Kaleli was also pretty big brain, going for Caribs because their tech that gives Archers bonus multipliers vs. Vills works on Bow Riders (you can see the 1.5 multi at the very end).
I thought that tech only applied to foot archers. Now I’m thinking of doing a ultra toxic botto strat combining this tech with their card that also gives CA 1.5x vs villagers for a total of 2.5x vs villagers, absolutely disgusting
Mexcio player should have made some bandido. They're basically mexico versio of owlhoot, with that 20atk with 2.0 rof (basically 30atk compared to 3.0 rof skirms) but with even better ability. Would have made short work of those bow riders
If you use the church card, the third guarantee can allow you reboom your villagers incredibly fast by deleting and rebuilding haciendas. Completely free, too.
@@jefersonhermidalageeliasde1264 you can do it with mayan crops too to get 300 food every time you rebuild a hacienda, and I think there may be some other things you can get as well
if you go mayan crops into mayan revolt, the 3 settler per TC and hacienda also applies every time you rebuild haciendas, but I'm not entirely sure if you can get the hacienda tech if you don't get to age 4
But at the same time it makes haciendas get constructed very very slow, makes it unviable. Plus you can only use third guarantee once you get Age 4 and that's the hardest step to make when revolting into Baja because you can't get or create villagers.
@@AzTK96 you get a factory and a billion different ways to produce gold that no other civ really has. If you were able to actually produce villagers meaningfully as baja it'd break the game, and it already kinda does if you make it to industrial with all of that special gold income. Outlaws are also absurdly powerful as baja, being able to spam their charged abilities near constantly with land of walker shipped and fresh beverages researched. They also get extra stats to compensate for their pop cost, which applies to charged abilities as well As for rebuilding haciendas, land grab reduces the build time by 75%. Rebuilding haciendas also synergizes extremely well with baja california territory, which allows haciendas to be worked by wild animals... which allows you to produce whatever you want faster without cattle or villagers working the hacienda.
Something is missing in Baja California revo, I believe Mexico should be able either to send Cantinas card or 8 Villagers card. Because right now going in to Baja is suicide all in, aint worth it honestly.
Sending great hunter card at around 13-14min in the game is kind of awesome when you think about it, TC big button sends you 1 dog soldier per 3min of game (15min = 5) and cost 1800 of pure food 🤑
I have an idea. Does "Mass Cavalry" tech (Cavalry train time -35%) from the church and "Riding school" card ((Cavalry train time -40%) effect those Cuatrero train time from Haciendas? If so it would be insanely broken and OP as fck.
Kaleli was also pretty big brain, going for Caribs because their tech that gives Archers bonus multipliers vs. Vills works on Bow Riders (you can see the 1.5 multi at the very end).
Very big brain against a revolution that converts all vils to military indeed 😆
Bow riders with 1.5 multi vs. vills is absolutely filthy!
I thought that tech only applied to foot archers. Now I’m thinking of doing a ultra toxic botto strat combining this tech with their card that also gives CA 1.5x vs villagers for a total of 2.5x vs villagers, absolutely disgusting
Big brain to get tech vs a rev that turns all vills into infantry indeed
My Lakota Bot Brain just tingled, did somebody say bowrider raids?
Mexcio player should have made some bandido. They're basically mexico versio of owlhoot, with that 20atk with 2.0 rof (basically 30atk compared to 3.0 rof skirms) but with even better ability. Would have made short work of those bow riders
He really should have migrated to bandidos. And those vills should have chopped wood for those tasty 7 saloons. Inf Gold is always nice.
Also you can build like 9 saloons in baja also there's that card that makes it so the wild animals can farm your farms for you
If you use the church card, the third guarantee can allow you reboom your villagers incredibly fast by deleting and rebuilding haciendas. Completely free, too.
That is one I will try❤
@@jefersonhermidalageeliasde1264 you can do it with mayan crops too to get 300 food every time you rebuild a hacienda, and I think there may be some other things you can get as well
if you go mayan crops into mayan revolt, the 3 settler per TC and hacienda also applies every time you rebuild haciendas, but I'm not entirely sure if you can get the hacienda tech if you don't get to age 4
But at the same time it makes haciendas get constructed very very slow, makes it unviable. Plus you can only use third guarantee once you get Age 4 and that's the hardest step to make when revolting into Baja because you can't get or create villagers.
@@AzTK96 you get a factory and a billion different ways to produce gold that no other civ really has. If you were able to actually produce villagers meaningfully as baja it'd break the game, and it already kinda does if you make it to industrial with all of that special gold income.
Outlaws are also absurdly powerful as baja, being able to spam their charged abilities near constantly with land of walker shipped and fresh beverages researched. They also get extra stats to compensate for their pop cost, which applies to charged abilities as well
As for rebuilding haciendas, land grab reduces the build time by 75%. Rebuilding haciendas also synergizes extremely well with baja california territory, which allows haciendas to be worked by wild animals... which allows you to produce whatever you want faster without cattle or villagers working the hacienda.
Something is missing in Baja California revo, I believe Mexico should be able either to send Cantinas card or 8 Villagers card. Because right now going in to Baja is suicide all in, aint worth it honestly.
Was it a good build? No. Was it a fun build? Yes.
Respec!
I love merc builds its so fun.
Lakota not playing on the job , bow rider goes BBRrrrr
You should create a Hero Tier list taking in consideration their upgrade cards too, that would be cool, you have lot's of good tier lists.
First the Treaty players discovered how broken Mexico is, now it's the turn of the sup mode to suffer in Mexico's hand
Keep up the good work
Lakota is the most underradet civ at the moment.
Wow ! Amazing upload . This Mexico build is why I play this game , beautiful . Why didn’t I come up with this
baja truly is the way
Now that's what I am talking about I take back what I said... for now hahaha thanks man! Made my day!!!
dia de mutreto
One might even call it a Baja Blast.
Eh? Eh?
I used to do this in 1600 elo like 5 months ago lol
Sending great hunter card at around 13-14min in the game is kind of awesome when you think about it, TC big button sends you 1 dog soldier per 3min of game (15min = 5) and cost 1800 of pure food 🤑
getting outlaw combat instead of 2 heavy cannon mightve changed the game
Lol - It's basic maths... sorry. YOu're such a legend
I have an idea. Does "Mass Cavalry" tech (Cavalry train time -35%) from the church and "Riding school" card ((Cavalry train time -40%) effect those Cuatrero train time from Haciendas? If so it would be insanely broken and OP as fck.
Not so much because of pop space, but... And I think it is more doable getting lots of sallon, let the haciendas on gold and train then from sallon
Is the Baja bonus of permanent 200 population intended or an oversight that might get patched?
based
Do you teach foreign languages?
no, but he does a very good chinese impression
🐃
Well tried