Couple things i forgot are the minimum levels for other hero combos! - EQ Boots are effective as low as lvl 12. If paired with spiky ball, you can use it that low but must have a lvl 21 spiky ball. If the eq boots are maxed, spiky ball only needs to be lvl 18. - Other epics / commons in the video just need to be lvl 18 to lvl 21 for epics and lvl 15 for commons.
Great tutorial! I was struggling with this army and realized that I was carrying enough invi spells. I will definitely use your code for my purchases from now on.
i purposefully avoided buying the fireball bc i thought it was a base and army specific equipment. now that ive seen many top players use this and supercell didn’t nerf fireball when other equipments were, i convinced myself to get it. it’s currently at level 18 and i swear if supercell nerfs it the moment i get it maxed i will break my phone
Been using this army as a th12 and 13 since this video got released, ofc I need something to 3-star higher th, cause as a th13 u should be able to 3-star any th13 even blindfolded. I have to say that with my th12 account I can easily 3-star maxed th13 with this army, using 4 superwitches, 4 healers, 0 hunters (useless at th12-13) and 3 baby drags. With my th13 I have some trobules 3-starring maxed th14, so I changed the army a little bit and now it feels better for 3-starring higher th: 4 super, 4 healers, 1 ice golem, 1 wallbreaker (must use it wisely), 1 baloon (to protect initial healers), 2 baby drags and 3 normal witches to clean up. TBN: with this comp I use flame flinger with hog riders in it instead of barrack, cause my normal witches will clean up outside buildings and flinger + hogs merged wih royal champ will demolish defenses, saving so much time.
I add that with both these comps I use rage gem + invincibility on warden instead of fireball. Flameflinger is enough to add damage to defenses together with hog riders, and with the tome I can protect queen and king from inferno towers, this way I do not have to use freeze spell on it, and instead of freeze spell I can add 1 more zap, reaching 7 zaps which, as a th13, is useful to destroy th14 scattershot.
i personally think that super archer blimp with dragon rider is the best attack i can 3 star maxed out th15 with my th14 base. i might try this attack next
I've been doing 6 healers and 5 super witches on th 13 with a queen walk and it's been working great even without the fireball. I love using the royal champion as late as possible, because if she survives I never time fail.
On my attacks i usually bring only 1 invis spell to get the fireball to not land on outside defenses. Super witches are really slow compared to other strategies, so not spending a long time on warden walk is key. Try to deploy your fireball after a maximum of 15 seconds Anither thing is that you shouldnt use it to go for youtube thumbnail worthy shits but instead clear out a part of the base to help funnel Druids are really finnicky if your army splits up And having a good funnel helps If you can avoid triple aingle inferno bases, its possible but annoying
As a town hall 16, I've been recently trying out the super witches. I have to say it's been hit or miss with me. Sometimes I get 100% on town hall 16 bases, Sometimes it's been 90%. I've been using the 2 tomes for the warden. I'll keep experimenting with them. 🤔
Trust me, super witches are very strong. if your failing with them, its gotta be the lack of clean up. that fireball has to be quick so no need to wait for a long warden walk
@CorruptYT i think your right. I mean my heros and equipment are maxed, but I think I do lack clean up. And I haven't practiced very much with the fireball. 😋
Which is the minimum level for the spiky ball to use with the earthquake boots? Because my main equip for the king is gauntlet with rage gem so my spiky ball level is kinda low
Everyone watching this has to keep in mind that his Hero Equipment is almost certainly at max lvl. Lvl 15 Boots & 14 Spiky Ball (my levels), are a big difference from max level.
Bro, I am at th15 and most of the defenses are max. But, I kept my all walls to level 14( since it looks good). Do you think I should max out my walls?
Watch a different person's tutorial vids, sorry corrupt but you obviously select bases in which you previously 3 starred. Go in on random attacks and you probably fail half...
What you have to do in this is to take one side with a warden fireball, the other with an rc with a rocket spear and rest with the king queen and super witches.
well i’m just making a guide for those interested in super witches. i didn’t tell you to just use super witches. there are other good armies that don’t use dark elixir
4 witch golems + 3 super witches. I can demolish any th13 I come across. It’s funny once I destroy all the defenses I have 10 big skeletons walking around.
Couple things i forgot are the minimum levels for other hero combos!
- EQ Boots are effective as low as lvl 12. If paired with spiky ball, you can use it that low but must have a lvl 21 spiky ball. If the eq boots are maxed, spiky ball only needs to be lvl 18.
- Other epics / commons in the video just need to be lvl 18 to lvl 21 for epics and lvl 15 for commons.
Thank you so much!!!
مكماك اكشهحرعخقج❤❤❤نحنخيحختسمخ😢😊ومبكتنميحةنج
مخكًعح
Badly needed this guide tyvm :)
No problem!
We need updated army composition due to recent nerfs in druids plzzz
Great tutorial! I was struggling with this army and realized that I was carrying enough invi spells. I will definitely use your code for my purchases from now on.
i purposefully avoided buying the fireball bc i thought it was a base and army specific equipment. now that ive seen many top players use this and supercell didn’t nerf fireball when other equipments were, i convinced myself to get it. it’s currently at level 18 and i swear if supercell nerfs it the moment i get it maxed i will break my phone
I can feel you bro 😢😅
I believe there soon will be a bad news😂
It will surely be nerfed
I missed the Spiky Ball and am currently paying the price for it. I'm always buying the new equipment from now on even if it's deemed bad.
I also have it at 18lvl. Leveling equipments to 18 is doable as fpl. I can't get it to 27 its too many starry ores.
Been using this army as a th12 and 13 since this video got released, ofc I need something to 3-star higher th, cause as a th13 u should be able to 3-star any th13 even blindfolded. I have to say that with my th12 account I can easily 3-star maxed th13 with this army, using 4 superwitches, 4 healers, 0 hunters (useless at th12-13) and 3 baby drags. With my th13 I have some trobules 3-starring maxed th14, so I changed the army a little bit and now it feels better for 3-starring higher th: 4 super, 4 healers, 1 ice golem, 1 wallbreaker (must use it wisely), 1 baloon (to protect initial healers), 2 baby drags and 3 normal witches to clean up. TBN: with this comp I use flame flinger with hog riders in it instead of barrack, cause my normal witches will clean up outside buildings and flinger + hogs merged wih royal champ will demolish defenses, saving so much time.
I add that with both these comps I use rage gem + invincibility on warden instead of fireball. Flameflinger is enough to add damage to defenses together with hog riders, and with the tome I can protect queen and king from inferno towers, this way I do not have to use freeze spell on it, and instead of freeze spell I can add 1 more zap, reaching 7 zaps which, as a th13, is useful to destroy th14 scattershot.
i personally think that super archer blimp with dragon rider is the best attack
i can 3 star maxed out th15 with my th14 base.
i might try this attack next
Love this attack strategy. Fireball can do huge damage.
Good stuff @corrupt
I've been doing 6 healers and 5 super witches on th 13 with a queen walk and it's been working great even without the fireball. I love using the royal champion as late as possible, because if she survives I never time fail.
With a 92% hitrate I’ll wait and see what the upcoming nerf will do.
the nerfs are already live and if you check pro’s, they are already using this army
For TH15 do you still recommend taking so many druids after the nerf?
You can use either druids or healers but healers are usually better now
What do we do instead of druids? Or do we leave them in?
They are useless now.. healers are way better
Great tutorial
thanks!
Sir, can I synergize the Giant Gauntlet with the Earthquake Boots? I've been using the Gauntlet with Rage Vial.
Make sure to use a rage spell when activating the ability
Please make a video on Different types of lalo attqck strategies
that would be fun to do in the future
@@CorruptYT You just earn a subscriber
On my attacks i usually bring only 1 invis spell to get the fireball to not land on outside defenses.
Super witches are really slow compared to other strategies, so not spending a long time on warden walk is key.
Try to deploy your fireball after a maximum of 15 seconds
Anither thing is that you shouldnt use it to go for youtube thumbnail worthy shits but instead clear out a part of the base to help funnel
Druids are really finnicky if your army splits up
And having a good funnel helps
If you can avoid triple aingle inferno bases, its possible but annoying
As a town hall 16, I've been recently trying out the super witches. I have to say it's been hit or miss with me. Sometimes I get 100% on town hall 16 bases, Sometimes it's been 90%. I've been using the 2 tomes for the warden. I'll keep experimenting with them. 🤔
Trust me, super witches are very strong. if your failing with them, its gotta be the lack of clean up. that fireball has to be quick so no need to wait for a long warden walk
@CorruptYT i think your right. I mean my heros and equipment are maxed, but I think I do lack clean up. And I haven't practiced very much with the fireball. 😋
Use the fireball and rage gem rather than the two tombs
Best Explanation Guru And Personally my Favorite Player @CorruptYt ♥️
MAKE A VIDEO ON HYBIRD TH15 to TH16 pleaseeee❤
Which is the minimum level for the spiky ball to use with the earthquake boots? Because my main equip for the king is gauntlet with rage gem so my spiky ball level is kinda low
check pinned comment ;)
Everyone watching this has to keep in mind that his Hero Equipment is almost certainly at max lvl. Lvl 15 Boots & 14 Spiky Ball (my levels), are a big difference from max level.
Honestly this became so confusing because there is just too much variables and so much information.
What is a good minimum level to use RC rocket spear and seeking shield
check pinned comment
@@CorruptYT thanks!
Make a guide on which 1500 equipment to buy for every townhall
Wdym for every town hall
Just buy giant gauntlet/football at th7
Frozen arrow at th9
Fireball at th11
And rocket spear at th13
@@electroarmy9090you beat me to this comment lol. Why buy epics to heroes you dont still own lol
Valcary army guide plz plz
bro can you do th14 mass hog!
Bro, I am at th15 and most of the defenses are max. But, I kept my all walls to level 14( since it looks good). Do you think I should max out my walls?
thats up to you. if you want to max out 100%, go ahead
You know its really meta when Corrupt is tripling lol
well this has always been good since fireball’s release and its already meta
Does warden hero level matter in this strategy?
Somewhat, especially for the warden walk. at least a lvl 35 / 40 warden is what you should have but its not a major roadblock
post a video for th16
Since when does a “simple game” require so many charts, i cant pull out charts in the middle of target
its not hard to memorize but this isn’t a sinple game
I can not 3 star with this strategy when I find bases with 3 single target infernos 😢
3 single infernos shouldn’t be an issue with heroes inside the base or even the mirror / invisiblity vial in the base
Use bats
Watch a different person's tutorial vids, sorry corrupt but you obviously select bases in which you previously 3 starred. Go in on random attacks and you probably fail half...
What you have to do in this is to take one side with a warden fireball, the other with an rc with a rocket spear and rest with the king queen and super witches.
@@KrouzVercettidont use bats 😅
You don't need to scout for tesla you just need to be fast, or place the warden down and let him scout for tesla 👍
well usually its a good practice. especially for less experienced players
1:14 Wtf, why are they using those 2 extra invis at the outer ends lol, warden will target eagle with just the 2 invis in the front of him
thats just me. it was not a proper attack and just used as b roll but i wouldn’t worry about that
You are damn right ❤
Owen Gardens
And what do you do against those delex costs?
Nobody who isnt maxed out likes to pay dark elixir.
You need pets...heroes...lab...
well i’m just making a guide for those interested in super witches. i didn’t tell you to just use super witches. there are other good armies that don’t use dark elixir
@CorruptYT i know there are. It makes the game repetitive though...
The influencers need to speak up to make any changes towards the game.
Yeah 🎉
Can u make the video ok super bowlers ?
mhm! i’ll eventually cover it
Take a shot every time this guy says “value”😅
lol
Bro ever since I switched to super witches as a new th16 I been getting 3🌟's consistently. They are strong
4 witch golems + 3 super witches. I can demolish any th13 I come across. It’s funny once I destroy all the defenses I have 10 big skeletons walking around.
9
First 🥇🎉
The only guide on super witches needed is : use RR instead …
Except rr’s have been nerfed alot so its still good but not as broken…super witches are far more fun and poweful
Forth
O
great guide
thanks!