions in the vicinity each with a mysterious or noble past
- vendors have the same ui
- scrolls, items, barrels, ground effects all seem to be identical in both games (obviously more polished in BG3)
I mean BG3 is awesome but I don’t think it is quite as revolutionary for RPG’s as some believe especially since it’s basically DOS3 with a new name and some more polish. It’s basically what mass effect was to Kotor, a great new adventure but nothing that hasn’t been done before.
Most people didn't play dos2 unfortunately, despite the similarities I think there are differences.
BG3 pretty much copied the entire DOS2 from head to toe. It's Larian after all. They just stuffed restrictive 53 rules into what you can consider DOS3 lite.
Kind of like the Bioware case with mass effect and dao xD. Same plot, same motivation, just change the names xD. I dunno, I find it way too lazy, imagine the coders or the graphic artists worked that little... fucking writters.
In DOS2 it's a dragonship attacked by a kraken, in BG3 it's a krakenship attacked by dragons.
In my opinion BG3 takes all except for Combat and World Design.
The dice combat system is something i've never really enjoyed, even when playing tabletop DnD, so the DOS2 combat is something i really really liked. It makes proper strategy much more relevant.
For World Design, I just think DOS2 has more memorable locations.
Another 2 things I think DOS2 did better:
a) The hub area: The campings are nice and all, but the Lady Vengeance is unbeaten.
b) Origin Character Mains: The companions are overall better in BG3, but I found playing with them as main rather disapointing. Only one I really enjoyed was Gale. In DOS2 the origin characters are much better to play as. They get exclusive dialogue options in many segments, and also each have their own theme songs that play in Lady Vengeance and certain parts of the game.
As a whole, I'd still give it to BG3, but it might be the recency bias talking.
It is we, the players, who won
I love both games, but BG3's voice acting, character development and amazing score push it over the top.
Crazy to think bg is the first game Larian made that required that mocap considering just how amazing it is
I think for the bugs/glitches aspect, you need to give it to DOS2. There's no reason to compare only how the game was at launch, because if you were to buy it to play it right now you're playing as is.
Love both but prefer BG3. It feels bigger in scale, I loved the story more and the presentation is so gorgeous and theatrical. Also like the camera between isometric and 3rd person.
I wanted to make sure I gave BG3 a fair shake but after logging over 200 hrs still think DOS2 is the better overall game. The cinematics and presentation in BG3 are awesome but as for the game/overall experience, I would definitely go DOS 2. In my opinion there is too much downtime in BG3 and there is not enough meat on the bones of battle lol. Larian has done a great job patching but the first few months after release the hit/miss imbalance between user and AI was ridiculous. I would miss with with 75-88% multiple times per battle while AI would seemingly land trick shots around trees. It got to the point where I was going to put it down but Larian took care of it via patch. That all being said, I totally understand why players would prefer BG3 as it is a great game but in my opinion, DOS 2 is legendary.
BG3 combat just went straight into DnD e5 with limitation (action, bonus action, limit spell slot,...) which make the fight slower and harder than DOS2. The downside is its feel more challenging and time consuming, but the upside is it make people really have to think and find the best strategy for each fight, rather than just spaming your best spell every turn, wait until it cooldown and then do it again in every fight. The dice add some unexpectedness and randomness.
in DOS2 after i got summoning 10, which gain access to the big Incarnate, them give him some buff and he just straight up carry me throught almost every fight after that. But in BG3, even with very strong spell and best gear in town, i still struggle some time.
there are multiclass builds that just straight up makes you invisible and the game a cakewalk, even on Tactician, because you can't die.
@@ingolf82 Leave Arthas' horse out of this.
suuure mate thats why when u get a certain level threshold u only have to attack directly to the enemy cause is literally the best and most productive way of playing the game for braindead people like u, and the bg3 becomes a luck based game where the only difference in fights is if u hit or miss cause u had a bad luck.... WOW HOW REALLY DEEP AND WELL DEVELOP SYSTEM.... CAST A FIREBALL!!!!
I like more the soundatrack and characters of divinity original sin 2
I can wait for a Definitive Edition, when Act 3 is fully polished, and all the QoL additions are included.
DOS2 Is better. I hate the fact that it Wasn't a Larian In House IP That got this cinematic, grphical treatment. I don't care for D&D and the world lore of Baldur's Gate 3 is fucking boring compared to DOS2. DOS2 just has better worldbuulding and more interesting characters. IT'S Just that BG3 brings the characters to more life with the cutscenes, and animations and polish that DOS 2 didnt have
Agree, bro
OS2 has one of the more original stories I have ever seen in any fantasy game.
@@zigazdovc6175 You mean the hero chosen by a god that needs to ascend to save the world ? Very original indeed.
Completely disagree about named nobodies. I love named nobodies. There was a mod for warband that gave the disposable troops names and I loved it as well.
I had no issues on launch day with BG3. It wasn't until the patches came out that I started running into bugs. Even with patch 6 now, I get dropped dialogue during cutscenes and open world banter. I've had spears and javelins aimed at targets get stuck mid-air even though they hit the target. I've fell to my death because pathing took me off a high place or because when jumped it stuttered mid-air and just fell.
No change in PC, setting or anything that I know about. It's the first stand alone game that i've played that got worse with patches. That said, BG3 is still a great game.
Funny i've never died to elevator glitch.
DOS2 runs amazing on Switch. The text is a bit hard to read on the OLED in handheld but otherwise flawless. ALSO, you can cross-load from steam to any platform ❤
Having played both, I pretty vastly prefer BG3. The tone and content of the storyof BG3 is more to my liking, by quite a lot actually. Combat wise, D:OS II and BG3 are roughly equivalent in my eyes. BG3's class system is DEFINITELY much more beginner friendly as well, making it a much easier game for me to recommend to new players of the genre. No shade to D:OS II, great game.
I didn’t get on with divinity 1 or 2. I like fixed classes and the solid structure that comes with it. So for me BG3 was perfect.
10:00 You can't just gloss over how utterly broken DoS2's combat is. The game is full of exploits. You can teleport enemies (even many bosses) out of their arena, causing them to exit combat. You can sneak into boss rooms and stack bombs on the boss before initiating the fight to oneshot them. You can also oneshot most enemies by simply moving a heavy crate on top of them.
And that's not even touching on how you can infinitely stunlock enemies or oneshot them, or get stunlocked or oneshot yourself, without any exploits involved.
I think Larian absolutely killed it, but the game is held back by the rules of DND especially 5E. I’m new to these types of games and never cared for DND but because of that I’m able to see things outside of a confirmation bias. Baldurs gate is so fun but there are fundamental issues I have with it as a video game. I’m very hopeful their next game will blow us away
I've completed DOS2 and tried playing a bit of BG3. The games for me are very similar, but in the end DOS2 wins out just slightly.
The combat in DOS2 is simply better imo, except for the movement system and the funny shove - anyway, DnD combat is simply built for fun roleplay and not videogames, all you have to do is damage your oponent and not die in the process, there's just nothing like the armor system of DOS2 or the effect combinations, terrifying status effects that can either make you or the enemy skip dozens of turns, managing initiative for big damage bursts and other weird shenanigans you can do. I can't say too much about the story since I haven't finished BG3 yet, but they seem on par. The character interactions in BG3 are better because of the cutscenes but I wouldn't say I love Fane any less than I love Asterion. The romance scenes in DOS2 can't even compare to BG3, that's for sure, some of that stuff straight up belongs on p-hub and I'm all for it. In terms of races - the DnD races are classics but I enjoy the weird looking elves of Divinity and the Lizardfolk a lot more.
Basically all in all I think the games are mostly equal for me, but I prefer DOS2 mainly because god DAMN why is the game over 100gb!? I understand that it's got a lot of choices and paths etc, but there's no way it's bigger than mmos like ff14. I'd like to have more than 2-3 games installed on my computer please. And I barely reach 30 fps on my pc despite the game not being super graphically impressive, which is just odd to me because DOS2 looks good to this day and is very well optimized. I love the game but like, come on!
I'd probably pick up DOS2 instead because there's no random dice system.
I'm about 40 hours in Balders Gate 3 and I do not like the randomness and the game is kind of confusing. The game feels like it's all over the place. DOS2 i loved from the beginning and I feel like the story is a lot better. The gameplay is much more straightforward, and the lockpicking is funner because its less restrictive and a little more simple.
And that random dice is just a hindrance and no more, you can just save and reload the dice just before.
It's just an annoying mechanic.
@@SeventhheavenDKexactly, the ability to save scum is really what ruins it for me. In real life DND, you can’t save scum. But in a game, you very much can and will, which totally cheapens and undermines the entire dice roll system in the first place
You can toggle the karmic dice in the setting to get less randomised rolls and save scumming is entirely on the player, you can easily bypass the checks by casting guidance or eagle’s blessing which you get on shadow heart to either get 1d4 bonus or roll with advantage and in combat you can use bless and variety of other spells to buff your minimum rolls and debuff your opponents.
The randomness only hurts you if you dont understand the game. Once you figure out 2 things it gets way better. Advantage/disadvantage. And maxing your main stat to 20 assap
DOS2 re-defined the entire genre for me personally. It was an absolute masterpiece. If BG3 is better than that, then it must be one of the best games ever made in human history. Can't wait to play it.
How do you like it?
@@alexkolestik7441 Haven't played it yet. I bought it, but refunded it because my PC is pretty old so the performance was rather poor. I will wait until I have upgraded my PC so I can experience the game at its best.
sure... a game that is frikin broken technically speaking and with hella worst art direction, a worst narrative and dialogues overall, the bad combat system that relys purelly on its luck factor, the lineal progression, the little importance on ur decisions and how they dont even affect the world around u overall.... sure this game is sooo good... not a bad copy of dos2 and blant world that cant even make a good cohesive world where ur decisions matters unlike games like fallout new vegas or vampire the masquerade, nor giving u the freedom other games like kenshi give u to even choose whats ur start point and who u are from the begining, also with a combat that has even worst rng factor than xcom 2.... also lets add the non existance workshop and for being a D&D it doesnt even comes with the feature of making ur own campaign which dos2 had.... sure.... bg3 make soooooo much history
So far, I liked the coop-play in DOS2 better.
I've played both Divinity os2 and bg3 and i found myself seeing less use of examine in bg3 than dos2. in bg3 most enemies either have no resist or they have all resist and take double radiant damage. there's not much enemy variety in bg3 compared to dos2. while there's so much more combat variety and options in bg3 at the moment dos2 does combat better in enemy design wise. don't get me wrong bg3 still does it better than dos2 in a vast majority of ways but like every enemy i examined almost had no uniqueness to it with resistances. there was almost never a reason to change up tactics besides the level layout. while in dos2 there was plenty of enemy weakness you could take advantage of like the infinite healing trolls you had to hit with a counter element.
🤣🤣🤣fuck that's what U have to do lol I just got to act 2 and the difficulty spike is thrashing just making it through each encounter I need better weapons but I'm broke but slowly getting better gear lol but I feel alot better lol
It seems silly I know.but I much prefer the spell icons in dos2
BG3 for story. DOS2 for combat and agency over character progression and customisation. Sorry D&D fanboys.
I really miss being able to queue an action. BG3 should have the same option of delaying your turn.
Ive played Baldurs Gate 3 and love it. Thinkinf of checking out DOS:2 as it's currently on sale. Should I?
Same. I just bought DOS2 on sale and am loving it so far.
But I'm an rpg player already, just DOS2 somehow slipped under my radar. DOS2 is a "traditional" crpg. So don't expect the kind of cinematic immersion that you got from BG3. If you enjoy the turn-based rpg combat of BG3, if you like deep mechanics and a rich story -- but don't *require* the cinematic experience -- then you'll probably like DOS2.
They can taste very different. You may fall in love with DOS2 or don`t enjoy it. For the combat and straight forward puzzle solving, dos2 will be a lot more fun, big big customization on your leveling and skills, no restricted by classes, and the levels and scaling of the combat goes bonkers fast, you can be summoning, doing necromancy or throwing fireballs right from lv1 to give you an example in comparison to bg3, and it doesn`t stop. If what you enjoyed was mostly the cutscenes and the companion stuff? dos2 give you companions and quests for them with a few dialogues while solving them and events but that`s about it. DOS2 is much more focus in being a wargame tabletop like.
DOS II, I like DOS II mechanic more
Dos2 is super fun especially if you have a friend to coop, we spent long time to calculate our point and bonus, it was like we are very smart, bg3 has less trick
The rogue archetype is done so well in DOS2 and better RIP BG3 rogue smh
The point about the visuals and the top down view making you struggle with immersion - yes, that’s it, that’s one of the reasons I’ve never finished any of these games (except DAO), but lost interest after some time.
Everything is better in BG3 except the ending. DOS2 had one of the most fulfilling endings.
BG3 ending is almost ME3 level bad lol... that railroaded choice at the end is so bad
Dos2:better character building,better fighting,more challenge,more secret location,more tactical,more weapons and armor,no level cap
BG3:better story,more race and class
I actually disliked how DOS2 combat and in particular the magic and physical Armor worked, along with the freedom. Why? It was when I played a multiplayer playthrough - all our characters kinda felt forced to go down the exact same skills to be effective. Class based stuff where roles are more defined in BG3 just makes it more unique for each of us.
papetic
dos2 is much better buttt bg3 is a better RPG imo story wise. DOS 2 is a way better game when it ended i was upset i never wanted it to end.
I'd like Larian to make a new set in Forgotten Realms that completely ignores the rules of any table top game. In copying DnD they're copying the problems as well. Compare how fighters work in DOS vs BG3. Lae'zel is just attack attack forever but Madora is charge, spin, teleport and she doesn't need to use a short rest to use it again. Being able to multi class is great and most classes being interesting is great but they're still limited with DnD and have difficulty adapting the rules at high level when they really shouldn't bother and just create something suitable for a video game. This is a video game so prestige classes work better here and epic levels also make sense if your game is very long.
Getting the licence to do a 5e adaptation probably came with strict terms. They're probably not ALLOWED to just do their own thing, not while using the D&D / Forgotten Realms IP.
for me BG3 is fun and having its very personality on the choice of the how story are we want to be.. battle wise is just kinda Locked around DnD since its DnD based game and somehowlimited on the posibilty of skill choice (also its locked only to 12 lvl). and for DoS2 idk its kinda linear in the story and yes even tho you can decide to kill or not certain someone it doesnt feels "so much" impact on the feeling of the player... but battle wise it is super good... well yes it have so many exploit here and there but you can make the heck anything you want not bound by anything....
so which one is better?
Both games are good, but I felt BG3 is kind of overrated.
Overall I prefer DOS2 more, and by a lot. Of course this is my personal opinion, but the enjoyment I had and I continue having with DOS2 was enormous, BG3 was a good game, but my enjoyment didn't come close enough as with DOS2.
I wasn’t a fan of the 2 armour system, you just had to use the one armour type that had both or you’d literally get folded
I like the graphics of baulder gate 3 and that it's a newer game but i like dos 2 combat better
Man I really have a hot take because I really didn’t like Baldur’s gate 3 and think that Divinity Original Sin are both better than it
Objectively, baldurs gate 3 is better in every way.
DOS II os better if you prefer the lore/style. Music definitely better
@@gickygackers Wdym objectively? You mean higher production value?
Well my pc could only run it on the lowest settings, so the graphics point is moot for me. The character customisation was way better in the Divinity Original Sins series. Gameplay was better too, since it wasn’t tied to the atrocious dnd systems. Also, I don’t usually care about the story in games but I preferred the one in Divinity Original sin 2
@@legitplayin6977 Wait sorry. How the heck is the character customization better in DOS? There is no way? Literally limited customization (in a very good game) compared to BG3. I respect when you say DOS is better than BG3 but character customization? No way lol.
@@tiggy5876 Baldur’s gate 3 didn’t let me have an Afro, a thick moustache and a funny voice. 0/10
But my broken roleplaying dreams aside, limited and very generic, like the whole game is tbh. Like in Divinity, you can play as a skeleton lizard wizard. Also, character customisation is generally very limited in Baldur’s gate 3, you have like 5 face options and 4 voices which are only limited to generic suave voices.
Also you cannot make a bad looking character, again, this is just the most generic and clean fantasy game ever. I just wish someone made a crpg in elder scrolls or warhammer
@@legitplayin6977I have to counter the skeleton start with the dark urge, intrusive thought simulator as a chubby half naked halfing man is 👌
Divinity on tactician >>> Baldur's Gate 3 on tactician. Enemy is smarter in Divinity tbh.
yes
That's very hard to say I love both 😊😊
I think DOS2 has much better combat but i'm still halfway through act 2 in baldur's gate 3 and i hope it gets better but i think fundamentally dos2 is just better lol even if i get better spells i will have the same limitations and the environmental effects and interactions between different elements are so satisfying in dos2
Getting a twenty-four hour colonoscopy would be better than BG3.
I really hope Larian does a sci-fi rpg next in this style.
I want to play an rpg with these detailed, crunchy, turn based tactics with the world of something like Star Wars, x com, starcraft or shadowrun.
The recent shadow run crpg was... ok... but you could really feel their budget restrictions compared to how rich and complex larian makes things.
There's also Wasteland but you know... I played so much fallout already. There's a lot of sci-fi beyond post apocalyptic earth.
I'd also like Larian to make a vampire/werewolf urban fantasy with their style.
DOS2 is better and it's not even close. BG3 is just too easy. It's still great though
pointless to watch the video seeing you said BG3 wins by default lol. 😂
I came into BG3 thinking aint no way this can top dos2 but it actually did
This is the most biased opinion I've seen saying you will give combat to dos2 to give it a leg up lol bro dos2 combat is miles better and apart from cutscenes dos2 beats baldurs gate 3 in every way
I miss the old narrator of the game D:
DOS2 is the better game for me
I really don't like the look of those close up shots, specially of people: it strikes the so-called "uncanny valley" right into the bullseye, everybody looks like made out of rubber and overall everything has 'plastic' looks and feel to it.
The camera and fights more more enjoyable in DOS 2.
To be honest both are ok but in terms of crpg they can't compete with Pathfinder Wrath of Wrighteous or Pillars of Eternity
I'm sick as hell of hearing about Pathfinder Wrath of the Righteous, it's worse than Kingmaker in every way. Pillars is ok.
@@Particle_Ghost Better in almost every
Cant we just agree that they are both good games worth experiencing? DOS2 goes on sale all the time just get it when its on sale
I love dos2 it’s the only game I have as many hours in as Bg3… but… bg3 is better XD
romance: BG3 >>> DOS2 reaction between characters in DOS2 are not really serious, I just feel like purely friendzone
roleplay: BG3 > DOS2 because cinematic dialog & much more effective choices in BG3
gameplay: BG3 >> DOS2. BG3 give you more freedom to decide & arrange your moves in combat such as: jump, shove, suprising enemies...
art & graphic: BG3 = DOS2
sounds: BG3 = DOS2. I love the sound they put in them, when you're in combat, out of combat, effect sounds, UI sounds, even clicking in DOS2's main menu or rolling dice in BG3.
story: I can't decide.
inventory: BG3 definitely because it's the same with DOS2 but much better
difficult: DOS2 > BG3. I can play tatican in BG3 but just classic in DOS2
replayable: BG3 >>> DOS2. Not only choices but also characters's races.
overall, BG3 is better for me but DOS2 still has its charming & it's great. Just glad, I can enjoy both of games completely
I prefer minecraft
No spoiler alerts ? Saying the layout of the different acts etc without warning isn’t good. We don’t all buy games on day 1.
i don't understand how bg3 is getting no backlash for being a rough reskin of dos2. it has almost the same everything just with different textures and colors
You lost me at "BG3 by default wins"
I like Divinity Original Sin 2 more. You get to play as a tall female lizard in the game.
There is no getting it on with a Bear in DoS 2 😂 BG3 is better lmao
Imagine a Diablo 4 / Witcher 3 type combat system with a baldurs gate narrative . Would be the best game of all time easily
Witcher 3's combat is terrible, no thank you.
Elden Ring's combat on the other hand...
Combine that with Baldur's Gate 3's narrative and you will have the best game ever.
I just play 1. Dos....than dos2 and bg3
Dos is great game too and i have a blast with it
Divinity 2 less forgiving non linear elemental battles way epic was sold when I did blessed fire